50a6ca39ad
This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
117 lines
3.4 KiB
C
117 lines
3.4 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2010 Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "string-extra.h"
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#include "settings.h"
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#include "skin_buffer.h"
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#include "wps_internals.h"
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#include "skin_engine.h"
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#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
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static struct skin_backdrop {
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char name[MAX_FILENAME+1];
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char *buffer;
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enum screen_type screen;
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} backdrops[SKINNABLE_SCREENS_COUNT*NB_SCREENS];
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void skin_backdrop_init(void)
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{
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int i;
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for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
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{
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backdrops[i].name[0] = '\0';
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backdrops[i].buffer = NULL;
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}
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}
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/* load a backdrop into the skin buffer.
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* reuse buffers if the file is already loaded */
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char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen)
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{
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int i;
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struct skin_backdrop *bdrop = NULL;
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char filename[MAX_PATH];
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size_t buf_size;
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bool loaded = false;
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#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
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if (screen == SCREEN_REMOTE)
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buf_size = REMOTE_LCD_BACKDROP_BYTES;
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else
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#endif
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buf_size = LCD_BACKDROP_BYTES;
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if (backdrop[0] == '-')
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{
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#if NB_SCREENS > 1
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if (screen == SCREEN_REMOTE)
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{
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return NULL; /* remotes don't have a backdrop setting (yet!) */
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}
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else
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#endif
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{
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char settings_bdrop = global_settings.backdrop_file[0];
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if (settings_bdrop == '\0' || settings_bdrop == '-')
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{
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return NULL; /* backdrop setting not set */
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}
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snprintf(filename, sizeof(filename), "%s/%s.bmp",
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BACKDROP_DIR, global_settings.backdrop_file);
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}
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}
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else
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{
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get_image_filename(backdrop, bmpdir, filename, sizeof(filename));
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}
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for(i=0;i<SKINNABLE_SCREENS_COUNT*NB_SCREENS;i++)
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{
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if (!strcmp(backdrops[i].name, backdrop) && backdrops[i].screen == screen)
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{
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return backdrops[i].buffer;
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}
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else if (!bdrop && backdrops[i].buffer == NULL)
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{
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bdrop = &backdrops[i];
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}
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}
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if (!bdrop)
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return NULL; /* too many backdrops loaded */
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bdrop->buffer = skin_buffer_alloc(buf_size);
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if (!bdrop->buffer)
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return NULL;
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loaded = screens[screen].backdrop_load(filename, bdrop->buffer);
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bdrop->screen = screen;
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strlcpy(bdrop->name, backdrop, MAX_FILENAME+1);
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return loaded ? bdrop->buffer : NULL;
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}
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#else
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void skin_backdrop_init(void)
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{
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}
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#endif
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