rockbox/uisimulator/win32
Jens Arnold b4ada860b3 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8871 a1c6a512-1295-4272-9138-f99709370657
2006-02-28 23:56:44 +00:00
..
atoi.h
button.c Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. 2006-02-19 13:34:12 +00:00
debug-win32.c Enlarged the buffer for DEBUGF() 2005-08-16 08:32:43 +00:00
dir-win32.c
dir-win32.h
kernel.c Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. 2006-02-28 23:56:44 +00:00
lcd-win32.c Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. 2006-02-13 21:46:28 +00:00
lcd-win32.h Win32 simulator: * Use a 16 bit display bitmap for 16bit target simulation. Simpler & faster this way. * Changed separate lcd_update() implementation into a simple call of lcd_update_rect() with the full rectangle. 2005-11-17 17:25:56 +00:00
Makefile
Makefile.vc6
panic-win32.c
plugin-win32.h
plugin.def Model & version check for simulator plugins. 2006-01-16 23:20:58 +00:00
resource.h
rockbox.dsp
rockbox.ico
sound.c Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. 2006-02-13 21:46:28 +00:00
sound.h Sound playback for the Win32 simulator, based on WaveOut. Not yet enabled by default (edit autoconf.h). 2005-07-19 21:24:32 +00:00
SOURCES This code wasn't used at all. 2005-08-19 20:01:15 +00:00
sprintf.h
stdbool.h
string-win32.c
thread-win32.c Simplified yield() in the Win32 simulator. Now only hogs the CPU during playback, and playback doesn't stutter that much. 2005-12-04 12:18:01 +00:00
thread-win32.h Made Win32 thread management similar to the X11 one (previously yield() could make a thread stop, seemingly forever). 2005-07-19 20:43:21 +00:00
timefuncs.h
UI-fmrecorder.bmp
UI-gmini120.bmp
UI-h100.bmp Remote LCD support for the Win32 H1x0 simulator. 2005-07-08 01:41:12 +00:00
UI-h120.bmp Simulator fixes: H120 Win32 simulator build working. H120 X11 simulator uses correct LCD background colour. 2005-07-08 19:26:17 +00:00
UI-h300.bmp Properly added as binary. Replaced H300 image with smaller 8bit version. 2005-11-22 01:25:45 +00:00
UI-ipod4g.bmp Add 4g grayscale support for the win32 sim 2006-02-13 01:13:04 +00:00
UI-ipodcolor.bmp Win32 simulator now supports iPod Color. Fixed screendump() to correctly work for iPod simulators on big endian machines. Removed duplicate button definitions. 2005-11-22 01:15:31 +00:00
UI-ipodnano.bmp Added iPod Nano to win32 simulator. 2005-11-22 23:38:38 +00:00
UI-ondiofm.bmp
UI-ondiosp.bmp
UI-player.bmp
UI-recorder.bmp
UI-recorderv2.bmp Properly added as binary. Replaced H300 image with smaller 8bit version. 2005-11-22 01:25:45 +00:00
uisw32.c Win32 simulator: Fixed tick timer simulation for windows implementations with low timer resolution (Win9x, wine). 2005-11-26 11:22:33 +00:00
uisw32.h Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. 2006-02-20 00:31:10 +00:00
uisw32.rc
uisw32.sln
uisw32.suo
uisw32.vcproj