afcfa1f669
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15239 a1c6a512-1295-4272-9138-f99709370657
2645 lines
90 KiB
C
2645 lines
90 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Ulf Ralberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdbool.h>
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#include "thread.h"
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#include "panic.h"
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#include "sprintf.h"
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#include "system.h"
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#include "kernel.h"
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#include "cpu.h"
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#include "string.h"
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#ifdef RB_PROFILE
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#include <profile.h>
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#endif
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/* Define THREAD_EXTRA_CHECKS as 1 to enable additional state checks */
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#ifdef DEBUG
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#define THREAD_EXTRA_CHECKS 1 /* Always 1 for DEBUG */
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#else
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#define THREAD_EXTRA_CHECKS 0
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#endif
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/**
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* General locking order to guarantee progress. Order must be observed but
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* all stages are not nescessarily obligatory. Going from 1) to 3) is
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* perfectly legal.
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*
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* 1) IRQ
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* This is first because of the likelyhood of having an interrupt occur that
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* also accesses one of the objects farther down the list. Any non-blocking
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* synchronization done may already have a lock on something during normal
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* execution and if an interrupt handler running on the same processor as
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* the one that has the resource locked were to attempt to access the
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* resource, the interrupt handler would wait forever waiting for an unlock
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* that will never happen. There is no danger if the interrupt occurs on
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* a different processor because the one that has the lock will eventually
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* unlock and the other processor's handler may proceed at that time. Not
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* nescessary when the resource in question is definitely not available to
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* interrupt handlers.
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*
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* 2) Kernel Object
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* 1) May be needed beforehand if the kernel object allows dual-use such as
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* event queues. The kernel object must have a scheme to protect itself from
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* access by another processor and is responsible for serializing the calls
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* to block_thread(_w_tmo) and wakeup_thread both to themselves and to each
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* other. If a thread blocks on an object it must fill-in the blk_ops members
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* for its core to unlock _after_ the thread's context has been saved and the
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* unlocking will be done in reverse from this heirarchy.
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*
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* 3) Thread Slot
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* This locks access to the thread's slot such that its state cannot be
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* altered by another processor when a state change is in progress such as
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* when it is in the process of going on a blocked list. An attempt to wake
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* a thread while it is still blocking will likely desync its state with
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* the other resources used for that state.
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*
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* 4) Lists
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* Usually referring to a list (aka. queue) that a thread will be blocking
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* on that belongs to some object and is shareable amongst multiple
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* processors. Parts of the scheduler may have access to them without actually
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* locking the kernel object such as when a thread is blocked with a timeout
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* (such as calling queue_wait_w_tmo). Of course the kernel object also gets
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* it lists locked when the thread blocks so that all object list access is
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* synchronized. Failure to do so would corrupt the list links.
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*
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* 5) Core Lists
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* These lists are specific to a particular processor core and are accessible
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* by all processor cores and interrupt handlers. They are used when an
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* operation may only be performed by the thread's own core in a normal
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* execution context. The wakeup list is the prime example where a thread
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* may be added by any means and the thread's own core will remove it from
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* the wakeup list and put it on the running list (which is only ever
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* accessible by its own processor).
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*/
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#define DEADBEEF ((unsigned int)0xdeadbeef)
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/* Cast to the the machine int type, whose size could be < 4. */
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struct core_entry cores[NUM_CORES] IBSS_ATTR;
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struct thread_entry threads[MAXTHREADS] IBSS_ATTR;
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#ifdef HAVE_SCHEDULER_BOOSTCTRL
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static int boosted_threads IBSS_ATTR;
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#endif
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static const char main_thread_name[] = "main";
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extern int stackbegin[];
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extern int stackend[];
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/* core_sleep procedure to implement for any CPU to ensure an asychronous wakup
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* never results in requiring a wait until the next tick (up to 10000uS!). Likely
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* requires assembly and careful instruction ordering. Multicore requires
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* carefully timed sections in order to have synchronization without locking of
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* any sort.
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*
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* 1) Disable all interrupts (FIQ and IRQ for ARM for instance)
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* 2) Check *waking == NULL.
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* 3) *waking not NULL? Goto step 7.
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* 4) On multicore, stay awake if directed to do so by another. If so, goto step 7.
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* 5) If processor requires, atomically reenable interrupts and perform step 6.
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* 6) Sleep the CPU core. If wakeup itself enables interrupts (stop #0x2000 on Coldfire)
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* goto step 8.
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* 7) Reenable interrupts.
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* 8) Exit procedure.
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*/
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static inline void core_sleep(
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IF_COP(unsigned int core,) struct thread_entry **waking)
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__attribute__((always_inline));
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static void check_tmo_threads(void)
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__attribute__((noinline));
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static inline void block_thread_on_l(
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struct thread_queue *list, struct thread_entry *thread, unsigned state)
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__attribute__((always_inline));
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static inline void block_thread_on_l_no_listlock(
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struct thread_entry **list, struct thread_entry *thread, unsigned state)
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__attribute__((always_inline));
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static inline void _block_thread_on_l(
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struct thread_queue *list, struct thread_entry *thread,
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unsigned state IF_SWCL(, const bool single))
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__attribute__((always_inline));
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IF_SWCL(static inline) struct thread_entry * _wakeup_thread(
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struct thread_queue *list IF_SWCL(, const bool nolock))
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__attribute__((IFN_SWCL(noinline) IF_SWCL(always_inline)));
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IF_SWCL(static inline) void _block_thread(
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struct thread_queue *list IF_SWCL(, const bool nolock))
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__attribute__((IFN_SWCL(noinline) IF_SWCL(always_inline)));
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static void add_to_list_tmo(struct thread_entry *thread)
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__attribute__((noinline));
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static void core_schedule_wakeup(struct thread_entry *thread)
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__attribute__((noinline));
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static inline void core_perform_wakeup(IF_COP_VOID(unsigned int core))
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__attribute__((always_inline));
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static inline void run_blocking_ops(
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IF_COP_VOID(unsigned int core, struct thread_entry *thread))
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__attribute__((always_inline));
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static void thread_stkov(struct thread_entry *thread)
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__attribute__((noinline));
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static inline void store_context(void* addr)
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__attribute__((always_inline));
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static inline void load_context(const void* addr)
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__attribute__((always_inline));
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void switch_thread(struct thread_entry *old)
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__attribute__((noinline));
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/****************************************************************************
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* Processor-specific section
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*/
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#if defined(CPU_ARM)
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/*---------------------------------------------------------------------------
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* Start the thread running and terminate it if it returns
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*---------------------------------------------------------------------------
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*/
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static void start_thread(void) __attribute__((naked,used));
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static void start_thread(void)
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{
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/* r0 = context */
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asm volatile (
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"ldr sp, [r0, #32] \n" /* Load initial sp */
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"ldr r4, [r0, #40] \n" /* start in r4 since it's non-volatile */
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"mov r1, #0 \n" /* Mark thread as running */
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"str r1, [r0, #40] \n"
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#if NUM_CORES > 1
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"ldr r0, =invalidate_icache \n" /* Invalidate this core's cache. */
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"mov lr, pc \n" /* This could be the first entry into */
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"bx r0 \n" /* plugin or codec code for this core. */
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#endif
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"mov lr, pc \n" /* Call thread function */
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"bx r4 \n"
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"mov r0, #0 \n" /* remove_thread(NULL) */
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"ldr pc, =remove_thread \n"
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".ltorg \n" /* Dump constant pool */
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); /* No clobber list - new thread doesn't care */
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}
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/* For startup, place context pointer in r4 slot, start_thread pointer in r5
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* slot, and thread function pointer in context.start. See load_context for
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* what happens when thread is initially going to run. */
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#define THREAD_STARTUP_INIT(core, thread, function) \
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({ (thread)->context.r[0] = (unsigned int)&(thread)->context, \
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(thread)->context.r[1] = (unsigned int)start_thread, \
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(thread)->context.start = (void *)function; })
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/*---------------------------------------------------------------------------
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* Store non-volatile context.
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*---------------------------------------------------------------------------
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*/
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static inline void store_context(void* addr)
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{
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asm volatile(
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"stmia %0, { r4-r11, sp, lr } \n"
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: : "r" (addr)
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);
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}
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/*---------------------------------------------------------------------------
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* Load non-volatile context.
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*---------------------------------------------------------------------------
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*/
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static inline void load_context(const void* addr)
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{
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asm volatile(
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"ldr r0, [%0, #40] \n" /* Load start pointer */
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"cmp r0, #0 \n" /* Check for NULL */
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"ldmneia %0, { r0, pc } \n" /* If not already running, jump to start */
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"ldmia %0, { r4-r11, sp, lr } \n" /* Load regs r4 to r14 from context */
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: : "r" (addr) : "r0" /* only! */
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);
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}
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#if defined (CPU_PP)
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#if NUM_CORES > 1
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extern int cpu_idlestackbegin[];
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extern int cpu_idlestackend[];
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extern int cop_idlestackbegin[];
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extern int cop_idlestackend[];
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static int * const idle_stacks[NUM_CORES] NOCACHEDATA_ATTR =
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{
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[CPU] = cpu_idlestackbegin,
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[COP] = cop_idlestackbegin
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};
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#endif /* NUM_CORES */
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#if CONFIG_CORELOCK == SW_CORELOCK
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/* Software core locks using Peterson's mutual exclusion algorithm */
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/*---------------------------------------------------------------------------
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* Initialize the corelock structure.
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*---------------------------------------------------------------------------
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*/
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void corelock_init(struct corelock *cl)
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{
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memset(cl, 0, sizeof (*cl));
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}
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#if 1 /* Assembly locks to minimize overhead */
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/*---------------------------------------------------------------------------
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* Wait for the corelock to become free and acquire it when it does.
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*---------------------------------------------------------------------------
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*/
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void corelock_lock(struct corelock *cl) __attribute__((naked));
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void corelock_lock(struct corelock *cl)
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{
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asm volatile (
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"mov r1, %0 \n" /* r1 = PROCESSOR_ID */
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"ldrb r1, [r1] \n"
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"strb r1, [r0, r1, lsr #7] \n" /* cl->myl[core] = core */
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"and r2, r1, #1 \n" /* r2 = othercore */
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"strb r2, [r0, #2] \n" /* cl->turn = othercore */
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"1: \n"
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"ldrb r3, [r0, r2] \n" /* cl->myl[othercore] == 0 ? */
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"cmp r3, #0 \n"
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"ldrneb r3, [r0, #2] \n" /* || cl->turn == core ? */
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"cmpne r3, r1, lsr #7 \n"
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"bxeq lr \n" /* yes? lock acquired */
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"b 1b \n" /* keep trying */
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: : "i"(&PROCESSOR_ID)
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);
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(void)cl;
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}
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/*---------------------------------------------------------------------------
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* Try to aquire the corelock. If free, caller gets it, otherwise return 0.
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*---------------------------------------------------------------------------
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*/
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int corelock_try_lock(struct corelock *cl) __attribute__((naked));
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int corelock_try_lock(struct corelock *cl)
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{
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asm volatile (
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"mov r1, %0 \n" /* r1 = PROCESSOR_ID */
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"ldrb r1, [r1] \n"
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"strb r1, [r0, r1, lsr #7] \n" /* cl->myl[core] = core */
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"and r2, r1, #1 \n" /* r2 = othercore */
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"strb r2, [r0, #2] \n" /* cl->turn = othercore */
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"1: \n"
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"ldrb r3, [r0, r2] \n" /* cl->myl[othercore] == 0 ? */
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"cmp r3, #0 \n"
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"ldrneb r3, [r0, #2] \n" /* || cl->turn == core? */
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"cmpne r3, r1, lsr #7 \n"
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"moveq r0, #1 \n" /* yes? lock acquired */
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"bxeq lr \n"
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"mov r2, #0 \n" /* cl->myl[core] = 0 */
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"strb r2, [r0, r1, lsr #7] \n"
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"mov r0, r2 \n"
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"bx lr \n" /* acquisition failed */
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: : "i"(&PROCESSOR_ID)
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);
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return 0;
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(void)cl;
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}
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/*---------------------------------------------------------------------------
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* Release ownership of the corelock
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*---------------------------------------------------------------------------
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*/
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void corelock_unlock(struct corelock *cl) __attribute__((naked));
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void corelock_unlock(struct corelock *cl)
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{
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asm volatile (
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"mov r1, %0 \n" /* r1 = PROCESSOR_ID */
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"ldrb r1, [r1] \n"
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"mov r2, #0 \n" /* cl->myl[core] = 0 */
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"strb r2, [r0, r1, lsr #7] \n"
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"bx lr \n"
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: : "i"(&PROCESSOR_ID)
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);
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(void)cl;
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}
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#else /* C versions for reference */
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/*---------------------------------------------------------------------------
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* Wait for the corelock to become free and aquire it when it does.
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*---------------------------------------------------------------------------
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*/
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void corelock_lock(struct corelock *cl)
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{
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const unsigned int core = CURRENT_CORE;
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const unsigned int othercore = 1 - core;
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cl->myl[core] = core;
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cl->turn = othercore;
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for (;;)
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{
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if (cl->myl[othercore] == 0 || cl->turn == core)
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break;
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}
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}
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/*---------------------------------------------------------------------------
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* Try to aquire the corelock. If free, caller gets it, otherwise return 0.
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*---------------------------------------------------------------------------
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*/
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int corelock_try_lock(struct corelock *cl)
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{
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const unsigned int core = CURRENT_CORE;
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const unsigned int othercore = 1 - core;
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cl->myl[core] = core;
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cl->turn = othercore;
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if (cl->myl[othercore] == 0 || cl->turn == core)
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{
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return 1;
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}
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cl->myl[core] = 0;
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return 0;
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}
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/*---------------------------------------------------------------------------
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* Release ownership of the corelock
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*---------------------------------------------------------------------------
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*/
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void corelock_unlock(struct corelock *cl)
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{
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cl->myl[CURRENT_CORE] = 0;
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}
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#endif /* ASM / C selection */
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#endif /* CONFIG_CORELOCK == SW_CORELOCK */
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/*---------------------------------------------------------------------------
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* Put core in a power-saving state if waking list wasn't repopulated and if
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* no other core requested a wakeup for it to perform a task.
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*---------------------------------------------------------------------------
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*/
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static inline void core_sleep(IF_COP(unsigned int core,) struct thread_entry **waking)
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{
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#if NUM_CORES > 1
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#ifdef CPU_PP502x
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#if 1
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/* Disabling IRQ and FIQ is important to making the fixed-time sequence
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* non-interruptable */
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asm volatile (
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"mrs r2, cpsr \n" /* Disable IRQ, FIQ */
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"orr r2, r2, #0xc0 \n"
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"msr cpsr_c, r2 \n"
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"mov r0, #4 \n" /* r0 = 0x4 << core */
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"mov r0, r0, lsl %[c] \n"
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"str r0, [%[mbx], #4] \n" /* signal intent to sleep */
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"ldr r1, [%[waking]] \n" /* *waking == NULL ? */
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"cmp r1, #0 \n"
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"ldreq r1, [%[mbx], #0] \n" /* && !(MBX_MSG_STAT & (0x10<<core)) ? */
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"tsteq r1, r0, lsl #2 \n"
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"moveq r1, #0x80000000 \n" /* Then sleep */
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"streq r1, [%[ctl], %[c], lsl #2] \n"
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"moveq r1, #0 \n" /* Clear control reg */
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"streq r1, [%[ctl], %[c], lsl #2] \n"
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"orr r1, r0, r0, lsl #2 \n" /* Signal intent to wake - clear wake flag */
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"str r1, [%[mbx], #8] \n"
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"1: \n" /* Wait for wake procedure to finish */
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"ldr r1, [%[mbx], #0] \n"
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"tst r1, r0, lsr #2 \n"
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"bne 1b \n"
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"bic r2, r2, #0xc0 \n" /* Enable interrupts */
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"msr cpsr_c, r2 \n"
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:
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: [ctl]"r"(&PROC_CTL(CPU)), [mbx]"r"(MBX_BASE),
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[waking]"r"(waking), [c]"r"(core)
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: "r0", "r1", "r2");
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#else /* C version for reference */
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/* Disable IRQ, FIQ */
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set_interrupt_status(IRQ_FIQ_DISABLED, IRQ_FIQ_STATUS);
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|
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/* Signal intent to sleep */
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MBX_MSG_SET = 0x4 << core;
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|
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/* Something waking or other processor intends to wake us? */
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if (*waking == NULL && (MBX_MSG_STAT & (0x10 << core)) == 0)
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{
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PROC_CTL(core) = PROC_SLEEP; nop; /* Snooze */
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PROC_CTL(core) = 0; /* Clear control reg */
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}
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|
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/* Signal wake - clear wake flag */
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MBX_MSG_CLR = 0x14 << core;
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|
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/* Wait for other processor to finish wake procedure */
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while (MBX_MSG_STAT & (0x1 << core));
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|
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/* Enable IRQ, FIQ */
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set_interrupt_status(IRQ_FIQ_ENABLED, IRQ_FIQ_STATUS);
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#endif /* ASM/C selection */
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#else
|
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/* TODO: PP5002 */
|
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#endif /* CONFIG_CPU == */
|
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#else
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set_interrupt_status(IRQ_FIQ_DISABLED, IRQ_FIQ_STATUS);
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if (*waking == NULL)
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{
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PROC_CTL(IF_COP_CORE(core)) = PROC_SLEEP;
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}
|
|
set_interrupt_status(IRQ_FIQ_ENABLED, IRQ_FIQ_STATUS);
|
|
#endif /* NUM_CORES */
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Wake another processor core that is sleeping or prevent it from doing so
|
|
* if it was already destined. FIQ, IRQ should be disabled before calling.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void core_wake(IF_COP_VOID(unsigned int othercore))
|
|
{
|
|
#if NUM_CORES == 1
|
|
/* No wakey - core already wakey */
|
|
#elif defined (CPU_PP502x)
|
|
#if 1
|
|
/* avoid r0 since that contains othercore */
|
|
asm volatile (
|
|
"mrs r3, cpsr \n" /* Disable IRQ */
|
|
"orr r1, r3, #0x80 \n"
|
|
"msr cpsr_c, r1 \n"
|
|
"mov r2, #0x11 \n" /* r2 = (0x11 << othercore) */
|
|
"mov r2, r2, lsl %[oc] \n" /* Signal intent to wake othercore */
|
|
"str r2, [%[mbx], #4] \n"
|
|
"1: \n" /* If it intends to sleep, let it first */
|
|
"ldr r1, [%[mbx], #0] \n" /* (MSG_MSG_STAT & (0x4 << othercore)) != 0 ? */
|
|
"eor r1, r1, #0xc \n"
|
|
"tst r1, r2, lsr #2 \n"
|
|
"ldr r1, [%[ctl], %[oc], lsl #2] \n" /* && (PROC_CTL(othercore) & PROC_SLEEP) == 0 ? */
|
|
"tsteq r1, #0x80000000 \n"
|
|
"beq 1b \n" /* Wait for sleep or wake */
|
|
"tst r1, #0x80000000 \n" /* If sleeping, wake it */
|
|
"movne r1, #0x0 \n"
|
|
"strne r1, [%[ctl], %[oc], lsl #2] \n"
|
|
"mov r1, r2, lsr #4 \n"
|
|
"str r1, [%[mbx], #8] \n" /* Done with wake procedure */
|
|
"msr cpsr_c, r3 \n" /* Restore int status */
|
|
:
|
|
: [ctl]"r"(&PROC_CTL(CPU)), [mbx]"r"(MBX_BASE), [oc]"r" (othercore)
|
|
: "r1", "r2", "r3");
|
|
#else /* C version for reference */
|
|
/* Disable interrupts - avoid reentrancy from the tick */
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
|
|
/* Signal intent to wake other processor - set stay awake */
|
|
MBX_MSG_SET = 0x11 << othercore;
|
|
|
|
/* If it intends to sleep, wait until it does or aborts */
|
|
while ((MBX_MSG_STAT & (0x4 << othercore)) != 0 &&
|
|
(PROC_CTL(othercore) & PROC_SLEEP) == 0);
|
|
|
|
/* If sleeping, wake it up */
|
|
if (PROC_CTL(othercore) & PROC_SLEEP)
|
|
{
|
|
PROC_CTL(othercore) = 0;
|
|
}
|
|
|
|
/* Done with wake procedure */
|
|
MBX_MSG_CLR = 0x1 << othercore;
|
|
set_irq_level(oldlevel);
|
|
#endif /* ASM/C selection */
|
|
#else
|
|
PROC_CTL(othercore) = PROC_WAKE;
|
|
#endif
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
/*---------------------------------------------------------------------------
|
|
* Switches to a stack that always resides in the Rockbox core.
|
|
*
|
|
* Needed when a thread suicides on a core other than the main CPU since the
|
|
* stack used when idling is the stack of the last thread to run. This stack
|
|
* may not reside in the core in which case the core will continue to use a
|
|
* stack from an unloaded module until another thread runs on it.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void switch_to_idle_stack(const unsigned int core)
|
|
{
|
|
asm volatile (
|
|
"str sp, [%0] \n" /* save original stack pointer on idle stack */
|
|
"mov sp, %0 \n" /* switch stacks */
|
|
: : "r"(&idle_stacks[core][IDLE_STACK_WORDS-1]));
|
|
(void)core;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Perform core switch steps that need to take place inside switch_thread.
|
|
*
|
|
* These steps must take place while before changing the processor and after
|
|
* having entered switch_thread since switch_thread may not do a normal return
|
|
* because the stack being used for anything the compiler saved will not belong
|
|
* to the thread's destination core and it may have been recycled for other
|
|
* purposes by the time a normal context load has taken place. switch_thread
|
|
* will also clobber anything stashed in the thread's context or stored in the
|
|
* nonvolatile registers if it is saved there before the call since the
|
|
* compiler's order of operations cannot be known for certain.
|
|
*/
|
|
static void core_switch_blk_op(unsigned int core, struct thread_entry *thread)
|
|
{
|
|
/* Flush our data to ram */
|
|
flush_icache();
|
|
/* Stash thread in r4 slot */
|
|
thread->context.r[0] = (unsigned int)thread;
|
|
/* Stash restart address in r5 slot */
|
|
thread->context.r[1] = (unsigned int)thread->context.start;
|
|
/* Save sp in context.sp while still running on old core */
|
|
thread->context.sp = (void*)idle_stacks[core][IDLE_STACK_WORDS-1];
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Machine-specific helper function for switching the processor a thread is
|
|
* running on. Basically, the thread suicides on the departing core and is
|
|
* reborn on the destination. Were it not for gcc's ill-behavior regarding
|
|
* naked functions written in C where it actually clobbers non-volatile
|
|
* registers before the intended prologue code, this would all be much
|
|
* simpler. Generic setup is done in switch_core itself.
|
|
*/
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* This actually performs the core switch.
|
|
*/
|
|
static void switch_thread_core(unsigned int core, struct thread_entry *thread)
|
|
__attribute__((naked));
|
|
static void switch_thread_core(unsigned int core, struct thread_entry *thread)
|
|
{
|
|
/* Pure asm for this because compiler behavior isn't sufficiently predictable.
|
|
* Stack access also isn't permitted until restoring the original stack and
|
|
* context. */
|
|
asm volatile (
|
|
"stmfd sp!, { r4-r12, lr } \n" /* Stack all non-volatile context on current core */
|
|
"ldr r2, =idle_stacks \n" /* r2 = &idle_stacks[core][IDLE_STACK_WORDS] */
|
|
"ldr r2, [r2, r0, lsl #2] \n"
|
|
"add r2, r2, %0*4 \n"
|
|
"stmfd r2!, { sp } \n" /* save original stack pointer on idle stack */
|
|
"mov sp, r2 \n" /* switch stacks */
|
|
"adr r2, 1f \n" /* r2 = new core restart address */
|
|
"str r2, [r1, #40] \n" /* thread->context.start = r2 */
|
|
"mov r0, r1 \n" /* switch_thread(thread) */
|
|
"ldr pc, =switch_thread \n" /* r0 = thread after call - see load_context */
|
|
"1: \n"
|
|
"ldr sp, [r0, #32] \n" /* Reload original sp from context structure */
|
|
"mov r1, #0 \n" /* Clear start address */
|
|
"str r1, [r0, #40] \n"
|
|
"ldr r0, =invalidate_icache \n" /* Invalidate new core's cache */
|
|
"mov lr, pc \n"
|
|
"bx r0 \n"
|
|
"ldmfd sp!, { r4-r12, pc } \n" /* Restore non-volatile context to new core and return */
|
|
".ltorg \n" /* Dump constant pool */
|
|
: : "i"(IDLE_STACK_WORDS)
|
|
);
|
|
(void)core; (void)thread;
|
|
}
|
|
#endif /* NUM_CORES */
|
|
|
|
#elif CONFIG_CPU == S3C2440
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Put core in a power-saving state if waking list wasn't repopulated.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void core_sleep(struct thread_entry **waking)
|
|
{
|
|
/* FIQ also changes the CLKCON register so FIQ must be disabled
|
|
when changing it here */
|
|
asm volatile (
|
|
"mrs r0, cpsr \n" /* Disable IRQ, FIQ */
|
|
"orr r0, r0, #0xc0 \n"
|
|
"msr cpsr_c, r0 \n"
|
|
"ldr r1, [%0] \n" /* Check *waking */
|
|
"cmp r1, #0 \n"
|
|
"bne 2f \n" /* != NULL -> exit */
|
|
"bic r0, r0, #0xc0 \n" /* Prepare IRQ, FIQ enable */
|
|
"mov r1, #0x4c000000 \n" /* CLKCON = 0x4c00000c */
|
|
"ldr r2, [r1, #0xc] \n" /* Set IDLE bit */
|
|
"orr r2, r2, #4 \n"
|
|
"str r2, [r1, #0xc] \n"
|
|
"msr cpsr_c, r0 \n" /* Enable IRQ, FIQ */
|
|
"mov r3, #0 \n" /* wait for IDLE */
|
|
"1: \n"
|
|
"add r3, r3, #1 \n"
|
|
"cmp r3, #10 \n"
|
|
"bne 1b \n"
|
|
"orr r0, r0, #0xc0 \n" /* Disable IRQ, FIQ */
|
|
"msr cpsr_c, r0 \n"
|
|
"ldr r2, [r1, #0xc] \n" /* Reset IDLE bit */
|
|
"bic r2, r2, #4 \n"
|
|
"str r2, [r1, #0xc] \n"
|
|
"2: \n"
|
|
"bic r0, r0, #0xc0 \n" /* Enable IRQ, FIQ */
|
|
"msr cpsr_c, r0 \n"
|
|
: : "r"(waking) : "r0", "r1", "r2", "r3");
|
|
}
|
|
#else
|
|
static inline void core_sleep(struct thread_entry **waking)
|
|
{
|
|
(void) waking;
|
|
#warning core_sleep not implemented, battery life will be decreased
|
|
}
|
|
#endif /* CONFIG_CPU == */
|
|
|
|
#elif defined(CPU_COLDFIRE)
|
|
/*---------------------------------------------------------------------------
|
|
* Start the thread running and terminate it if it returns
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void start_thread(void); /* Provide C access to ASM label */
|
|
static void __start_thread(void) __attribute__((used));
|
|
static void __start_thread(void)
|
|
{
|
|
/* a0=macsr, a1=context */
|
|
asm volatile (
|
|
"start_thread: \n" /* Start here - no naked attribute */
|
|
"move.l %a0, %macsr \n" /* Set initial mac status reg */
|
|
"lea.l 48(%a1), %a1 \n"
|
|
"move.l (%a1)+, %sp \n" /* Set initial stack */
|
|
"move.l (%a1), %a2 \n" /* Fetch thread function pointer */
|
|
"clr.l (%a1) \n" /* Mark thread running */
|
|
"jsr (%a2) \n" /* Call thread function */
|
|
"clr.l -(%sp) \n" /* remove_thread(NULL) */
|
|
"jsr remove_thread \n"
|
|
);
|
|
}
|
|
|
|
/* Set EMAC unit to fractional mode with saturation for each new thread,
|
|
* since that's what'll be the most useful for most things which the dsp
|
|
* will do. Codecs should still initialize their preferred modes
|
|
* explicitly. Context pointer is placed in d2 slot and start_thread
|
|
* pointer in d3 slot. thread function pointer is placed in context.start.
|
|
* See load_context for what happens when thread is initially going to
|
|
* run.
|
|
*/
|
|
#define THREAD_STARTUP_INIT(core, thread, function) \
|
|
({ (thread)->context.macsr = EMAC_FRACTIONAL | EMAC_SATURATE, \
|
|
(thread)->context.d[0] = (unsigned int)&(thread)->context, \
|
|
(thread)->context.d[1] = (unsigned int)start_thread, \
|
|
(thread)->context.start = (void *)(function); })
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Store non-volatile context.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void store_context(void* addr)
|
|
{
|
|
asm volatile (
|
|
"move.l %%macsr,%%d0 \n"
|
|
"movem.l %%d0/%%d2-%%d7/%%a2-%%a7,(%0) \n"
|
|
: : "a" (addr) : "d0" /* only! */
|
|
);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Load non-volatile context.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void load_context(const void* addr)
|
|
{
|
|
asm volatile (
|
|
"move.l 52(%0), %%d0 \n" /* Get start address */
|
|
"beq.b 1f \n" /* NULL -> already running */
|
|
"movem.l (%0), %%a0-%%a2 \n" /* a0=macsr, a1=context, a2=start_thread */
|
|
"jmp (%%a2) \n" /* Start the thread */
|
|
"1: \n"
|
|
"movem.l (%0), %%d0/%%d2-%%d7/%%a2-%%a7 \n" /* Load context */
|
|
"move.l %%d0, %%macsr \n"
|
|
: : "a" (addr) : "d0" /* only! */
|
|
);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Put core in a power-saving state if waking list wasn't repopulated.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void core_sleep(struct thread_entry **waking)
|
|
{
|
|
asm volatile (
|
|
"moveq.l %1, %%d0 \n" /* Disable interrupts (not audio DMA) */
|
|
"lsl.l #8, %%d0 \n"
|
|
"move.w %%d0, %%sr \n"
|
|
"tst.l (%0) \n" /* Check *waking */
|
|
"beq.b 1f \n" /* != NULL -> exit */
|
|
"moveq.l #0x20, %%d0 \n" /* Enable interrupts */
|
|
"lsl.l #8, %%d0 \n"
|
|
"move.w %%d0, %%sr \n"
|
|
".word 0x51fb \n" /* tpf.l - eat stop instruction */
|
|
"1: \n"
|
|
"stop #0x2000 \n" /* Supervisor mode, interrupts enabled
|
|
upon wakeup */
|
|
: : "a"(waking), "i"((0x2000 | HIGHEST_IRQ_LEVEL) >> 8) : "d0"
|
|
);
|
|
};
|
|
|
|
#elif CONFIG_CPU == SH7034
|
|
/*---------------------------------------------------------------------------
|
|
* Start the thread running and terminate it if it returns
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void start_thread(void); /* Provide C access to ASM label */
|
|
static void __start_thread(void) __attribute__((used));
|
|
static void __start_thread(void)
|
|
{
|
|
/* r8 = context */
|
|
asm volatile (
|
|
"_start_thread: \n" /* Start here - no naked attribute */
|
|
"mov.l @(4, r8), r0 \n" /* Fetch thread function pointer */
|
|
"mov.l @(28, r8), r15 \n" /* Set initial sp */
|
|
"mov #0, r1 \n" /* Start the thread */
|
|
"jsr @r0 \n"
|
|
"mov.l r1, @(36, r8) \n" /* Clear start address */
|
|
"mov.l 1f, r0 \n" /* remove_thread(NULL) */
|
|
"jmp @r0 \n"
|
|
"mov #0, r4 \n"
|
|
"1: \n"
|
|
".long _remove_thread \n"
|
|
);
|
|
}
|
|
|
|
/* Place context pointer in r8 slot, function pointer in r9 slot, and
|
|
* start_thread pointer in context_start */
|
|
#define THREAD_STARTUP_INIT(core, thread, function) \
|
|
({ (thread)->context.r[0] = (unsigned int)&(thread)->context, \
|
|
(thread)->context.r[1] = (unsigned int)(function), \
|
|
(thread)->context.start = (void*)start_thread; })
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Store non-volatile context.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void store_context(void* addr)
|
|
{
|
|
asm volatile (
|
|
"add #36, %0 \n" /* Start at last reg. By the time routine */
|
|
"sts.l pr, @-%0 \n" /* is done, %0 will have the original value */
|
|
"mov.l r15,@-%0 \n"
|
|
"mov.l r14,@-%0 \n"
|
|
"mov.l r13,@-%0 \n"
|
|
"mov.l r12,@-%0 \n"
|
|
"mov.l r11,@-%0 \n"
|
|
"mov.l r10,@-%0 \n"
|
|
"mov.l r9, @-%0 \n"
|
|
"mov.l r8, @-%0 \n"
|
|
: : "r" (addr)
|
|
);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Load non-volatile context.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void load_context(const void* addr)
|
|
{
|
|
asm volatile (
|
|
"mov.l @(36, %0), r0 \n" /* Get start address */
|
|
"tst r0, r0 \n"
|
|
"bt .running \n" /* NULL -> already running */
|
|
"jmp @r0 \n" /* r8 = context */
|
|
".running: \n"
|
|
"mov.l @%0+, r8 \n" /* Executes in delay slot and outside it */
|
|
"mov.l @%0+, r9 \n"
|
|
"mov.l @%0+, r10 \n"
|
|
"mov.l @%0+, r11 \n"
|
|
"mov.l @%0+, r12 \n"
|
|
"mov.l @%0+, r13 \n"
|
|
"mov.l @%0+, r14 \n"
|
|
"mov.l @%0+, r15 \n"
|
|
"lds.l @%0+, pr \n"
|
|
: : "r" (addr) : "r0" /* only! */
|
|
);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Put core in a power-saving state if waking list wasn't repopulated.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void core_sleep(struct thread_entry **waking)
|
|
{
|
|
asm volatile (
|
|
"mov %2, r1 \n" /* Disable interrupts */
|
|
"ldc r1, sr \n"
|
|
"mov.l @%1, r1 \n" /* Check *waking */
|
|
"tst r1, r1 \n"
|
|
"bf 1f \n" /* *waking != NULL ? exit */
|
|
"and.b #0x7f, @(r0, gbr) \n" /* Clear SBY (bit 7) in SBYCR */
|
|
"mov #0, r1 \n" /* Enable interrupts */
|
|
"ldc r1, sr \n" /* Following instruction cannot be interrupted */
|
|
"bra 2f \n" /* bra and sleep are executed at once */
|
|
"sleep \n" /* Execute standby */
|
|
"1: \n"
|
|
"mov #0, r1 \n" /* Enable interrupts */
|
|
"ldc r1, sr \n"
|
|
"2: \n"
|
|
:
|
|
: "z"(&SBYCR-GBR), "r"(waking), "i"(HIGHEST_IRQ_LEVEL)
|
|
: "r1");
|
|
}
|
|
|
|
#endif /* CONFIG_CPU == */
|
|
|
|
/*
|
|
* End Processor-specific section
|
|
***************************************************************************/
|
|
|
|
#if THREAD_EXTRA_CHECKS
|
|
static void thread_panicf(const char *msg, struct thread_entry *thread)
|
|
{
|
|
#if NUM_CORES > 1
|
|
const unsigned int core = thread->core;
|
|
#endif
|
|
static char name[32];
|
|
thread_get_name(name, 32, thread);
|
|
panicf ("%s %s" IF_COP(" (%d)"), msg, name IF_COP(, core));
|
|
}
|
|
static void thread_stkov(struct thread_entry *thread)
|
|
{
|
|
thread_panicf("Stkov", thread);
|
|
}
|
|
#define THREAD_PANICF(msg, thread) \
|
|
thread_panicf(msg, thread)
|
|
#define THREAD_ASSERT(exp, msg, thread) \
|
|
({ if (!({ exp; })) thread_panicf((msg), (thread)); })
|
|
#else
|
|
static void thread_stkov(struct thread_entry *thread)
|
|
{
|
|
#if NUM_CORES > 1
|
|
const unsigned int core = thread->core;
|
|
#endif
|
|
static char name[32];
|
|
thread_get_name(name, 32, thread);
|
|
panicf("Stkov %s" IF_COP(" (%d)"), name IF_COP(, core));
|
|
}
|
|
#define THREAD_PANICF(msg, thread)
|
|
#define THREAD_ASSERT(exp, msg, thread)
|
|
#endif /* THREAD_EXTRA_CHECKS */
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Lock a list pointer and returns its value
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* Separate locking function versions */
|
|
|
|
/* Thread locking */
|
|
#define GET_THREAD_STATE(thread) \
|
|
({ corelock_lock(&(thread)->cl); (thread)->state; })
|
|
#define TRY_GET_THREAD_STATE(thread) \
|
|
({ corelock_try_lock(&thread->cl) ? thread->state : STATE_BUSY; })
|
|
#define UNLOCK_THREAD(thread, state) \
|
|
({ corelock_unlock(&(thread)->cl); })
|
|
#define UNLOCK_THREAD_SET_STATE(thread, _state) \
|
|
({ (thread)->state = (_state); corelock_unlock(&(thread)->cl); })
|
|
|
|
/* List locking */
|
|
#define LOCK_LIST(tqp) \
|
|
({ corelock_lock(&(tqp)->cl); (tqp)->queue; })
|
|
#define UNLOCK_LIST(tqp, mod) \
|
|
({ corelock_unlock(&(tqp)->cl); })
|
|
#define UNLOCK_LIST_SET_PTR(tqp, mod) \
|
|
({ (tqp)->queue = (mod); corelock_unlock(&(tqp)->cl); })
|
|
|
|
/* Select the queue pointer directly */
|
|
#define ADD_TO_LIST_L_SELECT(tc, tqp, thread) \
|
|
({ add_to_list_l(&(tqp)->queue, (thread)); })
|
|
#define REMOVE_FROM_LIST_L_SELECT(tc, tqp, thread) \
|
|
({ remove_from_list_l(&(tqp)->queue, (thread)); })
|
|
|
|
#elif CONFIG_CORELOCK == CORELOCK_SWAP
|
|
/* Native swap/exchange versions */
|
|
|
|
/* Thread locking */
|
|
#define GET_THREAD_STATE(thread) \
|
|
({ unsigned _s; \
|
|
while ((_s = xchg8(&(thread)->state, STATE_BUSY)) == STATE_BUSY); \
|
|
_s; })
|
|
#define TRY_GET_THREAD_STATE(thread) \
|
|
({ xchg8(&(thread)->state, STATE_BUSY); })
|
|
#define UNLOCK_THREAD(thread, _state) \
|
|
({ (thread)->state = (_state); })
|
|
#define UNLOCK_THREAD_SET_STATE(thread, _state) \
|
|
({ (thread)->state = (_state); })
|
|
|
|
/* List locking */
|
|
#define LOCK_LIST(tqp) \
|
|
({ struct thread_entry *_l; \
|
|
while((_l = xchgptr(&(tqp)->queue, STATE_BUSYuptr)) == STATE_BUSYuptr); \
|
|
_l; })
|
|
#define UNLOCK_LIST(tqp, mod) \
|
|
({ (tqp)->queue = (mod); })
|
|
#define UNLOCK_LIST_SET_PTR(tqp, mod) \
|
|
({ (tqp)->queue = (mod); })
|
|
|
|
/* Select the local queue pointer copy returned from LOCK_LIST */
|
|
#define ADD_TO_LIST_L_SELECT(tc, tqp, thread) \
|
|
({ add_to_list_l(&(tc), (thread)); })
|
|
#define REMOVE_FROM_LIST_L_SELECT(tc, tqp, thread) \
|
|
({ remove_from_list_l(&(tc), (thread)); })
|
|
|
|
#else
|
|
/* Single-core/non-locked versions */
|
|
|
|
/* Threads */
|
|
#define GET_THREAD_STATE(thread) \
|
|
({ (thread)->state; })
|
|
#define UNLOCK_THREAD(thread, _state)
|
|
#define UNLOCK_THREAD_SET_STATE(thread, _state) \
|
|
({ (thread)->state = (_state); })
|
|
|
|
/* Lists */
|
|
#define LOCK_LIST(tqp) \
|
|
({ (tqp)->queue; })
|
|
#define UNLOCK_LIST(tqp, mod)
|
|
#define UNLOCK_LIST_SET_PTR(tqp, mod) \
|
|
({ (tqp)->queue = (mod); })
|
|
|
|
/* Select the queue pointer directly */
|
|
#define ADD_TO_LIST_L_SELECT(tc, tqp, thread) \
|
|
({ add_to_list_l(&(tqp)->queue, (thread)); })
|
|
#define REMOVE_FROM_LIST_L_SELECT(tc, tqp, thread) \
|
|
({ remove_from_list_l(&(tqp)->queue, (thread)); })
|
|
|
|
#endif /* locking selection */
|
|
|
|
#if THREAD_EXTRA_CHECKS
|
|
/*---------------------------------------------------------------------------
|
|
* Lock the thread slot to obtain the state and then unlock it. Waits for
|
|
* it not to be busy. Used for debugging.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static unsigned peek_thread_state(struct thread_entry *thread)
|
|
{
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
unsigned state = GET_THREAD_STATE(thread);
|
|
UNLOCK_THREAD(thread, state);
|
|
set_irq_level(oldlevel);
|
|
return state;
|
|
}
|
|
#endif /* THREAD_EXTRA_CHECKS */
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Adds a thread to a list of threads using "intert last". Uses the "l"
|
|
* links.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static void add_to_list_l(struct thread_entry **list,
|
|
struct thread_entry *thread)
|
|
{
|
|
struct thread_entry *l = *list;
|
|
|
|
if (l == NULL)
|
|
{
|
|
/* Insert into unoccupied list */
|
|
thread->l.next = thread;
|
|
thread->l.prev = thread;
|
|
*list = thread;
|
|
return;
|
|
}
|
|
|
|
/* Insert last */
|
|
thread->l.next = l;
|
|
thread->l.prev = l->l.prev;
|
|
thread->l.prev->l.next = thread;
|
|
l->l.prev = thread;
|
|
|
|
/* Insert next
|
|
thread->l.next = l->l.next;
|
|
thread->l.prev = l;
|
|
thread->l.next->l.prev = thread;
|
|
l->l.next = thread;
|
|
*/
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Locks a list, adds the thread entry and unlocks the list on multicore.
|
|
* Defined as add_to_list_l on single-core.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
#if NUM_CORES > 1
|
|
static void add_to_list_l_locked(struct thread_queue *tq,
|
|
struct thread_entry *thread)
|
|
{
|
|
struct thread_entry *t = LOCK_LIST(tq);
|
|
ADD_TO_LIST_L_SELECT(t, tq, thread);
|
|
UNLOCK_LIST(tq, t);
|
|
(void)t;
|
|
}
|
|
#else
|
|
#define add_to_list_l_locked(tq, thread) \
|
|
add_to_list_l(&(tq)->queue, (thread))
|
|
#endif
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Removes a thread from a list of threads. Uses the "l" links.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static void remove_from_list_l(struct thread_entry **list,
|
|
struct thread_entry *thread)
|
|
{
|
|
struct thread_entry *prev, *next;
|
|
|
|
next = thread->l.next;
|
|
|
|
if (thread == next)
|
|
{
|
|
/* The only item */
|
|
*list = NULL;
|
|
return;
|
|
}
|
|
|
|
if (thread == *list)
|
|
{
|
|
/* List becomes next item */
|
|
*list = next;
|
|
}
|
|
|
|
prev = thread->l.prev;
|
|
|
|
/* Fix links to jump over the removed entry. */
|
|
prev->l.next = next;
|
|
next->l.prev = prev;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Locks a list, removes the thread entry and unlocks the list on multicore.
|
|
* Defined as remove_from_list_l on single-core.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
#if NUM_CORES > 1
|
|
static void remove_from_list_l_locked(struct thread_queue *tq,
|
|
struct thread_entry *thread)
|
|
{
|
|
struct thread_entry *t = LOCK_LIST(tq);
|
|
REMOVE_FROM_LIST_L_SELECT(t, tq, thread);
|
|
UNLOCK_LIST(tq, t);
|
|
(void)t;
|
|
}
|
|
#else
|
|
#define remove_from_list_l_locked(tq, thread) \
|
|
remove_from_list_l(&(tq)->queue, (thread))
|
|
#endif
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Add a thread from the core's timout list by linking the pointers in its
|
|
* tmo structure.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static void add_to_list_tmo(struct thread_entry *thread)
|
|
{
|
|
/* Insert first */
|
|
struct thread_entry *t = cores[IF_COP_CORE(thread->core)].timeout;
|
|
|
|
thread->tmo.prev = thread;
|
|
thread->tmo.next = t;
|
|
|
|
if (t != NULL)
|
|
{
|
|
/* Fix second item's prev pointer to point to this thread */
|
|
t->tmo.prev = thread;
|
|
}
|
|
|
|
cores[IF_COP_CORE(thread->core)].timeout = thread;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Remove a thread from the core's timout list by unlinking the pointers in
|
|
* its tmo structure. Sets thread->tmo.prev to NULL to indicate the timeout
|
|
* is cancelled.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static void remove_from_list_tmo(struct thread_entry *thread)
|
|
{
|
|
struct thread_entry *next = thread->tmo.next;
|
|
struct thread_entry *prev;
|
|
|
|
if (thread == cores[IF_COP_CORE(thread->core)].timeout)
|
|
{
|
|
/* Next item becomes list head */
|
|
cores[IF_COP_CORE(thread->core)].timeout = next;
|
|
|
|
if (next != NULL)
|
|
{
|
|
/* Fix new list head's prev to point to itself. */
|
|
next->tmo.prev = next;
|
|
}
|
|
|
|
thread->tmo.prev = NULL;
|
|
return;
|
|
}
|
|
|
|
prev = thread->tmo.prev;
|
|
|
|
if (next != NULL)
|
|
{
|
|
next->tmo.prev = prev;
|
|
}
|
|
|
|
prev->tmo.next = next;
|
|
thread->tmo.prev = NULL;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Schedules a thread wakeup on the specified core. Threads will be made
|
|
* ready to run when the next task switch occurs. Note that this does not
|
|
* introduce an on-core delay since the soonest the next thread may run is
|
|
* no sooner than that. Other cores and on-core interrupts may only ever
|
|
* add to the list.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static void core_schedule_wakeup(struct thread_entry *thread)
|
|
{
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
const unsigned int core = IF_COP_CORE(thread->core);
|
|
add_to_list_l_locked(&cores[core].waking, thread);
|
|
#if NUM_CORES > 1
|
|
if (core != CURRENT_CORE)
|
|
{
|
|
core_wake(core);
|
|
}
|
|
#endif
|
|
set_irq_level(oldlevel);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* If the waking list was populated, move all threads on it onto the running
|
|
* list so they may be run ASAP.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void core_perform_wakeup(IF_COP_VOID(unsigned int core))
|
|
{
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
struct thread_entry *w = LOCK_LIST(&cores[IF_COP_CORE(core)].waking);
|
|
struct thread_entry *r = cores[IF_COP_CORE(core)].running;
|
|
|
|
/* Tranfer all threads on waking list to running list in one
|
|
swoop */
|
|
if (r != NULL)
|
|
{
|
|
/* Place waking threads at the end of the running list. */
|
|
struct thread_entry *tmp;
|
|
w->l.prev->l.next = r;
|
|
r->l.prev->l.next = w;
|
|
tmp = r->l.prev;
|
|
r->l.prev = w->l.prev;
|
|
w->l.prev = tmp;
|
|
}
|
|
else
|
|
{
|
|
/* Just transfer the list as-is */
|
|
cores[IF_COP_CORE(core)].running = w;
|
|
}
|
|
/* Just leave any timeout threads on the timeout list. If a timeout check
|
|
* is due, they will be removed there. If they do a timeout again before
|
|
* being removed, they will just stay on the list with a new expiration
|
|
* tick. */
|
|
|
|
/* Waking list is clear - NULL and unlock it */
|
|
UNLOCK_LIST_SET_PTR(&cores[IF_COP_CORE(core)].waking, NULL);
|
|
set_irq_level(oldlevel);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Check the core's timeout list when at least one thread is due to wake.
|
|
* Filtering for the condition is done before making the call. Resets the
|
|
* tick when the next check will occur.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static void check_tmo_threads(void)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
const long tick = current_tick; /* snapshot the current tick */
|
|
long next_tmo_check = tick + 60*HZ; /* minimum duration: once/minute */
|
|
struct thread_entry *next = cores[core].timeout;
|
|
|
|
/* If there are no processes waiting for a timeout, just keep the check
|
|
tick from falling into the past. */
|
|
if (next != NULL)
|
|
{
|
|
/* Check sleeping threads. */
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
|
|
do
|
|
{
|
|
/* Must make sure noone else is examining the state, wait until
|
|
slot is no longer busy */
|
|
struct thread_entry *curr = next;
|
|
next = curr->tmo.next;
|
|
|
|
unsigned state = GET_THREAD_STATE(curr);
|
|
|
|
if (state < TIMEOUT_STATE_FIRST)
|
|
{
|
|
/* Cleanup threads no longer on a timeout but still on the
|
|
* list. */
|
|
remove_from_list_tmo(curr);
|
|
UNLOCK_THREAD(curr, state); /* Unlock thread slot */
|
|
}
|
|
else if (TIME_BEFORE(tick, curr->tmo_tick))
|
|
{
|
|
/* Timeout still pending - this will be the usual case */
|
|
if (TIME_BEFORE(curr->tmo_tick, next_tmo_check))
|
|
{
|
|
/* Earliest timeout found so far - move the next check up
|
|
to its time */
|
|
next_tmo_check = curr->tmo_tick;
|
|
}
|
|
UNLOCK_THREAD(curr, state); /* Unlock thread slot */
|
|
}
|
|
else
|
|
{
|
|
/* Sleep timeout has been reached so bring the thread back to
|
|
* life again. */
|
|
if (state == STATE_BLOCKED_W_TMO)
|
|
{
|
|
remove_from_list_l_locked(curr->bqp, curr);
|
|
}
|
|
|
|
remove_from_list_tmo(curr);
|
|
add_to_list_l(&cores[core].running, curr);
|
|
UNLOCK_THREAD_SET_STATE(curr, STATE_RUNNING);
|
|
}
|
|
|
|
/* Break the loop once we have walked through the list of all
|
|
* sleeping processes or have removed them all. */
|
|
}
|
|
while (next != NULL);
|
|
|
|
set_irq_level(oldlevel);
|
|
}
|
|
|
|
cores[core].next_tmo_check = next_tmo_check;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Performs operations that must be done before blocking a thread but after
|
|
* the state is saved - follows reverse of locking order. blk_ops.flags is
|
|
* assumed to be nonzero.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void run_blocking_ops(
|
|
IF_COP_VOID(unsigned int core, struct thread_entry *thread))
|
|
{
|
|
#if NUM_CORES > 1
|
|
struct thread_blk_ops *ops = &cores[IF_COP_CORE(core)].blk_ops;
|
|
const unsigned flags = ops->flags;
|
|
|
|
if (flags == 0)
|
|
return;
|
|
|
|
if (flags & TBOP_SWITCH_CORE)
|
|
{
|
|
core_switch_blk_op(core, thread);
|
|
}
|
|
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
if (flags & TBOP_UNLOCK_LIST)
|
|
{
|
|
UNLOCK_LIST(ops->list_p, NULL);
|
|
}
|
|
|
|
if (flags & TBOP_UNLOCK_CORELOCK)
|
|
{
|
|
corelock_unlock(ops->cl_p);
|
|
}
|
|
|
|
if (flags & TBOP_UNLOCK_THREAD)
|
|
{
|
|
UNLOCK_THREAD(ops->thread, 0);
|
|
}
|
|
#elif CONFIG_CORELOCK == CORELOCK_SWAP
|
|
/* Write updated variable value into memory location */
|
|
switch (flags & TBOP_VAR_TYPE_MASK)
|
|
{
|
|
case TBOP_UNLOCK_LIST:
|
|
UNLOCK_LIST(ops->list_p, ops->list_v);
|
|
break;
|
|
case TBOP_SET_VARi:
|
|
*ops->var_ip = ops->var_iv;
|
|
break;
|
|
case TBOP_SET_VARu8:
|
|
*ops->var_u8p = ops->var_u8v;
|
|
break;
|
|
}
|
|
#endif /* CONFIG_CORELOCK == */
|
|
|
|
/* Unlock thread's slot */
|
|
if (flags & TBOP_UNLOCK_CURRENT)
|
|
{
|
|
UNLOCK_THREAD(thread, ops->state);
|
|
}
|
|
|
|
/* Reset the IRQ level */
|
|
if (flags & TBOP_IRQ_LEVEL)
|
|
{
|
|
set_irq_level(ops->irq_level);
|
|
}
|
|
|
|
ops->flags = 0;
|
|
#else
|
|
int level = cores[CURRENT_CORE].irq_level;
|
|
if (level == STAY_IRQ_LEVEL)
|
|
return;
|
|
|
|
cores[CURRENT_CORE].irq_level = STAY_IRQ_LEVEL;
|
|
set_irq_level(level);
|
|
#endif /* NUM_CORES */
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Runs any operations that may cause threads to be ready to run and then
|
|
* sleeps the processor core until the next interrupt if none are.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline struct thread_entry * sleep_core(IF_COP_VOID(unsigned int core))
|
|
{
|
|
for (;;)
|
|
{
|
|
/* We want to do these ASAP as it may change the decision to sleep
|
|
* the core or a core has woken because an interrupt occurred
|
|
* and posted a message to a queue. */
|
|
if (cores[IF_COP_CORE(core)].waking.queue != NULL)
|
|
{
|
|
core_perform_wakeup(IF_COP(core));
|
|
}
|
|
|
|
/* If there are threads on a timeout and the earliest wakeup is due,
|
|
* check the list and wake any threads that need to start running
|
|
* again. */
|
|
if (!TIME_BEFORE(current_tick, cores[IF_COP_CORE(core)].next_tmo_check))
|
|
{
|
|
check_tmo_threads();
|
|
}
|
|
|
|
/* If there is a ready to run task, return its ID and keep core
|
|
* awake. */
|
|
if (cores[IF_COP_CORE(core)].running != NULL)
|
|
{
|
|
return cores[IF_COP_CORE(core)].running;
|
|
}
|
|
|
|
/* Enter sleep mode to reduce power usage - woken up on interrupt or
|
|
* wakeup request from another core. May abort if the waking list
|
|
* became populated (again). See beginning of this file for the
|
|
* algorithm to atomically determine this. */
|
|
core_sleep(IF_COP(core, ) &cores[IF_COP_CORE(core)].waking.queue);
|
|
}
|
|
}
|
|
|
|
#ifdef RB_PROFILE
|
|
void profile_thread(void)
|
|
{
|
|
profstart(cores[CURRENT_CORE].running - threads);
|
|
}
|
|
#endif
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Prepares a thread to block on an object's list and/or for a specified
|
|
* duration - expects object and slot to be appropriately locked if needed.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void _block_thread_on_l(struct thread_queue *list,
|
|
struct thread_entry *thread,
|
|
unsigned state
|
|
IF_SWCL(, const bool nolock))
|
|
{
|
|
/* If inlined, unreachable branches will be pruned with no size penalty
|
|
because constant params are used for state and nolock. */
|
|
const unsigned int core = IF_COP_CORE(thread->core);
|
|
|
|
/* Remove the thread from the list of running threads. */
|
|
remove_from_list_l(&cores[core].running, thread);
|
|
|
|
/* Add a timeout to the block if not infinite */
|
|
switch (state)
|
|
{
|
|
case STATE_BLOCKED:
|
|
/* Put the thread into a new list of inactive threads. */
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
if (nolock)
|
|
{
|
|
thread->bqp = NULL; /* Indicate nolock list */
|
|
thread->bqnlp = (struct thread_entry **)list;
|
|
add_to_list_l((struct thread_entry **)list, thread);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
thread->bqp = list;
|
|
add_to_list_l_locked(list, thread);
|
|
}
|
|
break;
|
|
case STATE_BLOCKED_W_TMO:
|
|
/* Put the thread into a new list of inactive threads. */
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
if (nolock)
|
|
{
|
|
thread->bqp = NULL; /* Indicate nolock list */
|
|
thread->bqnlp = (struct thread_entry **)list;
|
|
add_to_list_l((struct thread_entry **)list, thread);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
thread->bqp = list;
|
|
add_to_list_l_locked(list, thread);
|
|
}
|
|
/* Fall-through */
|
|
case STATE_SLEEPING:
|
|
/* If this thread times out sooner than any other thread, update
|
|
next_tmo_check to its timeout */
|
|
if (TIME_BEFORE(thread->tmo_tick, cores[core].next_tmo_check))
|
|
{
|
|
cores[core].next_tmo_check = thread->tmo_tick;
|
|
}
|
|
|
|
if (thread->tmo.prev == NULL)
|
|
{
|
|
add_to_list_tmo(thread);
|
|
}
|
|
/* else thread was never removed from list - just keep it there */
|
|
break;
|
|
}
|
|
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
/* Reset priorities */
|
|
if (thread->priority == cores[core].highest_priority)
|
|
cores[core].highest_priority = LOWEST_PRIORITY;
|
|
#endif
|
|
|
|
#if NUM_CORES == 1 || CONFIG_CORELOCK == SW_CORELOCK
|
|
/* Safe to set state now */
|
|
thread->state = state;
|
|
#elif CONFIG_CORELOCK == CORELOCK_SWAP
|
|
cores[core].blk_ops.state = state;
|
|
#endif
|
|
|
|
#if NUM_CORES > 1
|
|
/* Delay slot unlock until task switch */
|
|
cores[core].blk_ops.flags |= TBOP_UNLOCK_CURRENT;
|
|
#endif
|
|
}
|
|
|
|
static inline void block_thread_on_l(
|
|
struct thread_queue *list, struct thread_entry *thread, unsigned state)
|
|
{
|
|
_block_thread_on_l(list, thread, state IF_SWCL(, false));
|
|
}
|
|
|
|
static inline void block_thread_on_l_no_listlock(
|
|
struct thread_entry **list, struct thread_entry *thread, unsigned state)
|
|
{
|
|
_block_thread_on_l((struct thread_queue *)list, thread, state IF_SWCL(, true));
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Switch thread in round robin fashion for any given priority. Any thread
|
|
* that removed itself from the running list first must specify itself in
|
|
* the paramter.
|
|
*
|
|
* INTERNAL: Intended for use by kernel and not for programs.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void switch_thread(struct thread_entry *old)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
struct thread_entry *thread = cores[core].running;
|
|
|
|
if (old == NULL)
|
|
{
|
|
/* Move to next thread */
|
|
old = thread;
|
|
cores[core].running = old->l.next;
|
|
}
|
|
/* else running list is already at next thread */
|
|
|
|
#ifdef RB_PROFILE
|
|
profile_thread_stopped(old - threads);
|
|
#endif
|
|
|
|
/* Begin task switching by saving our current context so that we can
|
|
* restore the state of the current thread later to the point prior
|
|
* to this call. */
|
|
store_context(&old->context);
|
|
|
|
/* Check if the current thread stack is overflown */
|
|
if(((unsigned int *)old->stack)[0] != DEADBEEF)
|
|
thread_stkov(old);
|
|
|
|
/* Run any blocking operations requested before switching/sleeping */
|
|
run_blocking_ops(IF_COP(core, old));
|
|
|
|
/* Go through the list of sleeping task to check if we need to wake up
|
|
* any of them due to timeout. Also puts core into sleep state until
|
|
* there is at least one running process again. */
|
|
thread = sleep_core(IF_COP(core));
|
|
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
/* Select the new task based on priorities and the last time a process
|
|
* got CPU time. */
|
|
for (;;)
|
|
{
|
|
int priority = MIN(thread->priority, thread->priority_x);
|
|
|
|
if (priority < cores[core].highest_priority)
|
|
cores[core].highest_priority = priority;
|
|
|
|
if (priority == cores[core].highest_priority ||
|
|
(current_tick - thread->last_run > priority * 8))
|
|
{
|
|
cores[core].running = thread;
|
|
break;
|
|
}
|
|
|
|
thread = thread->l.next;
|
|
}
|
|
|
|
/* Reset the value of thread's last running time to the current time. */
|
|
thread->last_run = current_tick;
|
|
#endif /* HAVE_PRIORITY_SCHEDULING */
|
|
|
|
/* And finally give control to the next thread. */
|
|
load_context(&thread->context);
|
|
|
|
#ifdef RB_PROFILE
|
|
profile_thread_started(thread - threads);
|
|
#endif
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Removes the boost flag from a thread and unboosts the CPU if thread count
|
|
* of boosted threads reaches zero. Requires thread slot to be locked first.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static inline void unboost_thread(struct thread_entry *thread)
|
|
{
|
|
#ifdef HAVE_SCHEDULER_BOOSTCTRL
|
|
if (thread->boosted != 0)
|
|
{
|
|
thread->boosted = 0;
|
|
if (--boosted_threads == 0)
|
|
{
|
|
cpu_boost(false);
|
|
}
|
|
}
|
|
#endif
|
|
(void)thread;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Sleeps a thread for a specified number of ticks and unboost the thread if
|
|
* if it is boosted. If ticks is zero, it does not delay but instead switches
|
|
* tasks.
|
|
*
|
|
* INTERNAL: Intended for use by kernel and not for programs.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void sleep_thread(int ticks)
|
|
{
|
|
/* Get the entry for the current running thread. */
|
|
struct thread_entry *current = cores[CURRENT_CORE].running;
|
|
|
|
#if NUM_CORES > 1
|
|
/* Lock thread slot */
|
|
GET_THREAD_STATE(current);
|
|
#endif
|
|
|
|
/* Remove our boosted status if any */
|
|
unboost_thread(current);
|
|
|
|
/* Set our timeout, change lists, and finally switch threads.
|
|
* Unlock during switch on mulicore. */
|
|
current->tmo_tick = current_tick + ticks + 1;
|
|
block_thread_on_l(NULL, current, STATE_SLEEPING);
|
|
switch_thread(current);
|
|
|
|
/* Our status should be STATE_RUNNING */
|
|
THREAD_ASSERT(peek_thread_state(current) == STATE_RUNNING,
|
|
"S:R->!*R", current);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Indefinitely block a thread on a blocking queue for explicit wakeup.
|
|
* Caller with interrupt-accessible lists should disable interrupts first
|
|
* and request a BOP_IRQ_LEVEL blocking operation to reset it.
|
|
*
|
|
* INTERNAL: Intended for use by kernel objects and not for programs.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
IF_SWCL(static inline) void _block_thread(struct thread_queue *list
|
|
IF_SWCL(, const bool nolock))
|
|
{
|
|
/* Get the entry for the current running thread. */
|
|
struct thread_entry *current = cores[CURRENT_CORE].running;
|
|
|
|
/* Set the state to blocked and ask the scheduler to switch tasks,
|
|
* this takes us off of the run queue until we are explicitly woken */
|
|
|
|
#if NUM_CORES > 1
|
|
/* Lock thread slot */
|
|
GET_THREAD_STATE(current);
|
|
#endif
|
|
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* One branch optimized away during inlining */
|
|
if (nolock)
|
|
{
|
|
block_thread_on_l_no_listlock((struct thread_entry **)list,
|
|
current, STATE_BLOCKED);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
block_thread_on_l(list, current, STATE_BLOCKED);
|
|
}
|
|
|
|
switch_thread(current);
|
|
|
|
/* Our status should be STATE_RUNNING */
|
|
THREAD_ASSERT(peek_thread_state(current) == STATE_RUNNING,
|
|
"B:R->!*R", current);
|
|
}
|
|
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* Inline lock/nolock version of _block_thread into these functions */
|
|
void block_thread(struct thread_queue *tq)
|
|
{
|
|
_block_thread(tq, false);
|
|
}
|
|
|
|
void block_thread_no_listlock(struct thread_entry **list)
|
|
{
|
|
_block_thread((struct thread_queue *)list, true);
|
|
}
|
|
#endif /* CONFIG_CORELOCK */
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Block a thread on a blocking queue for a specified time interval or until
|
|
* explicitly woken - whichever happens first.
|
|
* Caller with interrupt-accessible lists should disable interrupts first
|
|
* and request that interrupt level be restored after switching out the
|
|
* current thread.
|
|
*
|
|
* INTERNAL: Intended for use by kernel objects and not for programs.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void block_thread_w_tmo(struct thread_queue *list, int timeout)
|
|
{
|
|
/* Get the entry for the current running thread. */
|
|
struct thread_entry *current = cores[CURRENT_CORE].running;
|
|
|
|
#if NUM_CORES > 1
|
|
/* Lock thread slot */
|
|
GET_THREAD_STATE(current);
|
|
#endif
|
|
|
|
/* A block with a timeout is a sleep situation, whatever we are waiting
|
|
* for _may or may not_ happen, regardless of boost state, (user input
|
|
* for instance), so this thread no longer needs to boost */
|
|
unboost_thread(current);
|
|
|
|
/* Set the state to blocked with the specified timeout */
|
|
current->tmo_tick = current_tick + timeout;
|
|
/* Set the list for explicit wakeup */
|
|
block_thread_on_l(list, current, STATE_BLOCKED_W_TMO);
|
|
|
|
/* Now force a task switch and block until we have been woken up
|
|
* by another thread or timeout is reached - whichever happens first */
|
|
switch_thread(current);
|
|
|
|
/* Our status should be STATE_RUNNING */
|
|
THREAD_ASSERT(peek_thread_state(current) == STATE_RUNNING,
|
|
"T:R->!*R", current);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Explicitly wakeup a thread on a blocking queue. Has no effect on threads
|
|
* that called sleep().
|
|
* Caller with interrupt-accessible lists should disable interrupts first.
|
|
* This code should be considered a critical section by the caller.
|
|
*
|
|
* INTERNAL: Intended for use by kernel objects and not for programs.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
IF_SWCL(static inline) struct thread_entry * _wakeup_thread(
|
|
struct thread_queue *list IF_SWCL(, const bool nolock))
|
|
{
|
|
struct thread_entry *t;
|
|
struct thread_entry *thread;
|
|
unsigned state;
|
|
|
|
/* Wake up the last thread first. */
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* One branch optimized away during inlining */
|
|
if (nolock)
|
|
{
|
|
t = list->queue;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
t = LOCK_LIST(list);
|
|
}
|
|
|
|
/* Check if there is a blocked thread at all. */
|
|
if (t == NULL)
|
|
{
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
if (!nolock)
|
|
#endif
|
|
{
|
|
UNLOCK_LIST(list, NULL);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
thread = t;
|
|
|
|
#if NUM_CORES > 1
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
if (nolock)
|
|
{
|
|
/* Lock thread only, not list */
|
|
state = GET_THREAD_STATE(thread);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
/* This locks in reverse order from other routines so a retry in the
|
|
correct order may be needed */
|
|
state = TRY_GET_THREAD_STATE(thread);
|
|
if (state == STATE_BUSY)
|
|
{
|
|
/* Unlock list and retry slot, then list */
|
|
UNLOCK_LIST(list, t);
|
|
state = GET_THREAD_STATE(thread);
|
|
t = LOCK_LIST(list);
|
|
/* Be sure thread still exists here - it couldn't have re-added
|
|
itself if it was woken elsewhere because this function is
|
|
serialized within the object that owns the list. */
|
|
if (thread != t)
|
|
{
|
|
/* Thread disappeared :( */
|
|
UNLOCK_LIST(list, t);
|
|
UNLOCK_THREAD(thread, state);
|
|
return THREAD_WAKEUP_MISSING; /* Indicate disappearance */
|
|
}
|
|
}
|
|
}
|
|
#else /* NUM_CORES == 1 */
|
|
state = GET_THREAD_STATE(thread);
|
|
#endif /* NUM_CORES */
|
|
|
|
/* Determine thread's current state. */
|
|
switch (state)
|
|
{
|
|
case STATE_BLOCKED:
|
|
case STATE_BLOCKED_W_TMO:
|
|
/* Remove thread from object's blocked list - select t or list depending
|
|
on locking type at compile time */
|
|
REMOVE_FROM_LIST_L_SELECT(t, list, thread);
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* Statment optimized away during inlining if nolock != false */
|
|
if (!nolock)
|
|
#endif
|
|
{
|
|
UNLOCK_LIST(list, t); /* Unlock list - removal complete */
|
|
}
|
|
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
/* Give the task a kick to avoid a stall after wakeup.
|
|
Not really proper treatment - TODO later. */
|
|
thread->last_run = current_tick - 8*LOWEST_PRIORITY;
|
|
#endif
|
|
core_schedule_wakeup(thread);
|
|
UNLOCK_THREAD_SET_STATE(thread, STATE_RUNNING);
|
|
return thread;
|
|
default:
|
|
/* Nothing to do. State is not blocked. */
|
|
#if THREAD_EXTRA_CHECKS
|
|
THREAD_PANICF("wakeup_thread->block invalid", thread);
|
|
case STATE_RUNNING:
|
|
case STATE_KILLED:
|
|
#endif
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* Statement optimized away during inlining if nolock != false */
|
|
if (!nolock)
|
|
#endif
|
|
{
|
|
UNLOCK_LIST(list, t); /* Unlock the object's list */
|
|
}
|
|
UNLOCK_THREAD(thread, state); /* Unlock thread slot */
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* Inline lock/nolock version of _wakeup_thread into these functions */
|
|
struct thread_entry * wakeup_thread(struct thread_queue *tq)
|
|
{
|
|
return _wakeup_thread(tq, false);
|
|
}
|
|
|
|
struct thread_entry * wakeup_thread_no_listlock(struct thread_entry **list)
|
|
{
|
|
return _wakeup_thread((struct thread_queue *)list, true);
|
|
}
|
|
#endif /* CONFIG_CORELOCK */
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Find an empty thread slot or MAXTHREADS if none found. The slot returned
|
|
* will be locked on multicore.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
static int find_empty_thread_slot(void)
|
|
{
|
|
#if NUM_CORES > 1
|
|
/* Any slot could be on an IRQ-accessible list */
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
#endif
|
|
/* Thread slots are not locked on single core */
|
|
|
|
int n;
|
|
|
|
for (n = 0; n < MAXTHREADS; n++)
|
|
{
|
|
/* Obtain current slot state - lock it on multicore */
|
|
unsigned state = GET_THREAD_STATE(&threads[n]);
|
|
|
|
if (state == STATE_KILLED
|
|
#if NUM_CORES > 1
|
|
&& threads[n].name != THREAD_DESTRUCT
|
|
#endif
|
|
)
|
|
{
|
|
/* Slot is empty - leave it locked and caller will unlock */
|
|
break;
|
|
}
|
|
|
|
/* Finished examining slot - no longer busy - unlock on multicore */
|
|
UNLOCK_THREAD(&threads[n], state);
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
set_irq_level(oldlevel); /* Reenable interrups - this slot is
|
|
not accesible to them yet */
|
|
#endif
|
|
|
|
return n;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Place the current core in idle mode - woken up on interrupt or wake
|
|
* request from another core.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void core_idle(void)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
core_sleep(IF_COP(core,) &cores[core].waking.queue);
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Create a thread
|
|
* If using a dual core architecture, specify which core to start the thread
|
|
* on, and whether to fall back to the other core if it can't be created
|
|
* Return ID if context area could be allocated, else NULL.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
struct thread_entry*
|
|
create_thread(void (*function)(void), void* stack, int stack_size,
|
|
unsigned flags, const char *name
|
|
IF_PRIO(, int priority)
|
|
IF_COP(, unsigned int core))
|
|
{
|
|
unsigned int i;
|
|
unsigned int stacklen;
|
|
unsigned int *stackptr;
|
|
int slot;
|
|
struct thread_entry *thread;
|
|
unsigned state;
|
|
|
|
slot = find_empty_thread_slot();
|
|
if (slot >= MAXTHREADS)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
/* Munge the stack to make it easy to spot stack overflows */
|
|
stacklen = stack_size / sizeof(int);
|
|
stackptr = stack;
|
|
for(i = 0;i < stacklen;i++)
|
|
{
|
|
stackptr[i] = DEADBEEF;
|
|
}
|
|
|
|
/* Store interesting information */
|
|
thread = &threads[slot];
|
|
thread->name = name;
|
|
thread->stack = stack;
|
|
thread->stack_size = stack_size;
|
|
thread->bqp = NULL;
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
thread->bqnlp = NULL;
|
|
#endif
|
|
thread->queue = NULL;
|
|
#ifdef HAVE_SCHEDULER_BOOSTCTRL
|
|
thread->boosted = 0;
|
|
#endif
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
thread->priority_x = LOWEST_PRIORITY;
|
|
thread->priority = priority;
|
|
thread->last_run = current_tick - priority * 8;
|
|
cores[IF_COP_CORE(core)].highest_priority = LOWEST_PRIORITY;
|
|
#endif
|
|
|
|
#if NUM_CORES > 1
|
|
thread->core = core;
|
|
|
|
/* Writeback stack munging or anything else before starting */
|
|
if (core != CURRENT_CORE)
|
|
{
|
|
flush_icache();
|
|
}
|
|
#endif
|
|
|
|
/* Thread is not on any timeout list but be a bit paranoid */
|
|
thread->tmo.prev = NULL;
|
|
|
|
state = (flags & CREATE_THREAD_FROZEN) ?
|
|
STATE_FROZEN : STATE_RUNNING;
|
|
|
|
/* Align stack to an even 32 bit boundary */
|
|
thread->context.sp = (void*)(((unsigned int)stack + stack_size) & ~3);
|
|
|
|
/* Load the thread's context structure with needed startup information */
|
|
THREAD_STARTUP_INIT(core, thread, function);
|
|
|
|
if (state == STATE_RUNNING)
|
|
{
|
|
#if NUM_CORES > 1
|
|
if (core != CURRENT_CORE)
|
|
{
|
|
/* Next task switch on other core moves thread to running list */
|
|
core_schedule_wakeup(thread);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
/* Place on running list immediately */
|
|
add_to_list_l(&cores[IF_COP_CORE(core)].running, thread);
|
|
}
|
|
}
|
|
|
|
/* remove lock and set state */
|
|
UNLOCK_THREAD_SET_STATE(thread, state);
|
|
|
|
return thread;
|
|
}
|
|
|
|
#ifdef HAVE_SCHEDULER_BOOSTCTRL
|
|
void trigger_cpu_boost(void)
|
|
{
|
|
/* No IRQ disable nescessary since the current thread cannot be blocked
|
|
on an IRQ-accessible list */
|
|
struct thread_entry *current = cores[CURRENT_CORE].running;
|
|
unsigned state;
|
|
|
|
state = GET_THREAD_STATE(current);
|
|
|
|
if (current->boosted == 0)
|
|
{
|
|
current->boosted = 1;
|
|
if (++boosted_threads == 1)
|
|
{
|
|
cpu_boost(true);
|
|
}
|
|
}
|
|
|
|
UNLOCK_THREAD(current, state);
|
|
(void)state;
|
|
}
|
|
#endif /* HAVE_SCHEDULER_BOOSTCTRL */
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Remove a thread from the scheduler.
|
|
* Parameter is the ID as returned from create_thread().
|
|
*
|
|
* Use with care on threads that are not under careful control as this may
|
|
* leave various objects in an undefined state. When trying to kill a thread
|
|
* on another processor, be sure you know what it's doing and won't be
|
|
* switching around itself.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void remove_thread(struct thread_entry *thread)
|
|
{
|
|
#if NUM_CORES > 1
|
|
/* core is not constant here because of core switching */
|
|
unsigned int core = CURRENT_CORE;
|
|
unsigned int old_core = NUM_CORES;
|
|
#else
|
|
const unsigned int core = CURRENT_CORE;
|
|
#endif
|
|
unsigned state;
|
|
int oldlevel;
|
|
|
|
if (thread == NULL)
|
|
thread = cores[core].running;
|
|
|
|
oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
state = GET_THREAD_STATE(thread);
|
|
|
|
if (state == STATE_KILLED)
|
|
{
|
|
goto thread_killed;
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
if (thread->core != core)
|
|
{
|
|
/* Switch cores and safely extract the thread there */
|
|
/* Slot HAS to be unlocked or a deadlock could occur - potential livelock
|
|
condition if the thread runs away to another processor. */
|
|
unsigned int new_core = thread->core;
|
|
const char *old_name = thread->name;
|
|
|
|
thread->name = THREAD_DESTRUCT; /* Slot can't be used for now */
|
|
UNLOCK_THREAD(thread, state);
|
|
set_irq_level(oldlevel);
|
|
|
|
old_core = switch_core(new_core);
|
|
|
|
oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
state = GET_THREAD_STATE(thread);
|
|
|
|
core = new_core;
|
|
|
|
if (state == STATE_KILLED)
|
|
{
|
|
/* Thread suicided before we could kill it */
|
|
goto thread_killed;
|
|
}
|
|
|
|
/* Reopen slot - it's locked again anyway */
|
|
thread->name = old_name;
|
|
|
|
if (thread->core != core)
|
|
{
|
|
/* We won't play thread tag - just forget it */
|
|
UNLOCK_THREAD(thread, state);
|
|
set_irq_level(oldlevel);
|
|
goto thread_kill_abort;
|
|
}
|
|
|
|
/* Perform the extraction and switch ourselves back to the original
|
|
processor */
|
|
}
|
|
#endif /* NUM_CORES > 1 */
|
|
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
cores[IF_COP_CORE(core)].highest_priority = LOWEST_PRIORITY;
|
|
#endif
|
|
if (thread->tmo.prev != NULL)
|
|
{
|
|
/* Clean thread off the timeout list if a timeout check hasn't
|
|
* run yet */
|
|
remove_from_list_tmo(thread);
|
|
}
|
|
|
|
if (thread == cores[core].running)
|
|
{
|
|
/* Suicide - thread has unconditional rights to do this */
|
|
/* Maintain locks until switch-out */
|
|
#if NUM_CORES > 1
|
|
cores[core].blk_ops.flags = TBOP_IRQ_LEVEL;
|
|
cores[core].blk_ops.irq_level = oldlevel;
|
|
#else
|
|
cores[core].irq_level = oldlevel;
|
|
#endif
|
|
block_thread_on_l(NULL, thread, STATE_KILLED);
|
|
|
|
#if NUM_CORES > 1
|
|
/* Switch to the idle stack if not on the main core (where "main"
|
|
* runs) */
|
|
if (core != CPU)
|
|
{
|
|
switch_to_idle_stack(core);
|
|
}
|
|
|
|
flush_icache();
|
|
#endif
|
|
/* Signal this thread */
|
|
thread_queue_wake_no_listlock(&thread->queue);
|
|
/* Switch tasks and never return */
|
|
switch_thread(thread);
|
|
/* This should never and must never be reached - if it is, the
|
|
* state is corrupted */
|
|
THREAD_PANICF("remove_thread->K:*R", thread);
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
if (thread->name == THREAD_DESTRUCT)
|
|
{
|
|
/* Another core is doing this operation already */
|
|
UNLOCK_THREAD(thread, state);
|
|
set_irq_level(oldlevel);
|
|
return;
|
|
}
|
|
#endif
|
|
if (cores[core].waking.queue != NULL)
|
|
{
|
|
/* Get any threads off the waking list and onto the running
|
|
* list first - waking and running cannot be distinguished by
|
|
* state */
|
|
core_perform_wakeup(IF_COP(core));
|
|
}
|
|
|
|
switch (state)
|
|
{
|
|
case STATE_RUNNING:
|
|
/* Remove thread from ready to run tasks */
|
|
remove_from_list_l(&cores[core].running, thread);
|
|
break;
|
|
case STATE_BLOCKED:
|
|
case STATE_BLOCKED_W_TMO:
|
|
/* Remove thread from the queue it's blocked on - including its
|
|
* own if waiting there */
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
/* One or the other will be valid */
|
|
if (thread->bqp == NULL)
|
|
{
|
|
remove_from_list_l(thread->bqnlp, thread);
|
|
}
|
|
else
|
|
#endif /* CONFIG_CORELOCK */
|
|
{
|
|
remove_from_list_l_locked(thread->bqp, thread);
|
|
}
|
|
break;
|
|
/* Otherwise thread is killed or is frozen and hasn't run yet */
|
|
}
|
|
|
|
/* If thread was waiting on itself, it will have been removed above.
|
|
* The wrong order would result in waking the thread first and deadlocking
|
|
* since the slot is already locked. */
|
|
thread_queue_wake_no_listlock(&thread->queue);
|
|
|
|
thread_killed: /* Thread was already killed */
|
|
/* Removal complete - safe to unlock state and reenable interrupts */
|
|
UNLOCK_THREAD_SET_STATE(thread, STATE_KILLED);
|
|
set_irq_level(oldlevel);
|
|
|
|
#if NUM_CORES > 1
|
|
thread_kill_abort: /* Something stopped us from killing the thread */
|
|
if (old_core < NUM_CORES)
|
|
{
|
|
/* Did a removal on another processor's thread - switch back to
|
|
native core */
|
|
switch_core(old_core);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Block the current thread until another thread terminates. A thread may
|
|
* wait on itself to terminate which prevents it from running again and it
|
|
* will need to be killed externally.
|
|
* Parameter is the ID as returned from create_thread().
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void thread_wait(struct thread_entry *thread)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
struct thread_entry *current = cores[core].running;
|
|
unsigned thread_state;
|
|
#if NUM_CORES > 1
|
|
int oldlevel;
|
|
unsigned current_state;
|
|
#endif
|
|
|
|
if (thread == NULL)
|
|
thread = current;
|
|
|
|
#if NUM_CORES > 1
|
|
oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
#endif
|
|
|
|
thread_state = GET_THREAD_STATE(thread);
|
|
|
|
#if NUM_CORES > 1
|
|
/* We can't lock the same slot twice. The waitee will also lock itself
|
|
first then the thread slots that will be locked and woken in turn.
|
|
The same order must be observed here as well. */
|
|
if (thread == current)
|
|
{
|
|
current_state = thread_state;
|
|
}
|
|
else
|
|
{
|
|
current_state = GET_THREAD_STATE(current);
|
|
}
|
|
#endif
|
|
|
|
if (thread_state != STATE_KILLED)
|
|
{
|
|
#if NUM_CORES > 1
|
|
cores[core].blk_ops.flags = TBOP_IRQ_LEVEL;
|
|
cores[core].blk_ops.irq_level = oldlevel;
|
|
#endif
|
|
/* Unlock the waitee state at task switch - not done for self-wait
|
|
because the would double-unlock the state and potentially
|
|
corrupt another's busy assert on the slot */
|
|
if (thread != current)
|
|
{
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
cores[core].blk_ops.flags |= TBOP_UNLOCK_THREAD;
|
|
cores[core].blk_ops.thread = thread;
|
|
#elif CONFIG_CORELOCK == CORELOCK_SWAP
|
|
cores[core].blk_ops.flags |= TBOP_SET_VARu8;
|
|
cores[core].blk_ops.var_u8p = &thread->state;
|
|
cores[core].blk_ops.var_u8v = thread_state;
|
|
#endif
|
|
}
|
|
block_thread_on_l_no_listlock(&thread->queue, current, STATE_BLOCKED);
|
|
switch_thread(current);
|
|
return;
|
|
}
|
|
|
|
/* Unlock both slots - obviously the current thread can't have
|
|
STATE_KILLED so the above if clause will always catch a thread
|
|
waiting on itself */
|
|
#if NUM_CORES > 1
|
|
UNLOCK_THREAD(current, current_state);
|
|
UNLOCK_THREAD(thread, thread_state);
|
|
set_irq_level(oldlevel);
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
/*---------------------------------------------------------------------------
|
|
* Sets the thread's relative priority for the core it runs on.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
int thread_set_priority(struct thread_entry *thread, int priority)
|
|
{
|
|
unsigned old_priority = (unsigned)-1;
|
|
|
|
if (thread == NULL)
|
|
thread = cores[CURRENT_CORE].running;
|
|
|
|
#if NUM_CORES > 1
|
|
/* Thread could be on any list and therefore on an interrupt accessible
|
|
one - disable interrupts */
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
#endif
|
|
unsigned state = GET_THREAD_STATE(thread);
|
|
|
|
/* Make sure it's not killed */
|
|
if (state != STATE_KILLED)
|
|
{
|
|
old_priority = thread->priority;
|
|
thread->priority = priority;
|
|
cores[IF_COP_CORE(thread->core)].highest_priority = LOWEST_PRIORITY;
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
UNLOCK_THREAD(thread, state);
|
|
set_irq_level(oldlevel);
|
|
#endif
|
|
return old_priority;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Returns the current priority for a thread.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
int thread_get_priority(struct thread_entry *thread)
|
|
{
|
|
/* Simple, quick probe. */
|
|
if (thread == NULL)
|
|
thread = cores[CURRENT_CORE].running;
|
|
|
|
return (unsigned)thread->priority;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Yield that guarantees thread execution once per round regardless of
|
|
* thread's scheduler priority - basically a transient realtime boost
|
|
* without altering the scheduler's thread precedence.
|
|
*
|
|
* HACK ALERT! Search for "priority inheritance" for proper treatment.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void priority_yield(void)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
struct thread_entry *thread = cores[core].running;
|
|
thread->priority_x = HIGHEST_PRIORITY;
|
|
switch_thread(NULL);
|
|
thread->priority_x = LOWEST_PRIORITY;
|
|
cores[core].highest_priority = LOWEST_PRIORITY;
|
|
}
|
|
#endif /* HAVE_PRIORITY_SCHEDULING */
|
|
|
|
/* Resumes a frozen thread - similar logic to wakeup_thread except that
|
|
the thread is on no scheduler list at all. It exists simply by virtue of
|
|
the slot having a state of STATE_FROZEN. */
|
|
void thread_thaw(struct thread_entry *thread)
|
|
{
|
|
#if NUM_CORES > 1
|
|
/* Thread could be on any list and therefore on an interrupt accessible
|
|
one - disable interrupts */
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
#endif
|
|
unsigned state = GET_THREAD_STATE(thread);
|
|
|
|
if (state == STATE_FROZEN)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
#if NUM_CORES > 1
|
|
if (thread->core != core)
|
|
{
|
|
core_schedule_wakeup(thread);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
add_to_list_l(&cores[core].running, thread);
|
|
}
|
|
|
|
UNLOCK_THREAD_SET_STATE(thread, STATE_RUNNING);
|
|
set_irq_level(oldlevel);
|
|
return;
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
UNLOCK_THREAD(thread, state);
|
|
set_irq_level(oldlevel);
|
|
#endif
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Return the ID of the currently executing thread.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
struct thread_entry * thread_get_current(void)
|
|
{
|
|
return cores[CURRENT_CORE].running;
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
/*---------------------------------------------------------------------------
|
|
* Switch the processor that the currently executing thread runs on.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
unsigned int switch_core(unsigned int new_core)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
struct thread_entry *current = cores[core].running;
|
|
struct thread_entry *w;
|
|
int oldlevel;
|
|
|
|
/* Interrupts can access the lists that will be used - disable them */
|
|
unsigned state = GET_THREAD_STATE(current);
|
|
|
|
if (core == new_core)
|
|
{
|
|
/* No change - just unlock everything and return same core */
|
|
UNLOCK_THREAD(current, state);
|
|
return core;
|
|
}
|
|
|
|
/* Get us off the running list for the current core */
|
|
remove_from_list_l(&cores[core].running, current);
|
|
|
|
/* Stash return value (old core) in a safe place */
|
|
current->retval = core;
|
|
|
|
/* If a timeout hadn't yet been cleaned-up it must be removed now or
|
|
* the other core will likely attempt a removal from the wrong list! */
|
|
if (current->tmo.prev != NULL)
|
|
{
|
|
remove_from_list_tmo(current);
|
|
}
|
|
|
|
/* Change the core number for this thread slot */
|
|
current->core = new_core;
|
|
|
|
/* Do not use core_schedule_wakeup here since this will result in
|
|
* the thread starting to run on the other core before being finished on
|
|
* this one. Delay the wakeup list unlock to keep the other core stuck
|
|
* until this thread is ready. */
|
|
oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
w = LOCK_LIST(&cores[new_core].waking);
|
|
ADD_TO_LIST_L_SELECT(w, &cores[new_core].waking, current);
|
|
|
|
/* Make a callback into device-specific code, unlock the wakeup list so
|
|
* that execution may resume on the new core, unlock our slot and finally
|
|
* restore the interrupt level */
|
|
cores[core].blk_ops.flags = TBOP_SWITCH_CORE | TBOP_UNLOCK_CURRENT |
|
|
TBOP_UNLOCK_LIST | TBOP_IRQ_LEVEL;
|
|
cores[core].blk_ops.irq_level = oldlevel;
|
|
cores[core].blk_ops.list_p = &cores[new_core].waking;
|
|
#if CONFIG_CORELOCK == CORELOCK_SWAP
|
|
cores[core].blk_ops.state = STATE_RUNNING;
|
|
cores[core].blk_ops.list_v = w;
|
|
#endif
|
|
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
current->priority_x = HIGHEST_PRIORITY;
|
|
cores[core].highest_priority = LOWEST_PRIORITY;
|
|
#endif
|
|
/* Do the stack switching, cache_maintenence and switch_thread call -
|
|
requires native code */
|
|
switch_thread_core(core, current);
|
|
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
current->priority_x = LOWEST_PRIORITY;
|
|
cores[current->core].highest_priority = LOWEST_PRIORITY;
|
|
#endif
|
|
|
|
/* Finally return the old core to caller */
|
|
return current->retval;
|
|
(void)state;
|
|
}
|
|
#endif /* NUM_CORES > 1 */
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Initialize threading API. This assumes interrupts are not yet enabled. On
|
|
* multicore setups, no core is allowed to proceed until create_thread calls
|
|
* are safe to perform.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void init_threads(void)
|
|
{
|
|
const unsigned int core = CURRENT_CORE;
|
|
struct thread_entry *thread;
|
|
int slot;
|
|
|
|
/* CPU will initialize first and then sleep */
|
|
slot = find_empty_thread_slot();
|
|
|
|
if (slot >= MAXTHREADS)
|
|
{
|
|
/* WTF? There really must be a slot available at this stage.
|
|
* This can fail if, for example, .bss isn't zero'ed out by the loader
|
|
* or threads is in the wrong section. */
|
|
THREAD_PANICF("init_threads->no slot", NULL);
|
|
}
|
|
|
|
/* Initialize initially non-zero members of core */
|
|
thread_queue_init(&cores[core].waking);
|
|
cores[core].next_tmo_check = current_tick; /* Something not in the past */
|
|
#if NUM_CORES == 1
|
|
cores[core].irq_level = STAY_IRQ_LEVEL;
|
|
#endif
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
cores[core].highest_priority = LOWEST_PRIORITY;
|
|
#endif
|
|
|
|
/* Initialize initially non-zero members of slot */
|
|
thread = &threads[slot];
|
|
thread->name = main_thread_name;
|
|
UNLOCK_THREAD_SET_STATE(thread, STATE_RUNNING); /* No sync worries yet */
|
|
#if NUM_CORES > 1
|
|
thread->core = core;
|
|
#endif
|
|
#ifdef HAVE_PRIORITY_SCHEDULING
|
|
thread->priority = PRIORITY_USER_INTERFACE;
|
|
thread->priority_x = LOWEST_PRIORITY;
|
|
#endif
|
|
#if CONFIG_CORELOCK == SW_CORELOCK
|
|
corelock_init(&thread->cl);
|
|
#endif
|
|
|
|
add_to_list_l(&cores[core].running, thread);
|
|
|
|
if (core == CPU)
|
|
{
|
|
thread->stack = stackbegin;
|
|
thread->stack_size = (int)stackend - (int)stackbegin;
|
|
#if NUM_CORES > 1 /* This code path will not be run on single core targets */
|
|
/* TODO: HAL interface for this */
|
|
/* Wake up coprocessor and let it initialize kernel and threads */
|
|
MBX_MSG_CLR = 0x3f;
|
|
COP_CTL = PROC_WAKE;
|
|
/* Sleep until finished */
|
|
CPU_CTL = PROC_SLEEP;
|
|
}
|
|
else
|
|
{
|
|
/* Initial stack is the COP idle stack */
|
|
thread->stack = cop_idlestackbegin;
|
|
thread->stack_size = IDLE_STACK_SIZE;
|
|
/* Get COP safely primed inside switch_thread where it will remain
|
|
* until a thread actually exists on it */
|
|
CPU_CTL = PROC_WAKE;
|
|
remove_thread(NULL);
|
|
#endif /* NUM_CORES */
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Returns the maximum percentage of stack a thread ever used while running.
|
|
* NOTE: Some large buffer allocations that don't use enough the buffer to
|
|
* overwrite stackptr[0] will not be seen.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
int thread_stack_usage(const struct thread_entry *thread)
|
|
{
|
|
unsigned int *stackptr = thread->stack;
|
|
int stack_words = thread->stack_size / sizeof (int);
|
|
int i, usage = 0;
|
|
|
|
for (i = 0; i < stack_words; i++)
|
|
{
|
|
if (stackptr[i] != DEADBEEF)
|
|
{
|
|
usage = ((stack_words - i) * 100) / stack_words;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return usage;
|
|
}
|
|
|
|
#if NUM_CORES > 1
|
|
/*---------------------------------------------------------------------------
|
|
* Returns the maximum percentage of the core's idle stack ever used during
|
|
* runtime.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
int idle_stack_usage(unsigned int core)
|
|
{
|
|
unsigned int *stackptr = idle_stacks[core];
|
|
int i, usage = 0;
|
|
|
|
for (i = 0; i < IDLE_STACK_WORDS; i++)
|
|
{
|
|
if (stackptr[i] != DEADBEEF)
|
|
{
|
|
usage = ((IDLE_STACK_WORDS - i) * 100) / IDLE_STACK_WORDS;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return usage;
|
|
}
|
|
#endif
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Returns the current thread status. This is a snapshot for debugging and
|
|
* does not do any slot synchronization so it could return STATE_BUSY.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
unsigned thread_get_status(const struct thread_entry *thread)
|
|
{
|
|
return thread->state;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------
|
|
* Fills in the buffer with the specified thread's name. If the name is NULL,
|
|
* empty, or the thread is in destruct state a formatted ID is written
|
|
* instead.
|
|
*---------------------------------------------------------------------------
|
|
*/
|
|
void thread_get_name(char *buffer, int size,
|
|
struct thread_entry *thread)
|
|
{
|
|
if (size <= 0)
|
|
return;
|
|
|
|
*buffer = '\0';
|
|
|
|
if (thread)
|
|
{
|
|
/* Display thread name if one or ID if none */
|
|
const char *name = thread->name;
|
|
const char *fmt = "%s";
|
|
if (name == NULL IF_COP(|| name == THREAD_DESTRUCT) || *name == '\0')
|
|
{
|
|
name = (const char *)thread;
|
|
fmt = "%08lX";
|
|
}
|
|
snprintf(buffer, size, fmt, name);
|
|
}
|
|
}
|