f15d041c48
All: remove obsolete blackjack entry (the manual for some other games is still incorrect since a menu was added) Fuze: add missing keymaps git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24343 a1c6a512-1295-4272-9138-f99709370657
41 lines
1.7 KiB
TeX
41 lines
1.7 KiB
TeX
\subsection{Clix}
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\screenshot{plugins/images/ss-clix}{Clix}{img:clix}
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The aim is to remove all blocks from the board. You can only
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remove blocks, if at least two blocks with the same color have a direct connection.
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The more blocks you remove per turn, the more points you get.
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\begin{table}
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\begin{btnmap}{}{}
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\nopt{touchscreen}{
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\opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
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,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD,SANSA_FUZE_PAD}
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{\ButtonLeft/\ButtonRight/}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD%
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,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD%
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,SANSA_FUZE_PAD}
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{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Move the cursor around the blocks \\
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\opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
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,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD%
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,SANSA_FUZE_PAD}
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{\ButtonSelect}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Remove a block \\
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}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
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{\ButtonOff}
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\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
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,IAUDIO_X5_PAD,COWON_D2_PAD}{\ButtonPower}
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\opt{SANSA_FUZE_PAD}{\ButtonHome}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Exit \\
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\end{btnmap}
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\end{table}
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