07a6aac401
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22007 a1c6a512-1295-4272-9138-f99709370657
208 lines
5.4 KiB
C
208 lines
5.4 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 by Rob Purchase
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "cpu.h"
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#include "button.h"
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#include "adc.h"
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#include "pcf50606.h"
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#include "backlight.h"
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#include "touchscreen.h"
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#define TOUCH_MARGIN 8
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static short last_x, last_y;
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static bool touch_available = false;
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void button_set_touch_available(void)
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{
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touch_available = true;
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}
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struct touch_calibration_point {
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short px_x; /* known pixel value */
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short px_y;
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short val_x; /* touchscreen value at the known pixel */
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short val_y;
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};
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static struct touch_calibration_point topleft, bottomright;
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static int touch_to_pixels(short val_x, short val_y)
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{
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short x,y;
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x=val_x;
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y=val_y;
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x = (x-topleft.val_x)*(bottomright.px_x - topleft.px_x)
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/ (bottomright.val_x - topleft.val_x) + topleft.px_x;
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y = (y-topleft.val_y)*(bottomright.px_y - topleft.px_y)
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/ (bottomright.val_y - topleft.val_y) + topleft.px_y;
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if (x < 0)
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x = 0;
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else if (x>=LCD_WIDTH)
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x=LCD_WIDTH-1;
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if (y < 0)
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y = 0;
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else if (y>=LCD_HEIGHT)
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y=LCD_HEIGHT-1;
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return (x<<16)|y;
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}
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void button_init_device(void)
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{
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/* Configure GPIOA 4 (POWER) and 8 (HOLD) for input */
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GPIOA_DIR &= ~0x110;
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/* Configure GPIOB 4 (button pressed) for input */
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GPIOB_DIR &= ~0x10;
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touch_available = false;
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/* Arbitrary touchscreen calibration */
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topleft.px_x = 0;
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topleft.px_y = 0;
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topleft.val_x = 50;
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topleft.val_y = 50;
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bottomright.px_x = LCD_WIDTH;
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bottomright.px_y = LCD_HEIGHT;
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bottomright.val_x = 980;
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bottomright.val_y = 980;
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}
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bool button_hold(void)
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{
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return (GPIOA & 0x8) ? false : true;
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}
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int button_read_device(int *data)
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{
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int btn = BUTTON_NONE;
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int adc;
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static bool hold_button = false;
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bool hold_button_old;
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*data = 0;
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hold_button_old = hold_button;
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hold_button = button_hold();
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#ifndef BOOTLOADER
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if (hold_button != hold_button_old)
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backlight_hold_changed(hold_button);
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#endif
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if (hold_button)
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return BUTTON_NONE;
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if (GPIOB & 0x4)
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{
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adc = adc_read(ADC_BUTTONS);
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/* The following contains some arbitrary, but working, guesswork */
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if (adc < 0x038) {
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btn |= (BUTTON_MINUS | BUTTON_PLUS | BUTTON_MENU);
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} else if (adc < 0x048) {
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btn |= (BUTTON_MINUS | BUTTON_PLUS);
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} else if (adc < 0x058) {
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btn |= (BUTTON_PLUS | BUTTON_MENU);
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} else if (adc < 0x070) {
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btn |= BUTTON_PLUS;
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} else if (adc < 0x090) {
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btn |= (BUTTON_MINUS | BUTTON_MENU);
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} else if (adc < 0x150) {
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btn |= BUTTON_MINUS;
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} else if (adc < 0x200) {
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btn |= BUTTON_MENU;
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}
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}
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if (touch_available)
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{
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short x = 0, y = 0;
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static long last_touch = 0;
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bool send_touch = false;
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int irq_level = disable_irq_save();
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if (pcf50606_read(PCF5060X_ADCC1) & 0x80) /* Pen down */
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{
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unsigned char buf[3];
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pcf50606_write(PCF5060X_ADCC2, (0xE<<1) | 1); /* ADC start X+Y */
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do {
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buf[1] = pcf50606_read(PCF5060X_ADCS2);
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} while (!(buf[1] & 0x80)); /* Busy wait on ADCRDY flag */
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buf[0] = pcf50606_read(PCF5060X_ADCS1);
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buf[2] = pcf50606_read(PCF5060X_ADCS3);
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pcf50606_write(PCF5060X_ADCC2, 0); /* ADC stop */
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x = (buf[0] << 2) | (buf[1] & 3);
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y = (buf[2] << 2) | ((buf[1] & 0xC) >> 2);
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if (TIME_BEFORE(last_touch + HZ/5, current_tick))
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{
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if ((x > last_x + TOUCH_MARGIN) ||
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(x < last_x - TOUCH_MARGIN) ||
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(y > last_y + TOUCH_MARGIN) ||
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(y < last_y - TOUCH_MARGIN))
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{
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send_touch = true;
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}
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}
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else
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{
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send_touch = true;
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}
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}
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restore_irq(irq_level);
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if (send_touch)
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{
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last_x = x;
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last_y = y;
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*data = touch_to_pixels(x, y);
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btn |= touchscreen_to_pixels((*data&0xffff0000)>>16,
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(*data&0x0000ffff),
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data);
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}
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last_touch = current_tick;
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touch_available = false;
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}
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if (!(GPIOA & 0x4))
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btn |= BUTTON_POWER;
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if(btn & BUTTON_TOUCHSCREEN && !is_backlight_on(true))
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*data = 0;
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return btn;
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}
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