rockbox/lib/skin_parser/skin_buffer.c
Jonathan Gordon c8f143fed8 Cleanup and oops spotted by Alexander Levin
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28483 a1c6a512-1295-4272-9138-f99709370657
2010-11-04 22:20:31 +00:00

150 lines
4 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: skin_buffer.c 25962 2010-05-12 09:31:40Z jdgordon $
*
* Copyright (C) 2002 by Linus Nielsen Feltzing
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "skin_buffer.h"
/****************************************************************************
*
* This code handles buffer allocation for the entire skin system.
* This needs to work in 3 different situations:
* 1) as a stand alone library. ROCKBOX isnt defined, alloc using malloc()
* and free the skin elements only (no callbacks doing more allocation)
* 2) ROCKBOX builds for normal targets, alloc from a single big buffer
* which origionally came from the audio buffer, likely to run out of
* room with large themes. No need to free anything, just restore to
* the start of our buffer
* 3) ROCKBOX "application/hosted" builds, alloc using the hosts malloc().
* We need to keep track of all allocations so they can be free()'d easily
*
*
****************************************************************************/
#ifdef ROCKBOX
#include "config.h"
# if (CONFIG_PLATFORM&PLATFORM_HOSTED)
# define USE_HOST_MALLOC
# else
# define USE_ROCKBOX_ALLOC
# endif
#endif
#ifdef USE_ROCKBOX_ALLOC
static size_t buf_size;
static unsigned char *buffer_start = NULL;
static unsigned char *buffer_front = NULL;
#endif
#ifdef USE_HOST_MALLOC
struct malloc_object {
void* object;
struct malloc_object *next;
};
static struct malloc_object *first = NULL, *last = NULL;
static void skin_free_malloced(void)
{
struct malloc_object *obj = first, *this;
while (obj)
{
this = obj;
obj = this->next;
free(this->object);
free(this);
}
first = NULL;
last = NULL;
}
#endif
void skin_buffer_init(char* buffer, size_t size)
{
#ifdef USE_ROCKBOX_ALLOC
buffer_start = buffer_front = buffer;
buf_size = size;
#elif defined(USE_HOST_MALLOC)
(void)buffer; (void)size;
skin_free_malloced();
#endif
}
/* Allocate size bytes from the buffer */
void* skin_buffer_alloc(size_t size)
{
void *retval = NULL;
#ifdef USE_ROCKBOX_ALLOC
/* 32-bit aligned */
size = (size + 3) & ~3;
if (size > skin_buffer_freespace())
return NULL;
retval = buffer_front;
buffer_front += size;
#elif defined(USE_HOST_MALLOC)
struct malloc_object *obj = malloc(sizeof (struct malloc_object));
if (!obj)
return NULL;
obj->object = malloc(size);
obj->next = NULL;
if (last == NULL)
first = last = obj;
else
last->next = obj;
last = obj;
retval = obj->object;
#else
retval = malloc(size);
#endif
return retval;
}
#ifdef USE_ROCKBOX_ALLOC
/* get the number of bytes currently being used */
size_t skin_buffer_usage(void)
{
return buffer_front - buffer_start;
}
size_t skin_buffer_freespace(void)
{
return buf_size - skin_buffer_usage();
}
static unsigned char *saved_buffer_pos = NULL;
void skin_buffer_save_position(void)
{
saved_buffer_pos = buffer_front;
}
void skin_buffer_restore_position(void)
{
if (saved_buffer_pos)
buffer_front = saved_buffer_pos;
}
#endif