594b6e2b49
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22149 a1c6a512-1295-4272-9138-f99709370657
465 lines
13 KiB
C
465 lines
13 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Karl Kurbjun based on midi2wav by Stepan Moskovchenko
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "guspat.h"
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#include "midiutil.h"
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#include "synth.h"
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#include "sequencer.h"
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#include "midifile.h"
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PLUGIN_HEADER
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PLUGIN_IRAM_DECLARE
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/* variable button definitions */
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define BTN_QUIT BUTTON_OFF
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_RC_QUIT BUTTON_RC_STOP
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#define BTN_PLAY BUTTON_ON
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define BTN_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_SCROLL_FWD
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#define BTN_DOWN BUTTON_SCROLL_BACK
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#define BTN_PLAY BUTTON_PLAY
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_PLAY BUTTON_A
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#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_PLAY BUTTON_PLAY
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#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_SCROLL_FWD
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#define BTN_DOWN BUTTON_SCROLL_BACK
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#define BTN_PLAY BUTTON_UP
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#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
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#define BTN_QUIT (BUTTON_HOME|BUTTON_REPEAT)
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_SCROLL_FWD
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#define BTN_DOWN BUTTON_SCROLL_BACK
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#define BTN_PLAY BUTTON_UP
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#elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
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(CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
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(CONFIG_KEYPAD == SANSA_M200_PAD)
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_VOL_UP
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#define BTN_DOWN BUTTON_VOL_DOWN
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#define BTN_PLAY BUTTON_UP
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_PLAY BUTTON_PLAY
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_SCROLL_UP
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#define BTN_DOWN BUTTON_SCROLL_DOWN
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#define BTN_PLAY BUTTON_PLAY
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_RC_PLAY
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#define BTN_DOWN BUTTON_RC_DOWN
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#define BTN_PLAY BUTTON_RC_HEART
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#elif (CONFIG_KEYPAD == MROBE100_PAD)
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_PLAY BUTTON_DISPLAY
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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#define BTN_QUIT BUTTON_RC_REC
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#define BTN_RIGHT BUTTON_RC_FF
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#define BTN_LEFT BUTTON_RC_REW
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#define BTN_UP BUTTON_RC_VOL_UP
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#define BTN_DOWN BUTTON_RC_VOL_DOWN
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#define BTN_PLAY BUTTON_RC_PLAY
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#elif CONFIG_KEYPAD == COWOND2_PAD
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#define BTN_QUIT BUTTON_POWER
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#elif CONFIG_KEYPAD == IAUDIO67_PAD
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_STOP
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#define BTN_DOWN BUTTON_PLAY
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#define BTN_PLAY BUTTON_MENU
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#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
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#define BTN_QUIT BUTTON_BACK
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_PLAY BUTTON_PLAY
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#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_PLAY BUTTON_MENU
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#elif CONFIG_KEYPAD == ONDAVX747_PAD
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#define BTN_QUIT BUTTON_POWER
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#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
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#define BTN_QUIT BUTTON_REW
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_LEFT BUTTON_LEFT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_PLAY BUTTON_PLAY
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#else
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#error No keymap defined!
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#endif
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#ifdef HAVE_TOUCHSCREEN
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#ifndef BTN_QUIT
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#define BTN_QUIT BUTTON_TOPLEFT
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#endif
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#ifndef BTN_RIGHT
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#define BTN_RIGHT BUTTON_MIDRIGHT
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#endif
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#ifndef BTN_LEFT
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#define BTN_LEFT BUTTON_MIDLEFT
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#endif
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#ifndef BTN_UP
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#define BTN_UP BUTTON_TOPMIDDLE
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#endif
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#ifndef BTN_DOWN
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#define BTN_DOWN BUTTON_BOTTOMMIDDLE
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#endif
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#ifndef BTN_PLAY
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#define BTN_PLAY BUTTON_CENTER
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#endif
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#endif
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#undef SYNC
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#ifdef SIMULATOR
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#define SYNC
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#endif
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struct MIDIfile * mf IBSS_ATTR;
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int number_of_samples IBSS_ATTR; /* the number of samples in the current tick */
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int playing_time IBSS_ATTR; /* How many seconds into the file have we been playing? */
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int samples_this_second IBSS_ATTR; /* How many samples produced during this second so far? */
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long bpm IBSS_ATTR;
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int32_t gmbuf[BUF_SIZE*NBUF];
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static unsigned int samples_in_buf;
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bool quit = false;
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bool swap = false;
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bool lastswap = true;
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static inline void synthbuf(void)
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{
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int32_t *outptr;
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int i = BUF_SIZE;
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#ifndef SYNC
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if (lastswap == swap)
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return;
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lastswap = swap;
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outptr = (swap ? gmbuf : gmbuf+BUF_SIZE);
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#else
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outptr = gmbuf;
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#endif
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/* synth samples for as many whole ticks as we can fit in the buffer */
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for (; i >= number_of_samples; i -= number_of_samples)
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{
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synthSamples((int32_t*)outptr, number_of_samples);
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outptr += number_of_samples;
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#ifndef SYNC
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/* synthbuf is called in interrupt context is SYNC is defined so it cannot yield
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that bug causing the sim to crach when not using SYNC should really be fixed */
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rb->yield();
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#endif
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if (tick() == 0)
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quit = true;
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}
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/* how many samples did we write to the buffer? */
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samples_in_buf = BUF_SIZE-i;
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}
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void get_more(unsigned char** start, size_t* size)
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{
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#ifndef SYNC
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if(lastswap != swap)
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{
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printf("Buffer miss!"); /* Comment out the printf to make missses less noticable. */
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}
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#else
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synthbuf(); /* For some reason midiplayer crashes when an update is forced */
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#endif
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*size = samples_in_buf*sizeof(int32_t);
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#ifndef SYNC
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*start = (unsigned char*)((swap ? gmbuf : gmbuf + BUF_SIZE));
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swap = !swap;
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#else
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*start = (unsigned char*)(gmbuf);
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#endif
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}
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static int midimain(const void * filename)
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{
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int a, notes_used, vol;
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bool is_playing = true; /* false = paused */
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printf("Loading file");
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mf = loadFile(filename);
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if (mf == NULL)
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{
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printf("Error loading file.");
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return -1;
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}
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if (initSynth(mf, ROCKBOX_DIR "/patchset/patchset.cfg",
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ROCKBOX_DIR "/patchset/drums.cfg") == -1)
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return -1;
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rb->pcm_play_stop();
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#if INPUT_SRC_CAPS != 0
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/* Select playback */
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rb->audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
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rb->audio_set_output_source(AUDIO_SRC_PLAYBACK);
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#endif
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rb->pcm_set_frequency(SAMPLE_RATE); /* 44100 22050 11025 */
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/*
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* tick() will do one MIDI clock tick. Then, there's a loop here that
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* will generate the right number of samples per MIDI tick. The whole
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* MIDI playback is timed in terms of this value.. there are no forced
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* delays or anything. It just produces enough samples for each tick, and
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* the playback of these samples is what makes the timings right.
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*
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* This seems to work quite well. On a laptop, anyway.
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*/
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printf("Okay, starting sequencing");
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bpm = mf->div*1000000/tempo;
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number_of_samples = SAMPLE_RATE/bpm;
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/* Skip over any junk in the beginning of the file, so start playing */
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/* after the first note event */
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do
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{
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notes_used = 0;
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for (a = 0; a < MAX_VOICES; a++)
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if (voices[a].isUsed)
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notes_used++;
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tick();
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} while (notes_used == 0);
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playing_time = 0;
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samples_this_second = 0;
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synthbuf();
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rb->pcm_play_data(&get_more, NULL, 0);
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while (!quit)
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{
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#ifndef SYNC
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synthbuf();
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#endif
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rb->yield();
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/* Prevent idle poweroff */
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rb->reset_poweroff_timer();
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/* Code taken from Oscilloscope plugin */
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switch (rb->button_get(false))
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{
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case BTN_UP:
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case BTN_UP | BUTTON_REPEAT:
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{
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vol = rb->global_settings->volume;
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if (vol < rb->sound_max(SOUND_VOLUME))
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{
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vol++;
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rb->sound_set(SOUND_VOLUME, vol);
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rb->global_settings->volume = vol;
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}
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break;
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}
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case BTN_DOWN:
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case BTN_DOWN | BUTTON_REPEAT:
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{
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vol = rb->global_settings->volume;
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if (vol > rb->sound_min(SOUND_VOLUME))
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{
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vol--;
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rb->sound_set(SOUND_VOLUME, vol);
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rb->global_settings->volume = vol;
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}
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break;
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}
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case BTN_LEFT:
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{
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/* Rewinding is tricky. Basically start the file over */
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/* but run through the tracks without the synth running */
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rb->pcm_play_stop();
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seekBackward(5);
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printf("Rewind to %d:%02d\n", playing_time/60, playing_time%60);
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if (is_playing)
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rb->pcm_play_data(&get_more, NULL, 0);
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break;
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}
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case BTN_RIGHT:
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{
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rb->pcm_play_stop();
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seekForward(5);
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printf("Skip to %d:%02d\n", playing_time/60, playing_time%60);
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if (is_playing)
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rb->pcm_play_data(&get_more, NULL, 0);
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break;
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}
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case BTN_PLAY:
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{
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if (is_playing)
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{
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printf("Paused at %d:%02d\n", playing_time/60, playing_time%60);
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is_playing = false;
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rb->pcm_play_stop();
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} else
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{
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printf("Playing from %d:%02d\n", playing_time/60, playing_time%60);
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is_playing = true;
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rb->pcm_play_data(&get_more, NULL, 0);
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}
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break;
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}
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#ifdef BTN_RC_QUIT
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case BTN_RC_QUIT:
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#endif
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case BTN_QUIT:
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quit = true;
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}
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}
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return 0;
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}
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enum plugin_status plugin_start(const void* parameter)
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{
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int retval;
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PLUGIN_IRAM_INIT(rb)
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if (parameter == NULL)
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{
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rb->splash(HZ*2, " Play .MID file ");
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return PLUGIN_OK;
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}
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rb->lcd_setfont(0);
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#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
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rb->cpu_boost(true);
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#endif
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printf("%s", parameter);
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/* rb->splash(HZ, true, parameter); */
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#ifdef RB_PROFILE
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rb->profile_thread();
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#endif
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retval = midimain(parameter);
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#ifdef RB_PROFILE
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rb->profstop();
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#endif
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rb->pcm_play_stop();
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rb->pcm_set_frequency(HW_SAMPR_DEFAULT);
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#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
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rb->cpu_boost(false);
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#endif
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rb->splash(HZ, "FINISHED PLAYING");
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if (retval == -1)
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return PLUGIN_ERROR;
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return PLUGIN_OK;
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}
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