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bitmaps
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Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently).
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2010-06-21 16:53:00 +00:00 |
codecs
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Remove some unused variables.
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2010-09-19 22:09:11 +00:00 |
eqs
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gui
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Make sure get_lif_token_value isn't inlined, as it would defeat the purpose of introducing that function. E.g., gcc 3.4.6 for m68k is keen on inlining code.
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2010-09-26 11:58:58 +00:00 |
keymaps
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Clip WPS keymap: move pitchscreen to long up
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2010-09-02 07:50:01 +00:00 |
lang
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Update Polish translation
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2010-09-18 03:51:54 +00:00 |
menus
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eq menu: remove write-only variable
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2010-09-21 09:10:01 +00:00 |
metadata
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parse_sap_header(): remove write-only variable
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2010-09-21 08:25:46 +00:00 |
player
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plugins
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
radio
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radio_screen() return value is unused -> void
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2010-09-19 08:17:08 +00:00 |
recorder
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kbd_input(): move sc assignement under #ifdef HAVE_TOUCHSCREEN
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2010-09-19 08:17:02 +00:00 |
abrepeat.c
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abrepeat.h
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AB_REPEAT_ENABLE was never defined to 2
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2010-07-18 18:13:53 +00:00 |
action.c
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Touchregion support for the Base Skin and FM Skins. display obviously needs to be in stylus mode for this to work. Just about all screens should be mostly useable if your sbs has the next/prev/select/cancel/menu regions defined.
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2010-06-21 06:04:19 +00:00 |
action.h
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ACTION_FM_QUICKSCREEN is unused
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2010-06-18 22:42:40 +00:00 |
alarm_menu.c
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alarm_menu.h
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appevents.h
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applimits.h
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Remove two unused defines.
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2010-08-21 15:49:42 +00:00 |
apps.make
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Prettier genlang-features output. Use the same style for max_language_size.h.
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2010-07-17 15:33:35 +00:00 |
audio_path.c
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Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently).
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2010-06-21 16:53:00 +00:00 |
bookmark.c
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
bookmark.h
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Rename functions so that the code is easier to read
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2010-07-06 16:53:52 +00:00 |
buffering.c
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Fix FS#11586. Corrects rebuffering behaviour which did not allow to play several m4a files. Thanks to Magnus Holmgren.
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2010-08-30 22:35:32 +00:00 |
buffering.h
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codec_thread.c
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codec_thread.h
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codecs.c
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Extend lc_open() to also being able to load overlay plugins.
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2010-09-09 16:17:21 +00:00 |
codecs.h
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Extend lc_open() to also being able to load overlay plugins.
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2010-09-09 16:17:21 +00:00 |
core_asmdefs.c
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cuesheet.c
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Fix Database red, move the cuesheet->token code into the skin engine
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2010-07-29 13:23:33 +00:00 |
cuesheet.h
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Fix Database red, move the cuesheet->token code into the skin engine
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2010-07-29 13:23:33 +00:00 |
debug_menu.c
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iap: make variable serbuf non-global
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2010-09-20 19:37:17 +00:00 |
debug_menu.h
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dsp.c
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Make sure the dsp code has proper resample buffers even if HAVE_PITCHSCREEN is undefined. This makes playback work again without HAVE_PITCHSCREEN
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2010-09-24 22:14:10 +00:00 |
dsp.h
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dsp_arm.S
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FS#11335 by me: make ARM assembly functions thumb-friendly
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2010-06-11 04:41:36 +00:00 |
dsp_arm_v6.S
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dsp_asm.h
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dsp_cf.S
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enc_config.c
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enc_config.h
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eq.c
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eq.h
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eq_arm.S
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FS#11335 by me: make ARM assembly functions thumb-friendly
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2010-06-11 04:41:36 +00:00 |
eq_cf.S
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features.txt
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Add 'lowmem' feature to the manual, defined if MEM <= 2
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2010-08-25 14:10:25 +00:00 |
filetree.c
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Oops, remove left-over DEBUGFs.
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2010-09-08 21:27:12 +00:00 |
filetree.h
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filetypes.c
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A few post-fixes to the get_user_file_path() commit.
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2010-08-02 19:13:22 +00:00 |
filetypes.h
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fixedpoint.c
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Improve accuracy of NR-based fp_sqrt with better initial estimation and using one more bit internally. More reliable early termination. Good enough until better method is completed.
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2010-06-08 04:51:00 +00:00 |
fixedpoint.h
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fracmul.h
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iap.c
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iap: make variable serbuf non-global
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2010-09-20 19:37:17 +00:00 |
keyboard.h
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language.c
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lang_load(): ignore unused field from the lang file
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2010-09-21 08:25:52 +00:00 |
language.h
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logfdisp.c
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logfdisp.h
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main.c
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
menu.c
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do_setting_from_menu(): remove write-only variables
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2010-09-21 09:04:22 +00:00 |
menu.h
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metadata.c
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WMA Voice now plays and seeks in the sim. The code is still in floating point, and is not added to the main build. There's still a bug with the decoder in the current state that it outputs a fewer number of samples than ffmpeg's.
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2010-08-07 17:55:02 +00:00 |
metadata.h
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Use system headers a bit more: use host's fcntl.h for O_RDONLY etc.
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2010-08-27 12:38:25 +00:00 |
misc.c
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Ged rid of uisimulator/common/io.c for android builds.
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2010-09-01 21:29:34 +00:00 |
misc.h
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Fix FS#11526 - %Vf(<hex>) was acceptable on grey remotes with colour main
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2010-08-10 14:15:03 +00:00 |
mp3data.c
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get_mp3file_info(): Use the correct printf format in DEBUGF()
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2010-09-19 08:27:49 +00:00 |
mp3data.h
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mpeg.c
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Fix HWCODEC playback broken in r27773. mpeg.c declared playlist functions on its own instead of including playlist.h due to its history, and now they got out of sync...
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2010-08-22 20:58:32 +00:00 |
mpeg.h
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onplay.c
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Another major skin backend update/hopefully bugfix:
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2010-09-14 11:56:50 +00:00 |
onplay.h
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FS#11270 by Chris Savery - WPS integration for pictureflow
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2010-06-09 04:25:41 +00:00 |
pcmbuf.c
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Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently).
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2010-06-21 16:53:00 +00:00 |
pcmbuf.h
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playback.c
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don't cast to int when not needed
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2010-08-30 23:08:12 +00:00 |
playback.h
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playlist.c
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playlist_shuffle(): remove unused variable
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2010-09-19 08:16:40 +00:00 |
playlist.h
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Fix FS#11175. playlist_peek() wasn't thread safe (due to a static filename buffer), so frequent calls from the main thread would cause the audio thread to buffer the wrong track.
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2010-08-11 19:01:50 +00:00 |
playlist_catalog.c
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Fix bug adding a playlist to another playlist doesn't finish if it has UTF-8 BOM introduced by r24718.
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2010-08-27 13:16:20 +00:00 |
playlist_catalog.h
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playlist_menu.h
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playlist_viewer.c
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Bad copy&paste.
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2010-09-21 22:56:12 +00:00 |
playlist_viewer.h
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plugin.c
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
plugin.h
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
README
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replaygain.c
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replaygain.h
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root_menu.c
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load_plugin_screen(): handle all plugin_load() return values
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2010-09-01 14:12:14 +00:00 |
root_menu.h
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Introduce NORETURN_ATTR wrapper for __attribute__((noreturn)), using this and a bit further cleanup in main gets rid of a warning when compiling for android.
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2010-08-12 13:38:25 +00:00 |
screen_access.c
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screen_access.h
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screens.c
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screens.h
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scrobbler.c
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Rockbox as an application: add get_user_file_path().
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2010-08-01 16:15:27 +00:00 |
scrobbler.h
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settings.c
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Remove the call to settings_save() from settings_load_config() as it seems unneeded any more and causes unecessary writes on every startup.
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2010-09-20 13:34:21 +00:00 |
settings.h
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
settings_list.c
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
settings_list.h
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sound_menu.h
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Remove unneeded include.
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2010-08-21 16:07:34 +00:00 |
SOURCES
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Make disabling HAVE_PITCHSCREEN actually work without breaking the build
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2010-09-17 20:28:47 +00:00 |
status.c
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status.h
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Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently).
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2010-06-21 16:53:00 +00:00 |
tagcache.c
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tagcache open_files(): open the correct file (missed in r27656)
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2010-09-19 08:17:15 +00:00 |
tagcache.h
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tagnavi.config
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tagtree.c
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Ged rid of uisimulator/common/io.c for android builds.
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2010-09-01 21:29:34 +00:00 |
tagtree.h
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talk.c
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FS#11587 : voice for SWCODEC and low memory
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2010-09-01 00:08:50 +00:00 |
talk.h
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tdspeed.c
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tdspeed.h
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tree.c
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Use system headers a bit more: use host's fcntl.h for O_RDONLY etc.
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2010-08-27 12:38:25 +00:00 |
tree.h
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Use system headers a bit more: use host's fcntl.h for O_RDONLY etc.
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2010-08-27 12:38:25 +00:00 |
usb_keymaps.c
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usb_keymaps.h
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voice_thread.c
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voice_thread.h
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