6314952ff1
Flyspray: FS#10389 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23321 a1c6a512-1295-4272-9138-f99709370657
182 lines
5.2 KiB
C
182 lines
5.2 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 Dan Everton (safetydan)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "lib/pluginlib_exit.h"
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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#include "rocklib.h"
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#include "rockmalloc.h"
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PLUGIN_HEADER
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static const luaL_Reg lualibs[] = {
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{"", luaopen_base},
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{LUA_TABLIBNAME, luaopen_table},
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{LUA_STRLIBNAME, luaopen_string},
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{LUA_OSLIBNAME, luaopen_os},
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{LUA_ROCKLIBNAME, luaopen_rock},
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{LUA_BITLIBNAME, luaopen_bit},
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{LUA_IOLIBNAME, luaopen_io},
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{LUA_LOADLIBNAME, luaopen_package},
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{LUA_MATHLIBNAME, luaopen_math},
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{NULL, NULL}
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};
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static void rocklua_openlibs(lua_State *L) {
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const luaL_Reg *lib = lualibs;
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for (; lib->func; lib++) {
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lua_pushcfunction(L, lib->func);
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lua_pushstring(L, lib->name);
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lua_call(L, 1, 0);
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}
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}
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/* ldlib.c */
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static lua_State *getthread (lua_State *L, int *arg) {
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if (lua_isthread(L, 1)) {
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*arg = 1;
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return lua_tothread(L, 1);
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}
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else {
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*arg = 0;
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return L;
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}
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}
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#define LEVELS1 12 /* size of the first part of the stack */
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#define LEVELS2 10 /* size of the second part of the stack */
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static int db_errorfb (lua_State *L) {
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int level;
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int firstpart = 1; /* still before eventual `...' */
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int arg;
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lua_State *L1 = getthread(L, &arg);
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lua_Debug ar;
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if (lua_isnumber(L, arg+2)) {
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level = (int)lua_tointeger(L, arg+2);
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lua_pop(L, 1);
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}
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else
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level = (L == L1) ? 1 : 0; /* level 0 may be this own function */
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if (lua_gettop(L) == arg)
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lua_pushliteral(L, "");
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else if (!lua_isstring(L, arg+1)) return 1; /* message is not a string */
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else lua_pushliteral(L, "\n");
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lua_pushliteral(L, "stack traceback:");
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while (lua_getstack(L1, level++, &ar)) {
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if (level > LEVELS1 && firstpart) {
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/* no more than `LEVELS2' more levels? */
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if (!lua_getstack(L1, level+LEVELS2, &ar))
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level--; /* keep going */
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else {
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lua_pushliteral(L, "\n\t..."); /* too many levels */
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while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */
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level++;
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}
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firstpart = 0;
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continue;
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}
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lua_pushliteral(L, "\n\t");
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lua_getinfo(L1, "Snl", &ar);
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lua_pushfstring(L, "%s:", ar.short_src);
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if (ar.currentline > 0)
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lua_pushfstring(L, "%d:", ar.currentline);
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if (*ar.namewhat != '\0') /* is there a name? */
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lua_pushfstring(L, " in function " LUA_QS, ar.name);
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else {
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if (*ar.what == 'm') /* main? */
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lua_pushfstring(L, " in main chunk");
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else if (*ar.what == 'C' || *ar.what == 't')
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lua_pushliteral(L, " ?"); /* C function or tail call */
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else
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lua_pushfstring(L, " in function <%s:%d>",
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ar.short_src, ar.linedefined);
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}
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lua_concat(L, lua_gettop(L) - arg);
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}
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lua_concat(L, lua_gettop(L) - arg);
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return 1;
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}
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/* lua.c */
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static int traceback (lua_State *L) {
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lua_pushcfunction(L, db_errorfb);
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lua_pushvalue(L, 1); /* pass error message */
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lua_pushinteger(L, 2); /* skip this function and traceback */
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lua_call(L, 2, 1); /* call debug.traceback */
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return 1;
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}
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static int docall (lua_State *L) {
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int status;
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int base = lua_gettop(L); /* function index */
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lua_pushcfunction(L, traceback); /* push traceback function */
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lua_insert(L, base); /* put it under chunk and args */
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status = lua_pcall(L, 0, 0, base);
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lua_remove(L, base); /* remove traceback function */
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/* force a complete garbage collection in case of errors */
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if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
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return status;
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}
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/***************** Plugin Entry Point *****************/
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enum plugin_status plugin_start(const void* parameter)
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{
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const char* filename;
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int status;
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PLUGINLIB_EXIT_INIT
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if (parameter == NULL)
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{
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rb->splash(HZ, "Play a .lua file!");
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return PLUGIN_ERROR;
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}
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else
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{
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filename = (char*) parameter;
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lua_State *L = luaL_newstate();
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rocklua_openlibs(L);
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status = luaL_loadfile(L, filename);
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if (!status) {
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rb->lcd_clear_display();
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status = docall(L);
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}
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dlmalloc_stats();
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if (status) {
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DEBUGF("%s\n", lua_tostring(L, -1));
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rb->splashf(5 * HZ, "%s", lua_tostring(L, -1));
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lua_pop(L, 1);
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}
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lua_close(L);
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}
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return PLUGIN_OK;
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}
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