rockbox/firmware/mpeg.c
Linus Nielsen Feltzing 1c497e6045 First audio codec playback attempt by Miikka Pekkarinen
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6574 a1c6a512-1295-4272-9138-f99709370657
2005-06-05 23:05:10 +00:00

2720 lines
79 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Linus Nielsen Feltzing
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdbool.h>
#include <stdlib.h>
#include "config.h"
#include "debug.h"
#include "panic.h"
#include "id3.h"
#include "mpeg.h"
#include "audio.h"
#include "ata.h"
#include "string.h"
#include <kernel.h>
#include "thread.h"
#include "errno.h"
#include "mp3data.h"
#include "buffer.h"
#include "mp3_playback.h"
#include "sound.h"
#ifndef SIMULATOR
#include "i2c.h"
#include "mas.h"
#include "dac.h"
#include "system.h"
#include "usb.h"
#include "file.h"
#include "hwcompat.h"
#endif /* #ifndef SIMULATOR */
#include "bitswap.h"
#if CONFIG_HWCODEC == MAS3587F
static void init_recording(void);
static void start_prerecording(void);
static void start_recording(void);
static void stop_recording(void);
static int get_unsaved_space(void);
static void pause_recording(void);
static void resume_recording(void);
#endif /* #if CONFIG_HWCODEC == MAS3587F */
#ifndef SIMULATOR
static int get_unplayed_space(void);
static int get_playable_space(void);
static int get_unswapped_space(void);
#endif /* #ifndef SIMULATOR */
#define MPEG_PLAY 1
#define MPEG_STOP 2
#define MPEG_PAUSE 3
#define MPEG_RESUME 4
#define MPEG_NEXT 5
#define MPEG_PREV 6
#define MPEG_FF_REWIND 7
#define MPEG_FLUSH_RELOAD 8
#define MPEG_RECORD 9
#define MPEG_INIT_RECORDING 10
#define MPEG_INIT_PLAYBACK 11
#define MPEG_NEW_FILE 12
#define MPEG_PAUSE_RECORDING 13
#define MPEG_RESUME_RECORDING 14
#define MPEG_NEED_DATA 100
#define MPEG_TRACK_CHANGE 101
#define MPEG_SAVE_DATA 102
#define MPEG_STOP_DONE 103
#if CONFIG_HWCODEC == MAS3587F
extern enum /* from mp3_playback.c */
{
MPEG_DECODER,
MPEG_ENCODER
} mpeg_mode;
#endif /* #if CONFIG_HWCODEC == MAS3587F */
extern char* playlist_peek(int steps);
extern bool playlist_check(int steps);
extern int playlist_next(int steps);
extern int playlist_amount(void);
extern void update_file_pos( int id, int pos );
/* list of tracks in memory */
#define MAX_TRACK_ENTRIES (1<<4) /* Must be power of 2 */
#define MAX_TRACK_ENTRIES_MASK (MAX_TRACK_ENTRIES - 1)
struct trackdata
{
struct mp3entry id3;
int mempos;
int load_ahead_index;
};
static struct trackdata trackdata[MAX_TRACK_ENTRIES];
static bool v1first = false;
static unsigned int current_track_counter = 0;
static unsigned int last_track_counter = 0;
#ifndef SIMULATOR
static int track_read_idx = 0;
static int track_write_idx = 0;
static int num_tracks_in_memory(void)
{
return (track_write_idx - track_read_idx) & MAX_TRACK_ENTRIES_MASK;
}
#endif /* #ifndef SIMULATOR */
#ifndef SIMULATOR
static void debug_tags(void)
{
#ifdef DEBUG_TAGS
int i;
for(i = 0;i < MAX_TRACK_ENTRIES;i++)
{
DEBUGF("%d - %s\n", i, trackdata[i].id3.path);
}
DEBUGF("read: %d, write :%d\n", track_read_idx, track_write_idx);
DEBUGF("num_tracks_in_memory: %d\n", num_tracks_in_memory());
#endif /* #ifdef DEBUG_TAGS */
}
static void remove_current_tag(void)
{
if(num_tracks_in_memory() > 0)
{
/* First move the index, so nobody tries to access the tag */
track_read_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK;
debug_tags();
}
else
{
DEBUGF("remove_current_tag: no tracks to remove\n");
}
}
static void remove_all_non_current_tags(void)
{
track_write_idx = (track_read_idx+1) & MAX_TRACK_ENTRIES_MASK;
debug_tags();
}
static void remove_all_tags(void)
{
track_write_idx = track_read_idx;
debug_tags();
}
static struct trackdata *get_trackdata(int offset)
{
if(offset > num_tracks_in_memory())
return NULL;
else
return &trackdata[(track_read_idx + offset) & MAX_TRACK_ENTRIES_MASK];
}
#endif /* #ifndef SIMULATOR */
static void set_elapsed(struct mp3entry* id3)
{
if ( id3->vbr ) {
if ( id3->has_toc ) {
/* calculate elapsed time using TOC */
int i;
unsigned int remainder, plen, relpos, nextpos;
/* find wich percent we're at */
for (i=0; i<100; i++ )
{
if ( id3->offset < (int)(id3->toc[i] * (id3->filesize / 256)) )
{
break;
}
}
i--;
if (i < 0)
i = 0;
relpos = id3->toc[i];
if (i < 99)
{
nextpos = id3->toc[i+1];
}
else
{
nextpos = 256;
}
remainder = id3->offset - (relpos * (id3->filesize / 256));
/* set time for this percent (divide before multiply to prevent
overflow on long files. loss of precision is negligible on
short files) */
id3->elapsed = i * (id3->length / 100);
/* calculate remainder time */
plen = (nextpos - relpos) * (id3->filesize / 256);
id3->elapsed += (((remainder * 100) / plen) *
(id3->length / 10000));
}
else {
/* no TOC exists. set a rough estimate using average bitrate */
int tpk = id3->length / (id3->filesize / 1024);
id3->elapsed = id3->offset / 1024 * tpk;
}
}
else
/* constant bitrate == simple frame calculation */
id3->elapsed = id3->offset / id3->bpf * id3->tpf;
}
int audio_get_file_pos(void)
{
int pos = -1;
struct mp3entry *id3 = audio_current_track();
if (id3->vbr)
{
if (id3->has_toc)
{
/* Use the TOC to find the new position */
unsigned int percent, remainder;
int curtoc, nexttoc, plen;
percent = (id3->elapsed*100)/id3->length;
if (percent > 99)
percent = 99;
curtoc = id3->toc[percent];
if (percent < 99)
nexttoc = id3->toc[percent+1];
else
nexttoc = 256;
pos = (id3->filesize/256)*curtoc;
/* Use the remainder to get a more accurate position */
remainder = (id3->elapsed*100)%id3->length;
remainder = (remainder*100)/id3->length;
plen = (nexttoc - curtoc)*(id3->filesize/256);
pos += (plen/100)*remainder;
}
else
{
/* No TOC exists, estimate the new position */
pos = (id3->filesize / (id3->length / 1000)) *
(id3->elapsed / 1000);
}
}
else if (id3->bpf && id3->tpf)
pos = (id3->elapsed/id3->tpf)*id3->bpf;
else
{
return -1;
}
if (pos >= (int)(id3->filesize - id3->id3v1len))
{
/* Don't seek right to the end of the file so that we can
transition properly to the next song */
pos = id3->filesize - id3->id3v1len - 1;
}
else if (pos < (int)id3->first_frame_offset)
{
/* skip past id3v2 tag and other leading garbage */
pos = id3->first_frame_offset;
}
return pos;
}
unsigned long mpeg_get_last_header(void)
{
#ifdef SIMULATOR
return 0;
#elif CONFIG_HWCODEC != MASNONE
unsigned long tmp[2];
/* Read the frame data from the MAS and reconstruct it with the
frame sync and all */
mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_STATUS_1, tmp, 2);
return 0xffe00000 | ((tmp[0] & 0x7c00) << 6) | (tmp[1] & 0xffff);
#else
return 0;
#endif
}
static bool paused; /* playback is paused */
static unsigned int mpeg_errno;
#ifdef SIMULATOR
static bool is_playing = false;
static bool playing = false;
#else
static int last_dma_tick = 0;
extern unsigned long mas_version_code;
static struct event_queue mpeg_queue;
static long mpeg_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
static const char mpeg_thread_name[] = "mpeg";
static int audiobuflen;
static int audiobuf_write;
static int audiobuf_swapwrite;
static int audiobuf_read;
static int last_dma_chunk_size;
static bool playing; /* We are playing an MP3 stream */
static bool play_pending; /* We are about to start playing */
static bool is_playing; /* We are (attempting to) playing MP3 files */
static bool filling; /* We are filling the buffer with data from disk */
static bool dma_underrun; /* True when the DMA has stopped because of
slow disk reading (read error, shaking) */
static long low_watermark; /* Dynamic low watermark level */
static long low_watermark_margin; /* Extra time in seconds for watermark */
static long lowest_watermark_level; /* Debug value to observe the buffer
usage */
#if CONFIG_HWCODEC == MAS3587F
static bool is_recording; /* We are recording */
unsigned long record_start_time; /* Value of current_tick when recording
was started */
unsigned long pause_start_time; /* Value of current_tick when pause was
started */
static enum {
NOT_SAVING = 0, /* reasons to save data, sorted by importance */
BUFFER_FULL,
NEW_FILE,
STOP_RECORDING
} saving_status;
static char recording_filename[MAX_PATH]; /* argument to thread */
static char delayed_filename[MAX_PATH]; /* internal copy of above */
static int rec_frequency_index; /* For create_xing_header() calls */
static int rec_version_index; /* For create_xing_header() calls */
static bool disable_xing_header; /* When splitting files */
static bool prerecording; /* True if prerecording is enabled */
static bool is_prerecording; /* True if we are prerecording */
static int prerecord_buffer[MPEG_MAX_PRERECORD_SECONDS]; /* Array of buffer
indexes for each
prerecorded
second */
static int prerecord_index; /* Current index in the prerecord buffer */
static int prerecording_max_seconds; /* Max number of seconds to store */
static int prerecord_count; /* Number of seconds in the prerecord buffer */
static int prerecord_timeout; /* The tick count of the next prerecord data store */
/* Shadow MAS registers */
unsigned long shadow_encoder_control = 0;
#endif /* #if CONFIG_HWCODEC == MAS3587F */
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
unsigned long shadow_io_control_main = 0;
unsigned long shadow_soft_mute = 0;
unsigned shadow_codec_reg0;
#endif
static int mpeg_file;
/* Synchronization variables */
#if CONFIG_HWCODEC == MAS3587F
static bool init_recording_done;
static bool init_playback_done;
#endif /* #if CONFIG_HWCODEC == MAS3587F */
static bool mpeg_stop_done;
static void recalculate_watermark(int bitrate)
{
int bytes_per_sec;
int time = ata_spinup_time;
/* A bitrate of 0 probably means empty VBR header. We play safe
and set a high threshold */
if(bitrate == 0)
bitrate = 320;
bytes_per_sec = bitrate * 1000 / 8;
if(time)
{
/* No drive spins up faster than 3.5s */
if(time < 350)
time = 350;
time = time * 3;
low_watermark = ((low_watermark_margin * HZ + time) *
bytes_per_sec) / HZ;
}
else
{
low_watermark = MPEG_LOW_WATER;
}
}
void audio_set_buffer_margin(int seconds)
{
low_watermark_margin = seconds;
}
void audio_get_debugdata(struct audio_debug *dbgdata)
{
dbgdata->audiobuflen = audiobuflen;
dbgdata->audiobuf_write = audiobuf_write;
dbgdata->audiobuf_swapwrite = audiobuf_swapwrite;
dbgdata->audiobuf_read = audiobuf_read;
dbgdata->last_dma_chunk_size = last_dma_chunk_size;
#if CONFIG_CPU == SH7034
dbgdata->dma_on = (SCR0 & 0x80) != 0;
#endif
dbgdata->playing = playing;
dbgdata->play_pending = play_pending;
dbgdata->is_playing = is_playing;
dbgdata->filling = filling;
dbgdata->dma_underrun = dma_underrun;
dbgdata->unplayed_space = get_unplayed_space();
dbgdata->playable_space = get_playable_space();
dbgdata->unswapped_space = get_unswapped_space();
dbgdata->low_watermark_level = low_watermark;
dbgdata->lowest_watermark_level = lowest_watermark_level;
}
#ifdef DEBUG
static void dbg_timer_start(void)
{
/* We are using timer 2 */
TSTR &= ~0x04; /* Stop the timer */
TSNC &= ~0x04; /* No synchronization */
TMDR &= ~0x44; /* Operate normally */
TCNT2 = 0; /* Start counting at 0 */
TCR2 = 0x03; /* Sysclock/8 */
TSTR |= 0x04; /* Start timer 2 */
}
static int dbg_cnt2us(unsigned int cnt)
{
return (cnt * 10000) / (FREQ/800);
}
#endif /* #ifdef DEBUG */
static int get_unplayed_space(void)
{
int space = audiobuf_write - audiobuf_read;
if (space < 0)
space += audiobuflen;
return space;
}
static int get_playable_space(void)
{
int space = audiobuf_swapwrite - audiobuf_read;
if (space < 0)
space += audiobuflen;
return space;
}
static int get_unplayed_space_current_song(void)
{
int space;
if (num_tracks_in_memory() > 1)
{
space = get_trackdata(1)->mempos - audiobuf_read;
}
else
{
space = audiobuf_write - audiobuf_read;
}
if (space < 0)
space += audiobuflen;
return space;
}
static int get_unswapped_space(void)
{
int space = audiobuf_write - audiobuf_swapwrite;
if (space < 0)
space += audiobuflen;
return space;
}
#if CONFIG_HWCODEC == MAS3587F
static int get_unsaved_space(void)
{
int space = audiobuf_write - audiobuf_read;
if (space < 0)
space += audiobuflen;
return space;
}
#endif /* #if CONFIG_HWCODEC == MAS3587F */
#if CONFIG_HWCODEC == MAS3587F
#ifdef DEBUG
static long timing_info_index = 0;
static long timing_info[1024];
#endif /* #ifdef DEBUG */
static unsigned long num_rec_bytes;
static unsigned long num_recorded_frames;
static void drain_dma_buffer(void)
{
while (PBDRH & 0x40)
{
xor_b(0x08, &PADRH);
while (PBDRH & 0x80);
xor_b(0x08, &PADRH);
while (!(PBDRH & 0x80));
}
}
void rec_tick (void) __attribute__ ((section (".icode")));
void rec_tick(void)
{
int i;
int num_bytes;
int delay;
char data;
if(is_recording && (PBDRH & 0x40))
{
#ifdef DEBUG
timing_info[timing_info_index++] = current_tick;
TCNT2 = 0;
#endif /* #ifdef DEBUG */
/* Note: Although this loop is run in interrupt context, further
* optimisation will do no good. The MAS would then deliver bad
* frames occasionally, as observed in extended experiments. */
i = 0;
while (PBDRH & 0x40) /* We try to read as long as EOD is high */
{
xor_b(0x08, &PADRH); /* Set PR active, independent of polarity */
delay = 100;
while (PBDRH & 0x80) /* Wait until /RTW becomes active */
{
if (--delay <= 0) /* Bail out if we have to wait too long */
{ /* i.e. the MAS doesn't want to talk to us */
xor_b(0x08, &PADRH); /* Set PR inactive */
goto transfer_end; /* and get out of here */
}
}
data = *(unsigned char *)0x04000000; /* read data byte */
xor_b(0x08, &PADRH); /* Set PR inactive */
audiobuf[audiobuf_write++] = data;
if (audiobuf_write >= audiobuflen)
audiobuf_write = 0;
i++;
}
transfer_end:
#ifdef DEBUG
timing_info[timing_info_index++] = TCNT2 + (i << 16);
timing_info_index &= 0x3ff;
#endif /* #ifdef DEBUG */
num_rec_bytes += i;
if(is_prerecording)
{
if(TIME_AFTER(current_tick, prerecord_timeout))
{
prerecord_timeout = current_tick + HZ;
/* Store the write pointer every second */
prerecord_buffer[prerecord_index++] = audiobuf_write;
/* Wrap if necessary */
if(prerecord_index == prerecording_max_seconds)
prerecord_index = 0;
/* Update the number of seconds recorded */
if(prerecord_count < prerecording_max_seconds)
prerecord_count++;
}
}
else
{
/* Signal to save the data if we are running out of buffer
space */
num_bytes = audiobuf_write - audiobuf_read;
if(num_bytes < 0)
num_bytes += audiobuflen;
if (audiobuflen - num_bytes < MPEG_RECORDING_LOW_WATER
&& saving_status == NOT_SAVING)
{
saving_status = BUFFER_FULL;
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
wake_up_thread();
}
}
}
}
#endif /* #if CONFIG_HWCODEC == MAS3587F */
void playback_tick(void)
{
get_trackdata(0)->id3.elapsed +=
(current_tick - last_dma_tick) * 1000 / HZ;
last_dma_tick = current_tick;
}
static void reset_mp3_buffer(void)
{
audiobuf_read = 0;
audiobuf_write = 0;
audiobuf_swapwrite = 0;
lowest_watermark_level = audiobuflen;
}
/* DMA transfer end interrupt callback */
static void transfer_end(unsigned char** ppbuf, int* psize)
{
if(playing && !paused)
{
int unplayed_space_left;
int space_until_end_of_buffer;
int track_offset = 1;
struct trackdata *track;
audiobuf_read += last_dma_chunk_size;
if(audiobuf_read >= audiobuflen)
audiobuf_read = 0;
/* First, check if we are on a track boundary */
if (num_tracks_in_memory() > 1)
{
if (audiobuf_read == get_trackdata(track_offset)->mempos)
{
queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
track_offset++;
}
}
unplayed_space_left = get_unplayed_space();
space_until_end_of_buffer = audiobuflen - audiobuf_read;
if(!filling && unplayed_space_left < low_watermark)
{
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
if(unplayed_space_left)
{
last_dma_chunk_size = MIN(0x2000, unplayed_space_left);
last_dma_chunk_size = MIN(last_dma_chunk_size,
space_until_end_of_buffer);
/* several tracks loaded? */
if (num_tracks_in_memory() > 1)
{
track = get_trackdata(track_offset);
/* will we move across the track boundary? */
if (( audiobuf_read < track->mempos ) &&
((audiobuf_read+last_dma_chunk_size) >
track->mempos ))
{
/* Make sure that we end exactly on the boundary */
last_dma_chunk_size = track->mempos - audiobuf_read;
}
}
*psize = last_dma_chunk_size & 0xffff;
*ppbuf = audiobuf + audiobuf_read;
get_trackdata(0)->id3.offset += last_dma_chunk_size;
/* Update the watermark debug level */
if(unplayed_space_left < lowest_watermark_level)
lowest_watermark_level = unplayed_space_left;
}
else
{
/* Check if the end of data is because of a hard disk error.
If there is an open file handle, we are still playing music.
If not, the last file has been loaded, and the file handle is
closed. */
if(mpeg_file >= 0)
{
/* Update the watermark debug level */
if(unplayed_space_left < lowest_watermark_level)
lowest_watermark_level = unplayed_space_left;
DEBUGF("DMA underrun.\n");
dma_underrun = true;
}
else
{
DEBUGF("No more MP3 data. Stopping.\n");
queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
playing = false;
is_playing = false;
}
*psize = 0; /* no more transfer */
}
}
wake_up_thread();
}
static struct trackdata *add_track_to_tag_list(const char *filename)
{
struct trackdata *track;
if(num_tracks_in_memory() >= MAX_TRACK_ENTRIES)
{
DEBUGF("Tag memory is full\n");
return NULL;
}
track = &trackdata[track_write_idx];
/* grab id3 tag of new file and
remember where in memory it starts */
if(mp3info(&track->id3, filename, v1first))
{
DEBUGF("Bad mp3\n");
return NULL;
}
track->mempos = audiobuf_write;
track->id3.elapsed = 0;
track_write_idx = (track_write_idx+1) & MAX_TRACK_ENTRIES_MASK;
debug_tags();
return track;
}
static int new_file(int steps)
{
int max_steps = playlist_amount();
int start = 0;
int i;
struct trackdata *track;
/* Find out how many steps to advance. The load_ahead_index field tells
us how many playlist entries it had to skip to get to a valid one.
We add those together to find out where to start. */
if(steps > 0 && num_tracks_in_memory() > 1)
{
/* Begin with the song after the currently playing one */
i = 1;
while((track = get_trackdata(i++)))
{
start += track->load_ahead_index;
}
}
do {
char *trackname;
trackname = playlist_peek( start + steps );
if ( !trackname )
return -1;
DEBUGF("Loading %s\n", trackname);
mpeg_file = open(trackname, O_RDONLY);
if(mpeg_file < 0) {
DEBUGF("Couldn't open file: %s\n",trackname);
if(steps < 0)
steps--;
else
steps++;
}
else
{
struct trackdata *track = add_track_to_tag_list(trackname);
if(!track)
{
/* Bad mp3 file */
if(steps < 0)
steps--;
else
steps++;
close(mpeg_file);
mpeg_file = -1;
}
else
{
/* skip past id3v2 tag */
lseek(mpeg_file,
track->id3.first_frame_offset,
SEEK_SET);
track->id3.index = steps;
track->load_ahead_index = steps;
track->id3.offset = 0;
if(track->id3.vbr)
/* Average bitrate * 1.5 */
recalculate_watermark(
(track->id3.bitrate * 3) / 2);
else
recalculate_watermark(
track->id3.bitrate);
}
}
/* Bail out if no file could be opened */
if(abs(steps) > max_steps)
return -1;
} while ( mpeg_file < 0 );
return 0;
}
static void stop_playing(void)
{
/* Stop the current stream */
mp3_play_stop();
playing = false;
filling = false;
if(mpeg_file >= 0)
close(mpeg_file);
mpeg_file = -1;
remove_all_tags();
reset_mp3_buffer();
}
static void update_playlist(void)
{
int index;
struct trackdata *track;
if (num_tracks_in_memory() > 0)
{
track = get_trackdata(0);
index = playlist_next(track->id3.index);
track->id3.index = index;
}
}
static void track_change(void)
{
DEBUGF("Track change\n");
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
/* Reset the AVC */
sound_set(SOUND_AVC, -1);
#endif /* #if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F) */
remove_current_tag();
update_playlist();
current_track_counter++;
}
#ifdef DEBUG
void hexdump(const unsigned char *buf, int len)
{
int i;
for(i = 0;i < len;i++)
{
if(i && (i & 15) == 0)
{
DEBUGF("\n");
}
DEBUGF("%02x ", buf[i]);
}
DEBUGF("\n");
}
#endif /* #ifdef DEBUG */
static void start_playback_if_ready(void)
{
int playable_space;
playable_space = audiobuf_swapwrite - audiobuf_read;
if(playable_space < 0)
playable_space += audiobuflen;
/* See if we have started playing yet. If not, do it. */
if(play_pending || dma_underrun)
{
/* If the filling has stopped, and we still haven't reached
the watermark, the file must be smaller than the
watermark. We must still play it. */
if((playable_space >= MPEG_PLAY_PENDING_THRESHOLD) ||
!filling || dma_underrun)
{
DEBUGF("P\n");
play_pending = false;
playing = true;
last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song());
mp3_play_data(audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end);
dma_underrun = false;
if (!paused)
{
last_dma_tick = current_tick;
mp3_play_pause(true);
}
/* Tell ourselves that we need more data */
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
}
}
#if CONFIG_HWCODEC != MASNONE
static bool swap_one_chunk(void)
{
int free_space_left;
int amount_to_swap;
free_space_left = get_unswapped_space();
if(free_space_left == 0 && !play_pending)
return false;
/* Swap in larger chunks when the user is waiting for the playback
to start, or when there is dangerously little playable data left */
if(play_pending)
amount_to_swap = MIN(MPEG_PLAY_PENDING_SWAPSIZE, free_space_left);
else
{
if(get_playable_space() < low_watermark)
amount_to_swap = MIN(MPEG_LOW_WATER_SWAP_CHUNKSIZE,
free_space_left);
else
amount_to_swap = MIN(MPEG_SWAP_CHUNKSIZE, free_space_left);
}
if(audiobuf_write < audiobuf_swapwrite)
amount_to_swap = MIN(audiobuflen - audiobuf_swapwrite,
amount_to_swap);
else
amount_to_swap = MIN(audiobuf_write - audiobuf_swapwrite,
amount_to_swap);
bitswap(audiobuf + audiobuf_swapwrite, amount_to_swap);
audiobuf_swapwrite += amount_to_swap;
if(audiobuf_swapwrite >= audiobuflen)
{
audiobuf_swapwrite = 0;
}
return true;
}
#endif
#ifdef HAVE_RECORDING
const unsigned char empty_id3_header[] =
{
'I', 'D', '3', 0x03, 0x00, 0x00,
0x00, 0x00, 0x1f, 0x76 /* Size is 4096 minus 10 bytes for the header */
};
#endif
static void mpeg_thread(void)
{
#if CONFIG_HWCODEC != MASNONE
static int pause_tick = 0;
static unsigned int pause_track = 0;
struct event ev;
int len;
int free_space_left;
int unplayed_space_left;
int amount_to_read;
int t1, t2;
int start_offset;
#if CONFIG_HWCODEC == MAS3587F
int amount_to_save;
int framelen;
unsigned long saved_header = 0;
int save_endpos = 0;
int rc;
long offset;
#endif /* #if CONFIG_HWCODEC == MAS3587F */
is_playing = false;
play_pending = false;
playing = false;
mpeg_file = -1;
while(1)
{
#if CONFIG_HWCODEC == MAS3587F
if(mpeg_mode == MPEG_DECODER)
{
#endif /* #if CONFIG_HWCODEC == MAS3587F */
yield();
/* Swap if necessary, and don't block on the queue_wait() */
if(swap_one_chunk())
{
queue_wait_w_tmo(&mpeg_queue, &ev, 0);
}
else
{
DEBUGF("S R:%x W:%x SW:%x\n",
audiobuf_read, audiobuf_write, audiobuf_swapwrite);
queue_wait(&mpeg_queue, &ev);
}
start_playback_if_ready();
switch(ev.id)
{
case MPEG_PLAY:
DEBUGF("MPEG_PLAY\n");
#ifdef CONFIG_TUNER
/* Silence the A/D input, it may be on because the radio
may be playing */
mas_codec_writereg(6, 0x0000);
#endif /* #ifdef CONFIG_TUNER */
/* Stop the current stream */
play_pending = false;
playing = false;
paused = false;
mp3_play_pause(false);
reset_mp3_buffer();
remove_all_tags();
if(mpeg_file >= 0)
close(mpeg_file);
if ( new_file(0) == -1 )
{
is_playing = false;
track_change();
break;
}
start_offset = (int)ev.data;
/* mid-song resume? */
if (start_offset) {
struct mp3entry* id3 = &get_trackdata(0)->id3;
lseek(mpeg_file, start_offset, SEEK_SET);
id3->offset = start_offset;
set_elapsed(id3);
}
else {
/* skip past id3v2 tag */
lseek(mpeg_file,
get_trackdata(0)->id3.first_frame_offset,
SEEK_SET);
}
/* Make it read more data */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want to start playing
as soon as we have some data */
play_pending = true;
update_playlist();
current_track_counter++;
break;
case MPEG_STOP:
DEBUGF("MPEG_STOP\n");
is_playing = false;
paused = false;
stop_playing();
mpeg_stop_done = true;
break;
case MPEG_PAUSE:
DEBUGF("MPEG_PAUSE\n");
/* Stop the current stream */
paused = true;
playing = false;
pause_tick = current_tick;
pause_track = current_track_counter;
mp3_play_pause(false);
break;
case MPEG_RESUME:
DEBUGF("MPEG_RESUME\n");
/* Continue the current stream */
paused = false;
if (!play_pending)
{
playing = true;
if ( current_track_counter == pause_track )
last_dma_tick += current_tick - pause_tick;
else
last_dma_tick = current_tick;
pause_tick = 0;
mp3_play_pause(true);
}
break;
case MPEG_NEXT:
DEBUGF("MPEG_NEXT\n");
/* is next track in ram? */
if ( num_tracks_in_memory() > 1 ) {
int unplayed_space_left, unswapped_space_left;
/* stop the current stream */
play_pending = false;
playing = false;
mp3_play_pause(false);
track_change();
audiobuf_read = get_trackdata(0)->mempos;
last_dma_chunk_size = MIN(0x2000, get_unplayed_space_current_song());
mp3_play_data(audiobuf + audiobuf_read, last_dma_chunk_size, transfer_end);
dma_underrun = false;
last_dma_tick = current_tick;
unplayed_space_left = get_unplayed_space();
unswapped_space_left = get_unswapped_space();
/* should we start reading more data? */
if(!filling && (unplayed_space_left < low_watermark)) {
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
play_pending = true;
} else if(unswapped_space_left &&
unswapped_space_left > unplayed_space_left) {
/* Stop swapping the data from the previous file */
audiobuf_swapwrite = audiobuf_read;
play_pending = true;
} else {
playing = true;
if (!paused)
mp3_play_pause(true);
}
}
else {
if (!playlist_check(1))
break;
/* stop the current stream */
play_pending = false;
playing = false;
mp3_play_pause(false);
reset_mp3_buffer();
remove_all_tags();
/* Open the next file */
if (mpeg_file >= 0)
close(mpeg_file);
if (new_file(1) < 0) {
DEBUGF("No more files to play\n");
filling = false;
} else {
/* Make it read more data */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want
to start playing as soon as we have some data */
play_pending = true;
update_playlist();
current_track_counter++;
}
}
break;
case MPEG_PREV: {
DEBUGF("MPEG_PREV\n");
if (!playlist_check(-1))
break;
/* stop the current stream */
play_pending = false;
playing = false;
mp3_play_pause(false);
reset_mp3_buffer();
remove_all_tags();
/* Open the next file */
if (mpeg_file >= 0)
close(mpeg_file);
if (new_file(-1) < 0) {
DEBUGF("No more files to play\n");
filling = false;
} else {
/* Make it read more data */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want to
start playing as soon as we have some data */
play_pending = true;
update_playlist();
current_track_counter++;
}
break;
}
case MPEG_FF_REWIND: {
struct mp3entry *id3 = audio_current_track();
unsigned int oldtime = id3->elapsed;
unsigned int newtime = (unsigned int)ev.data;
int curpos, newpos, diffpos;
DEBUGF("MPEG_FF_REWIND\n");
id3->elapsed = newtime;
newpos = audio_get_file_pos();
if(newpos < 0)
{
id3->elapsed = oldtime;
break;
}
if (mpeg_file >= 0)
curpos = lseek(mpeg_file, 0, SEEK_CUR);
else
curpos = id3->filesize;
if (num_tracks_in_memory() > 1)
{
/* We have started loading other tracks that need to be
accounted for */
struct trackdata *track;
int i = 0;
while((track = get_trackdata(i++)))
{
curpos += track->id3.filesize;
}
}
diffpos = curpos - newpos;
if(!filling && diffpos >= 0 && diffpos < audiobuflen)
{
int unplayed_space_left, unswapped_space_left;
/* We are changing to a position that's already in
memory, so we just move the DMA read pointer. */
audiobuf_read = audiobuf_write - diffpos;
if (audiobuf_read < 0)
{
audiobuf_read += audiobuflen;
}
unplayed_space_left = get_unplayed_space();
unswapped_space_left = get_unswapped_space();
/* If unswapped_space_left is larger than
unplayed_space_left, it means that the swapwrite pointer
hasn't yet advanced up to the new location of the read
pointer. We just move it, there is no need to swap
data that won't be played anyway. */
if (unswapped_space_left > unplayed_space_left)
{
DEBUGF("Moved swapwrite\n");
audiobuf_swapwrite = audiobuf_read;
play_pending = true;
}
if (mpeg_file>=0 && unplayed_space_left < low_watermark)
{
/* We need to load more data before starting */
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
play_pending = true;
}
else
{
/* resume will start at new position */
last_dma_chunk_size =
MIN(0x2000, get_unplayed_space_current_song());
mp3_play_data(audiobuf + audiobuf_read,
last_dma_chunk_size, transfer_end);
dma_underrun = false;
}
}
else
{
/* Move to the new position in the file and start
loading data */
reset_mp3_buffer();
if (num_tracks_in_memory() > 1)
{
/* We have to reload the current track */
close(mpeg_file);
remove_all_non_current_tags();
mpeg_file = -1;
}
if (mpeg_file < 0)
{
mpeg_file = open(id3->path, O_RDONLY);
if (mpeg_file < 0)
{
id3->elapsed = oldtime;
break;
}
}
if(-1 == lseek(mpeg_file, newpos, SEEK_SET))
{
id3->elapsed = oldtime;
break;
}
filling = true;
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
/* Tell the file loading code that we want to start playing
as soon as we have some data */
play_pending = true;
}
id3->offset = newpos;
break;
}
case MPEG_FLUSH_RELOAD: {
int numtracks = num_tracks_in_memory();
bool reload_track = false;
if (numtracks > 1)
{
/* Reset the buffer */
audiobuf_write = get_trackdata(1)->mempos;
/* Reset swapwrite unless we're still swapping current
track */
if (get_unplayed_space() <= get_playable_space())
audiobuf_swapwrite = audiobuf_write;
close(mpeg_file);
remove_all_non_current_tags();
mpeg_file = -1;
reload_track = true;
}
else if (numtracks == 1 && mpeg_file < 0)
{
reload_track = true;
}
if(reload_track && new_file(1) >= 0)
{
/* Tell ourselves that we want more data */
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
filling = true;
}
break;
}
case MPEG_NEED_DATA:
free_space_left = audiobuf_read - audiobuf_write;
/* We interpret 0 as "empty buffer" */
if(free_space_left <= 0)
free_space_left += audiobuflen;
unplayed_space_left = audiobuflen - free_space_left;
/* Make sure that we don't fill the entire buffer */
free_space_left -= MPEG_HIGH_WATER;
/* do we have any more buffer space to fill? */
if(free_space_left <= 0)
{
DEBUGF("0\n");
filling = false;
ata_sleep();
break;
}
/* Read small chunks while we are below the low water mark */
if(unplayed_space_left < low_watermark)
amount_to_read = MIN(MPEG_LOW_WATER_CHUNKSIZE,
free_space_left);
else
amount_to_read = free_space_left;
/* Don't read more than until the end of the buffer */
amount_to_read = MIN(audiobuflen - audiobuf_write,
amount_to_read);
#if MEM == 8
amount_to_read = MIN(0x100000, amount_to_read);
#endif /* #if MEM == 8 */
#ifdef HAVE_MMC /* MMC is slow, so don't read too large chunks */
amount_to_read = MIN(0x40000, amount_to_read);
#endif
/* Read as much mpeg data as we can fit in the buffer */
if(mpeg_file >= 0)
{
DEBUGF("R\n");
t1 = current_tick;
len = read(mpeg_file, audiobuf + audiobuf_write,
amount_to_read);
if(len > 0)
{
t2 = current_tick;
DEBUGF("time: %d\n", t2 - t1);
DEBUGF("R: %x\n", len);
/* Now make sure that we don't feed the MAS with ID3V1
data */
if (len < amount_to_read)
{
int i;
static const unsigned char tag[] = "TAG";
int taglen = 128;
int tagptr = audiobuf_write + len - 128;
/* Really rare case: entire potential tag wasn't
read in this call AND audiobuf_write < 128 */
if (tagptr < 0)
tagptr += audiobuflen;
for(i = 0;i < 3;i++)
{
if(tagptr >= audiobuflen)
tagptr -= audiobuflen;
if(audiobuf[tagptr] != tag[i])
{
taglen = 0;
break;
}
tagptr++;
}
if(taglen)
{
/* Skip id3v1 tag */
DEBUGF("Skipping ID3v1 tag\n");
len -= taglen;
/* In the very rare case when the entire tag
wasn't read in this read() len will be < 0.
Take care of this when changing the write
pointer. */
}
}
audiobuf_write += len;
if (audiobuf_write < 0)
audiobuf_write += audiobuflen;
if(audiobuf_write >= audiobuflen)
{
audiobuf_write = 0;
DEBUGF("W\n");
}
/* Tell ourselves that we want more data */
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
else
{
if(len < 0)
{
DEBUGF("MPEG read error\n");
}
close(mpeg_file);
mpeg_file = -1;
if(new_file(1) < 0)
{
/* No more data to play */
DEBUGF("No more files to play\n");
filling = false;
}
else
{
/* Tell ourselves that we want more data */
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
}
}
}
break;
case MPEG_TRACK_CHANGE:
track_change();
break;
#ifndef USB_NONE
case SYS_USB_CONNECTED:
is_playing = false;
paused = false;
stop_playing();
#ifndef SIMULATOR
/* Tell the USB thread that we are safe */
DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
usb_acknowledge(SYS_USB_CONNECTED_ACK);
/* Wait until the USB cable is extracted again */
usb_wait_for_disconnect(&mpeg_queue);
#endif /* #ifndef SIMULATOR */
break;
#endif /* #ifndef USB_NONE */
#if CONFIG_HWCODEC == MAS3587F
case MPEG_INIT_RECORDING:
init_recording();
init_recording_done = true;
break;
#endif /* #if CONFIG_HWCODEC == MAS3587F */
}
#if CONFIG_HWCODEC == MAS3587F
}
else
{
queue_wait(&mpeg_queue, &ev);
switch(ev.id)
{
case MPEG_RECORD:
if(is_prerecording)
{
int startpos, i;
/* Go back prerecord_count seconds in the buffer */
startpos = prerecord_index - prerecord_count;
if(startpos < 0)
startpos += prerecording_max_seconds;
/* Read the mp3 buffer pointer from the prerecord buffer */
startpos = prerecord_buffer[startpos];
DEBUGF("Start looking at address %x (%x)\n",
audiobuf+startpos, startpos);
saved_header = mpeg_get_last_header();
mem_find_next_frame(startpos, &offset, 5000,
saved_header);
audiobuf_read = startpos + offset;
DEBUGF("New audiobuf_read address: %x (%x)\n",
audiobuf+audiobuf_read, audiobuf_read);
/* Make room for headers */
audiobuf_read -= MPEG_RESERVED_HEADER_SPACE;
if(audiobuf_read < 0)
{
/* Clear the bottom half */
memset(audiobuf, 0,
audiobuf_read + MPEG_RESERVED_HEADER_SPACE);
/* And the top half */
audiobuf_read += audiobuflen;
memset(audiobuf + audiobuf_read, 0,
audiobuflen - audiobuf_read);
}
else
{
memset(audiobuf + audiobuf_read, 0,
MPEG_RESERVED_HEADER_SPACE);
}
/* Copy the empty ID3 header */
startpos = audiobuf_read;
for(i = 0;i < (int)sizeof(empty_id3_header);i++)
{
audiobuf[startpos++] = empty_id3_header[i];
if(startpos == audiobuflen)
startpos = 0;
}
DEBUGF("New audiobuf_read address (reservation): %x\n",
audiobuf+audiobuf_read);
DEBUGF("Prerecording...\n");
}
else
{
reset_mp3_buffer();
num_rec_bytes = 0;
/* Advance the write pointer to make
room for an ID3 tag plus a VBR header */
audiobuf_write = MPEG_RESERVED_HEADER_SPACE;
memset(audiobuf, 0, MPEG_RESERVED_HEADER_SPACE);
/* Insert the ID3 header */
memcpy(audiobuf, empty_id3_header,
sizeof(empty_id3_header));
DEBUGF("Recording...\n");
}
start_recording();
/* Wait until at least one frame is encoded and get the
frame header, for later use by the Xing header
generation */
sleep(HZ/5);
saved_header = mpeg_get_last_header();
/* delayed until buffer is saved, don't open yet */
strcpy(delayed_filename, recording_filename);
mpeg_file = -1;
break;
case MPEG_STOP:
DEBUGF("MPEG_STOP\n");
stop_recording();
/* Save the remaining data in the buffer */
save_endpos = audiobuf_write;
saving_status = STOP_RECORDING;
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
break;
case MPEG_STOP_DONE:
DEBUGF("MPEG_STOP_DONE\n");
if (mpeg_file >= 0)
close(mpeg_file);
if (!disable_xing_header && num_rec_bytes > 0)
{
/* Create the Xing header */
mpeg_file = open(recording_filename, O_RDWR);
if (mpeg_file < 0)
panicf("rec upd: %d (%s)", mpeg_file,
recording_filename);
/* If the number of recorded frames have
reached 0x7ffff, we can no longer trust it */
if (num_recorded_frames == 0x7ffff)
num_recorded_frames = 0;
/* Also, if we have been prerecording, the frame count
will be wrong */
if (prerecording)
num_recorded_frames = 0;
/* saved_header is saved right before stopping
the MAS */
framelen = create_xing_header(mpeg_file, 0,
num_rec_bytes, audiobuf,
num_recorded_frames,
saved_header, NULL,
false);
lseek(mpeg_file, MPEG_RESERVED_HEADER_SPACE-framelen,
SEEK_SET);
write(mpeg_file, audiobuf, framelen);
close(mpeg_file);
}
mpeg_file = -1;
#ifdef DEBUG1
{
int i;
for(i = 0;i < 512;i++)
{
DEBUGF("%d - %d us (%d bytes)\n",
timing_info[i*2],
(timing_info[i*2+1] & 0xffff) *
10000 / 13824,
timing_info[i*2+1] >> 16);
}
}
#endif /* #ifdef DEBUG1 */
if (prerecording)
{
start_prerecording();
}
mpeg_stop_done = true;
break;
case MPEG_NEW_FILE:
/* Bail out when a more important save is happening */
if (saving_status > NEW_FILE)
break;
/* Make sure we have at least one complete frame
in the buffer. If we haven't recorded a single
frame within 200ms, the MAS is probably not recording
anything, and we bail out. */
amount_to_save = get_unsaved_space();
if (amount_to_save < 1800)
{
sleep(HZ/5);
amount_to_save = get_unsaved_space();
}
if (amount_to_save >= 1800)
{
/* Now find a frame boundary to split at */
save_endpos = audiobuf_write - 1800;
if (save_endpos < 0)
save_endpos += audiobuflen;
rc = mem_find_next_frame(save_endpos, &offset, 1800,
saved_header);
if (rc) /* Header found? */
{
/* offset will now contain the number of bytes to
add to startpos to find the frame boundary */
save_endpos += offset;
if (save_endpos >= audiobuflen)
save_endpos -= audiobuflen;
}
else
{
/* No header found. Let's save the whole buffer. */
save_endpos = audiobuf_write;
}
}
else
{
/* Too few bytes recorded, timeout */
save_endpos = audiobuf_write;
}
saving_status = NEW_FILE;
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
case MPEG_SAVE_DATA:
if (saving_status == BUFFER_FULL)
save_endpos = audiobuf_write;
if (mpeg_file < 0) /* delayed file open */
{
mpeg_file = open(delayed_filename, O_WRONLY|O_CREAT);
if (mpeg_file < 0)
panicf("recfile: %d", mpeg_file);
}
amount_to_save = save_endpos - audiobuf_read;
if (amount_to_save < 0)
amount_to_save += audiobuflen;
amount_to_save = MIN(amount_to_save,
audiobuflen - audiobuf_read);
#if MEM == 8
amount_to_save = MIN(0x100000, amount_to_save);
#endif
#ifdef HAVE_MMC /* MMC is slow, so don't save too large chunks at once */
amount_to_save = MIN(0x40000, amount_to_save);
#endif
rc = write(mpeg_file, audiobuf + audiobuf_read,
amount_to_save);
if (rc < 0)
{
if (errno == ENOSPC)
{
mpeg_errno = AUDIOERR_DISK_FULL;
stop_recording();
queue_post(&mpeg_queue, MPEG_STOP_DONE, 0);
/* will close the file */
break;
}
else
panicf("rec wrt: %d", rc);
}
audiobuf_read += amount_to_save;
if (audiobuf_read >= audiobuflen)
audiobuf_read = 0;
if (audiobuf_read == save_endpos) /* all saved */
{
switch (saving_status)
{
case BUFFER_FULL:
rc = fsync(mpeg_file);
if (rc < 0)
panicf("rec fls: %d", rc);
ata_sleep();
break;
case NEW_FILE:
/* Close the current file */
rc = close(mpeg_file);
if (rc < 0)
panicf("spt cls: %d", rc);
ata_sleep();
mpeg_file = -1;
/* copy new filename */
strcpy(delayed_filename, recording_filename);
break;
case STOP_RECORDING:
queue_post(&mpeg_queue, MPEG_STOP_DONE, NULL);
/* will close the file */
break;
default:
break;
}
saving_status = NOT_SAVING;
}
else /* tell ourselves to save the next chunk */
queue_post(&mpeg_queue, MPEG_SAVE_DATA, 0);
break;
case MPEG_INIT_PLAYBACK:
/* Stop the prerecording */
stop_recording();
mp3_play_init();
init_playback_done = true;
break;
case MPEG_PAUSE_RECORDING:
pause_recording();
break;
case MPEG_RESUME_RECORDING:
resume_recording();
break;
case SYS_USB_CONNECTED:
/* We can safely go to USB mode if no recording
is taking place */
if((!is_recording || is_prerecording) && mpeg_stop_done)
{
/* Even if we aren't recording, we still call this
function, to put the MAS in monitoring mode,
to save power. */
stop_recording();
/* Tell the USB thread that we are safe */
DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
usb_acknowledge(SYS_USB_CONNECTED_ACK);
/* Wait until the USB cable is extracted again */
usb_wait_for_disconnect(&mpeg_queue);
}
break;
}
}
#endif /* #if CONFIG_HWCODEC == MAS3587F */
}
#else /* HWCODEC != NONE */
struct event ev;
while(1)
{
queue_wait(&mpeg_queue, &ev);
switch(ev.id)
{
case MPEG_STOP:
mpeg_stop_done = true;
break;
case SYS_USB_CONNECTED:
/* Tell the USB thread that we are safe */
DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
usb_acknowledge(SYS_USB_CONNECTED_ACK);
/* Wait until the USB cable is extracted again */
usb_wait_for_disconnect(&mpeg_queue);
break;
}
}
#endif
}
#endif /* SIMULATOR */
#ifdef SIMULATOR
static struct mp3entry taginfo;
#endif /* #ifdef SIMULATOR */
void mpeg_id3_options(bool _v1first)
{
v1first = _v1first;
}
#ifndef IRIVER_H100
struct mp3entry* audio_current_track()
{
#ifdef SIMULATOR
return &taginfo;
#else
if(num_tracks_in_memory())
return &get_trackdata(0)->id3;
else
return NULL;
#endif /* #ifdef SIMULATOR */
}
struct mp3entry* audio_next_track()
{
#ifdef SIMULATOR
return &taginfo;
#else
if(num_tracks_in_memory() > 1)
return &get_trackdata(1)->id3;
else
return NULL;
#endif /* #ifdef SIMULATOR */
}
bool audio_has_changed_track(void)
{
if(last_track_counter != current_track_counter)
{
last_track_counter = current_track_counter;
return true;
}
return false;
}
#endif
#if CONFIG_HWCODEC == MAS3587F
void audio_init_playback(void)
{
init_playback_done = false;
queue_post(&mpeg_queue, MPEG_INIT_PLAYBACK, NULL);
while(!init_playback_done)
sleep_thread();
wake_up_thread();
}
/****************************************************************************
**
**
** Recording functions
**
**
***************************************************************************/
void mpeg_init_recording(void)
{
init_recording_done = false;
queue_post(&mpeg_queue, MPEG_INIT_RECORDING, NULL);
while(!init_recording_done)
sleep_thread();
wake_up_thread();
}
static void init_recording(void)
{
unsigned long val;
int rc;
/* Disable IRQ6 */
IPRB &= 0xff0f;
stop_playing();
is_playing = false;
paused = false;
/* Init the recording variables */
is_recording = false;
is_prerecording = false;
mpeg_stop_done = true;
mas_reset();
/* Enable the audio CODEC and the DSP core, max analog voltage range */
rc = mas_direct_config_write(MAS_CONTROL, 0x8c00);
if(rc < 0)
panicf("mas_ctrl_w: %d", rc);
/* Stop the current application */
val = 0;
mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1);
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1);
} while(val);
/* Perform black magic as described by the data sheet */
if((mas_version_code & 0x0fff) == 0x0102)
{
DEBUGF("Performing MAS black magic for B2 version\n");
mas_writereg(0xa3, 0x98);
mas_writereg(0x94, 0xfffff);
val = 0;
mas_writemem(MAS_BANK_D1, 0, &val, 1);
mas_writereg(0xa3, 0x90);
}
/* Enable A/D Converters */
shadow_codec_reg0 = 0xcccd;
mas_codec_writereg(0x0, shadow_codec_reg0);
/* Copy left channel to right (mono mode) */
mas_codec_writereg(8, 0x8000);
/* ADC scale 0%, DSP scale 100%
We use the DSP output for monitoring, because it works with all
sources including S/PDIF */
mas_codec_writereg(6, 0x0000);
mas_codec_writereg(7, 0x4000);
/* No mute */
shadow_soft_mute = 0;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1);
/* Set Demand mode, monitoring OFF and validate all settings */
shadow_io_control_main = 0x125;
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
/* Start the encoder application */
val = 0x40;
mas_writemem(MAS_BANK_D0, MAS_D0_APP_SELECT, &val, 1);
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_APP_RUNNING, &val, 1);
} while(!(val & 0x40));
#if 1
/* We have started the recording application with monitoring OFF.
This is because we want to record at least one frame to fill the DMA
buffer, because the silly MAS will not negate EOD until at least one
DMA transfer has taken place.
Now let's wait for some data to be encoded. */
sleep(20);
/* Now set it to Monitoring mode as default, saves power */
shadow_io_control_main = 0x525;
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
drain_dma_buffer();
#endif
mpeg_mode = MPEG_ENCODER;
DEBUGF("MAS Recording application started\n");
/* At this point, all settings are the reset MAS defaults, next thing is to
call mpeg_set_recording_options(). */
}
void mpeg_record(const char *filename)
{
mpeg_errno = 0;
strncpy(recording_filename, filename, MAX_PATH - 1);
recording_filename[MAX_PATH - 1] = 0;
disable_xing_header = false;
queue_post(&mpeg_queue, MPEG_RECORD, NULL);
}
void mpeg_pause_recording(void)
{
queue_post(&mpeg_queue, MPEG_PAUSE_RECORDING, NULL);
}
void mpeg_resume_recording(void)
{
queue_post(&mpeg_queue, MPEG_RESUME_RECORDING, NULL);
}
static void start_prerecording(void)
{
unsigned long val;
DEBUGF("Starting prerecording\n");
prerecord_index = 0;
prerecord_count = 0;
prerecord_timeout = current_tick + HZ;
memset(prerecord_buffer, 0, sizeof(prerecord_buffer));
reset_mp3_buffer();
is_prerecording = true;
/* Stop monitoring and start the encoder */
shadow_io_control_main &= ~(1 << 10);
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
is_recording = true;
saving_status = NOT_SAVING;
demand_irq_enable(true);
}
static void start_recording(void)
{
unsigned long val;
num_recorded_frames = 0;
if(is_prerecording)
{
/* This will make the IRQ handler start recording
for real, i.e send MPEG_SAVE_DATA messages when
the buffer is full */
is_prerecording = false;
}
else
{
/* If prerecording is off, we need to stop the monitoring
and start the encoder */
shadow_io_control_main &= ~(1 << 10);
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
}
is_recording = true;
saving_status = NOT_SAVING;
paused = false;
/* Store the current time */
if(prerecording)
record_start_time = current_tick - prerecord_count * HZ;
else
record_start_time = current_tick;
pause_start_time = 0;
demand_irq_enable(true);
}
static void pause_recording(void)
{
pause_start_time = current_tick;
/* Set the pause bit */
shadow_soft_mute |= 2;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1);
paused = true;
}
static void resume_recording(void)
{
paused = false;
/* Clear the pause bit */
shadow_soft_mute &= ~2;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute, 1);
/* Compensate for the time we have been paused */
if(pause_start_time)
{
record_start_time =
current_tick - (pause_start_time - record_start_time);
pause_start_time = 0;
}
}
static void stop_recording(void)
{
unsigned long val;
/* Let it finish the last frame */
if(!paused)
pause_recording();
sleep(HZ/5);
demand_irq_enable(false);
is_recording = false;
is_prerecording = false;
/* Read the number of frames recorded */
mas_readmem(MAS_BANK_D0, MAS_D0_MPEG_FRAME_COUNT, &num_recorded_frames, 1);
/* Start monitoring */
shadow_io_control_main |= (1 << 10);
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
/* Wait until the DSP has accepted the settings */
do
{
mas_readmem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &val,1);
} while(val & 1);
resume_recording();
}
void mpeg_set_recording_options(int frequency, int quality,
int source, int channel_mode,
bool editable, int prerecord_time)
{
bool is_mpeg1;
is_mpeg1 = (frequency < 3)?true:false;
rec_version_index = is_mpeg1?3:2;
rec_frequency_index = frequency % 3;
shadow_encoder_control = (quality << 17) |
(rec_frequency_index << 10) |
((is_mpeg1?1:0) << 9) |
(((channel_mode * 2 + 1) & 3) << 6) |
(1 << 5) /* MS-stereo */ |
(1 << 2) /* Is an original */;
mas_writemem(MAS_BANK_D0, MAS_D0_ENCODER_CONTROL, &shadow_encoder_control,1);
DEBUGF("mas_writemem(MAS_BANK_D0, ENCODER_CONTROL, %x)\n", shadow_encoder_control);
shadow_soft_mute = editable?4:0;
mas_writemem(MAS_BANK_D0, MAS_D0_SOFT_MUTE, &shadow_soft_mute,1);
DEBUGF("mas_writemem(MAS_BANK_D0, SOFT_MUTE, %x)\n", shadow_soft_mute);
shadow_io_control_main = ((1 << 10) | /* Monitoring ON */
((source < 2)?1:2) << 8) | /* Input select */
(1 << 5) | /* SDO strobe invert */
((is_mpeg1?0:1) << 3) |
(1 << 2) | /* Inverted SIBC clock signal */
1; /* Validate */
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main,1);
DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main);
if(source == 0) /* Mic */
{
/* Copy left channel to right (mono mode) */
mas_codec_writereg(8, 0x8000);
}
else
{
/* Stereo input mode */
mas_codec_writereg(8, 0);
}
prerecording_max_seconds = prerecord_time;
if(prerecording_max_seconds)
{
prerecording = true;
start_prerecording();
}
else
{
prerecording = false;
is_prerecording = false;
is_recording = false;
}
}
/* If use_mic is true, the left gain is used */
void mpeg_set_recording_gain(int left, int right, bool use_mic)
{
/* Enable both left and right A/D */
shadow_codec_reg0 = (left << 12) |
(right << 8) |
(left << 4) |
(use_mic?0x0008:0) | /* Connect left A/D to mic */
0x0007;
mas_codec_writereg(0x0, shadow_codec_reg0);
}
#if CONFIG_TUNER & S1A0903X01
/* Get the (unpitched) MAS PLL frequency, for avoiding FM interference with the
* Samsung tuner. Zero means unknown. Currently handles recording from analog
* input only. */
int mpeg_get_mas_pllfreq(void)
{
if (mpeg_mode != MPEG_ENCODER)
return 0;
if (rec_frequency_index == 0) /* 44.1 kHz / 22.05 kHz */
return 22579000;
else
return 24576000;
}
#endif
/* try to make some kind of beep, also in recording mode */
void audio_beep(int duration)
{
long starttick = current_tick;
do
{ /* toggle bit 0 of codec register 0, toggling the DAC off & on.
* While this is still audible even without an external signal,
* it doesn't affect the (pre-)recording. */
mas_codec_writereg(0, shadow_codec_reg0 ^ 1);
mas_codec_writereg(0, shadow_codec_reg0);
}
while (current_tick - starttick < duration);
}
void mpeg_new_file(const char *filename)
{
mpeg_errno = 0;
strncpy(recording_filename, filename, MAX_PATH - 1);
recording_filename[MAX_PATH - 1] = 0;
num_rec_bytes = 0;
disable_xing_header = true;
/* Store the current time */
record_start_time = current_tick;
if(paused)
pause_start_time = record_start_time;
queue_post(&mpeg_queue, MPEG_NEW_FILE, NULL);
}
unsigned long mpeg_recorded_time(void)
{
if(is_prerecording)
return prerecord_count * HZ;
if(is_recording)
{
if(paused)
return pause_start_time - record_start_time;
else
return current_tick - record_start_time;
}
return 0;
}
unsigned long mpeg_num_recorded_bytes(void)
{
int num_bytes;
int index;
if(is_recording)
{
if(is_prerecording)
{
index = prerecord_index - prerecord_count;
if(index < 0)
index += prerecording_max_seconds;
num_bytes = audiobuf_write - prerecord_buffer[index];
if(num_bytes < 0)
num_bytes += audiobuflen;
return num_bytes;;
}
else
return num_rec_bytes;
}
else
return 0;
}
#elif (CONFIG_HWCODEC == MASNONE) || defined(SIMULATOR)
/* dummies coming up
NOTE: when we implment these functions for real for software coded targets,
these dummies shall remain for the simulator */
void bitswap(unsigned char *data, int length)
{
/* a dummy */
/* this ought to be useless */
(void)data;
(void)length;
}
void audio_init_playback(void)
{
/* a dummy */
}
unsigned long mpeg_recorded_time(void)
{
/* a dummy */
return 0;
}
void audio_beep(int duration)
{
/* a dummy */
(void)duration;
}
void mpeg_pause_recording(void)
{
/* a dummy */
}
void mpeg_resume_recording(void)
{
/* a dummy */
}
unsigned long mpeg_num_recorded_bytes(void)
{
/* a dummy */
return 0;
}
void mpeg_record(const char *filename)
{
/* a dummy */
(void)filename;
}
void mpeg_new_file(const char *filename)
{
/* a dummy */
(void)filename;
}
void mpeg_set_recording_gain(int left, int right, bool use_mic)
{
/* a dummy */
(void)left;
(void)right;
(void)use_mic;
}
void mpeg_init_recording(void)
{
/* a dummy */
}
void mpeg_set_recording_options(int frequency, int quality,
int source, int channel_mode,
bool editable, int prerecord_time)
{
/* a dummy */
(void)frequency;
(void)quality;
(void)source;
(void)channel_mode;
(void)editable;
(void)prerecord_time;
}
#endif
#ifndef IRIVER_H100
void audio_play(int offset)
{
#ifdef SIMULATOR
char* trackname;
int steps=0;
is_playing = true;
do {
trackname = playlist_peek( steps );
if (!trackname)
break;
if(mp3info(&taginfo, trackname, v1first)) {
/* bad mp3, move on */
if(++steps > playlist_amount())
break;
continue;
}
#ifdef HAVE_MPEG_PLAY
real_mpeg_play(trackname);
#endif
playlist_next(steps);
taginfo.offset = offset;
set_elapsed(&taginfo);
is_playing = true;
playing = true;
break;
} while(1);
#else
is_playing = true;
queue_post(&mpeg_queue, MPEG_PLAY, (void*)offset);
#endif /* #ifdef SIMULATOR */
mpeg_errno = 0;
}
void audio_stop(void)
{
#ifndef SIMULATOR
mpeg_stop_done = false;
queue_post(&mpeg_queue, MPEG_STOP, NULL);
while(!mpeg_stop_done)
yield();
#else
paused = false;
is_playing = false;
playing = false;
#endif /* #ifndef SIMULATOR */
}
void audio_pause(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_PAUSE, NULL);
#else
is_playing = true;
playing = false;
paused = true;
#endif /* #ifndef SIMULATOR */
}
void audio_resume(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_RESUME, NULL);
#else
is_playing = true;
playing = true;
paused = false;
#endif /* #ifndef SIMULATOR */
}
void audio_next(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_NEXT, NULL);
#else
char* file;
int steps = 1;
int index;
do {
file = playlist_peek(steps);
if(!file)
break;
if(mp3info(&taginfo, file, v1first)) {
if(++steps > playlist_amount())
break;
continue;
}
index = playlist_next(steps);
taginfo.index = index;
current_track_counter++;
is_playing = true;
playing = true;
break;
} while(1);
#endif /* #ifndef SIMULATOR */
}
void audio_prev(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_PREV, NULL);
#else
char* file;
int steps = -1;
int index;
do {
file = playlist_peek(steps);
if(!file)
break;
if(mp3info(&taginfo, file, v1first)) {
steps--;
continue;
}
index = playlist_next(steps);
taginfo.index = index;
current_track_counter++;
is_playing = true;
playing = true;
break;
} while(1);
#endif /* #ifndef SIMULATOR */
}
void audio_ff_rewind(int newtime)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_FF_REWIND, (void *)newtime);
#else
(void)newtime;
#endif /* #ifndef SIMULATOR */
}
void audio_flush_and_reload_tracks(void)
{
#ifndef SIMULATOR
queue_post(&mpeg_queue, MPEG_FLUSH_RELOAD, NULL);
#endif /* #ifndef SIMULATOR*/
}
int audio_status(void)
{
int ret = 0;
if(is_playing)
ret |= AUDIO_STATUS_PLAY;
if(paused)
ret |= AUDIO_STATUS_PAUSE;
#if CONFIG_HWCODEC == MAS3587F
if(is_recording && !is_prerecording)
ret |= AUDIO_STATUS_RECORD;
if(is_prerecording)
ret |= AUDIO_STATUS_PRERECORD;
#endif /* #if CONFIG_HWCODEC == MAS3587F */
if(mpeg_errno)
ret |= AUDIO_STATUS_ERROR;
return ret;
}
unsigned int audio_error(void)
{
return mpeg_errno;
}
void audio_error_clear(void)
{
mpeg_errno = 0;
}
#ifdef SIMULATOR
static char mpeg_stack[DEFAULT_STACK_SIZE];
static const char mpeg_thread_name[] = "mpeg";
static void mpeg_thread(void)
{
struct mp3entry* id3;
while ( 1 ) {
if (is_playing) {
id3 = audio_current_track();
if (!paused)
{
id3->elapsed+=1000;
id3->offset+=1000;
}
if (id3->elapsed>=id3->length)
audio_next();
}
sleep(HZ);
}
}
#endif /* #ifdef SIMULATOR */
void audio_init(void)
{
mpeg_errno = 0;
#ifndef SIMULATOR
audiobuflen = audiobufend - audiobuf;
queue_init(&mpeg_queue);
#endif /* #ifndef SIMULATOR */
create_thread(mpeg_thread, mpeg_stack,
sizeof(mpeg_stack), mpeg_thread_name);
memset(trackdata, sizeof(trackdata), 0);
#if CONFIG_HWCODEC == MAS3587F
if(read_hw_mask() & PR_ACTIVE_HIGH)
and_b(~0x08, &PADRH);
else
or_b(0x08, &PADRH);
#endif /* #if CONFIG_HWCODEC == MAS3587F */
#ifdef DEBUG
dbg_timer_start();
dbg_cnt2us(0);
#endif /* DEBUG */
}
#endif /* IRIVER_H100 */