2a471e288c
The Q and K have a slightly different case, but the hardware under the shell is completely identical. These models are rebadged versions: * Hifiwalker H2 (== Q) * AGPTek H3 (== K) * Surfans F20 (== K) Other notes: * Significant improvements in the shared Hiby-platform launcher/loader * SD card can theoretically be hot-swapped now * Support external USB mass storage! * Some consolidation of Hiby-platform targets * Some consolidation of plugin keymaps Todo/known issues: * Keymaps need to be gone over properly * Convert to HAVE_SCROLLWHEEL? Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c
674 lines
20 KiB
C
674 lines
20 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 by Christian Gmeiner
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _AUDIOHW_H_
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#define _AUDIOHW_H_
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#include "config.h"
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#include <stdbool.h>
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#include <inttypes.h>
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/* define some audiohw caps */
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#define TREBLE_CAP (1 << 0)
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#define BASS_CAP (1 << 1)
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#define BALANCE_CAP (1 << 2)
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#define CLIPPING_CAP (1 << 3)
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#define PRESCALER_CAP (1 << 4)
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#define BASS_CUTOFF_CAP (1 << 5)
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#define TREBLE_CUTOFF_CAP (1 << 6)
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#define EQ_CAP (1 << 7)
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#define DEPTH_3D_CAP (1 << 8)
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#define LINEOUT_CAP (1 << 9)
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#define MONO_VOL_CAP (1 << 10)
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#define LIN_GAIN_CAP (1 << 11)
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#define MIC_GAIN_CAP (1 << 12)
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#define FILTER_ROLL_OFF_CAP (1 << 13)
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/* Used by every driver to export its min/max/default values for its audio
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settings. */
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#ifdef AUDIOHW_IS_SOUND_C
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/* This is the master file with the settings table... */
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struct sound_settings_info
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{
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const char *unit;
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char numdecimals;
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char steps;
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short minval;
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short maxval;
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short defaultval;
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};
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#undef AUDIOHW_SETTING /* will have been #defined in config.h as empty */
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/* Use AUDIOHW_SETTING to create an audio setting. There are two ways to use this
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* macro:
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* AUDIOHW_SETTING(name, unit, nr_decimals, step, min, max, default)
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* AUDIOHW_SETTING(name, unit, nr_decimals, step, min, max, default, expr)
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*
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* It is important to understand that each setting has two scales: the hardware
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* scale and the user scale. In the first form of the macro, they coincide.
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* In the second form, the conversion from hardware to user is done by the
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* expression [expr] provided in the extra argument (see examples below). The
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* hardware scale ranges from [min] to [max], in steps of [step]. The default value
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* is [default]. Furthermore, when displaying the value to the user, [nr_decimals]
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* gives the number of decimal points to display. Thus if [nr_decimals] is 0 then
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* a value of x means x [unit]. If [nr_decimals] is 1 then a value of x means
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* x/10 [unit] and so on. Note that both [nr_decimals] and [unit] are irrelevant
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* to the hardware, they simply provide a flexible way to show natural value to
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* the user. When you want the user scale to be different than the hardware scale,
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* you must provide [expr], an expression that can use the variable "val", which
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* represents the hardware value, and converts it to the user value. The [expr]
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* can involved a function call in very complicated/nonlinear cases, as long as
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* the function does not have any side-effect. Finally, the [name] parameter
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* must be one of the settings listed in audiohw_setting.h
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*
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* Examples:
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*
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* AUDIOHW_SETTING(VOLUME, "dB", 0, 1, -100, 12, -25)
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* This describes the volume setting. The values are in dB (no decimal). The
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* minimum value is -100 and the maximum is 12, with a step of 1 and a default
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* value of -25. This means that the hardware can take any of the following value:
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* -100, -99, -98, ..., 11,12
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* Since there is are decimals and no conversion expression, a hardware value of
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* x means x dB. So a value of -25 means -25 dB, a value of 5 means 5 dB.
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* WARNING VOLUME is actually special: whatever scale you choose, the sound code
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* will always set the volume by calling audiohw_set_volume() with a centibel
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* value (ie it will not perform any conversion). Thus it is strongly advised
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* that you always choose a VOLUME scale with precision 1 (centibels) and no
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* hardware conversion.
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*
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* AUDIOHW_SETTING(MDB_CENTER, "Hz", 0, 10, 20, 300, 60)
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* This describes the MDB (dynbamic bass) center. The values are in Hz (no
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* decimal). The minimum value is 20 and the maximum is 300, in steps of 10
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* and a default of 60. Thus hardware can take any of the following value:
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* 20, 30, 40, ... 290, 300
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* Since there are no decimals and no conversion expression, a hardware of x
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* means x Hz. So a value of 60 means 60 Hz.
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*
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* AUDIOHW_SETTING(BASS, "dB", 1, 15, -60, 90, 0)
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* This describes the bass control. Since there is one decimal, the values are
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* in tenth of dB. The minimum value is -60 and the maximum is 90, in steps of
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* 15 and a default value of 0. Thus hardware can take any of the following value:
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* -60, -45, -30, ... 60, 75, 90
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* Since there is one decimal, a hardware value of x means x/10 Hz. So a value
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* of 60 means 60/10 = 6 dB. A value of -45 means -45/10 = -4.5 dB.
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*
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* AUDIOHW_SETTING(DEPTH_3D, "%", 0, 1, 0, 15, 0, (100 * val + 8) / 15)
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* This describes 3D enhancement control. The values are in percentage (no
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* decimal). This setting makes a difference between hardware and user scale.
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* The minimal hardware value is 0 and the maximum is 15, in steps of 1 and
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* a default of 0. Thus hardware can take any of the following value:
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* 0, 1, 2, ... 14, 15
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* Because of the conversion expression, a hardware value of x means
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* (100 * val + 8) / 15) %. A hardware value of 0 means (100 * 0 + 8) / 15) = 0 %
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* because the result must be an integer (8 / 15 = 0). A hardware value of 1
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* means (100 * 1 + 8) / 15 = 7 %. A hardware value of 15 means
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* (100 * 15 + 8) / 15 = 100 %. In fact, from the user point of view, the range
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* of available values is:
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* 0%, 7%, 13%, 20%, ..., 93%, 100%
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*
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* AUDIOHW_SETTING(LEFT_GAIN, "dB", 2, 15,-345, 1200, 0, val * 5)
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* This describes the left gain. Since there are two decimals, the values are in
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* hundredth of dB. This setting makes a difference between hardware and user scale.
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* The minimal hardware value is -345 and the maximum is 1200, in steps of 15 and
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* a default of 0. Thus hardware can take any of the following value:
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* -345, -330, -315, ..., 1185, 1200
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* Because of the conversion expression, a hardware value of x means
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* val * 5 hundredth of dB or, in other words, (val * 5)/100 dB (where we keep two
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* decimals). A hardware value of -345 means -345 * 5 = -1725 hundredth of dB
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* = -17,25 dB. A value of -330 means -330*5 = -1650 hundredth of dB = -16,50 dB.
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* A value of 1200 means 1200 * 5 = 6000 hundredth of dB = 60 dB. In fact,
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* from the user point of view, the range of available values is:
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* -17.25 dB, -16.60 dB, ..., 59.25 dB, 60dB.
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*
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* AUDIOHW_SETTING(DEPTH_3D, "dB", 0, 1, 0, 3, 0, depth3d_phys2_val(val))
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* This describes 3D enhancement control. The values are in dB (no
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* decimal). This setting makes a difference between hardware and user scale.
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* The minimal hardware value is 0 and the maximum is 3, in steps of 1 and
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* a default of 0. Thus hardware can take any of the following value:
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* 0, 1, 2, 3
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* Because of the conversion expression, a hardware value of x means
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* depth3d_phys2_val(x) dB. If for example the conversion functions is:
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* int depth3d_phys2_val(int val)
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* {
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* return val == 0 ? 0 : val * 5 + 30;
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* }
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* then from the user point of view, the range of available values is:
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* 0 dB, 35 dB, 40 dB, 45 dB
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*/
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#define AUDIOHW_SETTING(name, us, nd, st, minv, maxv, defv, expr...) \
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static const struct sound_settings_info _audiohw_setting_##name = \
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{ .unit = us, .numdecimals = nd, .steps = st, \
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.minval = minv, .maxval = maxv, .defaultval = defv }; \
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static inline int _sound_val2phys_##name(int val) \
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{ return #expr[0] ? expr : val; }
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#endif
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#ifdef HAVE_UDA1380
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#include "uda1380.h"
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#elif defined(HAVE_UDA1341)
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#include "uda1341.h"
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#elif defined(HAVE_WM8740)
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#include "wm8740.h"
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#elif defined(HAVE_WM8750) || defined(HAVE_WM8751)
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#include "wm8751.h"
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#elif defined(HAVE_WM8978)
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#include "wm8978.h"
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#elif defined(HAVE_WM8975)
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#include "wm8975.h"
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#elif defined(HAVE_WM8985)
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#include "wm8985.h"
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#elif defined(HAVE_WM8758)
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#include "wm8758.h"
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#elif defined(HAVE_WM8711) || defined(HAVE_WM8721) || \
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defined(HAVE_WM8731)
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#include "wm8731.h"
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#elif defined(HAVE_TLV320)
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#include "tlv320.h"
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#elif defined(HAVE_AS3514)
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#include "as3514.h"
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#if defined(HAVE_DAC3550A)
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#include "dac3550a.h"
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#endif /* HAVE_DAC3550A */
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#elif defined(HAVE_TSC2100)
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#include "tsc2100.h"
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#elif defined(HAVE_JZ4740_CODEC)
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#include "jz4740-codec.h"
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#elif defined(HAVE_AK4537)
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#include "ak4537.h"
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#elif defined(HAVE_RK27XX_CODEC)
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#include "rk27xx_codec.h"
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#elif defined(HAVE_AIC3X)
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#include "aic3x.h"
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#elif defined(HAVE_CS42L55)
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#include "cs42l55.h"
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#elif defined(HAVE_IMX233_CODEC)
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#include "imx233-codec.h"
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#elif defined(HAVE_DUMMY_CODEC)
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#include "dummy_codec.h"
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#elif defined(HAVE_DF1704_CODEC)
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#include "df1704.h"
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#elif defined(HAVE_PCM1792_CODEC)
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#include "pcm1792.h"
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#elif defined(HAVE_NWZ_LINUX_CODEC)
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#include "nwzlinux_codec.h"
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#elif defined(HAVE_CS4398)
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#include "cs4398.h"
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#elif defined(HAVE_ES9018)
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#include "es9018.h"
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#elif (CONFIG_PLATFORM & (PLATFORM_ANDROID | PLATFORM_MAEMO \
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| PLATFORM_PANDORA | PLATFORM_SDL))
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#include "hosted_codec.h"
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#elif defined(DX50)
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#include "codec-dx50.h"
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#elif defined(DX90)
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#include "codec-dx90.h"
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#elif defined(HAVE_ROCKER_CODEC)
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#include "rocker_codec.h"
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#elif defined(HAVE_XDUOO_LINUX_CODEC)
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#include "xduoolinux_codec.h"
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#elif defined(HAVE_FIIO_LINUX_CODEC)
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#include "fiiolinux_codec.h"
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#elif defined(HAVE_EROSQ_LINUX_CODEC)
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#include "erosqlinux_codec.h"
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#endif
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/* convert caps into defines */
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#ifdef AUDIOHW_CAPS
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/* Tone controls */
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#if (AUDIOHW_CAPS & TREBLE_CAP)
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#define AUDIOHW_HAVE_TREBLE
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#endif
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#if (AUDIOHW_CAPS & BASS_CAP)
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#define AUDIOHW_HAVE_BASS
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#endif
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#if (AUDIOHW_CAPS & BASS_CUTOFF_CAP)
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#define AUDIOHW_HAVE_BASS_CUTOFF
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#endif
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#if (AUDIOHW_CAPS & TREBLE_CUTOFF_CAP)
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#define AUDIOHW_HAVE_TREBLE_CUTOFF
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#endif
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#if (AUDIOHW_CAPS & BALANCE_CAP)
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#define AUDIOHW_HAVE_BALANCE
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#endif
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#if (AUDIOHW_CAPS & CLIPPING_CAP)
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#define AUDIOHW_HAVE_CLIPPING
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#endif
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#if (AUDIOHW_CAPS & PRESCALER_CAP)
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#define AUDIOHW_HAVE_PRESCALER
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#endif
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/* Hardware EQ tone controls */
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#if (AUDIOHW_CAPS & EQ_CAP)
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/* A hardware equalizer is present (or perhaps some tone control variation
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* that is not Bass and/or Treble) */
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#define AUDIOHW_HAVE_EQ
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/* Defined band indexes for supported bands */
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enum
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{
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/* Band 1 is implied; bands must be contiguous, 1 to N */
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AUDIOHW_EQ_BAND1,
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#define AUDIOHW_HAVE_EQ_BAND1
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#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 1))
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AUDIOHW_EQ_BAND2,
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#define AUDIOHW_HAVE_EQ_BAND2
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#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 2))
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AUDIOHW_EQ_BAND3,
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#define AUDIOHW_HAVE_EQ_BAND3
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#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 3))
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AUDIOHW_EQ_BAND4,
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#define AUDIOHW_HAVE_EQ_BAND4
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#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 4))
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AUDIOHW_EQ_BAND5,
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#define AUDIOHW_HAVE_EQ_BAND5
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#endif /* 5 */
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#endif /* 4 */
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#endif /* 3 */
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#endif /* 2 */
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AUDIOHW_EQ_BAND_NUM, /* Keep last */
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};
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#ifdef AUDIOHW_EQ_FREQUENCY_CAPS
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/* One or more bands supports frequency cutoff or center adjustment */
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#define AUDIOHW_HAVE_EQ_FREQUENCY
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enum
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{
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#if defined(AUDIOHW_HAVE_EQ_BAND1) && \
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(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 0))
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AUDIOHW_EQ_BAND1_FREQUENCY,
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#define AUDIOHW_HAVE_EQ_BAND1_FREQUENCY
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND2) && \
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(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 1))
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AUDIOHW_EQ_BAND2_FREQUENCY,
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#define AUDIOHW_HAVE_EQ_BAND2_FREQUENCY
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND3) && \
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(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 2))
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AUDIOHW_EQ_BAND3_FREQUENCY,
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#define AUDIOHW_HAVE_EQ_BAND3_FREQUENCY
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND4) && \
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(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 3))
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AUDIOHW_EQ_BAND4_FREQUENCY,
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#define AUDIOHW_HAVE_EQ_BAND4_FREQUENCY
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND5) && \
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(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 4))
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AUDIOHW_EQ_BAND5_FREQUENCY,
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#define AUDIOHW_HAVE_EQ_BAND5_FREQUENCY
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#endif
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AUDIOHW_EQ_FREQUENCY_NUM, /* Keep last */
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};
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#endif /* AUDIOHW_EQ_FREQUENCY_CAPS */
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#ifdef AUDIOHW_EQ_WIDTH_CAPS
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/* One or more bands supports bandwidth adjustment */
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#define AUDIOHW_HAVE_EQ_WIDTH
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enum
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{
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#if defined(AUDIOHW_HAVE_EQ_BAND1) && \
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(AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 1))
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AUDIOHW_EQ_BAND2_WIDTH,
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#define AUDIOHW_HAVE_EQ_BAND2_WIDTH
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND2) && \
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(AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 2))
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AUDIOHW_EQ_BAND3_WIDTH,
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#define AUDIOHW_HAVE_EQ_BAND3_WIDTH
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND3) && \
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(AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 3))
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AUDIOHW_EQ_BAND4_WIDTH,
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#define AUDIOHW_HAVE_EQ_BAND4_WIDTH
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#endif
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AUDIOHW_EQ_WIDTH_NUM, /* Keep last */
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};
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#endif /* AUDIOHW_EQ_WIDTH_CAPS */
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/* Types and number of settings types (gain, frequency, width) */
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enum AUDIOHW_EQ_SETTINGS
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{
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AUDIOHW_EQ_GAIN,
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#ifdef AUDIOHW_HAVE_EQ_FREQUENCY
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AUDIOHW_EQ_FREQUENCY,
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#endif
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#ifdef AUDIOHW_HAVE_EQ_WIDTH
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AUDIOHW_EQ_WIDTH,
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#endif
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AUDIOHW_EQ_SETTING_NUM
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};
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#endif /* (AUDIOHW_CAPS & EQ_CAP) */
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#if (AUDIOHW_CAPS & DEPTH_3D_CAP)
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#define AUDIOHW_HAVE_DEPTH_3D
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#endif
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#if (AUDIOHW_CAPS & LINEOUT_CAP)
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#define AUDIOHW_HAVE_LINEOUT
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#endif
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#if (AUDIOHW_CAPS & MONO_VOL_CAP)
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#define AUDIOHW_HAVE_MONO_VOLUME
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#endif
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#ifdef HAVE_RECORDING
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#if (AUDIOHW_CAPS & LIN_GAIN_CAP)
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#define AUDIOHW_HAVE_LIN_GAIN
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#endif
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#if (AUDIOHW_CAPS & MIC_GAIN_CAP)
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#define AUDIOHW_HAVE_MIC_GAIN
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#endif
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#endif /* HAVE_RECORDING */
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#if (AUDIOHW_CAPS & FILTER_ROLL_OFF_CAP)
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#define AUDIOHW_HAVE_FILTER_ROLL_OFF
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#endif
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#endif /* AUDIOHW_CAPS */
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#ifdef HAVE_SW_TONE_CONTROLS
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/* Needed for proper sound support */
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#define AUDIOHW_HAVE_BASS
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#define AUDIOHW_HAVE_TREBLE
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#endif /* HAVE_SW_TONE_CONTROLS */
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/* Generate enumeration of SOUND_xxx constants */
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#include "audiohw_settings.h"
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/* All usable functions implemented by a audio codec drivers. Most of
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* the function in sound settings are only called, when in audio codecs
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* .h file suitable defines are added.
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*/
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/**
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* Initialize audio codec to a well defined state. Includes SoC-specific
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* setup.
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*/
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void audiohw_init(void);
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/**
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* Do initial audio codec setup. Usually called from audiohw_init.
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*/
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void audiohw_preinit(void);
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/**
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* Do some stuff (codec related) after audiohw_init that needs to be
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* delayed such as enabling outputs to prevent popping. This lets
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* other inits in the system complete in the meantime.
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*/
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void audiohw_postinit(void);
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/**
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* Close audio codec.
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*/
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void audiohw_close(void);
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#ifdef AUDIOHW_HAVE_MONO_VOLUME
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/**
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* Set new volume value
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* @param val to set in centibels.
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* NOTE: AUDIOHW_CAPS need to contain
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* CLIPPING_CAP
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*/
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void audiohw_set_volume(int val);
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#else /* Stereo volume */
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/**
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* Set new volume value for each channel
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* @param vol_l sets left channel volume in centibels.
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* @param vol_r sets right channel volume in centibels.
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*/
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void audiohw_set_volume(int vol_l, int vol_r);
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#endif /* AUDIOHW_HAVE_MONO_VOLUME */
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#ifdef AUDIOHW_HAVE_LINEOUT
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/**
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* Set new volume value for each channel
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* @param vol_l sets left channel volume
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* @param vol_r sets right channel volume
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*/
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void audiohw_set_lineout_volume(int vol_l, int vol_r);
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#endif
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#ifndef AUDIOHW_HAVE_CLIPPING
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#if defined(AUDIOHW_HAVE_BASS) || defined(AUDIOHW_HAVE_TREBLE) \
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|| defined(AUDIOHW_HAVE_EQ)
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/**
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* Set new prescaler value.
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* @param val to set in centibels.
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* NOTE: AUDIOHW_CAPS need to contain
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* PRESCALER_CAP
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*/
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void audiohw_set_prescaler(int val);
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#endif
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#endif /* !AUDIOHW_HAVE_CLIPPING */
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#ifdef AUDIOHW_HAVE_BALANCE
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/**
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* Set new balance value
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* BALANCE_CAP
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*/
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void audiohw_set_balance(int val);
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#endif
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#ifdef AUDIOHW_HAVE_TREBLE
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/**
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* Set new treble value.
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* TREBLE_CAP
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*/
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void audiohw_set_treble(int val);
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#endif
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#ifdef AUDIOHW_HAVE_BASS
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/**
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* Set new bass value.
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* BASS_CAP
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*/
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void audiohw_set_bass(int val);
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#endif
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#ifdef AUDIOHW_HAVE_BASS_CUTOFF
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/**
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* Set new bass cut off value.
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* BASS_CUTOFF_CAP
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*/
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void audiohw_set_bass_cutoff(int val);
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#endif
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#ifdef AUDIOHW_HAVE_TREBLE_CUTOFF
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/**
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* Set new treble cut off value.
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* TREBLE_CUTOFF_CAP
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*/
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void audiohw_set_treble_cutoff(int val);
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#endif
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#ifdef AUDIOHW_HAVE_EQ
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/**
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* Set new band gain value.
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* @param band index to which val is set
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* EQ_CAP
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*
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* AUDIOHW_EQ_BAND_CAPS must be defined as a bitmask
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* of EQ_CAP each shifted by the zero-based band number
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* for each band. Bands 1 to N are indexed 0 to N-1.
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*/
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void audiohw_set_eq_band_gain(unsigned int band, int val);
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#endif
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#ifdef AUDIOHW_HAVE_EQ_FREQUENCY
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/**
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* Set new band cutoff or center frequency value.
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* @param band index to which val is set
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* EQ_CAP
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*
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* AUDIOHW_EQ_FREQUENCY_CAPS must be defined as a bitmask
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* of EQ_CAP each shifted by the zero-based band number
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* for each band that supports frequency adjustment.
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* Bands 1 to N are indexed 0 to N-1.
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*/
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void audiohw_set_eq_band_frequency(unsigned int band, int val);
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#endif
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#ifdef AUDIOHW_HAVE_EQ_WIDTH
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/**
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* Set new band cutoff or center frequency value.
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* @param band index to which val is set
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* @param val to set.
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* NOTE: AUDIOHW_CAPS need to contain
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* EQ_CAP
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*
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* AUDIOHW_EQ_WIDTH_CAPS must be defined as a bitmask
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* of EQ_CAP each shifted by the zero-based band number
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* for each band that supports width adjustment.
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* Bands 1 to N are indexed 0 to N-1.
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*/
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void audiohw_set_eq_band_width(unsigned int band, int val);
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#endif
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#ifdef AUDIOHW_HAVE_DEPTH_3D
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|
/**
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|
* Set new 3-d enhancement (stereo expansion) effect value.
|
|
* @param val to set.
|
|
* NOTE: AUDIOHW_CAPS need to contain
|
|
* DEPTH_3D_CAP
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|
*/
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void audiohw_set_depth_3d(int val);
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#endif
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#ifdef AUDIOHW_HAVE_FILTER_ROLL_OFF
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/**
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|
* Set DAC's oversampling filter roll-off.
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* @param val 0 - sharp roll-off, 1 - slow roll-off, 2 - short roll-off, 3 - bypass.
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|
* NOTE: AUDIOHW_CAPS need to contain
|
|
* FILTER_ROLL_OFF_CAP
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|
*/
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void audiohw_set_filter_roll_off(int val);
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#endif
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void audiohw_set_frequency(int fsel);
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|
#ifdef HAVE_RECORDING
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|
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|
/**
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|
* Enable recording.
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|
* @param source_mic if this is true, we want to record from microphone,
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|
* else we want to record FM/LineIn.
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|
*/
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|
void audiohw_enable_recording(bool source_mic);
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|
/**
|
|
* Disable recording.
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|
*/
|
|
void audiohw_disable_recording(void);
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|
|
|
/**
|
|
* Set gain of recording source.
|
|
* @param left gain value.
|
|
* @param right will not be used if recording from micophone (mono).
|
|
* @param type AUDIO_GAIN_MIC, AUDIO_GAIN_LINEIN.
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|
*/
|
|
void audiohw_set_recvol(int left, int right, int type);
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|
#endif /* HAVE_RECORDING */
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|
|
|
#if defined(HAVE_RECORDING) || defined(HAVE_FMRADIO_IN)
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|
/**
|
|
* Enable or disable recording monitor.
|
|
* @param enable true or false.
|
|
*/
|
|
void audiohw_set_monitor(bool enable);
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|
#endif
|
|
|
|
/**
|
|
* Set channel configuration.
|
|
* @param val new channel value (see enum below).
|
|
*/
|
|
enum AUDIOHW_CHANNEL_CONFIG
|
|
{
|
|
SOUND_CHAN_STEREO,
|
|
SOUND_CHAN_MONO,
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|
SOUND_CHAN_CUSTOM,
|
|
SOUND_CHAN_MONO_LEFT,
|
|
SOUND_CHAN_MONO_RIGHT,
|
|
SOUND_CHAN_KARAOKE,
|
|
SOUND_CHAN_NUM_MODES,
|
|
};
|
|
|
|
void audiohw_set_channel(int val);
|
|
|
|
#ifdef HAVE_PITCHCONTROL
|
|
/**
|
|
* Set the pitch ratio
|
|
* @param ratio to set in .01% units
|
|
*/
|
|
void audiohw_set_pitch(int32_t val);
|
|
|
|
/**
|
|
* Return the set pitch ratio
|
|
*/
|
|
int32_t audiohw_get_pitch(void);
|
|
#endif /* HAVE_PITCHCONTROL */
|
|
|
|
/**
|
|
* Set stereo width.
|
|
* @param val new stereo width value.
|
|
*/
|
|
void audiohw_set_stereo_width(int val);
|
|
|
|
#ifdef HAVE_SPEAKER
|
|
void audiohw_enable_speaker(bool on);
|
|
#endif /* HAVE_SPEAKER */
|
|
|
|
/**
|
|
* Some setting are the same for every codec and can be defined here.
|
|
*/
|
|
#ifdef HAVE_SW_TONE_CONTROLS
|
|
AUDIOHW_SETTING(BASS, "dB", 0, 1, -24, 24, 0)
|
|
AUDIOHW_SETTING(TREBLE, "dB", 0, 1, -24, 24, 0)
|
|
#endif /* HAVE_SW_TONE_CONTROLS */
|
|
AUDIOHW_SETTING(BALANCE, "%", 0, 1, -100, 100, 0)
|
|
AUDIOHW_SETTING(CHANNELS, "", 0, 1, 0, 5, 0)
|
|
AUDIOHW_SETTING(STEREO_WIDTH, "%", 0, 5, 0, 250, 100)
|
|
|
|
#endif /* _AUDIOHW_H_ */
|