rockbox/apps/playback.h
Michael Sevakis 023f6b6efd Get rid of some superfluous single-purpose functions in playback.
* Remove explicit tracking of elapsed time of previous track.
* Remove function to obtain auto skip flag.
* Most playback events now carry the extra information instead and
  pass 'struct track_event *' for data.
* Tweak scrobbler to use PLAYBACK_EVENT_TRACK_FINISH, which makes
  it cleaner and removes the struct mp3entry.

Change-Id: I500d2abb4056a32646496efc3617406e36811ec5
2013-07-13 00:08:51 -04:00

93 lines
2.6 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Miika Pekkarinen
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _PLAYBACK_H
#define _PLAYBACK_H
#include <stdbool.h>
#include <stdlib.h>
#include "config.h"
#if CONFIG_CODEC == SWCODEC
/* Including the code for fast previews is entirely optional since it
does add two more mp3entry's - for certain targets it may be less
beneficial such as flash-only storage */
#if MEMORYSIZE > 2
#define AUDIO_FAST_SKIP_PREVIEW
#endif
#endif /* CONFIG_CODEC == SWCODEC */
#ifdef HAVE_ALBUMART
#include "bmp.h"
#include "metadata.h"
/*
* Returns the handle id of the buffered albumart for the given slot id
**/
int playback_current_aa_hid(int slot);
/*
* Hands out an albumart slot for buffering albumart using the size
* int the passed dim struct, it copies the data of dim in order to
* be safe to be reused for other code
*
* The slot may be reused if other code calls this with the same dimensions
* in dim, so if you change dim release and claim a new slot
*
* Save to call from other threads */
int playback_claim_aa_slot(struct dim *dim);
/*
* Releases the albumart slot with given id
*
* Save to call from other threads */
void playback_release_aa_slot(int slot);
struct bufopen_bitmap_data {
struct dim *dim;
struct mp3_albumart *embedded_albumart;
};
#endif
/* Functions */
int audio_track_count(void);
long audio_filebufused(void);
void audio_pre_ff_rewind(void);
void audio_skip(int direction);
void audio_set_cuesheet(bool enable);
#ifdef HAVE_CROSSFADE
void audio_set_crossfade(int enable);
#endif
enum
{
AUDIO_WANT_PLAYBACK = 0,
AUDIO_WANT_VOICE,
};
bool audio_restore_playback(int type); /* Restores the audio buffer to handle the requested playback */
size_t audio_get_filebuflen(void);
unsigned int playback_status(void);
#endif /* _PLAYBACK_H */