9368844ad1
Again, we don't need to store the viewport in the progressbar struct because it's known at render time. Change-Id: I12514ceaace7c897194b18929364340871ef4635
64 lines
2.7 KiB
C
64 lines
2.7 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002-2007 Björn Stenberg
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* Copyright (C) 2007-2008 Nicolas Pennequin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include "wps_internals.h"
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#include "skin_engine.h"
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#include "statusbar-skinned.h"
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#ifndef _SKIN_DISPLAY_H_
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#define _SKIN_DISPLAY_H_
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void draw_progressbar(struct gui_wps *gwps, struct skin_viewport* skin_viewport,
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int line, struct progressbar *pb);
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void draw_playlist_viewer_list(struct gui_wps *gwps, struct playlistviewer *viewer);
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/* clears the area where the image was shown */
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void clear_image_pos(struct gui_wps *gwps, struct gui_img *img);
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void wps_display_images(struct gui_wps *gwps, struct viewport* vp);
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void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
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struct skin_viewport* skin_viewport, unsigned long refresh_type);
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/* Evaluate the conditional that is at *token_index and return whether a skip
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has ocurred. *token_index is updated with the new position.
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*/
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int evaluate_conditional(struct gui_wps *gwps, int offset,
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struct conditional *conditional, int num_options);
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/* Display a line appropriately according to its alignment format.
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format_align contains the text, separated between left, center and right.
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line is the index of the line on the screen.
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scroll indicates whether the line is a scrolling one or not.
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*/
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void write_line(struct screen *display, struct align_pos *format_align,
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int line, bool scroll, struct line_desc *line_desc);
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void draw_peakmeters(struct gui_wps *gwps, int line_number,
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struct viewport *viewport);
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#ifdef HAVE_ALBUMART
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/* Draw the album art bitmap from the given handle ID onto the given Skin.
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Call with clear = true to clear the bitmap instead of drawing it. */
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void draw_album_art(struct gui_wps *gwps, int handle_id, bool clear);
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#endif
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#endif
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