rockbox/uisimulator/common
Linus Nielsen Feltzing 37b15d3833 Protect against text-mode files in Windows by using open() instead of creat()
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8781 a1c6a512-1295-4272-9138-f99709370657
2006-02-22 14:41:45 +00:00
..
player_icons
fmradio.c
font-player.c
font-player.h
io.c Protect against text-mode files in Windows by using open() instead of creat() 2006-02-22 14:41:45 +00:00
lcd-common.c Patch #1417462 by Dan Everton - Improved SDL simulator 2006-02-03 15:19:58 +00:00
lcd-common.h
lcd-playersim.c Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. 2006-02-20 00:31:10 +00:00
lcd-playersim.h
Makefile
mpegplay.c
mpegplay.h
README
sim_icons.c Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. 2006-02-20 00:31:10 +00:00
sim_icons.h
sound.h
SOURCES
stubs.c Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. 2006-02-13 21:46:28 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.

The first code is for the software mpeg audio decoder.  The actual
mpeg decoding code is here and the O/S specific sound drivers should
be located in the x11 and win32 directories as appropriate.