6e5f287606
- Updates to latest upstream (7cae89fb4b22c305b3fd98b4e1be065ad527a9f7). - Also fixes a bug relating to updating parts of the display. - Adds some docs. Change-Id: Idfcce66e0cf3c59e467bab42eafc161df2e495bb
114 lines
6.2 KiB
Makefile
114 lines
6.2 KiB
Makefile
# __________ __ ___.
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# Open \______ \ ____ ____ | | _\_ |__ _______ ___
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# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id$
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#
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PUZZLES_SRCDIR = $(APPSDIR)/plugins/puzzles
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PUZZLES_OBJDIR = $(BUILDDIR)/apps/plugins/puzzles
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# define this as "yes" to do a monolithic build -- remember to also
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# uncomment the sgt-puzzles loader in apps/plugins/SOURCES
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PUZZLES_COMBINED =
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ifdef PUZZLES_COMBINED
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PUZZLES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES, -DCOMBINED)
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else
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PUZZLES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES)
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endif
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ifndef PUZZLES_COMBINED
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PUZZLES_SHARED_OBJ := $(call c2obj, $(PUZZLES_SRC))
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endif
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PUZZLES_GAMES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES.games)
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PUZZLES_SRC += $(PUZZLES_GAMES_SRC)
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PUZZLES_OBJ := $(call c2obj, $(PUZZLES_SRC))
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OTHER_SRC += $(PUZZLES_SRC)
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ifdef PUZZLES_COMBINED
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ifndef APP_TYPE
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ROCKS += $(PUZZLES_OBJDIR)/puzzles.ovl
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PUZZLES_OUTLDS = $(PUZZLES_OBJDIR)/puzzles.link
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PUZZLES_OVLFLAGS = -T$(PUZZLES_OUTLDS) -Wl,--gc-sections -Wl,-Map,$(basename $@).map
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else
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ROCKS += $(PUZZLES_OBJDIR)/puzzles.rock
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endif
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else
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PUZZLES_ROCKS := $(addprefix $(PUZZLES_OBJDIR)/sgt-, $(notdir $(PUZZLES_GAMES_SRC:.c=.rock)))
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ROCKS += $(PUZZLES_ROCKS)
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endif
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# Hack to suppress all warnings:
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PUZZLESFLAGS = $(filter-out -O%,$(PLUGINFLAGS)) -Os \
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-Wno-unused-parameter -Wno-sign-compare -Wno-strict-aliasing -w \
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-DFOR_REAL
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ifdef PUZZLES_COMBINED
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PUZZLESFLAGS += -DCOMBINED
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endif
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ifdef PUZZLES_COMBINED
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$(PUZZLES_OBJDIR)/puzzles.rock: $(PUZZLES_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/puzzles.refmap: $(PUZZLES_OBJ) $(TLSFLIB)
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$(PUZZLES_OUTLDS): $(PLUGIN_LDS) $(PUZZLES_OBJDIR)/puzzles.refmap
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$(call PRINTS,PP $(@F))$(call preprocess2file,$<,$@,-DOVERLAY_OFFSET=$(shell \
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$(TOOLSDIR)/ovl_offset.pl $(PUZZLES_OBJDIR)/puzzles.refmap))
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$(PUZZLES_OBJDIR)/puzzles.ovl: $(PUZZLES_OBJ) $(PUZZLES_OUTLDS) $(TLSFLIB)
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$(SILENT)$(CC) $(PLUGINFLAGS) -o $(basename $@).elf \
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$(filter %.o, $^) \
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$(filter %.a, $+) \
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-lgcc $(PUZZLES_OVLFLAGS)
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$(call PRINTS,LD $(@F))$(call objcopy,$(basename $@).elf,$@)
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else
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# todo: figure out how to do this with wildcards
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$(PUZZLES_OBJDIR)/sgt-blackbox.rock: $(PUZZLES_OBJDIR)/blackbox.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-bridges.rock: $(PUZZLES_OBJDIR)/bridges.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-cube.rock: $(PUZZLES_OBJDIR)/cube.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-dominosa.rock: $(PUZZLES_OBJDIR)/dominosa.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-fifteen.rock: $(PUZZLES_OBJDIR)/fifteen.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-filling.rock: $(PUZZLES_OBJDIR)/filling.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-flip.rock: $(PUZZLES_OBJDIR)/flip.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-flood.rock: $(PUZZLES_OBJDIR)/flood.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-galaxies.rock: $(PUZZLES_OBJDIR)/galaxies.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-guess.rock: $(PUZZLES_OBJDIR)/guess.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-inertia.rock: $(PUZZLES_OBJDIR)/inertia.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-keen.rock: $(PUZZLES_OBJDIR)/keen.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-lightup.rock: $(PUZZLES_OBJDIR)/lightup.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-loopy.rock: $(PUZZLES_OBJDIR)/loopy.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-magnets.rock: $(PUZZLES_OBJDIR)/magnets.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-map.rock: $(PUZZLES_OBJDIR)/map.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-mines.rock: $(PUZZLES_OBJDIR)/mines.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-net.rock: $(PUZZLES_OBJDIR)/net.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-netslide.rock: $(PUZZLES_OBJDIR)/netslide.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-palisade.rock: $(PUZZLES_OBJDIR)/palisade.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-pattern.rock: $(PUZZLES_OBJDIR)/pattern.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-pearl.rock: $(PUZZLES_OBJDIR)/pearl.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-pegs.rock: $(PUZZLES_OBJDIR)/pegs.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-range.rock: $(PUZZLES_OBJDIR)/range.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-rect.rock: $(PUZZLES_OBJDIR)/rect.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-samegame.rock: $(PUZZLES_OBJDIR)/samegame.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-signpost.rock: $(PUZZLES_OBJDIR)/signpost.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-singles.rock: $(PUZZLES_OBJDIR)/singles.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-sixteen.rock: $(PUZZLES_OBJDIR)/sixteen.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-slant.rock: $(PUZZLES_OBJDIR)/slant.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-solo.rock: $(PUZZLES_OBJDIR)/solo.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-tents.rock: $(PUZZLES_OBJDIR)/tents.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-towers.rock: $(PUZZLES_OBJDIR)/towers.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-tracks.rock: $(PUZZLES_OBJDIR)/tracks.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-twiddle.rock: $(PUZZLES_OBJDIR)/twiddle.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-undead.rock: $(PUZZLES_OBJDIR)/undead.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-unequal.rock: $(PUZZLES_OBJDIR)/unequal.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-unruly.rock: $(PUZZLES_OBJDIR)/unruly.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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$(PUZZLES_OBJDIR)/sgt-untangle.rock: $(PUZZLES_OBJDIR)/untangle.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
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endif
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# special pattern rule for compiling puzzles with extra flags
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$(PUZZLES_OBJDIR)/%.o: $(PUZZLES_SRCDIR)/%.c $(PUZZLES_SRCDIR)/puzzles.make
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$(SILENT)mkdir -p $(dir $@)
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$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@
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