6876336fee
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8796 a1c6a512-1295-4272-9138-f99709370657
230 lines
5.3 KiB
C
230 lines
5.3 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Nick Lanham
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "autoconf.h"
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#ifdef ROCKBOX_HAS_SIMSOUND /* play sound in sim enabled */
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#include <stdlib.h>
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#include <stdbool.h>
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#include <memory.h>
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#include "sound.h"
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#include "SDL.h"
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static bool pcm_playing;
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static bool pcm_paused;
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static Uint8* pcm_data;
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static Uint32 pcm_data_size;
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extern bool debug_audio;
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static void sdl_dma_start(const void *addr, size_t size)
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{
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pcm_playing = true;
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SDL_LockAudio();
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pcm_data = (Uint8 *) addr;
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pcm_data_size = size;
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SDL_UnlockAudio();
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SDL_PauseAudio(0);
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}
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static void sdl_dma_stop()
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{
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pcm_playing = false;
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SDL_PauseAudio(1);
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pcm_paused = false;
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}
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static void (*callback_for_more)(unsigned char**, size_t*) = NULL;
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void pcm_play_data(void (*get_more)(unsigned char** start, size_t* size),
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unsigned char* start, size_t size)
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{
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callback_for_more = get_more;
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if (!(start && size)) {
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if (get_more)
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get_more(&start, &size);
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else
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return;
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}
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if (start && size) {
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sdl_dma_start(start, size);
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}
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}
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size_t pcm_get_bytes_waiting(void)
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{
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return pcm_data_size;
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}
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void pcm_mute(bool mute)
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{
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(void) mute;
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}
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void pcm_play_stop(void)
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{
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if (pcm_playing) {
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sdl_dma_stop();
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}
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}
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void pcm_play_pause(bool play)
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{
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Uint32 next_size;
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Uint8 *next_start;
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if (!pcm_playing) {
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return;
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}
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if(pcm_paused && play) {
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if (pcm_get_bytes_waiting()) {
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printf("unpause\n");
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SDL_PauseAudio(0);
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} else {
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printf("unpause, no data waiting\n");
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void (*get_more)(unsigned char**, size_t*) = callback_for_more;
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if (get_more) {
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get_more(&next_start, &next_size);
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}
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if (next_start && next_size) {
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sdl_dma_start(next_start, next_size);
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} else {
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sdl_dma_stop();
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printf("unpause attempted, no data\n");
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}
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}
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} else if(!pcm_paused && !play) {
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printf("pause\n");
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SDL_PauseAudio(1);
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}
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pcm_paused = !play;
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}
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bool pcm_is_paused(void)
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{
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return pcm_paused;
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}
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bool pcm_is_playing(void)
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{
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return pcm_playing;
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}
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Uint8 overflow[8192];
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Uint32 overflow_amount = 0;
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void sdl_audio_callback(void *udata, Uint8 *stream, int len)
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{
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Uint32 pcm_data_played, need_to_play;
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FILE *debug = (FILE *)udata;
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/* At all times we need to write a full 'len' bytes to stream. */
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if (pcm_data_size > 0) {
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/* We have some PCM data to play. Play as much as we can. */
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pcm_data_played = (((Uint32)len) > pcm_data_size) ? pcm_data_size : (Uint32)len;
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memcpy(stream, pcm_data, pcm_data_played);
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if (debug != NULL) {
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fwrite(pcm_data, sizeof(Uint8), pcm_data_played, debug);
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}
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stream += pcm_data_played;
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need_to_play = len - pcm_data_played;
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pcm_data += pcm_data_played;
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pcm_data_size -= pcm_data_played;
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while(need_to_play > 0) {
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/* Loop until we have written enough */
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callback_for_more(&pcm_data, &pcm_data_size);
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if (pcm_data_size > 0) {
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/* We got more data */
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pcm_data_played = (need_to_play > pcm_data_size) ? pcm_data_size : need_to_play;
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memcpy(stream, pcm_data, pcm_data_played);
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if (debug != NULL) {
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fwrite(pcm_data, sizeof(Uint8), pcm_data_played, debug);
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}
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stream += pcm_data_played;
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need_to_play -= pcm_data_played;
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pcm_data += pcm_data_played;
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pcm_data_size -= pcm_data_played;
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}
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}
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} else {
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pcm_data_size = 0;
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pcm_data = NULL;
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/* No data, try and get some */
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callback_for_more(&pcm_data, &pcm_data_size);
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}
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}
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int pcm_init(void)
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{
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SDL_AudioSpec fmt;
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FILE *debug = NULL;
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if (debug_audio) {
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debug = fopen("audiodebug.raw", "wb");
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}
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/* Set 16-bit stereo audio at 44Khz */
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fmt.freq = 44100;
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fmt.format = AUDIO_S16SYS;
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fmt.channels = 2;
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fmt.samples = 2048;
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fmt.callback = sdl_audio_callback;
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fmt.userdata = debug;
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/* Open the audio device and start playing sound! */
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if(SDL_OpenAudio(&fmt, NULL) < 0) {
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fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError());
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return -1;
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}
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sdl_dma_stop();
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return 0;
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}
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#endif /* ROCKBOX_HAS_SIMSOUND */
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