9928e3418f
Skins are now more self contained in the skin manager which in the future might allow on demand skin loading (i.e smaller skin buffers) Skin backdrops are also managed more intelegently (fixes a bug where you can get a crazy backdrop loaded if a .sbs fails to load) the rockbox_default rescue theme is now called rockbox_failsafe to better express what it actually is. This commit hopefully/maybe fixes the heavily reported data aborts, so please check if you are getting them git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28073 a1c6a512-1295-4272-9138-f99709370657
1205 lines
37 KiB
C
1205 lines
37 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Jerome Kuptz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "config.h"
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#include "system.h"
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#include "file.h"
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#include "lcd.h"
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#include "font.h"
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#include "backlight.h"
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#include "action.h"
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#include "kernel.h"
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#include "filetypes.h"
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#include "settings.h"
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#include "skin_engine/skin_engine.h"
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#include "mp3_playback.h"
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#include "audio.h"
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#include "usb.h"
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#include "status.h"
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#include "storage.h"
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#include "screens.h"
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#include "playlist.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#include "peakmeter.h"
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#endif
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#include "lang.h"
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#include "bookmark.h"
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#include "misc.h"
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#include "sound.h"
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#include "onplay.h"
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#include "abrepeat.h"
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#include "playback.h"
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#include "splash.h"
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#include "cuesheet.h"
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#include "ata_idle_notify.h"
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#include "root_menu.h"
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#include "backdrop.h"
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#include "quickscreen.h"
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#include "pitchscreen.h"
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#include "appevents.h"
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#include "viewport.h"
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#include "pcmbuf.h"
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#include "option_select.h"
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#include "dsp.h"
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#include "playlist_viewer.h"
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#include "wps.h"
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#include "statusbar-skinned.h"
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#define RESTORE_WPS_INSTANTLY 0l
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#define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
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#define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
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/* 3% of 30min file == 54s step size */
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#define MIN_FF_REWIND_STEP 500
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/* initial setup of wps_data */
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static void wps_state_init(void);
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static void track_changed_callback(void *param);
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static void nextid3available_callback(void* param);
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#define WPS_DEFAULTCFG WPS_DIR "/rockbox_default.wps"
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#ifdef HAVE_REMOTE_LCD
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#define RWPS_DEFAULTCFG WPS_DIR "/rockbox_default.rwps"
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#define DEFAULT_WPS(screen) ((screen) == SCREEN_MAIN ? \
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WPS_DEFAULTCFG:RWPS_DEFAULTCFG)
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#else
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#define DEFAULT_WPS(screen) (WPS_DEFAULTCFG)
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#endif
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char* wps_default_skin(enum screen_type screen)
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{
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static char *skin_buf[NB_SCREENS] = {
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH > 1
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"%X(d)\n"
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#endif
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"%s%?it<%?in<%in. |>%it|%fn>\n"
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"%s%?ia<%ia|%?d(2)<%d(2)|%(root%)>>\n"
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"%s%?id<%id|%?d(1)<%d(1)|%(root%)>> %?iy<%(%iy%)|>\n\n"
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"%al%pc/%pt%ar[%pp:%pe]\n"
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"%fbkBit %?fv<avg|> %?iv<%(id3v%iv%)|%(no id3%)>\n"
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"%pb\n%pm\n",
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#else
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"%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d(2)> - %?id<%id|%d(1)>\n"
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"%pc%?ps<*|/>%pt\n",
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#endif
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#ifdef HAVE_REMOTE_LCD
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#if LCD_REMOTE_DEPTH > 1
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"%X(d)\n"
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#endif
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"%s%?ia<%ia|%?d(2)<%d(2)|%(root%)>>\n"
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"%s%?it<%?in<%in. |>%it|%fn>\n"
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"%al%pc/%pt%ar[%pp:%pe]\n"
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"%fbkBit %?fv<avg|> %?iv<%(id3v%iv%)|%(no id3%)>\n"
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"%pb\n",
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#endif
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};
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return skin_buf[screen];
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}
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void fade(bool fade_in, bool updatewps)
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{
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int fp_global_vol = global_settings.volume << 8;
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int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
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int fp_step = (fp_global_vol - fp_min_vol) / 30;
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int i;
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skin_get_global_state()->is_fading = !fade_in;
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if (fade_in) {
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/* fade in */
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int fp_volume = fp_min_vol;
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/* zero out the sound */
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sound_set_volume(fp_min_vol >> 8);
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sleep(HZ/10); /* let audio thread run */
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audio_resume();
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while (fp_volume < fp_global_vol - fp_step) {
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fp_volume += fp_step;
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sound_set_volume(fp_volume >> 8);
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if (updatewps)
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{
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FOR_NB_SCREENS(i)
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skin_update(WPS, i, SKIN_REFRESH_NON_STATIC);
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}
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sleep(1);
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}
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sound_set_volume(global_settings.volume);
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}
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else {
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/* fade out */
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int fp_volume = fp_global_vol;
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while (fp_volume > fp_min_vol + fp_step) {
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fp_volume -= fp_step;
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sound_set_volume(fp_volume >> 8);
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if (updatewps)
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{
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FOR_NB_SCREENS(i)
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skin_update(WPS, i, SKIN_REFRESH_NON_STATIC);
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}
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sleep(1);
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}
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audio_pause();
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skin_get_global_state()->is_fading = false;
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#if CONFIG_CODEC != SWCODEC
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#ifndef SIMULATOR
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/* let audio thread run and wait for the mas to run out of data */
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while (!mp3_pause_done())
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#endif
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sleep(HZ/10);
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#endif
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/* reset volume to what it was before the fade */
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sound_set_volume(global_settings.volume);
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}
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}
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static bool update_onvol_change(enum screen_type screen)
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{
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skin_update(WPS, screen, SKIN_REFRESH_NON_STATIC);
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#ifdef HAVE_LCD_CHARCELLS
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splashf(0, "Vol: %3d dB",
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sound_val2phys(SOUND_VOLUME, global_settings.volume));
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return true;
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#endif
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return false;
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}
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#ifdef HAVE_TOUCHSCREEN
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static int skintouch_to_wps(struct wps_data *data)
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{
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int offset = 0;
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struct touchregion *region;
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int button = skin_get_touchaction(data, &offset, ®ion);
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switch (button)
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{
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case ACTION_STD_PREV:
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return ACTION_WPS_SKIPPREV;
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case ACTION_STD_PREVREPEAT:
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return ACTION_WPS_SEEKBACK;
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case ACTION_STD_NEXT:
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return ACTION_WPS_SKIPNEXT;
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case ACTION_STD_NEXTREPEAT:
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return ACTION_WPS_SEEKFWD;
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case ACTION_STD_MENU:
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return ACTION_WPS_MENU;
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case ACTION_STD_CONTEXT:
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return ACTION_WPS_CONTEXT;
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case ACTION_STD_QUICKSCREEN:
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return ACTION_WPS_QUICKSCREEN;
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#ifdef HAVE_HOTKEY
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case ACTION_STD_HOTKEY:
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return ACTION_WPS_HOTKEY;
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#endif
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case WPS_TOUCHREGION_SCROLLBAR:
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skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->length*offset/100;
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if (!skin_get_global_state()->paused)
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#else
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audio_pause();
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#endif
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audio_ff_rewind(skin_get_global_state()->id3->elapsed);
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#if (CONFIG_CODEC != SWCODEC)
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if (!skin_get_global_state()->paused)
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audio_resume();
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#endif
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return ACTION_TOUCHSCREEN;
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case WPS_TOUCHREGION_VOLUME:
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{
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const int min_vol = sound_min(SOUND_VOLUME);
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const int max_vol = sound_max(SOUND_VOLUME);
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global_settings.volume = (offset * (max_vol - min_vol)) / 100;
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global_settings.volume += min_vol;
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setvol();
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}
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return ACTION_TOUCHSCREEN;
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case ACTION_SETTINGS_INC:
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case ACTION_SETTINGS_DEC:
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{
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const struct settings_list *setting = region->extradata;
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option_select_next_val(setting, button == ACTION_SETTINGS_DEC, true);
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}
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return ACTION_REDRAW;
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}
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return button;
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}
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#endif /* HAVE_TOUCHSCREEN */
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bool ffwd_rew(int button)
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{
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unsigned int step = 0; /* current ff/rewind step */
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unsigned int max_step = 0; /* maximum ff/rewind step */
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int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
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int direction = -1; /* forward=1 or backward=-1 */
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bool exit = false;
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bool usb = false;
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int i = 0;
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const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
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if (button == ACTION_NONE)
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{
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status_set_ffmode(0);
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return usb;
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}
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while (!exit)
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{
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switch ( button )
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{
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case ACTION_WPS_SEEKFWD:
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direction = 1;
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case ACTION_WPS_SEEKBACK:
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if (skin_get_global_state()->ff_rewind)
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{
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if (direction == 1)
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{
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/* fast forwarding, calc max step relative to end */
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max_step = (skin_get_global_state()->id3->length -
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(skin_get_global_state()->id3->elapsed +
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ff_rewind_count)) *
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FF_REWIND_MAX_PERCENT / 100;
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}
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else
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{
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/* rewinding, calc max step relative to start */
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max_step = (skin_get_global_state()->id3->elapsed + ff_rewind_count) *
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FF_REWIND_MAX_PERCENT / 100;
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}
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max_step = MAX(max_step, MIN_FF_REWIND_STEP);
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if (step > max_step)
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step = max_step;
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ff_rewind_count += step * direction;
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/* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
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step += step >> ff_rw_accel;
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}
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else
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{
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if ( (audio_status() & AUDIO_STATUS_PLAY) &&
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skin_get_global_state()->id3 && skin_get_global_state()->id3->length )
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{
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if (!skin_get_global_state()->paused)
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#else
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audio_pause();
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#endif
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#if CONFIG_KEYPAD == PLAYER_PAD
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FOR_NB_SCREENS(i)
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skin_get_gwps(WPS, i)->display->stop_scroll();
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#endif
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if (direction > 0)
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status_set_ffmode(STATUS_FASTFORWARD);
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else
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status_set_ffmode(STATUS_FASTBACKWARD);
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skin_get_global_state()->ff_rewind = true;
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step = 1000 * global_settings.ff_rewind_min_step;
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}
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else
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break;
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}
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if (direction > 0) {
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if ((skin_get_global_state()->id3->elapsed + ff_rewind_count) >
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skin_get_global_state()->id3->length)
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ff_rewind_count = skin_get_global_state()->id3->length -
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skin_get_global_state()->id3->elapsed;
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}
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else {
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if ((int)(skin_get_global_state()->id3->elapsed + ff_rewind_count) < 0)
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ff_rewind_count = -skin_get_global_state()->id3->elapsed;
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}
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|
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/* set the wps state ff_rewind_count so the progess info
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displays corectly */
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skin_get_global_state()->ff_rewind_count = (skin_get_global_state()->wps_time_countup == false)?
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ff_rewind_count:-ff_rewind_count;
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FOR_NB_SCREENS(i)
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{
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skin_update(WPS, i,
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SKIN_REFRESH_PLAYER_PROGRESS |
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SKIN_REFRESH_DYNAMIC);
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}
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break;
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case ACTION_WPS_STOPSEEK:
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skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->elapsed+ff_rewind_count;
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audio_ff_rewind(skin_get_global_state()->id3->elapsed);
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skin_get_global_state()->ff_rewind_count = 0;
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skin_get_global_state()->ff_rewind = false;
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status_set_ffmode(0);
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#if (CONFIG_CODEC != SWCODEC)
|
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if (!skin_get_global_state()->paused)
|
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audio_resume();
|
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#endif
|
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#ifdef HAVE_LCD_CHARCELLS
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FOR_NB_SCREENS(i)
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skin_update(WPS, i, SKIN_REFRESH_ALL);
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#endif
|
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exit = true;
|
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break;
|
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|
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default:
|
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if(default_event_handler(button) == SYS_USB_CONNECTED) {
|
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status_set_ffmode(0);
|
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usb = true;
|
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exit = true;
|
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}
|
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break;
|
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}
|
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if (!exit)
|
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{
|
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button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
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#ifdef HAVE_TOUCHSCREEN
|
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if (button == ACTION_TOUCHSCREEN)
|
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button = skintouch_to_wps(skin_get_gwps(WPS, SCREEN_MAIN)->data);
|
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if (button != ACTION_WPS_SEEKFWD &&
|
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button != ACTION_WPS_SEEKBACK)
|
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button = ACTION_WPS_STOPSEEK;
|
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#endif
|
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}
|
|
}
|
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return usb;
|
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}
|
|
|
|
|
|
void display_keylock_text(bool locked)
|
|
{
|
|
int i;
|
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FOR_NB_SCREENS(i)
|
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skin_get_gwps(WPS, i)->display->stop_scroll();
|
|
|
|
splash(HZ, locked ? ID2P(LANG_KEYLOCK_ON) : ID2P(LANG_KEYLOCK_OFF));
|
|
}
|
|
|
|
|
|
|
|
|
|
#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
|
|
static void gwps_caption_backlight(struct wps_state *state)
|
|
{
|
|
if (state && state->id3)
|
|
{
|
|
#ifdef HAVE_BACKLIGHT
|
|
if (global_settings.caption_backlight)
|
|
{
|
|
/* turn on backlight n seconds before track ends, and turn it off n
|
|
seconds into the new track. n == backlight_timeout, or 5s */
|
|
int n = global_settings.backlight_timeout * 1000;
|
|
|
|
if ( n < 1000 )
|
|
n = 5000; /* use 5s if backlight is always on or off */
|
|
|
|
if (((state->id3->elapsed < 1000) ||
|
|
((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
|
|
(state->paused == false))
|
|
backlight_on();
|
|
}
|
|
#endif
|
|
#ifdef HAVE_REMOTE_LCD
|
|
if (global_settings.remote_caption_backlight)
|
|
{
|
|
/* turn on remote backlight n seconds before track ends, and turn it
|
|
off n seconds into the new track. n == remote_backlight_timeout,
|
|
or 5s */
|
|
int n = global_settings.remote_backlight_timeout * 1000;
|
|
|
|
if ( n < 1000 )
|
|
n = 5000; /* use 5s if backlight is always on or off */
|
|
|
|
if (((state->id3->elapsed < 1000) ||
|
|
((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
|
|
(state->paused == false))
|
|
remote_backlight_on();
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
static void change_dir(int direction)
|
|
{
|
|
if (global_settings.prevent_skip)
|
|
return;
|
|
|
|
if (direction < 0)
|
|
audio_prev_dir();
|
|
else if (direction > 0)
|
|
audio_next_dir();
|
|
/* prevent the next dir to immediatly start being ffw'd */
|
|
action_wait_for_release();
|
|
}
|
|
|
|
static void prev_track(unsigned long skip_thresh)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
if (state->id3->elapsed < skip_thresh)
|
|
{
|
|
audio_prev();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (state->id3->cuesheet)
|
|
{
|
|
curr_cuesheet_skip(state->id3->cuesheet, -1, state->id3->elapsed);
|
|
return;
|
|
}
|
|
|
|
if (!state->paused)
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
audio_pause();
|
|
#endif
|
|
|
|
audio_ff_rewind(0);
|
|
|
|
#if (CONFIG_CODEC != SWCODEC)
|
|
if (!state->paused)
|
|
audio_resume();
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void next_track(void)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
/* take care of if we're playing a cuesheet */
|
|
if (state->id3->cuesheet)
|
|
{
|
|
if (curr_cuesheet_skip(state->id3->cuesheet, 1, state->id3->elapsed))
|
|
{
|
|
/* if the result was false, then we really want
|
|
to skip to the next track */
|
|
return;
|
|
}
|
|
}
|
|
|
|
audio_next();
|
|
}
|
|
|
|
static void play_hop(int direction)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
long step = global_settings.skip_length*1000;
|
|
long elapsed = state->id3->elapsed;
|
|
long remaining = state->id3->length - elapsed;
|
|
|
|
if (step < 0)
|
|
{
|
|
if (direction < 0)
|
|
{
|
|
prev_track(DEFAULT_SKIP_TRESH);
|
|
return;
|
|
}
|
|
else if (remaining < DEFAULT_SKIP_TRESH*2)
|
|
{
|
|
next_track();
|
|
return;
|
|
}
|
|
else
|
|
elapsed += (remaining - DEFAULT_SKIP_TRESH*2);
|
|
}
|
|
else if (!global_settings.prevent_skip &&
|
|
(!step ||
|
|
(direction > 0 && step >= remaining) ||
|
|
(direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
|
|
{ /* Do normal track skipping */
|
|
if (direction > 0)
|
|
next_track();
|
|
else if (direction < 0)
|
|
prev_track(DEFAULT_SKIP_TRESH);
|
|
return;
|
|
}
|
|
else if (direction == 1 && step >= remaining)
|
|
{
|
|
#if CONFIG_CODEC == SWCODEC
|
|
if(global_settings.beep)
|
|
pcmbuf_beep(1000, 150, 1500*global_settings.beep);
|
|
#endif
|
|
return;
|
|
}
|
|
else if ((direction == -1 && elapsed < step))
|
|
{
|
|
elapsed = 0;
|
|
}
|
|
else
|
|
{
|
|
elapsed += step * direction;
|
|
}
|
|
if((audio_status() & AUDIO_STATUS_PLAY) && !state->paused)
|
|
{
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
audio_pause();
|
|
#endif
|
|
}
|
|
audio_ff_rewind(state->id3->elapsed = elapsed);
|
|
#if (CONFIG_CODEC != SWCODEC)
|
|
if (!state->paused)
|
|
audio_resume();
|
|
#endif
|
|
}
|
|
|
|
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/*
|
|
* If the user is unable to see the wps, because the display is deactivated,
|
|
* we suppress updates until the wps is activated again (the lcd driver will
|
|
* call this hook to issue an instant update)
|
|
* */
|
|
static void wps_lcd_activation_hook(void *param)
|
|
{
|
|
(void)param;
|
|
skin_request_full_update(WPS);
|
|
/* force timeout in wps main loop, so that the update is instantly */
|
|
queue_post(&button_queue, BUTTON_NONE, 0);
|
|
}
|
|
#endif
|
|
|
|
static void gwps_leave_wps(void)
|
|
{
|
|
int i;
|
|
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
skin_get_gwps(WPS, i)->display->stop_scroll();
|
|
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
|
|
skin_backdrop_show(sb_get_backdrop(i));
|
|
#endif
|
|
viewportmanager_theme_undo(i, skin_has_sbs(i, skin_get_gwps(WPS, i)->data));
|
|
|
|
}
|
|
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/* Play safe and unregister the hook */
|
|
remove_event(LCD_EVENT_ACTIVATION, wps_lcd_activation_hook);
|
|
#endif
|
|
/* unhandle statusbar update delay */
|
|
sb_skin_set_update_delay(DEFAULT_UPDATE_DELAY);
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
touchscreen_set_mode(global_settings.touch_mode);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* display the wps on entering or restoring */
|
|
static void gwps_enter_wps(void)
|
|
{
|
|
int i;
|
|
struct gui_wps *gwps;
|
|
struct screen *display;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
gwps = skin_get_gwps(WPS, i);
|
|
display = gwps->display;
|
|
display->stop_scroll();
|
|
viewportmanager_theme_enable(i, skin_has_sbs(i, skin_get_gwps(WPS, i)->data), NULL);
|
|
|
|
/* Update the values in the first (default) viewport - in case the user
|
|
has modified the statusbar or colour settings */
|
|
#if LCD_DEPTH > 1
|
|
if (display->depth > 1)
|
|
{
|
|
struct skin_viewport *svp = find_viewport(VP_DEFAULT_LABEL,
|
|
false, gwps->data);
|
|
if (svp)
|
|
{
|
|
struct viewport *vp = &svp->vp;
|
|
vp->fg_pattern = display->get_foreground();
|
|
vp->bg_pattern = display->get_background();
|
|
}
|
|
}
|
|
#endif
|
|
/* make the backdrop actually take effect */
|
|
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
|
|
skin_backdrop_show(gwps->data->backdrop_id);
|
|
#endif
|
|
display->clear_display();
|
|
skin_update(WPS, i, SKIN_REFRESH_ALL);
|
|
|
|
}
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
gwps = skin_get_gwps(WPS, SCREEN_MAIN);
|
|
skin_disarm_touchregions(gwps->data);
|
|
if (!gwps->data->touchregions)
|
|
touchscreen_set_mode(TOUCHSCREEN_BUTTON);
|
|
#endif
|
|
/* force statusbar/skin update since we just cleared the whole screen */
|
|
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
|
|
}
|
|
|
|
/* The WPS can be left in two ways:
|
|
* a) call a function, which draws over the wps. In this case, the wps
|
|
* will be still active (i.e. the below function didn't return)
|
|
* b) return with a value evaluated by root_menu.c, in this case the wps
|
|
* is really left, and root_menu will handle the next screen
|
|
*
|
|
* In either way, call gwps_leave_wps(), in order to restore the correct
|
|
* "main screen" backdrops and statusbars
|
|
*/
|
|
long gui_wps_show(void)
|
|
{
|
|
long button = 0;
|
|
bool restore = true;
|
|
long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
|
|
bool exit = false;
|
|
bool bookmark = false;
|
|
bool update = false;
|
|
bool vol_changed = false;
|
|
int i;
|
|
long last_left = 0, last_right = 0;
|
|
struct wps_state *state = skin_get_global_state();
|
|
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_audio(true);
|
|
status_set_param(false);
|
|
#endif
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_repeat_init();
|
|
ab_reset_markers();
|
|
#endif
|
|
wps_state_init();
|
|
|
|
while ( 1 )
|
|
{
|
|
bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
|
|
|
|
/* did someone else (i.e power thread) change audio pause mode? */
|
|
if (state->paused != audio_paused) {
|
|
state->paused = audio_paused;
|
|
|
|
/* if another thread paused audio, we are probably in car mode,
|
|
about to shut down. lets save the settings. */
|
|
if (state->paused) {
|
|
settings_save();
|
|
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
|
|
call_storage_idle_notifys(true);
|
|
#endif
|
|
}
|
|
}
|
|
button = skin_wait_for_action(WPS, CONTEXT_WPS|ALLOW_SOFTLOCK,
|
|
restore ? 1 : HZ/5);
|
|
|
|
/* Exit if audio has stopped playing. This happens e.g. at end of
|
|
playlist or if using the sleep timer. */
|
|
if (!(audio_status() & AUDIO_STATUS_PLAY))
|
|
exit = true;
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
if (button == ACTION_TOUCHSCREEN)
|
|
button = skintouch_to_wps(skin_get_gwps(WPS, SCREEN_MAIN)->data);
|
|
#endif
|
|
/* The iPods/X5/M5 use a single button for the A-B mode markers,
|
|
defined as ACTION_WPSAB_SINGLE in their config files. */
|
|
#ifdef ACTION_WPSAB_SINGLE
|
|
if (!global_settings.party_mode && ab_repeat_mode_enabled())
|
|
{
|
|
static int wps_ab_state = 0;
|
|
if (button == ACTION_WPSAB_SINGLE)
|
|
{
|
|
switch (wps_ab_state)
|
|
{
|
|
case 0: /* set the A spot */
|
|
button = ACTION_WPS_ABSETA_PREVDIR;
|
|
break;
|
|
case 1: /* set the B spot */
|
|
button = ACTION_WPS_ABSETB_NEXTDIR;
|
|
break;
|
|
case 2:
|
|
button = ACTION_WPS_ABRESET;
|
|
break;
|
|
}
|
|
wps_ab_state = (wps_ab_state+1) % 3;
|
|
}
|
|
}
|
|
#endif
|
|
switch(button)
|
|
{
|
|
#ifdef HAVE_HOTKEY
|
|
case ACTION_WPS_HOTKEY:
|
|
if (!global_settings.hotkey_wps)
|
|
break;
|
|
/* fall through */
|
|
#endif
|
|
case ACTION_WPS_CONTEXT:
|
|
{
|
|
bool hotkey = button == ACTION_WPS_HOTKEY;
|
|
gwps_leave_wps();
|
|
int retval = onplay(state->id3->path,
|
|
FILE_ATTR_AUDIO, CONTEXT_WPS, hotkey);
|
|
/* if music is stopped in the context menu we want to exit the wps */
|
|
if (retval == ONPLAY_MAINMENU
|
|
|| !audio_status())
|
|
return GO_TO_ROOT;
|
|
else if (retval == ONPLAY_PLAYLIST)
|
|
return GO_TO_PLAYLIST_VIEWER;
|
|
#ifdef HAVE_PICTUREFLOW_INTEGRATION
|
|
else if (retval == ONPLAY_PICTUREFLOW)
|
|
return GO_TO_PICTUREFLOW;
|
|
#endif
|
|
restore = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_WPS_BROWSE:
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_record(false);
|
|
status_set_audio(false);
|
|
#endif
|
|
gwps_leave_wps();
|
|
return GO_TO_PREVIOUS_BROWSER;
|
|
break;
|
|
|
|
/* play/pause */
|
|
case ACTION_WPS_PLAY:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if ( state->paused )
|
|
{
|
|
state->paused = false;
|
|
if ( global_settings.fade_on_stop )
|
|
fade(true, true);
|
|
else
|
|
audio_resume();
|
|
}
|
|
else
|
|
{
|
|
state->paused = true;
|
|
if ( global_settings.fade_on_stop )
|
|
fade(false, true);
|
|
else
|
|
audio_pause();
|
|
settings_save();
|
|
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
|
|
call_storage_idle_notifys(true); /* make sure resume info is saved */
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case ACTION_WPS_VOLUP:
|
|
global_settings.volume++;
|
|
vol_changed = true;
|
|
break;
|
|
case ACTION_WPS_VOLDOWN:
|
|
global_settings.volume--;
|
|
vol_changed = true;
|
|
break;
|
|
/* fast forward
|
|
OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
|
|
case ACTION_WPS_SEEKFWD:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_right < HZ)
|
|
{
|
|
if (state->id3->cuesheet)
|
|
{
|
|
audio_next();
|
|
}
|
|
else
|
|
{
|
|
change_dir(1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKFWD);
|
|
last_right = last_left = 0;
|
|
break;
|
|
/* fast rewind
|
|
OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
|
|
case ACTION_WPS_SEEKBACK:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_left < HZ)
|
|
{
|
|
if (state->id3->cuesheet)
|
|
{
|
|
if (!state->paused)
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
audio_pause();
|
|
#endif
|
|
audio_ff_rewind(0);
|
|
}
|
|
else
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKBACK);
|
|
last_left = last_right = 0;
|
|
break;
|
|
|
|
/* prev / restart */
|
|
case ACTION_WPS_SKIPPREV:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_left = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position
|
|
is past the A marker, jump back to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_after_A_marker(state->id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(-1);
|
|
break;
|
|
|
|
/* next
|
|
OR if skip length set, hop by predetermined amount. */
|
|
case ACTION_WPS_SKIPNEXT:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_right = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position is
|
|
before the A marker, jump to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_before_A_marker(state->id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(1);
|
|
break;
|
|
/* next / prev directories */
|
|
/* and set A-B markers if in a-b mode */
|
|
case ACTION_WPS_ABSETB_NEXTDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_set_B_marker(state->id3->elapsed);
|
|
ab_jump_to_A_marker();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(1);
|
|
}
|
|
break;
|
|
case ACTION_WPS_ABSETA_PREVDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
ab_set_A_marker(state->id3->elapsed);
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
break;
|
|
/* menu key functions */
|
|
case ACTION_WPS_MENU:
|
|
gwps_leave_wps();
|
|
return GO_TO_ROOT;
|
|
break;
|
|
|
|
|
|
#ifdef HAVE_QUICKSCREEN
|
|
case ACTION_WPS_QUICKSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_quick(button))
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_QUICKSCREEN */
|
|
|
|
/* screen settings */
|
|
#ifdef BUTTON_F3
|
|
case ACTION_F3:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_f3(BUTTON_F3))
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* BUTTON_F3 */
|
|
|
|
/* pitch screen */
|
|
#ifdef HAVE_PITCHSCREEN
|
|
case ACTION_WPS_PITCHSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (1 == gui_syncpitchscreen_run())
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_PITCHSCREEN */
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* reset A&B markers */
|
|
case ACTION_WPS_ABRESET:
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_reset_markers();
|
|
update = true;
|
|
}
|
|
break;
|
|
#endif /* AB_REPEAT_ENABLE */
|
|
|
|
/* stop and exit wps */
|
|
case ACTION_WPS_STOP:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
bookmark = true;
|
|
exit = true;
|
|
break;
|
|
|
|
case ACTION_WPS_ID3SCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (browse_id3())
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
|
|
{
|
|
global_settings.playlist_shuffle =
|
|
!global_settings.playlist_shuffle;
|
|
#if CONFIG_CODEC == SWCODEC
|
|
dsp_set_replaygain();
|
|
#endif
|
|
if (global_settings.playlist_shuffle)
|
|
playlist_randomise(NULL, current_tick, true);
|
|
else
|
|
playlist_sort(NULL, true);
|
|
}
|
|
break;
|
|
case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
|
|
{
|
|
const struct settings_list *rep_setting =
|
|
find_setting(&global_settings.repeat_mode, NULL);
|
|
option_select_next_val(rep_setting, false, true);
|
|
audio_flush_and_reload_tracks();
|
|
}
|
|
break;
|
|
#endif /* HAVE_TOUCHSCREEN */
|
|
/* this case is used by the softlock feature
|
|
* it requests a full update here */
|
|
case ACTION_REDRAW:
|
|
skin_request_full_update(WPS);
|
|
break;
|
|
case ACTION_NONE: /* Timeout, do a partial update */
|
|
update = true;
|
|
ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
|
|
break;
|
|
#ifdef HAVE_RECORDING
|
|
case ACTION_WPS_REC:
|
|
exit = true;
|
|
break;
|
|
#endif
|
|
case SYS_POWEROFF:
|
|
default_event_handler(SYS_POWEROFF);
|
|
break;
|
|
case ACTION_WPS_VIEW_PLAYLIST:
|
|
gwps_leave_wps();
|
|
return GO_TO_PLAYLIST_VIEWER;
|
|
break;
|
|
default:
|
|
if(default_event_handler(button) == SYS_USB_CONNECTED)
|
|
{
|
|
gwps_leave_wps();
|
|
return GO_TO_ROOT;
|
|
}
|
|
update = true;
|
|
break;
|
|
}
|
|
|
|
if (vol_changed)
|
|
{
|
|
bool res = false;
|
|
vol_changed = false;
|
|
setvol();
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(update_onvol_change(i))
|
|
res = true;
|
|
}
|
|
if (res) {
|
|
restore = true;
|
|
restoretimer = RESTORE_WPS_NEXT_SECOND;
|
|
}
|
|
}
|
|
|
|
|
|
if (restore &&
|
|
((restoretimer == RESTORE_WPS_INSTANTLY) ||
|
|
TIME_AFTER(current_tick, restoretimer)))
|
|
{
|
|
restore = false;
|
|
restoretimer = RESTORE_WPS_INSTANTLY;
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
add_event(LCD_EVENT_ACTIVATION, false, wps_lcd_activation_hook);
|
|
#endif
|
|
/* we remove the update delay since it's not very usable in the wps,
|
|
* e.g. during volume changing or ffwd/rewind */
|
|
sb_skin_set_update_delay(0);
|
|
skin_request_full_update(WPS);
|
|
update = true;
|
|
gwps_enter_wps();
|
|
}
|
|
else
|
|
{
|
|
#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
|
|
gwps_caption_backlight(state);
|
|
#endif
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/* currently, all remotes are readable without backlight
|
|
* so still update those */
|
|
if (lcd_active() || (i != SCREEN_MAIN))
|
|
#endif
|
|
{
|
|
bool full_update = skin_do_full_update(WPS, i);
|
|
if (update || full_update)
|
|
{
|
|
skin_update(WPS, i, full_update ?
|
|
SKIN_REFRESH_ALL : SKIN_REFRESH_NON_STATIC);
|
|
}
|
|
}
|
|
}
|
|
update = false;
|
|
}
|
|
|
|
if (exit) {
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_record(false);
|
|
status_set_audio(false);
|
|
#endif
|
|
if (global_settings.fade_on_stop)
|
|
fade(false, true);
|
|
|
|
if (bookmark)
|
|
bookmark_autobookmark(true);
|
|
audio_stop();
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_reset_markers();
|
|
#endif
|
|
gwps_leave_wps();
|
|
#ifdef HAVE_RECORDING
|
|
if (button == ACTION_WPS_REC)
|
|
return GO_TO_RECSCREEN;
|
|
#endif
|
|
if (global_settings.browse_current)
|
|
return GO_TO_PREVIOUS_BROWSER;
|
|
return GO_TO_PREVIOUS;
|
|
}
|
|
|
|
if (button && !IS_SYSEVENT(button) )
|
|
storage_spin();
|
|
}
|
|
return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
|
|
}
|
|
|
|
/* this is called from the playback thread so NO DRAWING! */
|
|
static void track_changed_callback(void *param)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
state->id3 = (struct mp3entry*)param;
|
|
state->nid3 = audio_next_track();
|
|
if (state->id3->cuesheet)
|
|
{
|
|
cue_find_current_track(state->id3->cuesheet, state->id3->elapsed);
|
|
}
|
|
skin_request_full_update(WPS);
|
|
}
|
|
static void nextid3available_callback(void* param)
|
|
{
|
|
(void)param;
|
|
skin_get_global_state()->nid3 = audio_next_track();
|
|
skin_request_full_update(WPS);
|
|
}
|
|
|
|
|
|
static void wps_state_init(void)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
state->ff_rewind = false;
|
|
state->paused = false;
|
|
if(audio_status() & AUDIO_STATUS_PLAY)
|
|
{
|
|
state->id3 = audio_current_track();
|
|
state->nid3 = audio_next_track();
|
|
}
|
|
else
|
|
{
|
|
state->id3 = NULL;
|
|
state->nid3 = NULL;
|
|
}
|
|
/* We'll be updating due to restore initialized with true */
|
|
skin_request_full_update(WPS);
|
|
/* add the WPS track event callbacks */
|
|
add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
|
|
add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
|
|
}
|
|
|
|
|
|
#ifdef IPOD_ACCESSORY_PROTOCOL
|
|
bool is_wps_fading(void)
|
|
{
|
|
return skin_get_global_state()->is_fading;
|
|
}
|
|
|
|
int wps_get_ff_rewind_count(void)
|
|
{
|
|
return skin_get_global_state()->ff_rewind_count;
|
|
}
|
|
#endif
|