rockbox/apps/gui/skin_engine/skin_fonts.h
Jonathan Gordon 1c2aa35371 FS#10984 - multifont! 2 major additions:
1) seperate UI font for the remote and main displays
2) allow individual skins to load additional fonts for use in the skin (Uo to 7 extra in this first version) see CustomWPS for info on how to load a font in the skins.

Code should always use FONT_UI+screen_number to get the correct user font


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24644 a1c6a512-1295-4272-9138-f99709370657
2010-02-14 06:26:16 +00:00

46 lines
1.6 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: skin_tokens.c 24526 2010-02-05 23:58:53Z jdgordon $
*
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "file.h"
#include "settings.h"
#include "font.h"
#include "skin_buffer.h"
#ifndef _SKINFONTS_H_
#define _SKINFONTS_H_
#define MAXUSERFONTS (MAXFONTS - SYSTEMFONTCOUNT)
void skin_font_init(void);
/* load a font into the skin buffer. return the font id. */
int skin_font_load(char* font_name);
/* unload a skin font. If a font has been loaded more than once it wont actually
* be unloaded untill all references have been unloaded */
void skin_font_unload(int font_id);
#endif