240923a801
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too). Problems: - Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now. - no cabbiev2 (only some preliminary files for it), no other default theme. - screen flickers sometimes if the updates are too frequent - no multi screen apk/package - strange behavior when a phone call comes in The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder. I've put a small README in there for instructions. There are some steps needed after the make part, which are described there, and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657
98 lines
3.6 KiB
C
98 lines
3.6 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2005 by Thom Johansen
|
|
* Copyright (C) 2010 by Thomas Martitz (Android-suitable core_sleep())
|
|
*
|
|
* Generic ARM threading support
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#include <jni.h>
|
|
/*---------------------------------------------------------------------------
|
|
* Start the thread running and terminate it if it returns
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static void __attribute__((naked,used)) start_thread(void)
|
|
{
|
|
/* r0 = context */
|
|
asm volatile (
|
|
"ldr sp, [r0, #32] \n" /* Load initial sp */
|
|
"ldr r4, [r0, #40] \n" /* start in r4 since it's non-volatile */
|
|
"mov r1, #0 \n" /* Mark thread as running */
|
|
"str r1, [r0, #40] \n"
|
|
"mov lr, pc \n" /* Call thread function */
|
|
"bx r4 \n"
|
|
); /* No clobber list - new thread doesn't care */
|
|
thread_exit();
|
|
}
|
|
|
|
/* For startup, place context pointer in r4 slot, start_thread pointer in r5
|
|
* slot, and thread function pointer in context.start. See load_context for
|
|
* what happens when thread is initially going to run. */
|
|
#define THREAD_STARTUP_INIT(core, thread, function) \
|
|
({ (thread)->context.r[0] = (uint32_t)&(thread)->context, \
|
|
(thread)->context.r[1] = (uint32_t)start_thread, \
|
|
(thread)->context.start = (uint32_t)function; })
|
|
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Store non-volatile context.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void store_context(void* addr)
|
|
{
|
|
asm volatile(
|
|
"stmia %0, { r4-r11, sp, lr } \n"
|
|
: : "r" (addr)
|
|
);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Load non-volatile context.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void load_context(const void* addr)
|
|
{
|
|
asm volatile(
|
|
"ldr r0, [%0, #40] \n" /* Load start pointer */
|
|
"cmp r0, #0 \n" /* Check for NULL */
|
|
|
|
/* If not already running, jump to start */
|
|
"ldmneia %0, { r0, pc } \n"
|
|
"ldmia %0, { r4-r11, sp, lr } \n" /* Load regs r4 to r14 from context */
|
|
: : "r" (addr) : "r0" /* only! */
|
|
);
|
|
}
|
|
|
|
/*
|
|
* this core sleep suspends the OS thread rockbox runs under, which greatly
|
|
* reduces cpu usage (~100% to <10%)
|
|
*
|
|
* it returns when the RockboxTimer notified us, i.e. at each tick
|
|
* (after it called the tick tasks)
|
|
*
|
|
* wait_for_interrupt is implemented in kernel-android.c
|
|
**/
|
|
|
|
extern void wait_for_interrupt(void);
|
|
static inline void core_sleep(void)
|
|
{
|
|
wait_for_interrupt();
|
|
}
|
|
|
|
|