4d2ab32339
BitmapFactory.decodeFile() fails when called outside the main thread. Work around by running the code on the main thread. This also has the advantage of off-loading from the Rockbox thread which should improve track skipping delays. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30825 a1c6a512-1295-4272-9138-f99709370657 |
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.. | ||
res | ||
src/org/rockbox | ||
.classpath | ||
.project | ||
android.make | ||
AndroidManifest.xml | ||
default.properties | ||
installToolchain.sh | ||
README |
This folder contains the java parts needed to build an Rockbox as an application for android. * Prerequisites Download and install the Android SDK[1] and NDK[2], or run installToolchain.sh. After you extracted the SDK, you need to run <sdk-dir>/tools/android in order to install the actual platform sdk from the available packages tab (SDK Platform Android 1.5 or above should work). In the virtual devices tab you can also setup a emulator. Then, make sure you have the ANDROID_SDK_PATH and ANDROID_NDK_PATH (pointing to the each's root directory) environment variables set up, otherwise configure will fail to find the compiler and compiling the java files will fail. * Build instructions 1. Create a separate build folder. Do not build in this source directory. 2. Run "../tools/configure". Choose the "Android" target and input your screen resolution. 3. Run "make" 4. Run "make zip". This has to be run the first time, and any time themes or plugins have changed. Otherwise you may skip it. 5. Run "make apk" 6. Optional. Install on your target/emulator, using the following command: "$ANDROID_SDK_PATH/tools/adb install -r rockbox.apk" [1]: http://developer.android.com/sdk/index.html [2]: http://developer.android.com/sdk/ndk/index.html [3]: http://asantoso.wordpress.com/2009/09/15/how-to-build-android-application-package-apk-from-the-command-line-using-the-sdk-tools-continuously-integrated-using-cruisecontrol/ [4]: http://developer.android.com/sdk/installing.html