144df92bfb
That enables drawing from outside the apps UI thread, i.e. from within the Rockbox native thread, without needing synchronization means, and adds determinism as to when the draw happens. It simplifies the drawing routines and adds a convinient way of detecting whether drawing should happen or not (surfaceCreated/Destroyed). It also restores max. fps on my phone which went down drastically with the gingerbread(CM7) update. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29333 a1c6a512-1295-4272-9138-f99709370657
66 lines
2.3 KiB
C
66 lines
2.3 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2007 by Rob Purchase
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#ifndef _BUTTON_TARGET_H_
|
|
#define _BUTTON_TARGET_H_
|
|
|
|
#include <stdbool.h>
|
|
#include "config.h"
|
|
|
|
#undef button_init_device
|
|
void button_init_device(void);
|
|
int button_read_device(int *data);
|
|
unsigned multimedia_to_button(int keyboard_key);
|
|
unsigned dpad_to_button(int keyboard_key);
|
|
void android_ignore_back_button(bool yes);
|
|
|
|
/* Main unit's buttons */
|
|
#define BUTTON_MENU 0x00000001
|
|
#define BUTTON_BACK 0x00000002
|
|
#define BUTTON_DPAD_LEFT 0x00000004
|
|
#define BUTTON_DPAD_RIGHT 0x00000008
|
|
#define BUTTON_DPAD_UP 0x00000010
|
|
#define BUTTON_DPAD_DOWN 0x00000020
|
|
#define BUTTON_DPAD_CENTER 0x00000040
|
|
|
|
/* Compatibility hacks for flipping. Needs a somewhat better fix. */
|
|
#define BUTTON_LEFT BUTTON_DPAD_LEFT
|
|
#define BUTTON_RIGHT BUTTON_DPAD_RIGHT
|
|
#define BUTTON_UP BUTTON_DPAD_UP
|
|
#define BUTTON_DOWN BUTTON_DPAD_DOWN
|
|
|
|
/* Touch Screen Area Buttons */
|
|
#define BUTTON_TOPLEFT 0x00001000
|
|
#define BUTTON_TOPMIDDLE 0x00002000
|
|
#define BUTTON_TOPRIGHT 0x00004000
|
|
#define BUTTON_MIDLEFT 0x00008000
|
|
#define BUTTON_CENTER 0x00010000
|
|
#define BUTTON_MIDRIGHT 0x00020000
|
|
#define BUTTON_BOTTOMLEFT 0x00040000
|
|
#define BUTTON_BOTTOMMIDDLE 0x00080000
|
|
#define BUTTON_BOTTOMRIGHT 0x00100000
|
|
|
|
#define BUTTON_FORCE_REDRAW 0x00200000
|
|
|
|
/* No remote */
|
|
#define BUTTON_REMOTE 0
|
|
|
|
#endif /* _BUTTON_TARGET_H_ */
|