d315dfb5b1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7202 a1c6a512-1295-4272-9138-f99709370657
116 lines
2.6 KiB
C
116 lines
2.6 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Felix Arends
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <windows.h>
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#include "uisw32.h"
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#include "kernel.h"
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#include "thread-win32.h"
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#include "thread.h"
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/* (Daniel 2002-10-31) Mingw32 requires this errno variable to be present.
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I'm not quite sure why and I don't know if this breaks the MSVC compile.
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If it does, we should put this within #ifdef __MINGW32__ */
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int errno;
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int set_irq_level (int level)
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{
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static int _lv = 0;
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return (_lv = level);
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}
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void queue_init(struct event_queue *q)
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{
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q->read = 0;
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q->write = 0;
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}
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void queue_wait(struct event_queue *q, struct event *ev)
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{
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while(q->read == q->write)
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{
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switch_thread();
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}
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*ev = q->events[(q->read++) & QUEUE_LENGTH_MASK];
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}
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void queue_wait_w_tmo(struct event_queue *q, struct event *ev, int ticks)
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{
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unsigned int timeout = current_tick + ticks;
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while(q->read == q->write && TIME_BEFORE( current_tick, timeout ))
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{
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sleep(1);
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}
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if(q->read != q->write)
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{
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*ev = q->events[(q->read++) & QUEUE_LENGTH_MASK];
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}
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else
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{
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ev->id = SYS_TIMEOUT;
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}
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}
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void queue_post(struct event_queue *q, long id, void *data)
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{
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int wr;
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int oldlevel;
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oldlevel = set_irq_level(15<<4);
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wr = (q->write++) & QUEUE_LENGTH_MASK;
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q->events[wr].id = id;
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q->events[wr].data = data;
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set_irq_level(oldlevel);
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}
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bool queue_empty(const struct event_queue* q)
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{
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return ( q->read == q->write );
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}
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void queue_clear(struct event_queue* q)
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{
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/* fixme: This is potentially unsafe in case we do interrupt-like processing */
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q->read = 0;
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q->write = 0;
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}
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void switch_thread (void)
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{
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yield ();
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}
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/* TODO: Implement mutexes for win32 */
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void mutex_init(struct mutex *m)
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{
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(void)m;
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}
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void mutex_lock(struct mutex *m)
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{
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(void)m;
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}
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void mutex_unlock(struct mutex *m)
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{
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(void)m;
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}
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