a855d62025
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
216 lines
5.4 KiB
C
216 lines
5.4 KiB
C
/*
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showimage: A test application for the SDL image loading library.
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "SDL.h"
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#include "SDL_image.h"
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/* #define XPM_INCLUDED and supply picture.xpm to test the XPM inclusion
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feature */
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#ifdef XPM_INCLUDED
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#include "picture.xpm"
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#endif
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/* Draw a Gimpish background pattern to show transparency in the image */
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static void draw_background(SDL_Surface *screen)
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{
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Uint8 *dst = screen->pixels;
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int x, y;
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int bpp = screen->format->BytesPerPixel;
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Uint32 col[2];
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col[0] = SDL_MapRGB(screen->format, 0x66, 0x66, 0x66);
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col[1] = SDL_MapRGB(screen->format, 0x99, 0x99, 0x99);
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for(y = 0; y < screen->h; y++) {
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for(x = 0; x < screen->w; x++) {
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/* use an 8x8 checkerboard pattern */
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Uint32 c = col[((x ^ y) >> 3) & 1];
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switch(bpp) {
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case 1:
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dst[x] = (Uint8)c;
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break;
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case 2:
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((Uint16 *)dst)[x] = (Uint16)c;
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break;
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case 3:
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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dst[x * 3] = (Uint8)(c);
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dst[x * 3 + 1] = (Uint8)(c >> 8);
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dst[x * 3 + 2] = (Uint8)(c >> 16);
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#else
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dst[x * 3] = (Uint8)(c >> 16);
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dst[x * 3 + 1] = (Uint8)(c >> 8);
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dst[x * 3 + 2] = (Uint8)(c);
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#endif
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break;
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case 4:
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((Uint32 *)dst)[x] = c;
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break;
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}
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}
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dst += screen->pitch;
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}
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}
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int main(int argc, char *argv[])
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{
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Uint32 flags;
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SDL_Surface *screen, *image;
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int i, depth, done;
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SDL_Event event;
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#if 0
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SDL_RWops* rw_ops;
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#endif
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/* Check command line usage */
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if ( ! argv[1] ) {
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fprintf(stderr, "Usage: %s <image_file>\n", argv[0]);
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return(1);
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}
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/* Initialize the SDL library */
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if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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return(255);
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}
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flags = SDL_SWSURFACE;
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for ( i=1; argv[i]; ++i ) {
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if ( strcmp(argv[i], "-fullscreen") == 0 ) {
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SDL_ShowCursor(0);
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flags |= SDL_FULLSCREEN;
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continue;
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}
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#if 0
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rw_ops = SDL_RWFromFile(argv[1], "r");
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fprintf(stderr, "BMP:\t%d\n", IMG_isBMP(rw_ops));
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fprintf(stderr, "GIF:\t%d\n", IMG_isGIF(rw_ops));
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fprintf(stderr, "JPG:\t%d\n", IMG_isJPG(rw_ops));
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fprintf(stderr, "PNG:\t%d\n", IMG_isPNG(rw_ops));
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fprintf(stderr, "TIF:\t%d\n", IMG_isTIF(rw_ops));
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/* fprintf(stderr, "TGA:\t%d\n", IMG_isTGA(rw_ops)); */
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fprintf(stderr, "PCX:\t%d\n", IMG_isPCX(rw_ops));
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#endif
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/* Open the image file */
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#ifdef XPM_INCLUDED
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image = IMG_ReadXPMFromArray(picture_xpm);
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#else
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image = IMG_Load(argv[i]);
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#endif
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if ( image == NULL ) {
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fprintf(stderr, "Couldn't load %s: %s\n",
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argv[i], SDL_GetError());
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continue;
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}
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SDL_WM_SetCaption(argv[i], "showimage");
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/* Create a display for the image */
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depth = SDL_VideoModeOK(image->w, image->h, 32, flags);
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/* Use the deepest native mode, except that we emulate 32bpp
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for viewing non-indexed images on 8bpp screens */
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if ( depth == 0 ) {
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if ( image->format->BytesPerPixel > 1 ) {
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depth = 32;
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} else {
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depth = 8;
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}
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} else
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if ( (image->format->BytesPerPixel > 1) && (depth == 8) ) {
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depth = 32;
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}
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if(depth == 8)
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flags |= SDL_HWPALETTE;
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screen = SDL_SetVideoMode(image->w, image->h, depth, flags);
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if ( screen == NULL ) {
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fprintf(stderr,"Couldn't set %dx%dx%d video mode: %s\n",
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image->w, image->h, depth, SDL_GetError());
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continue;
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}
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/* Set the palette, if one exists */
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if ( image->format->palette ) {
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SDL_SetColors(screen, image->format->palette->colors,
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0, image->format->palette->ncolors);
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}
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/* Draw a background pattern if the surface has transparency */
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if(image->flags & (SDL_SRCALPHA | SDL_SRCCOLORKEY))
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draw_background(screen);
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/* Display the image */
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SDL_BlitSurface(image, NULL, screen, NULL);
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SDL_UpdateRect(screen, 0, 0, 0, 0);
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done = 0;
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while ( ! done ) {
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if ( SDL_PollEvent(&event) ) {
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switch (event.type) {
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case SDL_KEYUP:
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switch (event.key.keysym.sym) {
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case SDLK_LEFT:
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if ( i > 1 ) {
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i -= 2;
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done = 1;
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}
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break;
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case SDLK_RIGHT:
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if ( argv[i+1] ) {
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done = 1;
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}
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break;
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case SDLK_ESCAPE:
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case SDLK_q:
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argv[i+1] = NULL;
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/* Drop through to done */
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case SDLK_SPACE:
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case SDLK_TAB:
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done = 1;
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break;
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default:
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break;
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}
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break;
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case SDL_MOUSEBUTTONDOWN:
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done = 1;
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break;
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case SDL_QUIT:
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argv[i+1] = NULL;
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done = 1;
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break;
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default:
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break;
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}
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} else {
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SDL_Delay(10);
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}
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}
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SDL_FreeSurface(image);
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}
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/* We're done! */
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SDL_Quit();
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return(0);
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}
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