rockbox/uisimulator/common/lcd-playersim.c
Kjell Ericson 54d5e2cb27 Added a 5 pixel border around the content. Looks better (that's all).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2800 a1c6a512-1295-4272-9138-f99709370657
2002-11-01 13:38:21 +00:00

277 lines
6.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Alan Korr
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "hwcompat.h"
#include "lcd.h"
#include "kernel.h"
#include "thread.h"
#include <string.h>
#include <stdlib.h>
#include "file.h"
#include "debug.h"
#include "system.h"
#include "font-player.h"
#include "lcd-playersim.h"
/*** definitions ***/
#define CHAR_WIDTH 6
#define CHAR_HEIGHT 8
#define ICON_HEIGHT 24
#define CHAR_PIXEL 4
#define BORDER_MARGIN 5
unsigned char lcd_buffer[2][11];
static int double_height=1;
extern bool lcd_display_redraw;
extern unsigned const char *lcd_ascii;
void lcd_print_icon(int x, int icon_line, bool enable, char **icon)
{
int xpos = x;
int ypos = icon_line*(ICON_HEIGHT+CHAR_HEIGHT*2*4);
int row=0, col;
int p=0, cp=0;
struct coordinate points[LCD_WIDTH * LCD_HEIGHT];
struct coordinate clearpoints[LCD_WIDTH * LCD_HEIGHT];
while (icon[row]) {
col=0;
while (icon[row][col]) {
switch(icon[row][col]) {
case '*':
if (enable) {
/* set a dot */
points[p].x = xpos + col +BORDER_MARGIN;
points[p].y = ypos+row +BORDER_MARGIN;
p++; /* increase the point counter */
} else {
/* clear a dot */
clearpoints[cp].x = xpos + col +BORDER_MARGIN;
clearpoints[cp].y = ypos+row +BORDER_MARGIN;
cp++; /* increase the point counter */
}
break;
case ' ': /* Clear bit */
/* clear a dot */
clearpoints[cp].x = xpos + col+BORDER_MARGIN;
clearpoints[cp].y = ypos+row+BORDER_MARGIN;
cp++; /* increase the point counter */
break;
}
col++;
}
row++;
}
drawdots(0, &clearpoints[0], cp);
drawdots(1, &points[0], p);
}
void lcd_print_char(int x, int y)
{
int xpos = x * CHAR_WIDTH * CHAR_PIXEL;
int ypos = y * CHAR_HEIGHT * CHAR_PIXEL + ICON_HEIGHT;
int col, row;
int p=0, cp=0;
struct rectangle points[CHAR_HEIGHT*CHAR_WIDTH];
struct rectangle clearpoints[CHAR_HEIGHT*CHAR_WIDTH];
unsigned char ch=lcd_buffer[y][x];
if (double_height == 2 && y == 1)
return; /* Second row can't be printed in double height. ??*/
/* Clear all char
clearpoints[cp].x = xpos +BORDER_MARGIN;
clearpoints[cp].y = ypos +BORDER_MARGIN;
clearpoints[cp].width=CHAR_WIDTH*CHAR_PIXEL;
clearpoints[cp].height=7*CHAR_PIXEL*double_height;
cp++;
*/
for (col=0; col<5; col++) {
for (row=0; row<7; row++) {
char fontbit=(*font_player)[ch][col]&(1<<row);
int height=CHAR_PIXEL*double_height;
y=CHAR_PIXEL*(double_height*row)+ypos;
if (double_height==2) {
if (row == 3) /* Adjust for blank row in the middle */
height=CHAR_PIXEL;
}
if (fontbit) {
/* set a dot */
points[p].x = xpos + col*CHAR_PIXEL +BORDER_MARGIN;
points[p].y = y +BORDER_MARGIN;
points[p].width=CHAR_PIXEL;
points[p].height=height;
p++; /* increase the point counter */
} else {
clearpoints[cp].x = xpos + col*CHAR_PIXEL +BORDER_MARGIN;
clearpoints[cp].y = y +BORDER_MARGIN;
clearpoints[cp].width=CHAR_PIXEL;
clearpoints[cp].height=height;
cp++;
}
}
}
drawrectangles(0, &clearpoints[0], cp);
drawrectangles(1, &points[0], p);
}
/*
* Draw a rectangle with upper left corner at (x, y)
* and size (nx, ny)
*/
void lcd_drawrect (int x, int y, int nx, int ny)
{
(void)x;
(void)y;
(void)nx;
(void)ny;
}
/* Invert a rectangular area at (x, y), size (nx, ny) */
void lcd_invertrect (int x, int y, int nx, int ny)
{
(void)x;
(void)y;
(void)nx;
(void)ny;
}
void lcd_drawline( int x1, int y1, int x2, int y2 )
{
(void)x1;
(void)x2;
(void)y1;
(void)y2;
}
void lcd_clearline( int x1, int y1, int x2, int y2 )
{
(void)x1;
(void)x2;
(void)y1;
(void)y2;
}
/*
* Set a single pixel
*/
void lcd_drawpixel(int x, int y)
{
(void)x;
(void)y;
}
/*
* Clear a single pixel
*/
void lcd_clearpixel(int x, int y)
{
(void)x;
(void)y;
}
/*
* Invert a single pixel
*/
void lcd_invertpixel(int x, int y)
{
(void)x;
(void)y;
}
void lcd_clear_display(void)
{
int x, y;
for (y=0; y<2; y++) {
for (x=0; x<11; x++) {
lcd_buffer[y][x]=lcd_ascii[' '];
}
}
lcd_update();
}
void lcd_puts(int x, int y, unsigned char *str)
{
int i;
DEBUGF("lcd_puts(%d, %d, \"", x, y);
for (i=0; *str && x<11; i++) {
#ifdef DEBUGF
if (*str>=32 && *str<128)
{DEBUGF("%c", *str);}
else
{DEBUGF("(0x%02x)", *str);}
#endif
lcd_buffer[y][x++]=lcd_ascii[*str++];
}
DEBUGF("\")\n");
for (; x<11; x++)
lcd_buffer[y][x]=lcd_ascii[' '];
lcd_update();
}
void lcd_double_height(bool on)
{
double_height = 1;
if (on)
double_height = 2;
lcd_display_redraw=true;
lcd_update();
}
void lcd_define_pattern(int which, char *pattern, int length)
{
int i, j;
int pat = which / 8;
char icon[8];
memset(icon, 0, sizeof icon);
DEBUGF("Defining pattern %d:", pat);
for (j = 0; j <= 5; j++) {
for (i = 0; i < length; i++) {
if ((pattern[i])&(1<<(j)))
icon[5-j] |= (1<<(i));
}
}
for (i = 1; i <= 5; i++)
{
DEBUGF(" 0x%02x", icon[i]);
(*font_player)[pat][i-1] = icon[i];
}
DEBUGF("\n");
lcd_display_redraw=true;
lcd_update();
}
extern void lcd_puts(int x, int y, unsigned char *str);
void lcd_putc(int x, int y, unsigned char ch)
{
DEBUGF("lcd_putc(%d, %d, %d '0x%02x')\n", x, y, ch, ch);
lcd_buffer[y][x]=lcd_ascii[ch];
lcd_update();
}