baa070cca6
This enables the ability to allocate (and free) memory dynamically without fragmentation, through compaction. This means allocations can move and fragmentation be reduced. Most changes are preparing Rockbox for this, which many times means adding a move callback which can temporarily disable movement when the corresponding code is in a critical section. For now, the audio buffer allocation has a central role, because it's the one having allocated most. This buffer is able to shrink itself, for which it needs to stop playback for a very short moment. For this, audio_buffer_available() returns the size of the audio buffer which can possibly be used by other allocations because the audio buffer can shrink. lastfm scrobbling and timestretch can now be toggled at runtime without requiring a reboot. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30381 a1c6a512-1295-4272-9138-f99709370657
48 lines
1.8 KiB
C
48 lines
1.8 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Miika Pekkarinen
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifdef HAVE_TAGCACHE
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#ifndef _TAGTREE_H
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#define _TAGTREE_H
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#include "tagcache.h"
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#include "tree.h"
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#define TAGNAVI_VERSION "#! rockbox/tagbrowser/2.0"
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#define TAGMENU_MAX_ITEMS 64
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#define TAGMENU_MAX_MENUS 32
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#define TAGMENU_MAX_FMTS 32
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bool tagtree_export(void);
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bool tagtree_import(void);
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void tagtree_init(void) INIT_ATTR;
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int tagtree_enter(struct tree_context* c);
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void tagtree_exit(struct tree_context* c);
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int tagtree_load(struct tree_context* c);
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char* tagtree_get_entry_name(struct tree_context *c, int id,
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char* buf, size_t bufsize);
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bool tagtree_insert_selection_playlist(int position, bool queue);
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char *tagtree_get_title(struct tree_context* c);
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int tagtree_get_attr(struct tree_context* c);
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int tagtree_get_icon(struct tree_context* c);
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int tagtree_get_filename(struct tree_context* c, char *buf, int buflen);
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#endif
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#endif
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