rockbox/utils/themeeditor/editorwindow.cpp
Robert Bieber 44c122b43c Theme Editor: Made new tabs raise to forefront
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26840 a1c6a512-1295-4272-9138-f99709370657
2010-06-14 06:47:05 +00:00

343 lines
9.6 KiB
C++

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Robert Bieber
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "editorwindow.h"
#include "projectmodel.h"
#include "ui_editorwindow.h"
#include <QDesktopWidget>
#include <QFileSystemModel>
#include <QSettings>
#include <QFileDialog>
EditorWindow::EditorWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::EditorWindow)
{
ui->setupUi(this);
prefs = new PreferencesDialog(this);
project = 0;
loadSettings();
setupUI();
setupMenus();
}
void EditorWindow::loadTabFromFile(QString fileName)
{
/* Checking to see if the file is already open */
for(int i = 0; i < ui->editorTabs->count(); i++)
{
SkinDocument* current = dynamic_cast<SkinDocument*>
(ui->editorTabs->widget(i));
if(current->getFile() == fileName)
{
ui->editorTabs->setCurrentIndex(i);
return;
}
}
/* Adding a new document*/
SkinDocument* doc = new SkinDocument(parseStatus, fileName);
addTab(doc);
ui->editorTabs->setCurrentWidget(doc);
}
void EditorWindow::loadSettings()
{
QSettings settings;
/* Main Window location */
settings.beginGroup("EditorWindow");
QSize size = settings.value("size").toSize();
QPoint pos = settings.value("position").toPoint();
QByteArray state = settings.value("state").toByteArray();
settings.endGroup();
if(!(size.isNull() || pos.isNull() || state.isNull()))
{
resize(size);
move(pos);
restoreState(state);
}
}
void EditorWindow::saveSettings()
{
QSettings settings;
/* Saving window and panel positions */
settings.beginGroup("EditorWindow");
settings.setValue("position", pos());
settings.setValue("size", size());
settings.setValue("state", saveState());
settings.endGroup();
}
void EditorWindow::setupUI()
{
/* Connecting the tab bar signals */
QObject::connect(ui->editorTabs, SIGNAL(currentChanged(int)),
this, SLOT(shiftTab(int)));
QObject::connect(ui->editorTabs, SIGNAL(tabCloseRequested(int)),
this, SLOT(closeTab(int)));
/* Connecting the code gen button */
QObject::connect(ui->fromTree, SIGNAL(pressed()),
this, SLOT(updateCurrent()));
/* Connecting the preferences dialog */
QObject::connect(ui->actionPreferences, SIGNAL(triggered()),
prefs, SLOT(exec()));
/* Setting up the parse status label */
parseStatus = new QLabel(this);
ui->statusbar->addPermanentWidget(parseStatus);
}
void EditorWindow::setupMenus()
{
/* Connecting panel show actions */
QObject::connect(ui->actionFile_Panel, SIGNAL(triggered()),
this, SLOT(showPanel()));
QObject::connect(ui->actionDisplay_Panel, SIGNAL(triggered()),
this, SLOT(showPanel()));
QObject::connect(ui->actionPreview_Panel, SIGNAL(triggered()),
this, SLOT(showPanel()));
/* Connecting the document management actions */
QObject::connect(ui->actionNew_Document, SIGNAL(triggered()),
this, SLOT(newTab()));
QObject::connect(ui->actionToolbarNew, SIGNAL(triggered()),
this, SLOT(newTab()));
QObject::connect(ui->actionClose_Document, SIGNAL(triggered()),
this, SLOT(closeCurrent()));
QObject::connect(ui->actionSave_Document, SIGNAL(triggered()),
this, SLOT(saveCurrent()));
QObject::connect(ui->actionSave_Document_As, SIGNAL(triggered()),
this, SLOT(saveCurrentAs()));
QObject::connect(ui->actionToolbarSave, SIGNAL(triggered()),
this, SLOT(saveCurrent()));
QObject::connect(ui->actionOpen_Document, SIGNAL(triggered()),
this, SLOT(openFile()));
QObject::connect(ui->actionToolbarOpen, SIGNAL(triggered()),
this, SLOT(openFile()));
QObject::connect(ui->actionOpen_Project, SIGNAL(triggered()),
this, SLOT(openProject()));
}
void EditorWindow::addTab(SkinDocument *doc)
{
ui->editorTabs->addTab(doc, doc->getTitle());
/* Connecting to title change events */
QObject::connect(doc, SIGNAL(titleChanged(QString)),
this, SLOT(tabTitleChanged(QString)));
/* Connecting to settings change events */
doc->connectPrefs(prefs);
}
void EditorWindow::newTab()
{
SkinDocument* doc = new SkinDocument(parseStatus);
addTab(doc);
ui->editorTabs->setCurrentWidget(doc);
}
void EditorWindow::shiftTab(int index)
{
if(index < 0)
{
ui->parseTree->setModel(0);
ui->actionSave_Document->setEnabled(false);
ui->actionSave_Document_As->setEnabled(false);
ui->actionClose_Document->setEnabled(false);
ui->actionToolbarSave->setEnabled(false);
ui->fromTree->setEnabled(false);
}
else
{
/* Syncing the tree view and the status bar */
SkinDocument* doc = dynamic_cast<SkinDocument*>
(ui->editorTabs->currentWidget());
ui->parseTree->setModel(doc->getModel());
parseStatus->setText(doc->getStatus());
ui->actionSave_Document->setEnabled(true);
ui->actionSave_Document_As->setEnabled(true);
ui->actionClose_Document->setEnabled(true);
ui->actionToolbarSave->setEnabled(true);
ui->fromTree->setEnabled(true);
}
}
bool EditorWindow::closeTab(int index)
{
SkinDocument* widget = dynamic_cast<SkinDocument*>
(ui->editorTabs->widget(index));
if(widget->requestClose())
{
ui->editorTabs->removeTab(index);
widget->deleteLater();
return true;
}
return false;
}
void EditorWindow::closeCurrent()
{
closeTab(ui->editorTabs->currentIndex());
}
void EditorWindow::saveCurrent()
{
if(ui->editorTabs->currentIndex() >= 0)
dynamic_cast<SkinDocument*>(ui->editorTabs->currentWidget())->save();
}
void EditorWindow::saveCurrentAs()
{
if(ui->editorTabs->currentIndex() >= 0)
dynamic_cast<SkinDocument*>(ui->editorTabs->currentWidget())->saveAs();
}
void EditorWindow::openFile()
{
QStringList fileNames;
QSettings settings;
settings.beginGroup("SkinDocument");
QString directory = settings.value("defaultDirectory", "").toString();
fileNames = QFileDialog::getOpenFileNames(this, tr("Open Files"), directory,
SkinDocument::fileFilter());
for(int i = 0; i < fileNames.count(); i++)
{
if(!QFile::exists(fileNames[i]))
continue;
QString current = fileNames[i];
loadTabFromFile(current);
/* And setting the new default directory */
current.chop(current.length() - current.lastIndexOf('/') - 1);
settings.setValue("defaultDirectory", current);
}
settings.endGroup();
}
void EditorWindow::openProject()
{
QString fileName;
QSettings settings;
settings.beginGroup("ProjectModel");
QString directory = settings.value("defaultDirectory", "").toString();
fileName = QFileDialog::getOpenFileName(this, tr("Open Project"), directory,
ProjectModel::fileFilter());
if(QFile::exists(fileName))
{
if(project)
delete project;
project = new ProjectModel(fileName, this);
ui->projectTree->setModel(project);
QObject::connect(ui->projectTree, SIGNAL(activated(QModelIndex)),
project, SLOT(activated(QModelIndex)));
fileName.chop(fileName.length() - fileName.lastIndexOf('/') - 1);
settings.setValue("defaultDirectory", fileName);
}
settings.endGroup();
}
void EditorWindow::tabTitleChanged(QString title)
{
SkinDocument* sender = dynamic_cast<SkinDocument*>(QObject::sender());
ui->editorTabs->setTabText(ui->editorTabs->indexOf(sender), title);
}
void EditorWindow::showPanel()
{
if(sender() == ui->actionFile_Panel)
ui->projectDock->setVisible(true);
if(sender() == ui->actionPreview_Panel)
ui->skinPreviewDock->setVisible(true);
if(sender() == ui->actionDisplay_Panel)
ui->parseTreeDock->setVisible(true);
}
void EditorWindow::closeEvent(QCloseEvent* event)
{
saveSettings();
/* Closing all the tabs */
for(int i = 0; i < ui->editorTabs->count(); i++)
{
if(!dynamic_cast<SkinDocument*>
(ui->editorTabs->widget(i))->requestClose())
{
event->ignore();
return;
}
}
event->accept();
}
void EditorWindow::updateCurrent()
{
if(ui->editorTabs->currentIndex() < 0)
return;
dynamic_cast<SkinDocument*>
(ui->editorTabs->currentWidget())->genCode();
}
EditorWindow::~EditorWindow()
{
delete ui;
delete prefs;
if(project)
delete project;
}