rockbox/apps/appevents.h
Michael Sevakis c8564f1ca8 Get voice event out of playback.c
Purpose: A step in removing all voice references from playback code
and prelude to other changes.

Change-Id: Ic3ad7f7a33b979693e18a3456ced37eb1d2281a4
2017-12-12 20:28:56 -05:00

91 lines
2.9 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 by Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _APPEVENTS_H
#define _APPEVENTS_H
#include <stdbool.h>
#include "events.h"
/** Only app/ level events should be defined here.
* firmware/ level events and CLASS's are defined in firmware/export/events.h
*/
/** Playback events **/
enum {
/* Playback is starting from a stopped state
data = NULL */
PLAYBACK_EVENT_START_PLAYBACK = (EVENT_CLASS_PLAYBACK|1),
/* Audio has begun buffering for decoding track (or is already completed)
data = &(struct track_event){} */
PLAYBACK_EVENT_TRACK_BUFFER,
/* Handles for current user track are ready (other than audio or codec)
data = &(struct track_event){} */
PLAYBACK_EVENT_CUR_TRACK_READY,
/* Current user track finished
data = &(struct track_event){} */
PLAYBACK_EVENT_TRACK_FINISH,
/* A new current user track has begun
data = &(struct track_event){} */
PLAYBACK_EVENT_TRACK_CHANGE,
/* A manual skip is about to be processed
data = NULL */
PLAYBACK_EVENT_TRACK_SKIP,
/* Next track medadata was just loaded
data = &(struct track_event){} */
PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE,
};
/** VOICE events **/
enum {
/* Voice is playing
data = &(bool){true|false} */
VOICE_EVENT_IS_PLAYING = (EVENT_CLASS_VOICE|1),
};
/** Buffering events **/
enum {
BUFFER_EVENT_BUFFER_LOW = (EVENT_CLASS_BUFFERING|1),
BUFFER_EVENT_REBUFFER,
BUFFER_EVENT_CLOSED,
BUFFER_EVENT_MOVED,
BUFFER_EVENT_FINISHED,
BUFFER_EVENT_BUFFER_RESET
};
/** Generic GUI class events **/
enum {
GUI_EVENT_STATUSBAR_TOGGLE = (EVENT_CLASS_GUI|1),
GUI_EVENT_ACTIONUPDATE,
GUI_EVENT_THEME_CHANGED,
/* Called when the UI viewport is cleared in the skin engine to
* notify the current screen that it needs to do an update */
GUI_EVENT_NEED_UI_UPDATE,
};
/** Recording events **/
enum {
RECORDING_EVENT_START = (EVENT_CLASS_RECORDING|1),
RECORDING_EVENT_STOP,
};
#endif