rockbox/manual/plugins/codebuster.tex
Christian Soffke faa2cb9942 plugins: Improve usability of iPod keymaps
- Reduce need to press multiple buttons at
the same time to quit a plugin

- Have "Menu" be default way to quit plugins or
to access plugin menu

- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)

out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks

Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
2022-12-29 04:39:22 +01:00

30 lines
1.2 KiB
TeX

% $Id$
\subsection{Codebuster}
\screenshot{plugins/images/ss-codebuster}{Codebuster}{img:codebuster}
Codebuster is a clone of the classic mastermind game. The computer selects a
random combination of coloured pegs and the aim is to guess the correct combination
in the smallest number of moves. After each attempt to guess the combination the
results are displayed in the form of red and white pegs. A red peg signifies
a correct peg in the correct position, and a white peg signifies a correct
peg in the wrong position.
\begin{btnmap}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
& Show menu \\
\PluginSelect
\opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect}
& Check suggestion and move to next line \\
\PluginLeft{} / \PluginRight
\opt{HAVEREMOTEKEYMAP}{& \PluginRCLeft{} / \PluginRCRight}
& Select a peg \\
\nopt{scrollwheel}{\PluginUp{} / \PluginDown}
\opt{scrollwheel}{\PluginScrollFwd{} / \PluginScrollBack}
\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp{} / \PluginRCDown}
& Change current peg \\
\end{btnmap}