rockbox/apps/gui/skin_engine/skin_engine.h
Teruaki Kawashima d50c78c238 * surround member only used by charcells with #ifdef HAVE_LCD_CHARCELLS in struct scrollinfo in scroll_engine.h.
* remove function prototypes which are not actualy defined.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24693 a1c6a512-1295-4272-9138-f99709370657
2010-02-16 11:59:37 +00:00

61 lines
2 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Nicolas Pennequin
* Copyright (C) 2009 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _SKIN_ENGINE_H
#define _SKIN_ENGINE_H
#include "skin_buffer.h"
#include "wps_internals.h" /* TODO: remove this line.. shoudlnt be needed */
enum skinnable_screens {
CUSTOM_STATUSBAR,
WPS,
SKINNABLE_SCREENS_COUNT
};
#ifdef HAVE_TOUCHSCREEN
int wps_get_touchaction(struct wps_data *data);
#endif
/* Do a update_type update of the skinned screen */
bool skin_update(struct gui_wps *gwps, unsigned int update_type);
/*
* setup up the skin-data from a format-buffer (isfile = false)
* or from a skinfile (isfile = true)
*/
bool skin_data_load(enum screen_type screen, struct wps_data *wps_data,
const char *buf, bool isfile);
/* call this in statusbar toggle handlers if needed */
void skin_statusbar_changed(struct gui_wps*);
/* load a backdrop into the skin buffer.
* reuse buffers if the file is already loaded */
char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen);
void skin_backdrop_init(void);
#endif