rockbox/firmware/target
Thomas Martitz 144df92bfb Android: Rewrite lcd subsystem to use the SurfaceView API.
That enables drawing from outside the apps UI thread, i.e. from within the Rockbox native thread, without needing synchronization means, and adds determinism as to when the draw happens.
It simplifies the drawing routines and adds a convinient way of detecting whether drawing should happen or not (surfaceCreated/Destroyed).
It also restores max. fps on my phone which went down drastically with the gingerbread(CM7) update.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29333 a1c6a512-1295-4272-9138-f99709370657
2011-02-19 01:13:38 +00:00
..
arm All kernel objects in code shared amongs targets (core, plugins, codecs) should be declared SHAREDBSS_ATTR as any core could potentially touch them even though they seem only to involve threads on one core. The exception is target code for particular CPUs where proper allocation is fixed. playlist.c was a little odd too-- use one mutex for the current playlist and a separate one for created playlists (still pondering the necessity of more than one). 2011-02-14 11:27:45 +00:00
coldfire Clean up multiple definitions of RAM size. Remove -DMEM (make) and MEM (code), use the already defined MEMORYSIZE instead. 2011-02-02 17:43:32 +00:00
hosted Android: Rewrite lcd subsystem to use the SurfaceView API. 2011-02-19 01:13:38 +00:00
mips Clean up multiple definitions of RAM size. Remove -DMEM (make) and MEM (code), use the already defined MEMORYSIZE instead. 2011-02-02 17:43:32 +00:00
sh Use __builtin_constant_p() to select the best byteswapping method: constant or target optimized. Same macro can then be used for constant values and inits as well as non-constant. 2011-01-30 00:58:45 +00:00