rockbox/apps/keymaps/keymap-fiiom3k.c
Dana Conrad 4ba3231457 Fiio M3K: Fix Yes/No Keymap
The yes/no keymap does not fall back to the Standard
keymapping, so keys other than Back and Power do not
cancel, though the prompt says "any other key".

Adding fallback to standard context as well as explicit
Left, Right, Vol+ and Vol- as they're not present in
the standard context.

Tested on physical m3k

Change-Id: I06409bad8dcde6586e1bf773309ef0ce464cc060
2021-09-05 16:22:25 +00:00

311 lines
20 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2021 Aidan MacDonald
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Button Code Definitions for FiiO M3K target */
#include "config.h"
#include "action.h"
#include "button.h"
#include "settings.h"
/* {Action Code, Button code, Prereq button code } */
static const struct button_mapping button_context_standard[] = {
{ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE},
{ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE},
{ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_STD_PREV, BUTTON_SCROLL_BACK, BUTTON_NONE},
{ACTION_STD_PREVREPEAT, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_STD_NEXT, BUTTON_SCROLL_FWD, BUTTON_NONE},
{ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT},
{ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REL, BUTTON_BACK},
{ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
{ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU},
{ACTION_STD_MENU, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK},
{ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU},
{ACTION_STD_KEYLOCK, BUTTON_POWER|BUTTON_REL, BUTTON_POWER},
{ACTION_STD_HOTKEY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY},
LAST_ITEM_IN_LIST
}; /* button_context_standard */
static const struct button_mapping button_context_wps[] = {
{ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY},
{ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT},
{ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER},
{ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT},
{ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT},
{ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT},
{ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT},
{ACTION_WPS_BROWSE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK},
{ACTION_WPS_MENU, BUTTON_BACK|BUTTON_REL, BUTTON_BACK},
{ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU},
{ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU},
{ACTION_STD_KEYLOCK, BUTTON_POWER|BUTTON_REL, BUTTON_POWER},
{ACTION_WPS_HOTKEY, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
{ACTION_WPS_VIEW_PLAYLIST, BUTTON_SCROLL_FWD, BUTTON_NONE},
{ACTION_WPS_VIEW_PLAYLIST, BUTTON_SCROLL_BACK, BUTTON_NONE},
{ACTION_WPS_ABSETA_PREVDIR, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP},
{ACTION_WPS_ABSETB_NEXTDIR, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN},
{ACTION_WPS_ABRESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
LAST_ITEM_IN_LIST
}; /* button_context_wps */
static const struct button_mapping button_context_wps_locked[] = {
{ACTION_WPS_SKIPNEXT, BUTTON_VOL_UP|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_UP},
{ACTION_WPS_SEEKFWD, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_STOPSEEK, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_UP|BUTTON_REPEAT},
{ACTION_WPS_SKIPPREV, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_DOWN},
{ACTION_WPS_SEEKBACK, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_WPS_STOPSEEK, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_PLAY|BUTTON_VOL_DOWN|BUTTON_REPEAT},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_WPS)
}; /* button_context_wps_locked */
static const struct button_mapping button_context_tree[] = {
{ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
{ACTION_TREE_WPS, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
}; /* button_context_tree */
static const struct button_mapping button_context_bmark[] = {
{ACTION_BMS_DELETE, BUTTON_PLAY, BUTTON_NONE},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE),
}; /* button_context_bmark */
static const struct button_mapping button_context_list[] = {
{ACTION_LISTTREE_PGUP, BUTTON_LEFT, BUTTON_NONE},
{ACTION_LISTTREE_PGUP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_LISTTREE_PGDOWN, BUTTON_RIGHT, BUTTON_NONE},
{ACTION_LISTTREE_PGDOWN, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_list */
static const struct button_mapping button_context_settings[] = {
{ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE},
{ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_SETTINGS_INC, BUTTON_SCROLL_BACK, BUTTON_NONE},
{ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_SETTINGS_INCBIGSTEP, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE},
{ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_SETTINGS_DEC, BUTTON_SCROLL_FWD, BUTTON_NONE},
{ACTION_SETTINGS_DECREPEAT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_SETTINGS_DECBIGSTEP, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_SETTINGS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
{ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE},
{ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE},
{ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
static const struct button_mapping button_context_settings_eq[] = {
{ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE},
{ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_SETTINGS_INCBIGSTEP, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE},
{ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_SETTINGS_DECBIGSTEP, BUTTON_VOL_DOWN, BUTTON_NONE},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings_eq */
static const struct button_mapping button_context_quickscreen[] = {
{ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE},
{ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE},
{ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE},
{ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE},
{ACTION_QS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_QS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_SELECT, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE},
LAST_ITEM_IN_LIST
}; /* button_context_quickscreen */
static const struct button_mapping button_context_pitchscreen[] = {
{ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE},
{ACTION_PS_INC_SMALL, BUTTON_SCROLL_BACK, BUTTON_NONE},
{ACTION_PS_INC_BIG, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE},
{ACTION_PS_DEC_SMALL, BUTTON_SCROLL_FWD, BUTTON_NONE},
{ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE},
{ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE},
{ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE},
{ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE},
{ACTION_PS_TOGGLE_MODE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT},
{ACTION_PS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
{ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE},
{ACTION_PS_FASTER, BUTTON_BACK, BUTTON_NONE},
{ACTION_PS_SLOWER, BUTTON_MENU, BUTTON_NONE},
LAST_ITEM_IN_LIST
}; /* button_context_pitchscreen */
static const struct button_mapping button_context_yesnoscreen[] = {
{ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE},
{ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_RIGHT, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_STD_CANCEL, BUTTON_VOL_DOWN, BUTTON_NONE},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_yesnoscreen */
static const struct button_mapping button_context_keyboard[] = {
{ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE},
{ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE},
{ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE},
{ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE},
{ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE},
{ACTION_KBD_BACKSPACE, BUTTON_BACK, BUTTON_NONE},
{ACTION_KBD_BACKSPACE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_KBD_DONE, BUTTON_PLAY, BUTTON_NONE},
{ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE},
{ACTION_KBD_PAGE_FLIP, BUTTON_MENU, BUTTON_NONE},
{ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
static const struct button_mapping button_context_usb_hid[] = {
{ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER, BUTTON_NONE},
LAST_ITEM_IN_LIST,
}; /* button_context_usb_hid */
static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
{ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_VOL_DOWN|BUTTON_PLAY, BUTTON_NONE},
{ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY},
{ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
{ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT, BUTTON_NONE},
{ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT, BUTTON_NONE},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_multimedia */
static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
{ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY},
{ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
{ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT},
{ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT},
{ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT},
{ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT},
{ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_MENU, BUTTON_NONE},
{ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_BACK, BUTTON_NONE},
{ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT},
{ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_presentation */
static const struct button_mapping button_context_usb_hid_mode_browser[] = {
{ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_SCROLL_BACK, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_SCROLL_FWD, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_VOL_UP, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_VOL_DOWN, BUTTON_NONE},
{ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY},
{ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT},
{ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT},
{ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
{ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT},
{ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT},
{ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY},
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_browser */
const struct button_mapping* get_context_mapping(int context)
{
switch (context)
{
case CONTEXT_WPS|CONTEXT_LOCKED:
return button_context_wps_locked;
default:
context &= ~CONTEXT_LOCKED;
break;
}
switch (context)
{
default:
case CONTEXT_STD:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
case CONTEXT_TREE:
case CONTEXT_MAINMENU:
return button_context_tree;
case CONTEXT_BOOKMARKSCREEN:
return button_context_bmark;
case CONTEXT_LIST:
return button_context_list;
case CONTEXT_SETTINGS:
case CONTEXT_SETTINGS_TIME:
case CONTEXT_SETTINGS_RECTRIGGER:
return button_context_settings;
case CONTEXT_SETTINGS_EQ:
case CONTEXT_SETTINGS_COLOURCHOOSER:
return button_context_settings_eq;
case CONTEXT_QUICKSCREEN:
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_YESNOSCREEN:
return button_context_yesnoscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
case CONTEXT_USB_HID:
return button_context_usb_hid;
case CONTEXT_USB_HID_MODE_MULTIMEDIA:
return button_context_usb_hid_mode_multimedia;
case CONTEXT_USB_HID_MODE_PRESENTATION:
return button_context_usb_hid_mode_presentation;
case CONTEXT_USB_HID_MODE_BROWSER:
return button_context_usb_hid_mode_browser;
}
}