rockbox/apps/menu.c
Steve Bavin cd88e2ad93 Code police raid on the settings code, consting and putting headers alongside their implementation.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16798 a1c6a512-1295-4272-9138-f99709370657
2008-03-25 15:24:03 +00:00

585 lines
19 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/*
2005 Kevin Ferrare :
- Multi screen support
- Rewrote/removed a lot of code now useless with the new gui API
*/
#include <stdbool.h>
#include <stdlib.h>
#include "config.h"
#include "system.h"
#include "lcd.h"
#include "font.h"
#include "backlight.h"
#include "menu.h"
#include "button.h"
#include "kernel.h"
#include "debug.h"
#include "usb.h"
#include "panic.h"
#include "settings.h"
#include "settings_list.h"
#include "option_select.h"
#include "status.h"
#include "screens.h"
#include "talk.h"
#include "lang.h"
#include "misc.h"
#include "action.h"
#include "menus/exported_menus.h"
#include "string.h"
#include "root_menu.h"
#include "bookmark.h"
#include "gwps-common.h" /* for fade() */
#include "audio.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#endif
/* gui api */
#include "list.h"
#include "statusbar.h"
#include "buttonbar.h"
#define MAX_MENUS 8
/* used to allow for dynamic menus */
#define MAX_MENU_SUBITEMS 64
static struct menu_item_ex *current_submenus_menu;
static int current_subitems[MAX_MENU_SUBITEMS];
static int current_subitems_count = 0;
static int talk_menu_item(int selected_item, void *data);
static void get_menu_callback(const struct menu_item_ex *m,
menu_callback_type *menu_callback)
{
if (m->flags&(MENU_HAS_DESC|MENU_DYNAMIC_DESC))
*menu_callback= m->callback_and_desc->menu_callback;
else
*menu_callback = m->menu_callback;
}
static int get_menu_selection(int selected_item, const struct menu_item_ex *menu)
{
int type = (menu->flags&MENU_TYPE_MASK);
if (type == MT_MENU && (selected_item<current_subitems_count))
return current_subitems[selected_item];
return selected_item;
}
static int find_menu_selection(int selected)
{
int i;
for (i=0; i< current_subitems_count; i++)
if (current_subitems[i] == selected)
return i;
return 0;
}
static char * get_menu_item_name(int selected_item,void * data, char *buffer)
{
const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
int type = (menu->flags&MENU_TYPE_MASK);
selected_item = get_menu_selection(selected_item, menu);
(void)buffer;
/* only MT_MENU or MT_RETURN_ID is allowed in here */
if (type == MT_RETURN_ID)
{
if (menu->flags&MENU_DYNAMIC_DESC)
return menu->menu_get_name_and_icon->list_get_name(selected_item,
menu->menu_get_name_and_icon->list_get_name_data, buffer);
return (char*)menu->strings[selected_item];
}
menu = menu->submenus[selected_item];
if ((menu->flags&MENU_DYNAMIC_DESC) && (type != MT_SETTING_W_TEXT))
return menu->menu_get_name_and_icon->list_get_name(selected_item,
menu->menu_get_name_and_icon->list_get_name_data, buffer);
type = (menu->flags&MENU_TYPE_MASK);
if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT))
{
const struct settings_list *v
= find_setting(menu->variable, NULL);
if (v)
return str(v->lang_id);
else return "Not Done yet!";
}
return P2STR(menu->callback_and_desc->desc);
}
#ifdef HAVE_LCD_BITMAP
static int menu_get_icon(int selected_item, void * data)
{
const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
int menu_icon = Icon_NOICON;
selected_item = get_menu_selection(selected_item, menu);
if ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID)
{
return Icon_Menu_functioncall;
}
menu = menu->submenus[selected_item];
if (menu->flags&MENU_HAS_DESC)
menu_icon = menu->callback_and_desc->icon_id;
else if (menu->flags&MENU_DYNAMIC_DESC)
menu_icon = menu->menu_get_name_and_icon->icon_id;
if (menu_icon == Icon_NOICON)
{
switch (menu->flags&MENU_TYPE_MASK)
{
case MT_SETTING:
case MT_SETTING_W_TEXT:
menu_icon = Icon_Menu_setting;
break;
case MT_MENU:
menu_icon = Icon_Submenu;
break;
case MT_FUNCTION_CALL:
case MT_RETURN_VALUE:
menu_icon = Icon_Menu_functioncall;
break;
}
}
return menu_icon;
}
#endif
static void init_menu_lists(const struct menu_item_ex *menu,
struct gui_synclist *lists, int selected, bool callback)
{
int i, count = MENU_GET_COUNT(menu->flags);
int type = (menu->flags&MENU_TYPE_MASK);
menu_callback_type menu_callback = NULL;
int icon;
current_subitems_count = 0;
if (type == MT_RETURN_ID)
get_menu_callback(menu, &menu_callback);
for (i=0; i<count; i++)
{
if (type != MT_RETURN_ID)
get_menu_callback(menu->submenus[i],&menu_callback);
if (menu_callback)
{
if (menu_callback(ACTION_REQUEST_MENUITEM,
type==MT_RETURN_ID ? (void*)(intptr_t)i: menu->submenus[i])
!= ACTION_EXIT_MENUITEM)
{
current_subitems[current_subitems_count] = i;
current_subitems_count++;
}
}
else
{
current_subitems[current_subitems_count] = i;
current_subitems_count++;
}
}
current_submenus_menu = (struct menu_item_ex *)menu;
gui_synclist_init(lists,get_menu_item_name,(void*)menu,false,1);
#ifdef HAVE_LCD_BITMAP
if (menu->callback_and_desc->icon_id == Icon_NOICON)
icon = Icon_Submenu_Entered;
else
icon = menu->callback_and_desc->icon_id;
gui_synclist_set_title(lists, P2STR(menu->callback_and_desc->desc), icon);
gui_synclist_set_icon_callback(lists, menu_get_icon);
#else
(void)icon;
gui_synclist_set_icon_callback(lists, NULL);
#endif
if(global_settings.talk_menu)
gui_synclist_set_voice_callback(lists, talk_menu_item);
gui_synclist_set_nb_items(lists,current_subitems_count);
gui_synclist_limit_scroll(lists,true);
gui_synclist_select_item(lists, find_menu_selection(selected));
get_menu_callback(menu,&menu_callback);
if (callback && menu_callback)
menu_callback(ACTION_ENTER_MENUITEM,menu);
gui_synclist_draw(lists);
gui_synclist_speak_item(lists);
}
static int talk_menu_item(int selected_item, void *data)
{
const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
int id = -1;
int type;
unsigned char *str;
int sel = get_menu_selection(selected_item, menu);
if ((menu->flags&MENU_TYPE_MASK) == MT_MENU)
{
type = menu->submenus[sel]->flags&MENU_TYPE_MASK;
if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT))
talk_setting(menu->submenus[sel]->variable);
else
{
if (menu->submenus[sel]->flags&(MENU_DYNAMIC_DESC))
{
int (*list_speak_item)(int selected_item, void * data)
= menu->submenus[sel]->menu_get_name_and_icon->
list_speak_item;
if(list_speak_item)
list_speak_item(sel, menu->submenus[sel]->
menu_get_name_and_icon->
list_get_name_data);
else
{
char buffer[80];
str = menu->submenus[sel]->menu_get_name_and_icon->
list_get_name(sel, menu->submenus[sel]->
menu_get_name_and_icon->
list_get_name_data, buffer);
id = P2ID(str);
}
}
else
id = P2ID(menu->submenus[sel]->callback_and_desc->desc);
if (id != -1)
talk_id(id,false);
}
}
else if(((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID))
{
if ((menu->flags&MENU_DYNAMIC_DESC) == 0)
{
unsigned char *s = (unsigned char *)menu->strings[sel];
/* string list, try to talk it if ID2P was used */
id = P2ID(s);
if (id != -1)
talk_id(id,false);
}
}
return 0;
}
bool do_setting_from_menu(const struct menu_item_ex *temp)
{
int setting_id;
const struct settings_list *setting = find_setting(
temp->variable,
&setting_id);
char *title;
char padded_title[MAX_PATH];
if ((temp->flags&MENU_TYPE_MASK) == MT_SETTING_W_TEXT)
title = temp->callback_and_desc->desc;
else
title = ID2P(setting->lang_id);
/* Pad the title string by repeating it. This is needed
so the scroll settings title can actually be used to
test the setting */
if (setting->flags&F_PADTITLE)
{
int i = 0, len;
if (setting->lang_id == -1)
title = (char*)setting->cfg_vals;
else
title = P2STR((unsigned char*)title);
len = strlen(title);
while (i < MAX_PATH-1)
{
int padlen = MIN(len, MAX_PATH-1-i);
strncpy(&padded_title[i], title, padlen);
i += padlen;
if (i<MAX_PATH-1)
padded_title[i++] = ' ';
}
padded_title[i] = '\0';
title = padded_title;
}
option_screen((struct settings_list *)setting,
setting->flags&F_TEMPVAR, title);
return false;
}
/* display a menu */
int do_menu(const struct menu_item_ex *start_menu, int *start_selected)
{
int selected = start_selected? *start_selected : 0;
int action;
struct gui_synclist lists;
const struct menu_item_ex *temp, *menu;
int ret = 0;
bool redraw_lists;
#ifdef HAS_BUTTONBAR
struct gui_buttonbar buttonbar;
#endif
const struct menu_item_ex *menu_stack[MAX_MENUS];
int menu_stack_selected_item[MAX_MENUS];
int stack_top = 0;
bool in_stringlist, done = false;
menu_callback_type menu_callback = NULL;
if (start_menu == NULL)
menu = &main_menu_;
else menu = start_menu;
#ifdef HAS_BUTTONBAR
gui_buttonbar_init(&buttonbar);
gui_buttonbar_set_display(&buttonbar, &(screens[SCREEN_MAIN]) );
gui_buttonbar_set(&buttonbar, "<<<", "", "");
gui_buttonbar_draw(&buttonbar);
#endif
init_menu_lists(menu,&lists,selected,true);
in_stringlist = ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID);
/* load the callback, and only reload it if menu changes */
get_menu_callback(menu, &menu_callback);
while (!done)
{
redraw_lists = false;
gui_syncstatusbar_draw(&statusbars, true);
action = get_action(CONTEXT_MAINMENU,
list_do_action_timeout(&lists, HZ));
/* HZ so the status bar redraws corectly */
if (action != ACTION_NONE && menu_callback)
{
int old_action = action;
action = menu_callback(action, menu);
if (action == ACTION_EXIT_AFTER_THIS_MENUITEM)
{
action = old_action;
ret = MENU_SELECTED_EXIT; /* will exit after returning
from selection */
}
else if (action == ACTION_REDRAW)
{
action = old_action;
redraw_lists = true;
}
}
if (gui_synclist_do_button(&lists, &action, LIST_WRAP_UNLESS_HELD))
continue;
if (action == ACTION_NONE)
continue;
#ifdef HAVE_RECORDING
if (action == ACTION_STD_REC)
{
ret = GO_TO_RECSCREEN;
done = true;
}
else
#endif
if (action == ACTION_TREE_WPS)
{
ret = GO_TO_PREVIOUS_MUSIC;
done = true;
}
else if (action == ACTION_TREE_STOP)
{
redraw_lists = list_stop_handler();
}
else if (action == ACTION_STD_CONTEXT &&
menu == &root_menu_)
{
ret = GO_TO_ROOTITEM_CONTEXT;
done = true;
}
else if (action == ACTION_STD_MENU)
{
if (menu != &root_menu_)
ret = GO_TO_ROOT;
else
ret = GO_TO_PREVIOUS;
done = true;
}
else if (action == ACTION_STD_CANCEL)
{
bool exiting_menu = false;
in_stringlist = false;
if (menu_callback)
menu_callback(ACTION_EXIT_MENUITEM, menu);
if (menu->flags&MENU_EXITAFTERTHISMENU)
done = true;
else if ((menu->flags&MENU_TYPE_MASK) == MT_MENU)
exiting_menu = true;
if (stack_top > 0)
{
stack_top--;
menu = menu_stack[stack_top];
if (!exiting_menu && (menu->flags&MENU_EXITAFTERTHISMENU))
done = true;
else
init_menu_lists(menu, &lists,
menu_stack_selected_item[stack_top], false);
/* new menu, so reload the callback */
get_menu_callback(menu, &menu_callback);
}
else if (menu != &root_menu_)
{
ret = GO_TO_PREVIOUS;
done = true;
}
}
else if (action == ACTION_STD_OK)
{
int type;
#ifdef HAS_BUTTONBAR
gui_buttonbar_unset(&buttonbar);
gui_buttonbar_draw(&buttonbar);
#endif
selected = get_menu_selection(gui_synclist_get_sel_pos(&lists), menu);
temp = menu->submenus[selected];
redraw_lists = true;
if (in_stringlist)
type = (menu->flags&MENU_TYPE_MASK);
else
{
type = (temp->flags&MENU_TYPE_MASK);
get_menu_callback(temp, &menu_callback);
if (menu_callback)
{
action = menu_callback(ACTION_ENTER_MENUITEM,temp);
if (action == ACTION_EXIT_MENUITEM)
break;
}
}
switch (type)
{
case MT_MENU:
if (stack_top < MAX_MENUS)
{
menu_stack[stack_top] = menu;
menu_stack_selected_item[stack_top] = selected;
stack_top++;
init_menu_lists(temp, &lists, 0, true);
redraw_lists = false; /* above does the redraw */
menu = temp;
}
break;
case MT_FUNCTION_CALL:
{
int return_value;
if (temp->flags&MENU_FUNC_USEPARAM)
return_value = temp->function->function_w_param(
temp->function->param);
else
return_value = temp->function->function();
/* check if a new lang was loaded. IF this isnt done then
the title for "General Settings" will be fudged untill
the settings menu is exited and reentered */
if (temp->flags&MENU_HAS_DESC &&
temp->callback_and_desc->desc == ID2P(LANG_LANGUAGE))
{
init_menu_lists(menu, &lists, selected, true);
}
if (temp->flags&MENU_FUNC_CHECK_RETVAL)
{
if (return_value == 1)
{
done = true;
ret = return_value;
}
}
break;
}
case MT_SETTING:
case MT_SETTING_W_TEXT:
{
if (do_setting_from_menu(temp))
{
init_menu_lists(menu, &lists, selected, true);
redraw_lists = false; /* above does the redraw */
}
break;
}
case MT_RETURN_ID:
if (in_stringlist)
{
done = true;
ret = selected;
}
else if (stack_top < MAX_MENUS)
{
menu_stack[stack_top] = menu;
menu_stack_selected_item[stack_top] = selected;
stack_top++;
menu = temp;
init_menu_lists(menu,&lists,0,false);
redraw_lists = false; /* above does the redraw */
in_stringlist = true;
}
break;
case MT_RETURN_VALUE:
ret = temp->value;
done = true;
break;
}
if (type != MT_MENU)
{
if (menu_callback)
menu_callback(ACTION_EXIT_MENUITEM,temp);
}
if (current_submenus_menu != menu)
init_menu_lists(menu,&lists,selected,true);
/* callback was changed, so reload the menu's callback */
get_menu_callback(menu, &menu_callback);
if ((menu->flags&MENU_EXITAFTERTHISMENU) &&
!(temp->flags&MENU_EXITAFTERTHISMENU))
{
done = true;
break;
}
#ifdef HAS_BUTTONBAR
gui_buttonbar_set(&buttonbar, "<<<", "", "");
gui_buttonbar_draw(&buttonbar);
#endif
}
else if(default_event_handler(action) == SYS_USB_CONNECTED)
{
ret = MENU_ATTACHED_USB;
done = true;
}
if (redraw_lists && !done)
{
gui_synclist_draw(&lists);
gui_synclist_speak_item(&lists);
}
}
if (start_selected)
{
/* make sure the start_selected variable is set to
the selected item from the menu do_menu() was called from */
if (stack_top > 0)
{
menu = menu_stack[0];
init_menu_lists(menu,&lists,menu_stack_selected_item[0],true);
}
*start_selected = get_menu_selection(
gui_synclist_get_sel_pos(&lists), menu);
}
return ret;
}