b064a6cbb5
Handling the data for players from rbutil.ini and the build-info data from the server is closely related. Splitting things up into different classes only creates tightly coupling, which is unnecessary, and the need to differentiate between them in the application. Merge both classes into a single one and rework handling so the application doesn't have to deal with two separate classes anymore. Furthermore, change URL templates to use new values from build-info instead of hard coding them. Change-Id: Ica550973ce23d1559110782add52bc214eba552d
74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2012 by Dominik Riebeling
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef SELECTIVEINSTALLWIDGET_H
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#define SELECTIVEINSTALLWIDGET_H
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#include <QWidget>
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#include "ui_selectiveinstallwidgetfrm.h"
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#include "progressloggergui.h"
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#include "zipinstaller.h"
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#include "themesinstallwindow.h"
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#include "systeminfo.h"
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#include "playerbuildinfo.h"
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class SelectiveInstallWidget : public QWidget
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{
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Q_OBJECT
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public:
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SelectiveInstallWidget(QWidget* parent = nullptr);
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public slots:
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void updateVersion(void);
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void saveSettings(void);
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void startInstall(void);
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private slots:
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void continueInstall(bool);
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void customizeThemes(void);
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void selectedVersionChanged(int);
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private:
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void installBootloader(void);
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void installRockbox(void);
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void installFonts(void);
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void installVoicefile(void);
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void installManual(void);
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void installThemes(void);
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void installGamefiles(void);
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void installBootloaderPost(void);
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signals:
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void installSkipped(bool);
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private:
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void changeEvent(QEvent *e);
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Ui::SelectiveInstallWidget ui;
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QString m_target;
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QString m_blmethod;
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QString m_mountpoint;
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ProgressLoggerGui *m_logger;
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int m_installStage;
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ZipInstaller *m_zipinstaller;
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ThemesInstallWindow *m_themesinstaller;
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PlayerBuildInfo::BuildType m_buildtype;
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};
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#endif
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