rockbox/utils/newparser/newparser.c
Jonathan Gordon 17c3484325 Start dealing with LINE elements... setup a flag which lets tags tell the renderer to not start a new line in the viewport (i.e %we/d/i %X/x/xd etc)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26833 a1c6a512-1295-4272-9138-f99709370657
2010-06-13 14:42:09 +00:00

81 lines
2.2 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: tag_table.c 26346 2010-05-28 02:30:27Z jdgordon $
*
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <ctype.h>
#include "skin_parser.h"
#include "tag_table.h"
#include "skin_structs.h"
int handle_tree(struct skin *skin, struct skin_element* tree, struct line* line);
void skin_render(struct skin_element* root);
int main(int argc, char* argv[])
{
char buffer[10*1024], temp[512];
FILE *in;
int filearg = 1, i=0;
if( (argc < 2) ||
strcmp(argv[1],"-h") == 0 ||
strcmp(argv[1],"--help") == 0 )
{
printf("Usage: %s infile \n", argv[0]);
return 0;
}
while ((argc > filearg) && argv[filearg][0] == '-')
{
i=1;
while (argv[filearg][i])
{
switch(argv[filearg][i])
{
}
i++;
}
filearg++;
}
if (argc == filearg)
{
printf("Missing input filename\n");
return 1;
}
in = fopen(argv[filearg], "r");
if (!in)
return 1;
while (fgets(temp, 512, in))
strcat(buffer, temp);
fclose(in);
filearg++;
struct skin_element* tree = skin_parse(buffer);
struct skin skin;
handle_tree(&skin, tree, NULL);
skin_render(tree);
skin_free_tree(tree);
return 0;
}