baa070cca6
This enables the ability to allocate (and free) memory dynamically without fragmentation, through compaction. This means allocations can move and fragmentation be reduced. Most changes are preparing Rockbox for this, which many times means adding a move callback which can temporarily disable movement when the corresponding code is in a critical section. For now, the audio buffer allocation has a central role, because it's the one having allocated most. This buffer is able to shrink itself, for which it needs to stop playback for a very short moment. For this, audio_buffer_available() returns the size of the audio buffer which can possibly be used by other allocations because the audio buffer can shrink. lastfm scrobbling and timestretch can now be toggled at runtime without requiring a reboot. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30381 a1c6a512-1295-4272-9138-f99709370657
144 lines
5.4 KiB
C
144 lines
5.4 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Daniel Stenberg
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _TREE_H_
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#define _TREE_H_
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#include <stdbool.h>
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#include <applimits.h>
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#include <file.h>
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#include "icon.h"
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/* keep this struct compatible (total size and name member)
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* with struct tagtree_entry (tagtree.h) */
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struct entry {
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char *name;
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int attr; /* FAT attributes + file type flags */
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unsigned time_write; /* Last write time */
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};
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#define BROWSE_SELECTONLY 0x0001 /* exit on selecting a file */
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#define BROWSE_NO_CONTEXT_MENU 0x0002 /* disable context menu */
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#define BROWSE_SELECTED 0x0100 /* this bit is set if user selected item */
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struct tree_context;
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struct tree_cache {
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/* A big buffer with plenty of entry structs, contains all files and dirs
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* in the current dir (with filters applied)
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* Note that they're buflib-allocated and can therefore possibly move
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* They need to be locked if used around yielding functions */
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int entries_handle; /* handle to the entry cache */
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int name_buffer_handle; /* handle to the name cache */
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int max_entries; /* Max entries in the cache */
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int name_buffer_size; /* in bytes */
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volatile int lock_count; /* non-0 if buffers may not move */
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};
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struct browse_context {
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int dirfilter;
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unsigned flags; /* ored BROWSE_* */
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bool (*callback_show_item)(char *name, int attr, struct tree_context *tc);
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/* callback function to determine to show/hide
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the item for custom browser */
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char *title; /* title of the browser. if set to NULL,
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directory name is used. */
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enum themable_icons icon; /* title icon */
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const char *root; /* full path of start directory */
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const char *selected; /* name of selected file in the root */
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char *buf; /* buffer to store selected file */
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size_t bufsize; /* size of the buffer */
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};
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/* browser context for file or db */
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struct tree_context {
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/* The directory we are browsing */
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char currdir[MAX_PATH];
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/* the number of directories we have crossed from / */
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int dirlevel;
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/* The currently selected file/id3dbitem index (old dircursor+dirfile) */
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int selected_item;
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/* The selected item in each directory crossed
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* (used when we want to return back to a previouws directory)*/
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int selected_item_history[MAX_DIR_LEVELS];
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int firstpos; /* which dir entry is on first
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position in dir buffer */
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int pos_history[MAX_DIR_LEVELS];
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int *dirfilter; /* file use */
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int filesindir; /* The number of files in the dircache */
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int dirsindir; /* file use */
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int dirlength; /* total number of entries in dir, incl. those not loaded */
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#ifdef HAVE_TAGCACHE
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int table_history[MAX_DIR_LEVELS]; /* db use */
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int extra_history[MAX_DIR_LEVELS]; /* db use */
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int currtable; /* db use */
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int currextra; /* db use */
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#endif
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struct tree_cache cache;
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bool dirfull;
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int sort_dir; /* directory sort order */
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struct browse_context *browse;
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};
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/*
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* Call one of the two below after yields since the entrys may move inbetween */
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struct entry* tree_get_entries(struct tree_context *t);
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struct entry* tree_get_entry_at(struct tree_context *t, int index);
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void tree_drawlists(void);
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void tree_mem_init(void) INIT_ATTR;
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void tree_gui_init(void) INIT_ATTR;
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char* get_current_file(char* buffer, size_t buffer_len);
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void set_dirfilter(int l_dirfilter);
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void set_current_file(const char *path);
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void browse_context_init(struct browse_context *browse,
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int dirfilter, unsigned flags,
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char *title, enum themable_icons icon,
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const char *root, const char *selected);
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int rockbox_browse(struct browse_context *browse);
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bool create_playlist(void);
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void resume_directory(const char *dir);
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static inline void tree_lock_cache(struct tree_context *t)
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{
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t->cache.lock_count++;
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}
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static inline void tree_unlock_cache(struct tree_context *t)
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{
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t->cache.lock_count--;
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}
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#ifdef WIN32
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/* it takes an int on windows */
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#define getcwd_size_t int
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#else
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#define getcwd_size_t size_t
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#endif
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char *getcwd(char *buf, getcwd_size_t size);
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void reload_directory(void);
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bool check_rockboxdir(void);
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struct tree_context* tree_get_context(void);
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void tree_flush(void);
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void tree_restore(void);
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bool bookmark_play(char* resume_file, int index, int offset, int seed,
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char *filename);
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extern struct gui_synclist tree_lists;
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#endif
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