rockbox/apps/keymaps/keymap-h1x0_h3x0.c
Martin Scarratt 6e4c6ae78a fix key mappings for H1xx remote in quickscreen Spotted by David Rothenberger
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10840 a1c6a512-1295-4272-9138-f99709370657
2006-09-01 08:35:27 +00:00

862 lines
46 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Button Code Definitions for iriver h100/h300 target */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "action.h"
#include "button.h"
#include "lcd-remote.h" /* for remote_type() */
#include "settings.h"
/*
* The format of the list is as follows
* { Action Code, Button code, Prereq button code }
* if there's no need to check the previous button's value, use BUTTON_NONE
* Insert LAST_ITEM_IN_LIST at the end of each mapping
*/
/* CONTEXT_CUSTOM's used in this file...
CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
i.e where up/down is inc/dec
CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
*/
const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
{ ACTION_STD_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
{ ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_ON|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_standard */
const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_ON|BUTTON_REL, BUTTON_ON },
{ ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_ON|BUTTON_RIGHT, BUTTON_ON },
{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_ON|BUTTON_LEFT, BUTTON_ON },
{ ACTION_WPS_STOP, BUTTON_OFF|BUTTON_REL, BUTTON_OFF },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_UP, BUTTON_ON },
{ ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON },
{ ACTION_WPS_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
{ ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPSAB_RESET, BUTTON_ON|BUTTON_SELECT, BUTTON_ON },
{ ACTION_WPS_ID3SCREEN, BUTTON_ON|BUTTON_MODE, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_wps */
const struct button_mapping button_context_list[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP, BUTTON_ON },
{ ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_ON|BUTTON_UP },
{ ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON },
{ ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_ON|BUTTON_DOWN },
{ ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_NONE, BUTTON_ON|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_list */
const struct button_mapping button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_ON|BUTTON_REL, BUTTON_ON },
{ ACTION_TREE_STOP, BUTTON_OFF, BUTTON_NONE },
{ ACTION_TREE_STOP, BUTTON_OFF|BUTTON_REL, BUTTON_OFF },
{ ACTION_TREE_STOP, BUTTON_OFF|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
}; /* button_context_tree */
const struct button_mapping button_context_listtree_scroll_with_combo[] = {
{ ACTION_NONE, BUTTON_ON, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_ON },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_ON|BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
{ ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_ON },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_ON|BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
};
const struct button_mapping button_context_listtree_scroll_without_combo[] = {
{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
};
const struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_ON, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
const struct button_mapping button_context_settings_right_is_inc[] = {
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_ON, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settingsgraphical */
const struct button_mapping button_context_yesno[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings_yesno */
const struct button_mapping button_context_colorchooser[] = {
{ ACTION_STD_OK, BUTTON_ON|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_settings_bmark */
const struct button_mapping button_context_eq[] = {
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_settings_bmark */
const struct button_mapping button_context_bmark[] = {
{ ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
{ ACTION_BMS_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_BMS_EXIT, BUTTON_OFF, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_settings_bmark */
const struct button_mapping button_context_time[] = {
{ ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_ON, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
}; /* button_context_settings_bmark */
const struct button_mapping button_context_quickscreen[] = {
{ ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_MODE, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_quickscreen */
const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_ON, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_OFF, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchcreen */
const struct button_mapping button_context_recscreen[] = {
{ ACTION_REC_PAUSE, BUTTON_ON, BUTTON_NONE },
{ ACTION_REC_NEWFILE, BUTTON_REC, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_ON|BUTTON_REL, BUTTON_ON },
{ ACTION_KBD_ABORT, BUTTON_OFF, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_REC, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_ON|BUTTON_MODE, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
/*****************************************************************************
* Remote control mappings
*****************************************************************************/
const struct button_mapping button_context_standard_h100remote[] = {
{ ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
{ ACTION_STD_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
{ ACTION_STD_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
{ ACTION_STD_OK, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
LAST_ITEM_IN_LIST
}; /* button_context_standard_h100lcdremote */
const struct button_mapping button_context_standard_h300lcdremote[] = {
{ ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
{ ACTION_STD_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
{ ACTION_STD_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
{ ACTION_STD_OK, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
{ ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE },
LAST_ITEM_IN_LIST
};
const struct button_mapping button_context_wps_remotescommon[] = {
{ ACTION_WPS_PLAY, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
{ ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
{ ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_WPS_STOP, BUTTON_RC_STOP|BUTTON_REL, BUTTON_RC_STOP },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_RC_ON|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
{ ACTION_WPS_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
{ ACTION_WPS_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
/* Now the specific combos, because H100 & H300 LCD remotes have different
* keys, capable of acting as "modifier" - H100 : RC_ON; H300: RC_MENU
*/
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_REMOTE|CONTEXT_WPS)
};
const struct button_mapping button_context_wps_h100remote[] = {
{ ACTION_WPSAB_RESET, BUTTON_RC_ON|BUTTON_RC_MENU, BUTTON_RC_ON },
{ ACTION_WPS_ID3SCREEN, BUTTON_RC_ON|BUTTON_RC_MODE, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
};
const struct button_mapping button_context_wps_h300lcdremote[] = {
{ ACTION_WPSAB_RESET, BUTTON_RC_MENU|BUTTON_RC_ON, BUTTON_RC_MENU },
{ ACTION_WPS_ID3SCREEN, BUTTON_RC_MENU|BUTTON_RC_MODE, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
};
const struct button_mapping button_context_list_h100remote[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_LISTTREE_PGUP, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
};
const struct button_mapping *button_context_list_h300lcdremote =
button_context_list_h100remote;
const struct button_mapping button_context_tree_h100remote[] = {
{ ACTION_TREE_WPS, BUTTON_RC_ON, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST|CONTEXT_REMOTE)
}; /* button_context_tree_h100remote */
const struct button_mapping button_context_tree_h300lcdremote[] = {
{ ACTION_TREE_STOP, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_TREE_WPS, BUTTON_RC_ON, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST|CONTEXT_REMOTE)
}; /* button_context_tree_h300lcdremote */
const struct button_mapping button_context_listtree_scroll_w_cmb_h100remote[] = {
{ ACTION_TREE_PGLEFT, BUTTON_RC_ON|BUTTON_RC_REW, BUTTON_RC_ON },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_ON|BUTTON_RC_REW },
{ ACTION_TREE_PGLEFT, BUTTON_RC_ON|BUTTON_RC_REW, BUTTON_RC_REW|BUTTON_REL },
{ ACTION_TREE_PGLEFT, BUTTON_RC_ON|BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_ON|BUTTON_RC_FF, BUTTON_RC_ON },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_ON|BUTTON_RC_FF },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_ON|BUTTON_RC_FF, BUTTON_RC_FF|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_ON|BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE),
};
const struct button_mapping button_context_listtree_scroll_w_cmb_h300lcdremote[] = {
{ ACTION_TREE_PGLEFT, BUTTON_RC_MENU|BUTTON_RC_SOURCE, BUTTON_RC_MENU },
{ ACTION_TREE_PGLEFT, BUTTON_RC_SOURCE|BUTTON_REL, BUTTON_RC_MENU|BUTTON_RC_SOURCE },
{ ACTION_TREE_PGLEFT, BUTTON_RC_MENU|BUTTON_RC_SOURCE, BUTTON_RC_SOURCE|BUTTON_REL },
{ ACTION_TREE_PGLEFT, BUTTON_RC_MENU|BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_MENU|BUTTON_RC_BITRATE, BUTTON_RC_MENU },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_BITRATE|BUTTON_REL, BUTTON_RC_MENU|BUTTON_RC_BITRATE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_MENU|BUTTON_RC_BITRATE, BUTTON_RC_BITRATE|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_MENU|BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE),
};
const struct button_mapping button_context_listtree_scroll_wo_cmb_h100remote[] = {
{ ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE),
};
const struct button_mapping button_context_listtree_scroll_wo_cmb_h300lcdremote[] = {
{ ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
{ ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE),
};
const struct button_mapping button_context_settings_h100remote[] = {
{ ACTION_SETTINGS_INC, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
/* { ACTION_NONE, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_NONE, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_NONE, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE },
*/
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
const struct button_mapping button_context_settings_h300lcdremote[] = {
{ ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
const struct button_mapping button_context_settingsgraphical_h100remote[] = {
{ ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settingsgraphical_h100remote */
const struct button_mapping button_context_settingsgraphical_h300lcdremote[] = {
{ ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settingsgraphical_h300remote */
const struct button_mapping button_context_yesno_h100remote[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_RC_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings_yesno */
const struct button_mapping *button_context_yesno_h300lcdremote =
button_context_yesno_h100remote;
const struct button_mapping button_context_bmark_h100remote[] = {
{ ACTION_BMS_DELETE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RC_ON, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS|CONTEXT_REMOTE),
}; /* button_context_settings_bmark */
const struct button_mapping button_context_bmark_h300lcdremote[] = {
{ ACTION_BMS_DELETE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RC_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS|CONTEXT_REMOTE),
};
const struct button_mapping button_context_quickscreen_h100remote[] = {
{ ACTION_QS_DOWNINV, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_MODE, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_quickscreen */
const struct button_mapping button_context_quickscreen_h300lcdremote[] = {
{ ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_MODE, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_quickscreen */
const struct button_mapping button_context_pitchscreen_h100remote[] = {
{ ACTION_PS_INC_SMALL, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_SOURCE|BUTTON_REL,BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_BITRATE|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_RC_STOP, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchcreen */
const struct button_mapping button_context_pitchscreen_h300lcdremote[] = {
{ ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_RC_STOP, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
};
const struct button_mapping button_context_recscreen_h100remote[] = {
{ ACTION_REC_LCD, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_REC_PAUSE, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen_h100remote */
const struct button_mapping button_context_recscreen_h300lcdremote[] = {
{ ACTION_REC_LCD, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_REC_PAUSE, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen_h300lcdremote */
const struct button_mapping button_context_keyboard_h100remote[] = {
{ ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_ON|BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_ON|BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_ON|BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_ON|BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT_REM, BUTTON_RC_MENU, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_KBD_ABORT, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_RC_ON|BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard_h100remote */
const struct button_mapping button_context_keyboard_h300lcdremote[] = {
{ ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT_REM, BUTTON_RC_MENU, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_RC_MENU|BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard_h300lcdremote */
/* the actual used tables */
static const struct button_mapping
*remote_btn_ctxt_std = button_context_standard_h100remote,
*remote_btn_ctxt_wps = button_context_wps_h100remote,
*remote_btn_ctxt_list = button_context_list_h100remote,
*remote_btn_ctxt_tree = button_context_tree_h100remote,
*remote_btn_ctxt_listtree_scroll_w_cmb
= button_context_listtree_scroll_w_cmb_h100remote,
*remote_btn_ctxt_listtree_scroll_wo_cmb
= button_context_listtree_scroll_wo_cmb_h100remote,
*remote_btn_ctxt_settings = button_context_settings_h100remote,
*remote_btn_ctxt_settingsgrph
= button_context_settingsgraphical_h100remote,
*remote_btn_ctxt_yesno = button_context_yesno_h100remote,
*remote_btn_ctxt_bmark = button_context_bmark_h100remote,
*remote_btn_ctxt_quickscreen
= button_context_quickscreen_h100remote,
*remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h100remote,
*remote_btn_ctxt_recscreen
= button_context_recscreen_h100remote,
*remote_btn_ctxt_keyboard
= button_context_keyboard_h100remote;
static int _remote_type = 0;
static void remap_remote(void)
{
_remote_type = remote_type();
switch(_remote_type)
{
case REMOTETYPE_UNPLUGGED:
remote_btn_ctxt_std = NULL;
remote_btn_ctxt_wps = NULL;
remote_btn_ctxt_list = NULL;
remote_btn_ctxt_tree = NULL;
remote_btn_ctxt_listtree_scroll_w_cmb = NULL;
remote_btn_ctxt_listtree_scroll_wo_cmb = NULL;
remote_btn_ctxt_settings = NULL;
remote_btn_ctxt_settingsgrph = NULL;
remote_btn_ctxt_yesno = NULL;
remote_btn_ctxt_bmark = NULL;
remote_btn_ctxt_quickscreen = NULL;
remote_btn_ctxt_pitchscreen = NULL;
remote_btn_ctxt_recscreen = NULL;
remote_btn_ctxt_keyboard = NULL;
break;
case REMOTETYPE_H100_LCD:
remote_btn_ctxt_std = button_context_standard_h100remote,
remote_btn_ctxt_wps = button_context_wps_h100remote,
remote_btn_ctxt_list = button_context_list_h100remote,
remote_btn_ctxt_tree = button_context_tree_h100remote,
remote_btn_ctxt_listtree_scroll_w_cmb
= button_context_listtree_scroll_w_cmb_h100remote,
remote_btn_ctxt_listtree_scroll_wo_cmb
= button_context_listtree_scroll_wo_cmb_h100remote,
remote_btn_ctxt_settings = button_context_settings_h100remote,
remote_btn_ctxt_settingsgrph
= button_context_settingsgraphical_h100remote,
remote_btn_ctxt_yesno = button_context_yesno_h100remote,
remote_btn_ctxt_bmark = button_context_bmark_h100remote,
remote_btn_ctxt_quickscreen
= button_context_quickscreen_h100remote,
remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h100remote,
remote_btn_ctxt_recscreen
= button_context_recscreen_h100remote,
remote_btn_ctxt_keyboard
= button_context_keyboard_h100remote;
break;
case REMOTETYPE_H300_LCD:
remote_btn_ctxt_std = button_context_standard_h300lcdremote,
remote_btn_ctxt_wps = button_context_wps_h300lcdremote,
remote_btn_ctxt_list = button_context_list_h300lcdremote,
remote_btn_ctxt_tree = button_context_tree_h300lcdremote,
remote_btn_ctxt_listtree_scroll_w_cmb
= button_context_listtree_scroll_w_cmb_h300lcdremote,
remote_btn_ctxt_listtree_scroll_wo_cmb
= button_context_listtree_scroll_wo_cmb_h300lcdremote,
remote_btn_ctxt_settings = button_context_settings_h300lcdremote,
remote_btn_ctxt_settingsgrph
= button_context_settingsgraphical_h300lcdremote,
remote_btn_ctxt_yesno = button_context_yesno_h300lcdremote,
remote_btn_ctxt_bmark = button_context_bmark_h300lcdremote,
remote_btn_ctxt_quickscreen
= button_context_quickscreen_h300lcdremote,
remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h300lcdremote,
remote_btn_ctxt_recscreen
= button_context_recscreen_h300lcdremote,
remote_btn_ctxt_keyboard
= button_context_keyboard_h300lcdremote;
break;
case REMOTETYPE_H300_NONLCD: /* FIXME: add its tables */
remote_btn_ctxt_std = button_context_standard_h300lcdremote,
remote_btn_ctxt_wps = button_context_wps_h300lcdremote,
remote_btn_ctxt_list = button_context_list_h300lcdremote,
remote_btn_ctxt_tree = button_context_tree_h300lcdremote,
remote_btn_ctxt_listtree_scroll_w_cmb
= button_context_listtree_scroll_w_cmb_h300lcdremote,
remote_btn_ctxt_listtree_scroll_wo_cmb
= button_context_listtree_scroll_wo_cmb_h300lcdremote,
remote_btn_ctxt_settings = button_context_settings_h300lcdremote,
remote_btn_ctxt_settingsgrph
= button_context_settingsgraphical_h300lcdremote,
remote_btn_ctxt_yesno = button_context_yesno_h300lcdremote,
remote_btn_ctxt_bmark = button_context_bmark_h300lcdremote,
remote_btn_ctxt_quickscreen
= button_context_quickscreen_h300lcdremote,
remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h300lcdremote,
remote_btn_ctxt_recscreen
= button_context_recscreen_h300lcdremote,
remote_btn_ctxt_keyboard
= button_context_keyboard_h300lcdremote;
#if 0
remote_btn_ctxt_std =
remote_btn_ctxt_wps =
remote_btn_ctxt_list =
remote_btn_ctxt_tree =
remote_btn_ctxt_listtree_scroll_w_cmb =
remote_btn_ctxt_listtree_scroll_wo_cmb =
remote_btn_ctxt_settings =
remote_btn_ctxt_settingsgrph =
remote_btn_ctxt_yesno =
remote_btn_ctxt_bmark =
remote_btn_ctxt_quickscreen =
remote_btn_ctxt_pitchscreen =
remote_btn_ctxt_recscreen =
remote_btn_ctxt_keyboard =
#endif
break;
}
}
const struct button_mapping* get_context_mapping_remote(int context)
{
if(remote_type() != _remote_type)
remap_remote();
context ^= CONTEXT_REMOTE;
switch (context)
{
case CONTEXT_STD:
case CONTEXT_MAINMENU:
return remote_btn_ctxt_std;
case CONTEXT_WPS: /* common for all remotes */
return button_context_wps_remotescommon;
case CONTEXT_CUSTOM|CONTEXT_WPS:
return remote_btn_ctxt_wps;
case CONTEXT_LIST:
return remote_btn_ctxt_list;
case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list)
return remote_btn_ctxt_listtree_scroll_wo_cmb;
else
return remote_btn_ctxt_listtree_scroll_w_cmb;
case CONTEXT_CUSTOM|CONTEXT_TREE:
return remote_btn_ctxt_tree;
case CONTEXT_SETTINGS:
return remote_btn_ctxt_settings;
case CONTEXT_YESNOSCREEN:
return remote_btn_ctxt_yesno;
case CONTEXT_BOOKMARKSCREEN:
return remote_btn_ctxt_bmark;
case CONTEXT_QUICKSCREEN:
return remote_btn_ctxt_quickscreen;
case CONTEXT_PITCHSCREEN:
return remote_btn_ctxt_pitchscreen;
case CONTEXT_RECSCREEN:
return remote_btn_ctxt_recscreen;
case CONTEXT_KEYBOARD:
return remote_btn_ctxt_keyboard;
}
return remote_btn_ctxt_std;
}
const struct button_mapping* get_context_mapping(int context)
{
if (context&CONTEXT_REMOTE)
return get_context_mapping_remote(context);
switch (context)
{
case CONTEXT_STD:
case CONTEXT_MAINMENU:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
case CONTEXT_LIST:
return button_context_list;
case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list)
return button_context_listtree_scroll_without_combo;
else
return button_context_listtree_scroll_with_combo;
case CONTEXT_CUSTOM|CONTEXT_TREE:
return button_context_tree;
case CONTEXT_SETTINGS:
return button_context_settings;
case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
return button_context_settings_right_is_inc;
case CONTEXT_SETTINGS_COLOURCHOOSER:
return button_context_colorchooser;
case CONTEXT_SETTINGS_EQ:
return button_context_eq;
case CONTEXT_SETTINGS_TIME:
return button_context_time;
case CONTEXT_YESNOSCREEN:
return button_context_yesno;
case CONTEXT_BOOKMARKSCREEN:
return button_context_bmark;
case CONTEXT_QUICKSCREEN:
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_RECSCREEN:
return button_context_recscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
}
return button_context_standard;
}