rockbox/bootloader/meizu_m6sl.c
Frank Gevaerts e278b4fddb Turn off automatically after a number of backlight toggles.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18387 a1c6a512-1295-4272-9138-f99709370657
2008-09-02 20:19:58 +00:00

96 lines
2.5 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 by Greg White
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include "inttypes.h"
#include "string.h"
#include "cpu.h"
#include "system.h"
#include "lcd.h"
#include "kernel.h"
#include "thread.h"
#include "ata.h"
#include "fat.h"
#include "disk.h"
#include "font.h"
#include "adc.h"
#include "backlight.h"
#include "backlight-target.h"
#include "button.h"
#include "panic.h"
#include "power.h"
#include "file.h"
#include "common.h"
#include "rbunicode.h"
#include "usb.h"
#include <stdarg.h>
char version[] = APPSVERSION;
void main(void)
{
int counter=0;
//Set backlight pin to output and enable
int oldval = PCON0;
PCON0 = ((oldval & ~(3 << 4)) | (1 << 4));
PDAT0 |= (1 << 2);
//Set PLAY to input
oldval = PCON1;
PCON1 = ((oldval & ~(0xf << 16)) | (0 << 16));
//Set the piezo pins to output
oldval = PCON5;
PCON5 = ((oldval & ~((0xf << 4) | (0xf << 8))) | ((1 << 0) | (1 << 4)));
PDAT5 &= ~((1 << 1) | (1 << 2)); //should not be needed
PDAT5 |= (1 << 1); //Toggle piezo +
//toggle backlight on PLAY
while(counter<20)
{
// Wait for play to be pressed
while(!(PDAT1 & (1 << 4)))
{
}
PDAT5 ^= (1 << 1); //Toggle piezo +
PDAT0 ^= (1 << 2); //Toggle backlight
counter++;
// Wait for play to be released
while(PDAT1 & (1 << 4))
{
}
}
//toggle a few times to warn that we're done
for(counter=0;counter<10;counter++)
{
volatile int i;
for(i=0;i<50000;i++);
PDAT0 ^= (1 << 2); //Toggle backlight
}
PDAT1&=~(1<<3);
}