56f17c4164
Change-Id: Idb6af40df26f5b8499a40e8b98602261ef227044
215 lines
7.1 KiB
C
215 lines
7.1 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 Thom Johansen
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* Copyright (C) 2012 Michael Sevakis
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdbool.h>
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#include <sys/types.h>
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#include "fixedpoint.h"
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#include "fracmul.h"
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#include "replaygain.h"
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#include "dsp_proc_entry.h"
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#include "dsp_filter.h"
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#include "crossfeed.h"
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#include <string.h>
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/* Implemented here or in target assembly code */
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void crossfeed_process(struct dsp_proc_entry *this, struct dsp_buffer **buf_p);
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/**
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* Applies crossfeed to the stereo signal.
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*
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* Crossfeed is a process where listening over speakers is simulated. This
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* is good for old hard panned stereo records, which might be quite fatiguing
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* to listen to on headphones with no crossfeed.
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*/
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/* Crossfeed */
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static struct crossfeed_state
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{
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int32_t gain; /* 00h: Direct path gain */
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int32_t coefs[3]; /* 04h: Coefficients for the shelving filter */
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int32_t history[4]; /* 10h: Format is x[n - 1], y[n - 1] (L + R) */
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int32_t delay[13*2]; /* 20h: Delay line buffer (L + R interleaved) */
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int32_t *index; /* 88h: Current pointer into the delay line */
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struct dsp_config *dsp; /* 8ch: Current DSP */
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/* 90h */
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} crossfeed_state IBSS_ATTR;
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/* Discard the sample histories */
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static void crossfeed_flush(struct dsp_proc_entry *this)
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{
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struct crossfeed_state *state = (void *)this->data;
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memset(state->history, 0, sizeof (state->history));
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memset(state->delay, 0, sizeof (state->delay));
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state->index = state->delay;
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}
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/** DSP interface **/
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/* Crossfeed boot/format change function */
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static void crossfeed_process_new_format(struct dsp_proc_entry *this,
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struct dsp_buffer **buf_p)
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{
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struct crossfeed_state *state = (void *)this->data;
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struct dsp_buffer *buf = *buf_p;
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DSP_PRINT_FORMAT(DSP_PROC_CROSSFEED, DSP_PROC_CROSSFEED, buf->format);
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bool active = buf->format.num_channels >= 2;
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dsp_proc_activate(state->dsp, DSP_PROC_CROSSFEED, active);
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if (!active)
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{
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/* Can't do this. Sleep until next change */
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crossfeed_flush(this);
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DEBUGF(" DSP_PROC_CROSSFEED- deactivated\n");
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return;
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}
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/* Switch to the real function and call it once */
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this->process[0] = crossfeed_process;
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dsp_proc_call(this, buf_p, (unsigned)buf->format.changed - 1);
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}
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/* Enable or disable the crossfeed */
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void dsp_crossfeed_enable(bool enable)
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{
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if (enable != !crossfeed_state.dsp)
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return;
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struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
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dsp_proc_enable(dsp, DSP_PROC_CROSSFEED, enable);
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}
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/* Set the gain of the dry mix */
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void dsp_set_crossfeed_direct_gain(int gain)
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{
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uint32_t gain32 = get_replaygain_int(gain * 10);
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crossfeed_state.gain =
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gain32 >= (0x80000000ul >> 7) ? 0x7ffffffful: (gain32 << 7);
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}
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/* Both gains should be below 0 dB */
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void dsp_set_crossfeed_cross_params(long lf_gain, long hf_gain, long cutoff)
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{
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int32_t *c = crossfeed_state.coefs;
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long scaler = get_replaygain_int(lf_gain * 10) << 7;
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cutoff = 0xffffffff / NATIVE_FREQUENCY * cutoff;
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hf_gain -= lf_gain;
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/* Divide cutoff by sqrt(10^(hf_gain/20)) to place cutoff at the -3 dB
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* point instead of shelf midpoint. This is for compatibility with the old
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* crossfeed shelf filter and should be removed if crossfeed settings are
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* ever made incompatible for any other good reason.
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*/
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cutoff = fp_div(cutoff, get_replaygain_int(hf_gain*5), 24);
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filter_shelf_coefs(cutoff, hf_gain, false, c);
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/* Scale coefs by LF gain and shift them to s0.31 format. We have no gains
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* over 1 and can do this safely
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*/
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c[0] = FRACMUL_SHL(c[0], scaler, 4);
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c[1] = FRACMUL_SHL(c[1], scaler, 4);
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c[2] <<= 4;
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}
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#if !defined(CPU_COLDFIRE) && !defined(CPU_ARM)
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/* Apply the crossfade to the buffer in place */
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void crossfeed_process(struct dsp_proc_entry *this, struct dsp_buffer **buf_p)
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{
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struct crossfeed_state *state = (void *)this->data;
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struct dsp_buffer *buf = *buf_p;
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int32_t *hist_l = &state->history[0];
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int32_t *hist_r = &state->history[2];
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int32_t *delay = state->delay;
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int32_t *coefs = &state->coefs[0];
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int32_t gain = state->gain;
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int32_t *di = state->index;
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int count = buf->remcount;
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for (int i = 0; i < count; i++)
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{
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int32_t left = buf->p32[0][i];
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int32_t right = buf->p32[1][i];
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/* Filter delayed sample from left speaker */
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int32_t acc = FRACMUL(*di, coefs[0]);
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acc += FRACMUL(hist_l[0], coefs[1]);
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acc += FRACMUL(hist_l[1], coefs[2]);
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/* Save filter history for left speaker */
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hist_l[1] = acc;
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hist_l[0] = *di;
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*di++ = left;
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/* Filter delayed sample from right speaker */
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acc = FRACMUL(*di, coefs[0]);
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acc += FRACMUL(hist_r[0], coefs[1]);
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acc += FRACMUL(hist_r[1], coefs[2]);
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/* Save filter history for right speaker */
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hist_r[1] = acc;
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hist_r[0] = *di;
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*di++ = right;
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/* Now add the attenuated direct sound and write to outputs */
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buf->p32[0][i] = FRACMUL(left, gain) + hist_r[1];
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buf->p32[1][i] = FRACMUL(right, gain) + hist_l[1];
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/* Wrap delay line index if bigger than delay line size */
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if (di >= delay + 13*2)
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di = delay;
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}
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/* Write back local copies of data we've modified */
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state->index = di;
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}
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#endif /* CPU */
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/* DSP message hook */
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static intptr_t crossfeed_configure(struct dsp_proc_entry *this,
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struct dsp_config *dsp,
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unsigned int setting,
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intptr_t value)
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{
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switch (setting)
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{
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case DSP_PROC_INIT:
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this->data = (intptr_t)&crossfeed_state;
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this->process[0] = crossfeed_process_new_format;
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this->process[1] = crossfeed_process_new_format;
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((struct crossfeed_state *)this->data)->dsp = dsp;
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dsp_proc_activate(dsp, DSP_PROC_CROSSFEED, true);
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case DSP_FLUSH:
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crossfeed_flush(this);
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break;
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case DSP_PROC_CLOSE:
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((struct crossfeed_state *)this->data)->dsp = NULL;
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break;
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}
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return 1;
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(void)value;
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}
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/* Database entry */
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DSP_PROC_DB_ENTRY(
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CROSSFEED,
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crossfeed_configure);
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