rockbox/uisimulator/win32/Makefile
Jens Arnold b4527a3421 Simulators: Made the mp3 buffer size depend on the MEMORYSIZE setting for better simulation.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5922 a1c6a512-1295-4272-9138-f99709370657
2005-02-11 23:56:38 +00:00

245 lines
7 KiB
Makefile

############################################################################
# __________ __ ___.
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
# \/ \/ \/ \/ \/
# $Id$
#
# Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
#
# All files in this archive are subject to the GNU General Public License.
# See the file COPYING in the source tree root for full license agreement.
#
# This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
# KIND, either express or implied.
#
############################################################################
APPDIR = ../../apps
RECDIR = $(APPDIR)/recorder
PLAYDIR = $(APPDIR)/player
PLUGINDIR = $(APPDIR)/plugins
SIMCOMMON = ../common
ISONDIO := $(findstring ONDIO, $(TARGET))
ISIRIVER := $(findstring IRIVER, $(TARGET))
ISPLAYER := $(findstring PLAYER, $(TARGET))
ifeq ($(ISPLAYER), PLAYER)
MACHINEDIR = $(PLAYDIR)
else
MACHINEDIR = $(RECDIR)
endif
PREVAPPDIR= ..
FIRMWAREDIR = ../../firmware
# build some sources from these dirs
DRIVERS = $(FIRMWAREDIR)/drivers
COMMON = $(FIRMWAREDIR)/common
# include here:
EXPORT = $(FIRMWAREDIR)/export
TOOLSDIR = ../../tools
DOCSDIR = ../../docs
RM = rm -f
DEBUG = -g
ifndef OBJDIR
no_configure:
@echo "Don't run make here. Run the tools/configure script from your own build"
@echo "directory, then run make there."
@echo
@echo "More help on how to build rockbox can be found here:"
@echo "http://rockbox.haxx.se/docs/how_to_compile.html"
endif
DEFINES = -DHAVE_CONFIG_H -DGETTIMEOFDAY_TWO_ARGS -DSIMULATOR \
$(TARGET) -DAPPSVERSION=\"$(VERSION)\" -DMEM=${MEMORYSIZE} $(EXTRA_DEFINES)
LDFLAGS = -lgdi32 -luser32
# Use this for simulator-only files
INCLUDES = -I. -I$(EXPORT) -I$(APPDIR) -I$(MACHINEDIR) -I$(SIMCOMMON) -I$(OBJDIR) -I$(PLUGINDIR)/lib
# The true Rockbox Applications should use this include path:
APPINCLUDES = $(INCLUDES)
DEFINES += -DWIN32
CFLAGS = $(DEBUG) $(DEFINES) $(INCLUDES) -W -Wall -mno-cygwin
APPCFLAGS = $(DEBUG) $(DEFINES) $(APPINCLUDES) -W -Wall -mno-cygwin
DLLTOOLFLAGS = --export-all
DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin
UNAME := $(shell uname|sed -e "s/CYGWIN.*/CYGWIN/")
EXEFILE := $(OBJDIR)/rockboxui.exe
ifeq ($(UNAME),CYGWIN)
CC = gcc
WINDRES = windres
DLLTOOL = dlltool
DLLWRAP = dllwrap
RANLIB = ranlib
DEFINES += -DNOCYGWIN
LDFLAGS += -mno-cygwin
else
CC = i386-mingw32msvc-gcc
WINDRES = i386-mingw32msvc-windres
DLLTOOL = i386-mingw32msvc-dlltool
DLLWRAP = i386-mingw32msvc-dllwrap
RANLIB = i386-mingw32msvc-ranlib
CFLAGS += -mwindows
LDFLAGS += -mwindows
APPCFLAGS += -mwindows
endif
ifeq ($(ISPLAYER),PLAYER)
LCDSRSC = lcd-playersim.c lcd-player.c lcd-player-charset.c font-player.c
else
ifeq ($(ISIRIVER),IRIVER)
LCDSRSC = lcd-h100.c sysfont.c font.c
else
LCDSRSC = lcd-recorder.c sysfont.c font.c
endif
endif
COMMONSRCS = io.c stubs.c lcd-common.c sim_icons.c fmradio.c
FIRMSRCS = $(LCDSRSC) id3.c mp3data.c usb.c mpeg.c mp3_playback.c \
powermgmt.c power.c sprintf.c buffer.c strtok.c random.c \
timefuncs.c strcasestr.c
APPS = main.c tree.c menu.c credits.c main_menu.c icons.c language.c \
playlist.c wps.c wps-display.c settings.c status.c \
screens.c sleeptimer.c keyboard.c onplay.c\
misc.c plugin.c playlist_viewer.c bookmark.c filetypes.c \
settings_menu.c sound_menu.c playlist_menu.c filetree.c dbtree.c
ifneq ($(ISPLAYER),PLAYER)
APPS += peakmeter.c bmp.c widgets.c radio.c
endif
SRCS = button.c lcd-win32.c panic-win32.c thread-win32.c \
debug-win32.c kernel.c string-win32.c uisw32.c \
$(APPS) $(FIRMSRCS) $(COMMONSRCS)
OBJS := $(OBJDIR)/lang.o $(SRCS:%.c=$(OBJDIR)/%.o) $(OBJDIR)/uisw32-res.o
ifdef ENABLEDPLUGINS
ROCKS := $(patsubst $(PLUGINDIR)/%.c,$(OBJDIR)/%.rock,$(wildcard $(PLUGINDIR)/*.c))
PLUGINLIBOBJS := $(patsubst $(PLUGINDIR)/lib/%.c,$(OBJDIR)/%.o,$(wildcard $(PLUGINDIR)/lib/*.c))
endif
all: $(TOOLSDIR)/convbdf $(EXEFILE) $(ROCKS)
$(ROCKS): $(OBJDIR)/libplugin.a
$(TOOLSDIR)/convbdf:
$(MAKE) -C $(TOOLSDIR)
$(EXEFILE): $(OBJDIR)/lang.o $(OBJS)
@echo LD $@
@$(CC) $(OBJS) -o $(EXEFILE) $(LDFLAGS)
clean:
$(RM) $(OBJS) *~ core $(EXEFILE) $(CLIENTS) $(OBJDIR)/uisw32-res.o \
$(OBJDIR)/lang.[cho] $(OBJDIR)/build.lang $(OBJDIR)/*.o \
$(OBJDIR)/*.rock $(OBJDIR)/*.def $(OBJDIR)/sysfont.c \
$(OBJDIR)/credits.raw $(OBJDIR)/libplugin.a
$(RM) -f $(OBJDIR)/UI256.bmp
$(RM) -r $(DEPS)
################## Specific dependencies ##################
$(OBJDIR)/credits.raw: $(DOCSDIR)/CREDITS
perl $(APPDIR)/credits.pl < $< > $@
$(OBJDIR)/UI256.bmp: UI-$(ARCHOS).bmp
@echo UI
@cp $< $@
$(OBJDIR)/uisw32-res.o: uisw32.rc $(OBJDIR)/UI256.bmp
$(WINDRES) -I$(OBJDIR) -i $< -o $@
$(OBJDIR)/credits.o: $(APPDIR)/credits.c $(APPDIR)/credits.h $(OBJDIR)/credits.raw
$(OBJDIR)/button.o: button.c
$(OBJDIR)/plugin.o: $(APPDIR)/plugin.c plugin-win32.h
$(OBJDIR)/build.lang: $(APPDIR)/lang/$(LANGUAGE).lang
@echo UPLANG
@perl $(TOOLSDIR)/uplang $(APPDIR)/lang/english.lang $< > $@
$(OBJDIR)/lang.o: $(OBJDIR)/build.lang
@echo GENLANG
@perl -s $(TOOLSDIR)/genlang -p=$(OBJDIR)/lang $<
@$(CC) $(CFLAGS) -c $(OBJDIR)/lang.c -o $@
$(OBJDIR)/sysfont.o: $(FIRMWAREDIR)/fonts/clR6x8.bdf
@echo CC $<
@$(TOOLSDIR)/convbdf -c -o $(OBJDIR)/sysfont.c $<
@$(CC) $(APPCFLAGS) -c $(OBJDIR)/sysfont.c -o $@
################## Plugins ##################
$(OBJDIR)/libplugin.a: $(PLUGINLIBOBJS)
@echo AR $@
@$(AR) ru $@ $+
@$(RANLIB) $@
$(OBJDIR)/%.o: $(PLUGINDIR)/lib/%.c
@echo CC $<
@$(CC) $(CFLAGS) -DPLUGIN -c $< -o $@
$(OBJDIR)/%.po : $(PLUGINDIR)/%.c
@echo CC $<
@$(CC) $(APPCFLAGS) -DPLUGIN -c $< -o $@
$(OBJDIR)/%.rock : $(OBJDIR)/%.po $(OBJDIR)/libplugin.a
@echo DLL $@
@$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $<
@$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $< $(OBJDIR)/libplugin.a -o $@
@chmod -x $@
################## Patterns for building objects ##################
$(OBJDIR)/%.o: %.c
@echo CC $<
@$(CC) $(CFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(SIMCOMMON)/%.c
@echo CC $<
@$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(MACHINEDIR)/%.c
@echo CC $<
@$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(DRIVERS)/%.c
@echo CC $<
@$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(FIRMWAREDIR)/%.c
@echo CC $<
@$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(COMMON)/%.c
@echo CC $<
@$(CC) $(APPCFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(APPDIR)/%.c
@echo CC $<
@$(CC) $(APPCFLAGS) -c $< -o $@
################## Auto-dependencies ##################
DEPS:=$(OBJDIR)/.deps
$(DEPS)/%.d: %.c
@$(SHELL) -c 'if [ ! -d $(DEPS) ]; then \
echo Creating the dependency directory: $(DEPS); \
mkdir -p $(DEPS); fi'
@echo "Updating Dependencies for $<"
@$(SHELL) -ec '$(CC) -MM $(CFLAGS) $< \
|sed '\''s|\($*\)\.o[ :]*|$(OBJDIR)/\1.o $(<:%.c=%.d) : |g'\'' > $@; \
[ -s $@ ] || rm -f $@'
-include $(SRCS:%.c=$(DEPS)/%.d)