rockbox/apps/plugins/mikmod/load_umx.c
Solomon Peachy b4e70422a3 mikmod: Upgrade mikmod core from v3.2.0 to v3.3.11
* Get rid of the non-functional GT2 loader
 * Add the UMX loader
 * Add HQ mixer routines (and make it configurable)
 * Allow samplerate to be configured at run/playtime
 * Support >64KHz mixing/playback
 * Correctly restore non-boost status

(The diff to upstream is much smaller now too!)

Change-Id: Iaa4ac901ba9cd4123bb225656976e78271353a72
2020-08-11 03:29:12 +00:00

476 lines
11 KiB
C

/* MikMod sound library
* (c) 2003-2004 Raphael Assenat and others - see file
* AUTHORS for complete list.
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
/* Epic Games Unreal UMX container loading for libmikmod
* Written by O. Sezer <sezero@users.sourceforge.net>
*
* Records data type/offset info in its Test() function, then acts
* as a middle-man, forwarding calls to the real loader units. It
* requires that the MREADER implementation in use always respects
* its iobase fields. Like all other libmikmod loaders, this code
* is not reentrant yet.
*
* UPKG parsing partially based on Unreal Media Ripper (UMR) v0.3
* by Andy Ward <wardwh@swbell.net>, with additional updates
* by O. Sezer - see git repo at https://github.com/sezero/umr/
*
* The cheaper way, i.e. linear search of music object like libxmp
* and libmodplug does, is possible. With this however we're using
* the embedded offset, size and object type directly from the umx
* file, and I feel safer with it.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include "mikmod_internals.h"
/*========== upkg defs */
typedef SLONG fci_t; /* FCompactIndex */
#define UPKG_HDR_TAG 0x9e2a83c1
struct _genhist { /* for upkg versions >= 68 */
SLONG export_count;
SLONG name_count;
};
struct upkg_hdr {
ULONG tag; /* UPKG_HDR_TAG */
SLONG file_version;
ULONG pkg_flags;
SLONG name_count; /* number of names in name table (>= 0) */
SLONG name_offset; /* offset to name table (>= 0) */
SLONG export_count; /* num. exports in export table (>= 0) */
SLONG export_offset; /* offset to export table (>= 0) */
SLONG import_count; /* num. imports in export table (>= 0) */
SLONG import_offset; /* offset to import table (>= 0) */
/* number of GUIDs in heritage table (>= 1) and table's offset:
* only with versions < 68. */
SLONG heritage_count;
SLONG heritage_offset;
/* with versions >= 68: a GUID, a dword for generation count
* and export_count and name_count dwords for each generation: */
ULONG guid[4];
SLONG generation_count;
#define UPKG_HDR_SIZE 64 /* 64 bytes up until here */
/*struct _genhist *gen;*/
};
/* compile time assert for upkg_hdr size */
/*typedef int _check_hdrsize[2 * (offsetof(struct upkg_hdr, gen) == UPKG_HDR_SIZE) - 1];*/
typedef int _check_hdrsize[2 * (sizeof(struct upkg_hdr) == UPKG_HDR_SIZE) - 1];
/*========== Supported content types */
#define UMUSIC_IT 0
#define UMUSIC_S3M 1
#define UMUSIC_XM 2
#define UMUSIC_MOD 3
static const char *mustype[] = {
"IT", "S3M", "XM", "MOD",
NULL
};
/*========== UPKG parsing */
/* decode an FCompactIndex.
* original documentation by Tim Sweeney was at
* http://unreal.epicgames.com/Packages.htm
* also see Unreal Wiki:
* http://wiki.beyondunreal.com/Legacy:Package_File_Format/Data_Details
*/
static fci_t get_fci (const char *in, int *pos)
{
SLONG a;
int size;
size = 1;
a = in[0] & 0x3f;
if (in[0] & 0x40) {
size++;
a |= (in[1] & 0x7f) << 6;
if (in[1] & 0x80) {
size++;
a |= (in[2] & 0x7f) << 13;
if (in[2] & 0x80) {
size++;
a |= (in[3] & 0x7f) << 20;
if (in[3] & 0x80) {
size++;
a |= (in[4] & 0x3f) << 27;
}
}
}
}
if (in[0] & 0x80)
a = -a;
*pos += size;
return a;
}
static int get_objtype (SLONG ofs, int type)
{
char sig[16];
_retry:
_mm_fseek(modreader, ofs, SEEK_SET);
_mm_read_UBYTES(sig, 16, modreader);
if (type == UMUSIC_IT) {
if (memcmp(sig, "IMPM", 4) == 0)
return UMUSIC_IT;
return -1;
}
if (type == UMUSIC_XM) {
if (memcmp(sig, "Extended Module:", 16) != 0)
return -1;
_mm_read_UBYTES(sig, 16, modreader);
if (sig[0] != ' ') return -1;
_mm_read_UBYTES(sig, 16, modreader);
if (sig[5] != 0x1a) return -1;
return UMUSIC_XM;
}
_mm_fseek(modreader, ofs + 44, SEEK_SET);
_mm_read_UBYTES(sig, 4, modreader);
if (type == UMUSIC_S3M) {
if (memcmp(sig, "SCRM", 4) == 0)
return UMUSIC_S3M;
/*return -1;*/
/* SpaceMarines.umx and Starseek.umx from Return to NaPali
* report as "s3m" whereas the actual music format is "it" */
type = UMUSIC_IT;
goto _retry;
}
_mm_fseek(modreader, ofs + 1080, SEEK_SET);
_mm_read_UBYTES(sig, 4, modreader);
if (type == UMUSIC_MOD) {
if (memcmp(sig, "M.K.", 4) == 0 || memcmp(sig, "M!K!", 4) == 0)
return UMUSIC_MOD;
return -1;
}
return -1;
}
static int read_export (const struct upkg_hdr *hdr,
SLONG *ofs, SLONG *objsize)
{
char buf[40];
int idx = 0, t;
_mm_fseek(modreader, *ofs, SEEK_SET);
if (!_mm_read_UBYTES(buf, 40, modreader))
return -1;
if (hdr->file_version < 40) idx += 8; /* 00 00 00 00 00 00 00 00 */
if (hdr->file_version < 60) idx += 16; /* 81 00 00 00 00 00 FF FF FF FF FF FF FF FF 00 00 */
get_fci(&buf[idx], &idx); /* skip junk */
t = get_fci(&buf[idx], &idx); /* type_name */
if (hdr->file_version > 61) idx += 4; /* skip export size */
*objsize = get_fci(&buf[idx], &idx);
*ofs += idx; /* offset for real data */
return t; /* return type_name index */
}
static int read_typname(const struct upkg_hdr *hdr,
int idx, char *out)
{
int i, s;
long l;
char buf[64];
if (idx >= hdr->name_count) return -1;
buf[63] = '\0';
for (i = 0, l = 0; i <= idx; i++) {
_mm_fseek(modreader, hdr->name_offset + l, SEEK_SET);
_mm_read_UBYTES(buf, 63, modreader);
if (hdr->file_version >= 64) {
s = *(signed char *)buf; /* numchars *including* terminator */
if (s <= 0 || s > 64) return -1;
l += s + 5; /* 1 for buf[0], 4 for int32_t name_flags */
} else {
l += (long)strlen(buf);
l += 5; /* 1 for terminator, 4 for int32_t name_flags */
}
}
strcpy(out, (hdr->file_version >= 64)? &buf[1] : buf);
return 0;
}
static int probe_umx (const struct upkg_hdr *hdr,
SLONG *ofs, SLONG *objsize)
{
int i, idx, t;
SLONG s, pos;
long fsiz;
char buf[64];
idx = 0;
_mm_fseek(modreader, 0, SEEK_END);
fsiz = _mm_ftell(modreader);
/* Find the offset and size of the first IT, S3M or XM
* by parsing the exports table. The umx files should
* have only one export. Kran32.umx from Unreal has two,
* but both pointing to the same music. */
if (hdr->export_offset >= fsiz) return -1;
memset(buf, 0, 64);
_mm_fseek(modreader, hdr->export_offset, SEEK_SET);
_mm_read_UBYTES(buf, 64, modreader);
get_fci(&buf[idx], &idx); /* skip class_index */
get_fci(&buf[idx], &idx); /* skip super_index */
if (hdr->file_version >= 60) idx += 4; /* skip int32 package_index */
get_fci(&buf[idx], &idx); /* skip object_name */
idx += 4; /* skip int32 object_flags */
s = get_fci(&buf[idx], &idx); /* get serial_size */
if (s <= 0) return -1;
pos = get_fci(&buf[idx],&idx); /* get serial_offset */
if (pos < 0 || pos > fsiz - 40) return -1;
if ((t = read_export(hdr, &pos, &s)) < 0) return -1;
if (s <= 0 || s > fsiz - pos) return -1;
if (read_typname(hdr, t, buf) < 0) return -1;
for (i = 0; mustype[i] != NULL; i++) {
if (!strcasecmp(buf, mustype[i])) {
t = i;
break;
}
}
if (mustype[i] == NULL) return -1;
if ((t = get_objtype(pos, t)) < 0) return -1;
*ofs = pos;
*objsize = s;
return t;
}
static SLONG probe_header (void *header)
{
struct upkg_hdr *hdr;
unsigned char *p;
ULONG *swp;
int i;
/* byte swap the header - all members are 32 bit LE values */
p = (unsigned char *) header;
swp = (ULONG *) header;
for (i = 0; i < UPKG_HDR_SIZE/4; i++, p += 4) {
swp[i] = p[0] | (p[1] << 8) | (p[2] << 16) | (p[3] << 24);
}
hdr = (struct upkg_hdr *) header;
if (hdr->tag != UPKG_HDR_TAG) {
return -1;
}
if (hdr->name_count < 0 ||
hdr->name_offset < 0 ||
hdr->export_count < 0 ||
hdr->export_offset < 0 ||
hdr->import_count < 0 ||
hdr->import_offset < 0 ) {
return -1;
}
switch (hdr->file_version) {
case 35: case 37: /* Unreal beta - */
case 40: case 41: /* 1998 */
case 61:/* Unreal */
case 62:/* Unreal Tournament */
case 63:/* Return to NaPali */
case 64:/* Unreal Tournament */
case 66:/* Unreal Tournament */
case 68:/* Unreal Tournament */
case 69:/* Tactical Ops */
case 83:/* Mobile Forces */
return 0;
}
return -1;
}
static int process_upkg (SLONG *ofs, SLONG *objsize)
{
char header[UPKG_HDR_SIZE];
if (!_mm_read_UBYTES(header, UPKG_HDR_SIZE, modreader))
return -1;
if (probe_header(header) < 0)
return -1;
return probe_umx((struct upkg_hdr *)header, ofs, objsize);
}
/*========== Loader vars */
typedef struct _umx_info {
int type;
SLONG ofs, size;
MLOADER* loader;
} umx_info;
static umx_info *umx_data = NULL;
/*========== Loader code */
/* Without Test() being called first, Load[Title] is never called.
* A Test() is always followed by either a Load() or a LoadTitle().
* A Load() is always followed by Cleanup() regardless of success.
*
* Therefore, in between Test() and LoadTitle() or Load()/Cleanup(),
* we must remember the type and the offset of the umx music data,
* and always clear it when returning from LoadTitle() or Cleanup().
*/
static int UMX_Test(void)
{
int type;
SLONG ofs = 0, size = 0;
if (umx_data) {
#ifdef MIKMOD_DEBUG
fprintf(stderr, "UMX_Test called while a previous instance is active\n");
#endif
MikMod_free(umx_data);
umx_data = NULL;
}
_mm_fseek(modreader, 0, SEEK_SET);
type = process_upkg(&ofs, &size);
if (type < 0 || type > UMUSIC_MOD)
return 0;
umx_data = (umx_info*) MikMod_calloc(1, sizeof(umx_info));
if (!umx_data) return 0;
umx_data->type = type;
umx_data->ofs = ofs;
umx_data->size = size;
switch (type) {
case UMUSIC_IT:
umx_data->loader = &load_it;
break;
case UMUSIC_S3M:
umx_data->loader = &load_s3m;
break;
case UMUSIC_XM:
umx_data->loader = &load_xm;
break;
case UMUSIC_MOD:
umx_data->loader = &load_mod;
break;
}
return 1;
}
static int UMX_Init(void)
{
if (!umx_data || !umx_data->loader)
return 0;
if (umx_data->loader->Init)
return umx_data->loader->Init();
return 1;
}
static void UMX_Cleanup(void)
{
if (!umx_data) return;
if (umx_data->loader && umx_data->loader->Cleanup)
umx_data->loader->Cleanup();
MikMod_free(umx_data);
umx_data = NULL;
}
static int UMX_Load(int curious)
{
if (!umx_data || !umx_data->loader)
return 0;
_mm_fseek(modreader, umx_data->ofs, SEEK_SET);
/* set reader iobase to the umx object offset */
_mm_iobase_revert(modreader);
_mm_iobase_setcur(modreader);
return umx_data->loader->Load(curious);
}
static CHAR *UMX_LoadTitle(void)
{
CHAR *title;
if (!umx_data) return NULL;
if (!umx_data->loader) {
title = NULL;
}
else {
_mm_fseek(modreader, umx_data->ofs, SEEK_SET);
/* set reader iobase to the umx object offset */
_mm_iobase_revert(modreader);
_mm_iobase_setcur(modreader);
title = umx_data->loader->LoadTitle();
}
MikMod_free(umx_data);
umx_data = NULL;
return title;
}
/*========== Loader information */
MIKMODAPI MLOADER load_umx = {
NULL,
"UMX",
"UMX (Unreal UMX container)",
UMX_Init,
UMX_Test,
UMX_Load,
UMX_Cleanup,
UMX_LoadTitle
};
/* ex:set ts=8: */