rockbox/uisimulator/common/lcd-playersim.h
Daniel Stenberg 9872813c7d introducing H1x0 style grayscale support in the X11 sim
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7137 a1c6a512-1295-4272-9138-f99709370657
2005-07-14 10:02:04 +00:00

39 lines
1.2 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Kjell Ericson
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
struct coordinate {
int x;
int y;
};
struct rectangle {
int x;
int y;
int width;
int height;
};
void drawdots(int color, struct coordinate *coord, int count);
void drawdot(int color, int x, int y);
void drawrect(int color, int x1, int y1, int x2, int y2);
void drawrectangles(int color, struct rectangle *rects, int count);
void dots(int *colors, struct coordinate *points, int count);