rockbox/apps/plugins/pacbox/pacbox.h
Daniel Stenberg 2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00

214 lines
6.1 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Pacbox - a Pacman Emulator for Rockbox
*
* Based on PIE - Pacman Instructional Emulator
*
* Copyright (c) 1997-2003,2004 Alessandro Scotti
* http://www.ascotti.org/
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Platform-specific defines - used in both C and ASM files */
#ifndef _PACBOX_H
#define _PACBOX_H
#include "config.h"
#if CONFIG_KEYPAD == IPOD_4G_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_MENU
#define PACMAN_RIGHT BUTTON_PLAY
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_COIN BUTTON_SELECT
#define PACMAN_MENU (BUTTON_MENU | BUTTON_SELECT)
#elif CONFIG_KEYPAD == IRIVER_H100_PAD || CONFIG_KEYPAD == IRIVER_H300_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_ON
#define PACMAN_COIN BUTTON_REC
#define PACMAN_MENU BUTTON_MODE
#ifdef HAVE_REMOTE_LCD
#define PACMAN_HAS_REMOTE
#define PACMAN_RC_UP BUTTON_RC_VOL_UP
#define PACMAN_RC_DOWN BUTTON_RC_VOL_DOWN
#define PACMAN_RC_LEFT BUTTON_RC_REW
#define PACMAN_RC_RIGHT BUTTON_RC_FF
#define PACMAN_RC_1UP BUTTON_RC_SOURCE
#define PACMAN_RC_2UP BUTTON_RC_BITRATE
#define PACMAN_RC_COIN BUTTON_RC_REC
#define PACMAN_RC_MENU BUTTON_RC_MODE
#endif
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_A
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_PLAY
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_REC
#define PACMAN_MENU BUTTON_PLAY
#elif CONFIG_KEYPAD == SANSA_E200_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_REC
#define PACMAN_COIN_PRE BUTTON_SELECT
#define PACMAN_COIN (BUTTON_SELECT | BUTTON_DOWN)
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#if defined(IRIVER_H10_5GB)
#define PACMAN_UP BUTTON_SCROLL_UP
#define PACMAN_DOWN BUTTON_SCROLL_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#else
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_SCROLL_UP
#define PACMAN_RIGHT BUTTON_SCROLL_DOWN
#endif
#define PACMAN_1UP BUTTON_REW
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_FF
#define PACMAN_MENU BUTTON_PLAY
#elif CONFIG_KEYPAD == MROBE500_PAD
#define PACMAN_UP BUTTON_RC_PLAY
#define PACMAN_DOWN BUTTON_RC_DOWN
#define PACMAN_LEFT BUTTON_RC_REW
#define PACMAN_RIGHT BUTTON_RC_FF
#define PACMAN_1UP BUTTON_RC_VOL_DOWN
#define PACMAN_2UP BUTTON_RC_VOL_UP
#define PACMAN_COIN_PRE BUTTON_RC_MODE
#define PACMAN_COIN (BUTTON_RC_MODE | BUTTON_RC_DOWN)
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == COWOND2_PAD
#define PACMAN_MENU (BUTTON_MENU|BUTTON_REL)
#else
#error Keymap not defined!
#endif
#ifdef HAVE_TOUCHPAD
#ifndef PACMAN_UP
#define PACMAN_UP BUTTON_MIDRIGHT
#endif
#ifndef PACMAN_DOWN
#define PACMAN_DOWN BUTTON_MIDLEFT
#endif
#ifndef PACMAN_LEFT
#define PACMAN_LEFT BUTTON_TOPMIDDLE
#endif
#ifndef PACMAN_RIGHT
#define PACMAN_RIGHT BUTTON_BOTTOMMIDDLE
#endif
#ifndef PACMAN_1UP
#define PACMAN_1UP BUTTON_BOTTOMLEFT
#endif
#ifndef PACMAN_2UP
#define PACMAN_2UP BUTTON_BOTTOMRIGHT
#endif
#ifndef PACMAN_COIN
#define PACMAN_COIN BUTTON_CENTER
#endif
#ifndef PACMAN_MENU
#define PACMAN_MENU (BUTTON_TOPLEFT|BUTTON_REL)
#endif
#endif
#if (LCD_HEIGHT >= 288)
#define XOFS ((LCD_WIDTH-224)/2)
#define YOFS ((LCD_HEIGHT-288)/2)
#elif (LCD_WIDTH >= 288)
#define XOFS ((LCD_WIDTH-288)/2)
#define YOFS ((LCD_HEIGHT-224)/2)
#elif (LCD_WIDTH >= 220)
#define XOFS ((LCD_WIDTH-(288*3/4))/2)
#define YOFS ((LCD_HEIGHT-(224*3/4))/2)
#elif (LCD_WIDTH >= 168) && (LCD_HEIGHT >= 216)
#define XOFS ((LCD_WIDTH-(224*3/4))/2)
#define YOFS ((LCD_HEIGHT-(288*3/4))/2)
#elif (LCD_WIDTH >= 144)
#define XOFS ((LCD_WIDTH-288/2)/2)
#define YOFS ((LCD_HEIGHT-224/2)/2)
#elif (LCD_WIDTH >= 128)
#define XOFS ((LCD_WIDTH-224/2)/2)
#define YCLIP ((288-2*LCD_HEIGHT)/2)
#endif
/* How many video frames (out of a possible 60) we display each second.
NOTE: pacbox.c assumes this is an integer divisor of 60
*/
#if defined(IPOD_NANO) || defined (TOSHIBA_GIGABEAT_F)
/* The Nano and Gigabeat can manage full-speed at 30fps (1 in 2 frames) */
#define FPS 30
#else
/* We aim for 20fps on the other targets (1 in 3 frames) */
#define FPS 20
#endif
#endif