e28d1fe916
There are some real bugs in here, but we're drowning in warnings. Change-Id: I7c2c0eafc8426327521bdd8a3ac2d3742ac16864
124 lines
4.5 KiB
Makefile
124 lines
4.5 KiB
Makefile
# __________ __ ___.
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# Open \______ \ ____ ____ | | _\_ |__ _______ ___
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# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id$
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#
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SDL_SRCDIR := $(APPSDIR)/plugins/sdl
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SDL_OBJDIR := $(BUILDDIR)/apps/plugins/sdl
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SDL_SRC := $(call preprocess, $(SDL_SRCDIR)/SOURCES)
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DUKE3D_SRC := $(call preprocess, $(SDL_SRCDIR)/SOURCES.duke)
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WOLF3D_SRC := $(call preprocess, $(SDL_SRCDIR)/SOURCES.wolf)
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QUAKE_SRC := $(call preprocess, $(SDL_SRCDIR)/SOURCES.quake)
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SDL_OBJ := $(call c2obj, $(SDL_SRC))
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DUKE3D_OBJ = $(call c2obj, $(DUKE3D_SRC))
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WOLF3D_OBJ = $(call c2obj, $(WOLF3D_SRC))
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QUAKE_OBJ = $(call c2obj, $(QUAKE_SRC))
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# add source files to OTHER_SRC to get automatic dependencies
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OTHER_SRC += $(SDL_SRC) $(DUKE3D_SRC) $(WOLF3D_SRC) $(QUAKE_SRC)
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OTHER_INC += -I$(SDL_SRCDIR)/include
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# include comes first because of possible system SDL headers taking
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# precedence
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# some of these are for Quake only
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SDLFLAGS = -I$(SDL_SRCDIR)/include $(filter-out -O%,$(PLUGINFLAGS)) \
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-O3 -Wno-unused-parameter -Xpreprocessor -Wno-undef -Wcast-align \
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-ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations \
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-D_GNU_SOURCE=1 -D_REENTRANT -DSDL -DELF -w # disable all warnings
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# WIP SDLFLAGS for warning deletions
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#SDLFLAGS = -I$(SDL_SRCDIR)/include $(filter-out -O%,$(PLUGINFLAGS)) \
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#-O3 -Wno-unused-parameter -Xpreprocessor -Wno-undef -Wno-sign-compare \
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#-Wno-unused-variable -Wno-unused-function -Wno-unused-but-set-variable -Wno-unknown-pragmas \
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#-ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations \
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#-D_GNU_SOURCE=1 -D_REENTRANT -DSDL -DELF
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# use FPU on ARMv6
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ifeq ($(ARCH_VERSION),6)
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SDLFLAGS += -mfloat-abi=softfp
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endif
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ifndef APP_TYPE
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### no target has a big enough plugin buffer
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ROCKS += $(SDL_OBJDIR)/duke3d.ovl
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ROCKS += $(SDL_OBJDIR)/wolf3d.ovl
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ROCKS += $(SDL_OBJDIR)/quake.ovl
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DUKE3D_OUTLDS = $(SDL_OBJDIR)/duke3d.link
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WOLF3D_OUTLDS = $(SDL_OBJDIR)/wolf3d.link
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QUAKE_OUTLDS = $(SDL_OBJDIR)/quake.link
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SDL_OVLFLAGS = -Wl,--gc-sections -Wl,-Map,$(basename $@).map
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else
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### simulator
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ROCKS += $(SDL_OBJDIR)/duke3d.rock
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ROCKS += $(SDL_OBJDIR)/wolf3d.rock
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ROCKS += $(SDL_OBJDIR)/quake.rock
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endif
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# Duke3D
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$(SDL_OBJDIR)/duke3d.rock: $(SDL_OBJ) $(DUKE3D_OBJ) $(TLSFLIB)
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$(SDL_OBJDIR)/duke3d.refmap: $(SDL_OBJ) $(DUKE3D_OBJ) $(TLSFLIB)
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$(DUKE3D_OUTLDS): $(PLUGIN_LDS) $(SDL_OBJDIR)/duke3d.refmap
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$(call PRINTS,PP $(@F))$(call preprocess2file,$<,$@,-DOVERLAY_OFFSET=$(shell \
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$(TOOLSDIR)/ovl_offset.pl $(SDL_OBJDIR)/duke3d.refmap))
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$(SDL_OBJDIR)/duke3d.ovl: $(SDL_OBJ) $(DUKE3D_OBJ) $(TLSFLIB) $(DUKE3D_OUTLDS)
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$(SILENT)$(CC) $(PLUGINFLAGS) -o $(basename $@).elf \
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$(filter %.o, $^) \
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$(filter %.a, $+) \
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-lgcc -T$(DUKE3D_OUTLDS) $(SDL_OVLFLAGS)
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$(call PRINTS,LD $(@F))$(call objcopy,$(basename $@).elf,$@)
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# Wolf3D
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$(SDL_OBJDIR)/wolf3d.rock: $(SDL_OBJ) $(WOLF3D_OBJ) $(TLSFLIB)
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$(SDL_OBJDIR)/wolf3d.refmap: $(SDL_OBJ) $(WOLF3D_OBJ) $(TLSFLIB)
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$(WOLF3D_OUTLDS): $(PLUGIN_LDS) $(SDL_OBJDIR)/wolf3d.refmap
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$(call PRINTS,PP $(@F))$(call preprocess2file,$<,$@,-DOVERLAY_OFFSET=$(shell \
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$(TOOLSDIR)/ovl_offset.pl $(SDL_OBJDIR)/wolf3d.refmap))
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$(SDL_OBJDIR)/wolf3d.ovl: $(SDL_OBJ) $(WOLF3D_OBJ) $(TLSFLIB) $(WOLF3D_OUTLDS)
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$(SILENT)$(CC) $(PLUGINFLAGS) -o $(basename $@).elf \
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$(filter %.o, $^) \
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$(filter %.a, $+) \
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-lgcc -T$(WOLF3D_OUTLDS) $(SDL_OVLFLAGS)
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$(call PRINTS,LD $(@F))$(call objcopy,$(basename $@).elf,$@)
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# Quake
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###
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$(SDL_OBJDIR)/quake.rock: $(SDL_OBJ) $(QUAKE_OBJ) $(TLSFLIB)
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$(SDL_OBJDIR)/quake.refmap: $(SDL_OBJ) $(QUAKE_OBJ) $(TLSFLIB)
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$(QUAKE_OUTLDS): $(PLUGIN_LDS) $(SDL_OBJDIR)/quake.refmap
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$(call PRINTS,PP $(@F))$(call preprocess2file,$<,$@,-DOVERLAY_OFFSET=$(shell \
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$(TOOLSDIR)/ovl_offset.pl $(SDL_OBJDIR)/quake.refmap))
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$(SDL_OBJDIR)/quake.ovl: $(SDL_OBJ) $(QUAKE_OBJ) $(TLSFLIB) $(QUAKE_OUTLDS)
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$(SILENT)$(CC) $(PLUGINFLAGS) -o $(basename $@).elf \
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$(filter %.o, $^) \
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$(filter %.a, $+) \
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-lgcc -T$(QUAKE_OUTLDS) $(SDL_OVLFLAGS)
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$(call PRINTS,LD $(@F))$(call objcopy,$(basename $@).elf,$@)
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###
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# common
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$(SDL_OBJDIR)/%.o: $(SDL_SRCDIR)/%.c $(SDL_SRCDIR)/sdl.make $(BUILDDIR)/sysfont.h
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$(SILENT)mkdir -p $(dir $@)
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$(call PRINTS,CC $(call full_path_subst,$(ROOTDIR)/%,%,$<))$(CC) -I$(dir $<) $(SDLFLAGS) -c $< -o $@
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$(SILENT)$(OC) --redefine-syms=$(SDL_SRCDIR)/redefines.txt $@
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