50f96943be
Reorganize lcd-remote.h so it works for iaudio-m3 too git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31605 a1c6a512-1295-4272-9138-f99709370657
234 lines
9.6 KiB
C
234 lines
9.6 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Richard S. La Charité
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __LCD_REMOTE_H__
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#define __LCD_REMOTE_H__
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#include <stdbool.h>
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#include "cpu.h"
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#include "config.h"
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#include "lcd.h"
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#ifdef HAVE_REMOTE_LCD /* Not for the players with *only* a remote LCD (m3) */
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#ifndef __PCTOOL__
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#include "lcd-remote-target.h"
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#endif
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#if defined(IRIVER_H100_SERIES) || defined(IRIVER_H300_SERIES)
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#define REMOTETYPE_UNPLUGGED 0
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#define REMOTETYPE_H100_LCD 1
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#define REMOTETYPE_H300_LCD 2
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#define REMOTETYPE_H300_NONLCD 3
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int remote_type(void);
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#endif
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#define STYLE_DEFAULT 0x00000000
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#define STYLE_INVERT 0x20000000
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#if LCD_REMOTE_DEPTH <= 8
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#if (LCD_REMOTE_PIXELFORMAT == VERTICAL_INTERLEAVED) \
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|| (LCD_REMOTE_PIXELFORMAT == HORIZONTAL_INTERLEAVED)
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typedef unsigned short fb_remote_data;
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#define FB_RDATA_SZ 2
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#else
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typedef unsigned char fb_remote_data;
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#define FB_RDATA_SZ 1
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#endif
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#elif LCD_DEPTH <= 16
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typedef unsigned short fb_remote_data;
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#define FB_RDATA_SZ 2
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#else
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typedef unsigned long fb_remote_data;
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#define FB_RDATA_SZ 4
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#endif
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#if LCD_REMOTE_DEPTH > 1 /* greyscale - 8 bit max */
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#ifdef HAVE_LCD_COLOR
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extern unsigned lcd_remote_color_to_native(unsigned color);
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#endif
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#define LCD_REMOTE_MAX_LEVEL ((1 << LCD_REMOTE_DEPTH) - 1)
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/**
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* On 2 bit for example (y >> (8-DEPTH)) = (y >> 6) = y/64 gives:
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* |000-063|064-127|128-191|192-255|
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* | 0 | 1 | 2 | 3 |
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*/
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#define LCD_REMOTE_BRIGHTNESS(y) ((y) >> (8-LCD_REMOTE_DEPTH))
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#define LCD_REMOTE_BLACK LCD_REMOTE_BRIGHTNESS(0)
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#define LCD_REMOTE_DARKGRAY LCD_REMOTE_BRIGHTNESS(85)
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#define LCD_REMOTE_LIGHTGRAY LCD_REMOTE_BRIGHTNESS(170)
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#define LCD_REMOTE_WHITE LCD_REMOTE_BRIGHTNESS(255)
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#define LCD_REMOTE_DEFAULT_FG LCD_REMOTE_BLACK
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#define LCD_REMOTE_DEFAULT_BG LCD_REMOTE_WHITE
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#endif
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/* Frame buffer dimensions (format checks only cover existing targets!) */
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#if LCD_REMOTE_DEPTH == 1
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#define LCD_REMOTE_FBHEIGHT ((LCD_REMOTE_HEIGHT+7)/8)
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#elif LCD_REMOTE_DEPTH == 2
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#if LCD_REMOTE_PIXELFORMAT == VERTICAL_INTERLEAVED
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#define LCD_REMOTE_FBHEIGHT ((LCD_REMOTE_HEIGHT+7)/8)
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#endif
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#endif /* LCD_REMOTE_DEPTH */
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/* Set defaults if not defined different yet. The defaults apply to both
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* dimensions for LCD_REMOTE_DEPTH >= 8 */
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#ifndef LCD_REMOTE_FBWIDTH
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#define LCD_REMOTE_FBWIDTH LCD_REMOTE_WIDTH
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#endif
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#ifndef LCD_REMOTE_FBHEIGHT
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#define LCD_REMOTE_FBHEIGHT LCD_REMOTE_HEIGHT
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#endif
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/* The actual framebuffer */
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extern fb_remote_data lcd_remote_framebuffer[LCD_REMOTE_FBHEIGHT][LCD_REMOTE_FBWIDTH];
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#if LCD_REMOTE_DEPTH > 1
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extern void lcd_remote_set_foreground(unsigned foreground);
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extern unsigned lcd_remote_get_foreground(void);
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extern void lcd_remote_set_background(unsigned background);
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extern unsigned lcd_remote_get_background(void);
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extern void lcd_remote_set_drawinfo(int mode, unsigned foreground,
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unsigned background);
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void lcd_remote_set_backdrop(fb_remote_data* backdrop);
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fb_remote_data* lcd_remote_get_backdrop(void);
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extern void lcd_remote_mono_bitmap_part(const unsigned char *src, int src_x,
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int src_y, int stride, int x, int y,
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int width, int height);
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extern void lcd_remote_mono_bitmap(const unsigned char *src, int x, int y,
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int width, int height);
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extern void lcd_remote_bitmap_transparent_part(const fb_remote_data *src,
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int src_x, int src_y,
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int stride, int x, int y,
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int width, int height);
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extern void lcd_bitmap_remote_transparent(const fb_remote_data *src, int x,
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int y, int width, int height);
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#else /* LCD_REMOTE_DEPTH == 1 */
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#define lcd_remote_mono_bitmap lcd_remote_bitmap
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#define lcd_remote_mono_bitmap_part lcd_remote_bitmap_part
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#endif /* LCD_REMOTE_DEPTH */
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/* common functions */
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void lcd_remote_init(void);
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void lcd_remote_write_command(int cmd);
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void lcd_remote_write_command_ex(int cmd, int data);
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void lcd_remote_write_data(const fb_remote_data *data, int count);
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extern void lcd_remote_bitmap_part(const fb_remote_data *src, int src_x,
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int src_y, int stride, int x, int y,
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int width, int height);
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extern void lcd_remote_bitmap(const fb_remote_data *src, int x, int y,
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int width, int height);
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/* Low-level drawing function types */
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typedef void lcd_remote_pixelfunc_type(int x, int y);
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typedef void lcd_remote_blockfunc_type(fb_remote_data *address, unsigned mask,
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unsigned bits);
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/* low level drawing function pointer arrays */
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#if LCD_REMOTE_DEPTH > 1
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extern lcd_remote_pixelfunc_type* const *lcd_remote_pixelfuncs;
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extern lcd_remote_blockfunc_type* const *lcd_remote_blockfuncs;
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#else
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extern lcd_remote_pixelfunc_type* const lcd_remote_pixelfuncs[8];
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extern lcd_remote_blockfunc_type* const lcd_remote_blockfuncs[8];
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#endif
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#endif /* HAVE_LCD_REMOTE */
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void lcd_remote_init_device(void);
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void lcd_remote_on(void);
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void lcd_remote_off(void);
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extern bool remote_initialized;
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bool remote_detect(void);
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extern void lcd_remote_init(void);
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extern int lcd_remote_default_contrast(void);
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extern void lcd_remote_set_contrast(int val);
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extern void lcd_remote_set_viewport(struct viewport* vp);
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extern void lcd_remote_clear_display(void);
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extern void lcd_remote_clear_viewport(void);
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extern void lcd_remote_puts(int x, int y, const unsigned char *str);
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extern void lcd_remote_putsf(int x, int y, const unsigned char *fmt, ...);
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extern void lcd_remote_puts_style(int x, int y, const unsigned char *str,
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int style);
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extern void lcd_remote_puts_offset(int x, int y, const unsigned char *str,
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int offset);
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extern void lcd_remote_puts_style_offset(int x, int y, const unsigned char *str,
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int style, int offset);
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extern void lcd_remote_puts_style_xyoffset(int x, int y, const unsigned char *str,
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int style, int x_offset, int y_offset);
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extern void lcd_remote_putc(int x, int y, unsigned short ch);
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extern void lcd_remote_stop_scroll(void);
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extern void lcd_remote_scroll_speed(int speed);
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extern void lcd_remote_scroll_delay(int ms);
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extern void lcd_remote_puts_scroll(int x, int y, const unsigned char *str);
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extern void lcd_remote_puts_scroll_style(int x, int y, const unsigned char *str,
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int style);
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extern void lcd_remote_puts_scroll_offset(int x, int y,
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const unsigned char *str, int offset);
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extern void lcd_remote_puts_scroll_style_offset(int x, int y,
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const unsigned char *string,
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int style, int offset);
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extern void lcd_remote_puts_scroll_style_xyoffset(int x, int y,
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const unsigned char *string,
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int style, int x_offset,
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int y_offset);
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extern void lcd_remote_update(void);
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extern void lcd_remote_update_rect(int x, int y, int width, int height);
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extern void lcd_remote_update_viewport(void);
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extern void lcd_remote_update_viewport_rect(int x, int y, int width, int height);
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extern void lcd_remote_set_invert_display(bool yesno);
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extern void lcd_remote_set_flip(bool yesno);
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extern void lcd_remote_set_drawmode(int mode);
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extern int lcd_remote_get_drawmode(void);
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extern int lcd_remote_getwidth(void);
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extern int lcd_remote_getheight(void);
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extern void lcd_remote_setfont(int font);
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extern int lcd_remote_getfont(void);
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extern int lcd_remote_getstringsize(const unsigned char *str, int *w, int *h);
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extern void lcd_remote_drawpixel(int x, int y);
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extern void lcd_remote_drawline(int x1, int y1, int x2, int y2);
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extern void lcd_remote_hline(int x1, int x2, int y);
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extern void lcd_remote_vline(int x, int y1, int y2);
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extern void lcd_remote_drawrect(int x, int y, int width, int height);
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extern void lcd_remote_fillrect(int x, int y, int width, int height);
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extern void lcd_remote_draw_border_viewport(void);
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extern void lcd_remote_fill_viewport(void);
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extern void lcd_remote_putsxy(int x, int y, const unsigned char *str);
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extern void lcd_remote_putsxyf(int x, int y, const unsigned char *fmt, ...);
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extern void lcd_remote_bidir_scroll(int threshold);
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extern void lcd_remote_scroll_step(int pixels);
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extern void lcd_remote_bmp_part(const struct bitmap* bm, int src_x, int src_y,
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int x, int y, int width, int height);
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extern void lcd_remote_bmp(const struct bitmap* bm, int x, int y);
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#endif /* __LCD_REMOTE_H__ */
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