rockbox/apps/gui
2006-08-02 17:35:41 +00:00
..
buttonbar.c
buttonbar.h
color_picker.c X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. 2006-07-28 07:35:45 +00:00
color_picker.h
gwps-common.c WPS tags: Crossfade %?xf<off|shuffle|skip|always>, Replay gain %?rg<off|track|album|shuffle>, Crossfeed %xd<off|on>. Bits and bobs from patches 2740, 2684 and 2680 by Myself, Stephan Wezel and Robert Kukla. 2006-08-02 17:35:41 +00:00
gwps-common.h
gwps.c Ensure long press of stop button in WPS stops play thanks to Slasheri and Amiconn 2006-07-18 15:12:49 +00:00
gwps.h Reworked backdrop handling. Fixes a bug that wasn't in the tracker yet ;) 2006-05-21 11:00:02 +00:00
icon.c
icon.h
list.c OOPS Forgot remote keys bindings for the ID3 info screen 2006-07-02 16:18:59 +00:00
list.h added support remote support for the id3 infos screen (had to slightly change the list engine to use it here as well), corrected a mistake in the french translation 2006-07-02 12:28:27 +00:00
logo.c
logo.h
option_select.c
option_select.h
quickscreen.c Readjusted quickscreen code so that it now actually scales to larger LCDs. Get rid of 'left_right_text' argument - this also means that 'scroll bar' and 'status bar' look better in some languages. 2006-04-11 06:38:10 +00:00
quickscreen.h Readjusted quickscreen code so that it now actually scales to larger LCDs. Get rid of 'left_right_text' argument - this also means that 'scroll bar' and 'status bar' look better in some languages. 2006-04-11 06:38:10 +00:00
scrollbar.c
scrollbar.h
select.c
select.h Recorder, Player: * Fix remote up/down in lists (browser, menu). * Add remote butons for settings. 2006-06-22 06:38:57 +00:00
splash.c
splash.h
statusbar.c Ondio, iPods (except video): Fix disappearing volume icon when plugging USB power. 2006-06-21 18:41:57 +00:00
statusbar.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
textarea.c
textarea.h
yesno.c
yesno.h