18a8e529b5
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars. This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!) Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers) Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657
51 lines
1.8 KiB
C
51 lines
1.8 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id: wps_parser.c 19880 2009-01-29 20:49:43Z mcuelenaere $
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*
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* Copyright (C) 2002 by Linus Nielsen Feltzing
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* Copyright (C) 2009 Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _SKIN_BUFFER_H_
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#define _SKIN_BUFFER_H_
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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/* int the global buffer */
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void skin_buffer_init(void);
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/* get the number of bytes currently being used */
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size_t skin_buffer_usage(void);
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/* Allocate size bytes from the buffer */
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void* skin_buffer_alloc(size_t size);
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/* Get a pointer to the skin buffer and the count of how much is free
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* used to do your own buffer management.
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* Any memory used will be overwritten next time wps_buffer_alloc()
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* is called unless skin_buffer_increment() is called first
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*/
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void* skin_buffer_grab(size_t *freespace);
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/* Use after skin_buffer_grab() to specify how much buffer was used */
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void skin_buffer_increment(size_t used);
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#endif /* _SKIN_BUFFER_H_ */
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