rockbox/apps/plugin.h
Thomas Martitz 3cca7e8650 Include host system's header files and don't compile our c library replacements in the sim.
This makes it possible to move the simulator code into the target tree (for Rockbox as an application).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26019 a1c6a512-1295-4272-9138-f99709370657
2010-05-14 12:37:05 +00:00

955 lines
38 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Björn Stenberg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _PLUGIN_H_
#define _PLUGIN_H_
/* instruct simulator code to not redefine any symbols when compiling plugins.
(the PLUGIN macro is defined in apps/plugins/Makefile) */
#ifdef PLUGIN
#define NO_REDEFINES_PLEASE
#endif
#ifndef MEM
#define MEM 2
#endif
#include <stdbool.h>
#include <inttypes.h>
#include <sys/types.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "string-extra.h"
char* strncpy(char *, const char *, size_t);
void* plugin_get_buffer(size_t *buffer_size);
#ifndef __PCTOOL__
#include "config.h"
#include "system.h"
#include "dir.h"
#include "general.h"
#include "kernel.h"
#include "thread.h"
#include "button.h"
#include "action.h"
#include "usb.h"
#include "font.h"
#include "lcd.h"
#include "metadata.h"
#include "sound.h"
#include "mpeg.h"
#include "audio.h"
#include "mp3_playback.h"
#include "talk.h"
#ifdef RB_PROFILE
#include "profile.h"
#endif
#include "misc.h"
#if (CONFIG_CODEC == SWCODEC)
#include "dsp.h"
#include "codecs.h"
#include "playback.h"
#include "codec_thread.h"
#ifdef HAVE_RECORDING
#include "recording.h"
#endif
#else
#include "mas.h"
#endif /* CONFIG_CODEC == SWCODEC */
#include "settings.h"
#include "timer.h"
#include "playlist.h"
#ifdef HAVE_LCD_BITMAP
#include "screendump.h"
#include "scrollbar.h"
#include "jpeg_load.h"
#include "../recorder/bmp.h"
#endif
#include "statusbar.h"
#include "menu.h"
#include "rbunicode.h"
#include "list.h"
#include "tree.h"
#include "color_picker.h"
#include "buffering.h"
#include "tagcache.h"
#include "viewport.h"
#include "ata_idle_notify.h"
#include "settings_list.h"
#include "timefuncs.h"
#include "crc32.h"
#ifdef HAVE_ALBUMART
#include "albumart.h"
#endif
#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
#include "yesno.h"
#ifdef USB_ENABLE_HID
#include "usbstack/usb_hid_usage_tables.h"
#endif
/* on some platforms strcmp() seems to be a tricky define which
* breaks if we write down strcmp's prototype */
#undef strcmp
#ifdef PLUGIN
#if defined(DEBUG) || defined(SIMULATOR)
#undef DEBUGF
#define DEBUGF rb->debugf
#undef LDEBUGF
#define LDEBUGF rb->debugf
#else
#define DEBUGF(...)
#define LDEBUGF(...)
#endif
#ifdef ROCKBOX_HAS_LOGF
#undef LOGF
#define LOGF rb->logf
#else
#define LOGF(...)
#endif
#endif
#define PLUGIN_MAGIC 0x526F634B /* RocK */
/* increase this every time the api struct changes */
#define PLUGIN_API_VERSION 184
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
new function which are "waiting" at the end of the function table) */
#define PLUGIN_MIN_API_VERSION 182
/* plugin return codes */
enum plugin_status {
PLUGIN_OK = 0,
PLUGIN_USB_CONNECTED,
PLUGIN_GOTO_WPS,
PLUGIN_ERROR = -1,
};
/* NOTE: To support backwards compatibility, only add new functions at
the end of the structure. Every time you add a new function,
remember to increase PLUGIN_API_VERSION. If you make changes to the
existing APIs then also update PLUGIN_MIN_API_VERSION to current
version
*/
struct plugin_api {
/* lcd */
#ifdef HAVE_LCD_CONTRAST
void (*lcd_set_contrast)(int x);
#endif
void (*lcd_update)(void);
void (*lcd_clear_display)(void);
int (*lcd_getstringsize)(const unsigned char *str, int *w, int *h);
void (*lcd_putsxy)(int x, int y, const unsigned char *string);
void (*lcd_puts)(int x, int y, const unsigned char *string);
void (*lcd_puts_scroll)(int x, int y, const unsigned char* string);
void (*lcd_stop_scroll)(void);
#ifdef HAVE_LCD_CHARCELLS
void (*lcd_define_pattern)(unsigned long ucs, const char *pattern);
unsigned long (*lcd_get_locked_pattern)(void);
void (*lcd_unlock_pattern)(unsigned long ucs);
void (*lcd_putc)(int x, int y, unsigned long ucs);
void (*lcd_put_cursor)(int x, int y, unsigned long ucs);
void (*lcd_remove_cursor)(void);
void (*lcd_icon)(int icon, bool enable);
void (*lcd_double_height)(bool on);
#else /* HAVE_LCD_BITMAP */
fb_data* lcd_framebuffer;
void (*lcd_update_rect)(int x, int y, int width, int height);
void (*lcd_set_drawmode)(int mode);
int (*lcd_get_drawmode)(void);
void (*lcd_setfont)(int font);
void (*lcd_drawpixel)(int x, int y);
void (*lcd_drawline)(int x1, int y1, int x2, int y2);
void (*lcd_hline)(int x1, int x2, int y);
void (*lcd_vline)(int x, int y1, int y2);
void (*lcd_drawrect)(int x, int y, int width, int height);
void (*lcd_fillrect)(int x, int y, int width, int height);
void (*lcd_mono_bitmap_part)(const unsigned char *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void (*lcd_mono_bitmap)(const unsigned char *src, int x, int y,
int width, int height);
#if LCD_DEPTH > 1
void (*lcd_set_foreground)(unsigned foreground);
unsigned (*lcd_get_foreground)(void);
void (*lcd_set_background)(unsigned foreground);
unsigned (*lcd_get_background)(void);
void (*lcd_bitmap_part)(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void (*lcd_bitmap)(const fb_data *src, int x, int y, int width,
int height);
fb_data* (*lcd_get_backdrop)(void);
void (*lcd_set_backdrop)(fb_data* backdrop);
#endif
#if LCD_DEPTH == 16
void (*lcd_bitmap_transparent_part)(const fb_data *src,
int src_x, int src_y, int stride,
int x, int y, int width, int height);
void (*lcd_bitmap_transparent)(const fb_data *src, int x, int y,
int width, int height);
#if MEMORYSIZE > 2
void (*lcd_blit_yuv)(unsigned char * const src[3],
int src_x, int src_y, int stride,
int x, int y, int width, int height);
#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
|| defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) \
|| defined(SANSA_FUZE) || defined(SANSA_E200V2) || defined(SANSA_FUZEV2) \
|| defined(TOSHIBA_GIGABEAT_S)
void (*lcd_yuv_set_options)(unsigned options);
#endif
#endif /* MEMORYSIZE > 2 */
#elif (LCD_DEPTH < 4) && !defined(SIMULATOR)
void (*lcd_blit_mono)(const unsigned char *data, int x, int by, int width,
int bheight, int stride);
void (*lcd_blit_grey_phase)(unsigned char *values, unsigned char *phases,
int bx, int by, int bwidth, int bheight,
int stride);
#endif /* LCD_DEPTH */
#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
void (*lcd_blit_pal256)(unsigned char *src, int src_x, int src_y, int x, int y,
int width, int height);
void (*lcd_pal256_update_pal)(fb_data *palette);
#endif
void (*lcd_puts_style)(int x, int y, const unsigned char *str, int style);
void (*lcd_puts_scroll_style)(int x, int y, const unsigned char* string,
int style);
#ifdef HAVE_LCD_INVERT
void (*lcd_set_invert_display)(bool yesno);
#endif /* HAVE_LCD_INVERT */
#if defined(HAVE_LCD_MODES)
void (*lcd_set_mode)(int mode);
#endif
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
struct event_queue *button_queue;
#endif
unsigned short *(*bidi_l2v)( const unsigned char *str, int orientation );
const unsigned char *(*font_get_bits)( struct font *pf, unsigned short char_code );
int (*font_load)(struct font*, const char *path);
struct font* (*font_get)(int font);
int (*font_getstringsize)(const unsigned char *str, int *w, int *h,
int fontnumber);
int (*font_get_width)(struct font* pf, unsigned short char_code);
void (*screen_clear_area)(struct screen * display, int xstart, int ystart,
int width, int height);
void (*gui_scrollbar_draw)(struct screen * screen, int x, int y,
int width, int height, int items,
int min_shown, int max_shown,
unsigned flags);
#endif /* HAVE_LCD_BITMAP */
const char* (*get_codepage_name)(int cp);
/* backlight */
/* The backlight_* functions must be present in the API regardless whether
* HAVE_BACKLIGHT is defined or not. The reason is that the stock Ondio has
* no backlight but can be modded to have backlight (it's prepared on the
* PCB). This makes backlight an all-target feature API wise, and keeps API
* compatible between stock and modded Ondio.
* For OLED targets like the Sansa Clip, the backlight_* functions control
* the display enable, which has essentially the same effect. */
void (*backlight_on)(void);
void (*backlight_off)(void);
void (*backlight_set_timeout)(int index);
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
void (*backlight_set_brightness)(int val);
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
#if CONFIG_CHARGING
void (*backlight_set_timeout_plugged)(int index);
#endif
bool (*is_backlight_on)(bool ignore_always_off);
void (*splash)(int ticks, const char *str);
void (*splashf)(int ticks, const char *fmt, ...) ATTRIBUTE_PRINTF(2, 3);
#ifdef HAVE_REMOTE_LCD
/* remote lcd */
void (*lcd_remote_set_contrast)(int x);
void (*lcd_remote_clear_display)(void);
void (*lcd_remote_puts)(int x, int y, const unsigned char *string);
void (*lcd_remote_puts_scroll)(int x, int y, const unsigned char* string);
void (*lcd_remote_stop_scroll)(void);
void (*lcd_remote_set_drawmode)(int mode);
int (*lcd_remote_get_drawmode)(void);
void (*lcd_remote_setfont)(int font);
int (*lcd_remote_getstringsize)(const unsigned char *str, int *w, int *h);
void (*lcd_remote_drawpixel)(int x, int y);
void (*lcd_remote_drawline)(int x1, int y1, int x2, int y2);
void (*lcd_remote_hline)(int x1, int x2, int y);
void (*lcd_remote_vline)(int x, int y1, int y2);
void (*lcd_remote_drawrect)(int x, int y, int nx, int ny);
void (*lcd_remote_fillrect)(int x, int y, int nx, int ny);
void (*lcd_remote_mono_bitmap_part)(const unsigned char *src, int src_x,
int src_y, int stride, int x, int y,
int width, int height);
void (*lcd_remote_mono_bitmap)(const unsigned char *src, int x, int y,
int width, int height);
void (*lcd_remote_putsxy)(int x, int y, const unsigned char *string);
void (*lcd_remote_puts_style)(int x, int y, const unsigned char *str, int style);
void (*lcd_remote_puts_scroll_style)(int x, int y, const unsigned char* string,
int style);
fb_remote_data* lcd_remote_framebuffer;
void (*lcd_remote_update)(void);
void (*lcd_remote_update_rect)(int x, int y, int width, int height);
void (*remote_backlight_on)(void);
void (*remote_backlight_off)(void);
void (*remote_backlight_set_timeout)(int index);
#if CONFIG_CHARGING
void (*remote_backlight_set_timeout_plugged)(int index);
#endif
#endif /* HAVE_REMOTE_LCD */
struct screen* screens[NB_SCREENS];
#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
void (*lcd_remote_set_foreground)(unsigned foreground);
unsigned (*lcd_remote_get_foreground)(void);
void (*lcd_remote_set_background)(unsigned background);
unsigned (*lcd_remote_get_background)(void);
void (*lcd_remote_bitmap_part)(const fb_remote_data *src,
int src_x, int src_y, int stride,
int x, int y, int width, int height);
void (*lcd_remote_bitmap)(const fb_remote_data *src, int x, int y,
int width, int height);
#endif
void (*viewport_set_defaults)(struct viewport *vp,
const enum screen_type screen);
#ifdef HAVE_LCD_BITMAP
void (*viewportmanager_theme_enable)(enum screen_type screen, bool enable,
struct viewport *viewport);
void (*viewportmanager_theme_undo)(enum screen_type screen, bool force_redraw);
#endif
/* list */
void (*gui_synclist_init)(struct gui_synclist * lists,
list_get_name callback_get_item_name, void * data,
bool scroll_all,int selected_size,
struct viewport parent[NB_SCREENS]);
void (*gui_synclist_set_nb_items)(struct gui_synclist * lists, int nb_items);
void (*gui_synclist_set_icon_callback)(struct gui_synclist * lists,
list_get_icon icon_callback);
int (*gui_synclist_get_nb_items)(struct gui_synclist * lists);
int (*gui_synclist_get_sel_pos)(struct gui_synclist * lists);
void (*gui_synclist_draw)(struct gui_synclist * lists);
void (*gui_synclist_select_item)(struct gui_synclist * lists,
int item_number);
void (*gui_synclist_add_item)(struct gui_synclist * lists);
void (*gui_synclist_del_item)(struct gui_synclist * lists);
void (*gui_synclist_limit_scroll)(struct gui_synclist * lists, bool scroll);
bool (*gui_synclist_do_button)(struct gui_synclist * lists,
int *action, enum list_wrap wrap);
void (*gui_synclist_set_title)(struct gui_synclist *lists, char* title,
enum themable_icons icon);
enum yesno_res (*gui_syncyesno_run)(const struct text_message * main_message,
const struct text_message * yes_message,
const struct text_message * no_message);
void (*simplelist_info_init)(struct simplelist_info *info, char* title,
int count, void* data);
bool (*simplelist_show_list)(struct simplelist_info *info);
/* button */
long (*button_get)(bool block);
long (*button_get_w_tmo)(int ticks);
int (*button_status)(void);
#ifdef HAVE_BUTTON_DATA
intptr_t (*button_get_data)(void);
int (*button_status_wdata)(int *pdata);
#endif
void (*button_clear_queue)(void);
int (*button_queue_count)(void);
#ifdef HAS_BUTTON_HOLD
bool (*button_hold)(void);
#endif
#ifdef HAVE_TOUCHSCREEN
void (*touchscreen_set_mode)(enum touchscreen_mode);
#endif
#ifdef HAVE_BUTTON_LIGHT
void (*buttonlight_set_timeout)(int value);
void (*buttonlight_off)(void);
void (*buttonlight_on)(void);
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
void (*buttonlight_set_brightness)(int val);
#endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */
#endif /* HAVE_BUTTON_LIGHT */
/* file */
int (*open_utf8)(const char* pathname, int flags);
int (*open)(const char* pathname, int flags, ...);
int (*close)(int fd);
ssize_t (*read)(int fd, void* buf, size_t count);
off_t (*lseek)(int fd, off_t offset, int whence);
int (*creat)(const char *pathname, mode_t mode);
ssize_t (*write)(int fd, const void* buf, size_t count);
int (*remove)(const char* pathname);
int (*rename)(const char* path, const char* newname);
int (*ftruncate)(int fd, off_t length);
off_t (*filesize)(int fd);
int (*fdprintf)(int fd, const char *fmt, ...) ATTRIBUTE_PRINTF(2, 3);
int (*read_line)(int fd, char* buffer, int buffer_size);
bool (*settings_parseline)(char* line, char** name, char** value);
void (*storage_sleep)(void);
void (*storage_spin)(void);
void (*storage_spindown)(int seconds);
#if USING_STORAGE_CALLBACK
void (*register_storage_idle_func)(void (*function)(void *data));
void (*unregister_storage_idle_func)(void (*function)(void *data), bool run);
#endif /* USING_STORAGE_CALLBACK */
void (*reload_directory)(void);
char *(*create_numbered_filename)(char *buffer, const char *path,
const char *prefix, const char *suffix,
int numberlen IF_CNFN_NUM_(, int *num));
bool (*file_exists)(const char *file);
char* (*strip_extension)(char* buffer, int buffer_size, const char *filename);
unsigned (*crc_32)(const void *src, unsigned len, unsigned crc32);
/* dir */
DIR* (*opendir)(const char* name);
int (*closedir)(DIR* dir);
struct dirent* (*readdir)(DIR* dir);
int (*mkdir)(const char *name);
int (*rmdir)(const char *name);
bool (*dir_exists)(const char *path);
/* kernel/ system */
#ifdef CPU_ARM
void (*__div0)(void);
#endif
void (*sleep)(int ticks);
void (*yield)(void);
volatile long* current_tick;
long (*default_event_handler)(long event);
long (*default_event_handler_ex)(long event,
void (*callback)(void *), void *parameter);
unsigned int (*create_thread)(void (*function)(void), void* stack,
size_t stack_size, unsigned flags,
const char *name
IF_PRIO(, int priority)
IF_COP(, unsigned int core));
void (*thread_exit)(void);
void (*thread_wait)(unsigned int thread_id);
#if CONFIG_CODEC == SWCODEC
void (*thread_thaw)(unsigned int thread_id);
#ifdef HAVE_PRIORITY_SCHEDULING
int (*thread_set_priority)(unsigned int thread_id, int priority);
#endif
void (*mutex_init)(struct mutex *m);
void (*mutex_lock)(struct mutex *m);
void (*mutex_unlock)(struct mutex *m);
#endif
void (*reset_poweroff_timer)(void);
#ifndef SIMULATOR
int (*system_memory_guard)(int newmode);
long *cpu_frequency;
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
#ifdef CPU_BOOST_LOGGING
void (*cpu_boost_)(bool on_off,char*location,int line);
#else
void (*cpu_boost)(bool on_off);
#endif
#endif /* HAVE_ADJUSTABLE_CPU_FREQ */
#endif /* !SIMULATOR */
#ifdef HAVE_SCHEDULER_BOOSTCTRL
void (*trigger_cpu_boost)(void);
void (*cancel_cpu_boost)(void);
#endif
#if NUM_CORES > 1
void (*cpucache_flush)(void);
void (*cpucache_invalidate)(void);
#endif
bool (*timer_register)(int reg_prio, void (*unregister_callback)(void),
long cycles, void (*timer_callback)(void)
IF_COP(, int core));
void (*timer_unregister)(void);
bool (*timer_set_period)(long count);
void (*queue_init)(struct event_queue *q, bool register_queue);
void (*queue_delete)(struct event_queue *q);
void (*queue_post)(struct event_queue *q, long id, intptr_t data);
void (*queue_wait_w_tmo)(struct event_queue *q, struct queue_event *ev,
int ticks);
#if CONFIG_CODEC == SWCODEC
void (*queue_enable_queue_send)(struct event_queue *q,
struct queue_sender_list *send,
unsigned int thread_id);
bool (*queue_empty)(const struct event_queue *q);
void (*queue_wait)(struct event_queue *q, struct queue_event *ev);
intptr_t (*queue_send)(struct event_queue *q, long id,
intptr_t data);
void (*queue_reply)(struct event_queue *q, intptr_t retval);
#endif /* CONFIG_CODEC == SWCODEC */
void (*usb_acknowledge)(long id);
#ifdef USB_ENABLE_HID
void (*usb_hid_send)(usage_page_t usage_page, int id);
#endif
#ifdef RB_PROFILE
void (*profile_thread)(void);
void (*profstop)(void);
void (*profile_func_enter)(void *this_fn, void *call_site);
void (*profile_func_exit)(void *this_fn, void *call_site);
#endif
/* event api */
bool (*add_event)(unsigned short id, bool oneshot, void (*handler)(void *data));
void (*remove_event)(unsigned short id, void (*handler)(void *data));
void (*send_event)(unsigned short id, void *data);
#ifdef SIMULATOR
/* special simulator hooks */
#if defined(HAVE_LCD_BITMAP) && LCD_DEPTH < 8
void (*sim_lcd_ex_init)(unsigned long (*getpixel)(int, int));
void (*sim_lcd_ex_update_rect)(int x, int y, int width, int height);
#endif
#endif
/* strings and memory */
int (*snprintf)(char *buf, size_t size, const char *fmt, ...)
ATTRIBUTE_PRINTF(3, 4);
int (*vsnprintf)(char *buf, size_t size, const char *fmt, va_list ap);
char* (*strcpy)(char *dst, const char *src);
size_t (*strlcpy)(char *dst, const char *src, size_t length);
size_t (*strlen)(const char *str);
char * (*strrchr)(const char *s, int c);
int (*strcmp)(const char *, const char *);
int (*strncmp)(const char *, const char *, size_t);
int (*strcasecmp)(const char *, const char *);
int (*strncasecmp)(const char *s1, const char *s2, size_t n);
void* (*memset)(void *dst, int c, size_t length);
void* (*memcpy)(void *out, const void *in, size_t n);
void* (*memmove)(void *out, const void *in, size_t n);
#ifndef SIMULATOR
const unsigned char *_rbctype_;
#endif
int (*atoi)(const char *str);
char *(*strchr)(const char *s, int c);
char *(*strcat)(char *s1, const char *s2);
size_t (*strlcat)(char *dst, const char *src, size_t length);
void *(*memchr)(const void *s1, int c, size_t n);
int (*memcmp)(const void *s1, const void *s2, size_t n);
char *(*strcasestr) (const char* phaystack, const char* pneedle);
char* (*strtok_r)(char *ptr, const char *sep, char **end);
/* unicode stuff */
const unsigned char* (*utf8decode)(const unsigned char *utf8, unsigned short *ucs);
unsigned char* (*iso_decode)(const unsigned char *iso, unsigned char *utf8, int cp, int count);
unsigned char* (*utf16LEdecode)(const unsigned char *utf16, unsigned char *utf8, int count);
unsigned char* (*utf16BEdecode)(const unsigned char *utf16, unsigned char *utf8, int count);
unsigned char* (*utf8encode)(unsigned long ucs, unsigned char *utf8);
unsigned long (*utf8length)(const unsigned char *utf8);
int (*utf8seek)(const unsigned char* utf8, int offset);
/* sound */
void (*sound_set)(int setting, int value);
int (*sound_default)(int setting);
int (*sound_min)(int setting);
int (*sound_max)(int setting);
const char * (*sound_unit)(int setting);
int (*sound_val2phys)(int setting, int value);
#ifndef SIMULATOR
void (*mp3_play_data)(const unsigned char* start, int size,
void (*get_more)(unsigned char** start, size_t* size));
void (*mp3_play_pause)(bool play);
void (*mp3_play_stop)(void);
bool (*mp3_is_playing)(void);
#if CONFIG_CODEC != SWCODEC
void (*bitswap)(unsigned char *data, int length);
#endif
#endif /* !SIMULATOR */
#if CONFIG_CODEC == SWCODEC
const unsigned long *audio_master_sampr_list;
const unsigned long *hw_freq_sampr;
void (*pcm_apply_settings)(void);
void (*pcm_play_data)(pcm_more_callback_type get_more,
unsigned char* start, size_t size);
void (*pcm_play_stop)(void);
void (*pcm_set_frequency)(unsigned int frequency);
bool (*pcm_is_playing)(void);
bool (*pcm_is_paused)(void);
void (*pcm_play_pause)(bool play);
size_t (*pcm_get_bytes_waiting)(void);
void (*pcm_calculate_peaks)(int *left, int *right);
const void* (*pcm_get_peak_buffer)(int *count);
void (*pcm_play_lock)(void);
void (*pcm_play_unlock)(void);
void (*pcmbuf_beep)(unsigned int frequency,
size_t duration,
int amplitude);
#ifdef HAVE_RECORDING
const unsigned long *rec_freq_sampr;
void (*pcm_init_recording)(void);
void (*pcm_close_recording)(void);
void (*pcm_record_data)(pcm_more_callback_type2 more_ready,
void *start, size_t size);
void (*pcm_record_more)(void *start, size_t size);
void (*pcm_stop_recording)(void);
void (*pcm_calculate_rec_peaks)(int *left, int *right);
void (*audio_set_recording_gain)(int left, int right, int type);
#endif /* HAVE_RECORDING */
#if INPUT_SRC_CAPS != 0
void (*audio_set_output_source)(int monitor);
void (*audio_set_input_source)(int source, unsigned flags);
#endif
void (*dsp_set_crossfeed)(bool enable);
void (*dsp_set_eq)(bool enable);
void (*dsp_dither_enable)(bool enable);
intptr_t (*dsp_configure)(struct dsp_config *dsp, int setting,
intptr_t value);
int (*dsp_process)(struct dsp_config *dsp, char *dest,
const char *src[], int count);
int (*dsp_input_count)(struct dsp_config *dsp, int count);
int (*dsp_output_count)(struct dsp_config *dsp, int count);
#endif /* CONFIG_CODEC == SWCODC */
/* playback control */
int (*playlist_amount)(void);
int (*playlist_resume)(void);
void (*playlist_start)(int start_index, int offset);
int (*playlist_add)(const char *filename);
void (*playlist_sync)(struct playlist_info* playlist);
int (*playlist_remove_all_tracks)(struct playlist_info *playlist);
int (*playlist_create)(const char *dir, const char *file);
int (*playlist_insert_track)(struct playlist_info* playlist,
const char *filename, int position, bool queue, bool sync);
int (*playlist_insert_directory)(struct playlist_info* playlist,
const char *dirname, int position, bool queue,
bool recurse);
int (*playlist_shuffle)(int random_seed, int start_index);
void (*audio_play)(long offset);
void (*audio_stop)(void);
void (*audio_pause)(void);
void (*audio_resume)(void);
void (*audio_next)(void);
void (*audio_prev)(void);
void (*audio_ff_rewind)(long newtime);
struct mp3entry* (*audio_next_track)(void);
int (*audio_status)(void);
struct mp3entry* (*audio_current_track)(void);
void (*audio_flush_and_reload_tracks)(void);
int (*audio_get_file_pos)(void);
#if !defined(SIMULATOR) && (CONFIG_CODEC != SWCODEC)
unsigned long (*mpeg_get_last_header)(void);
#endif
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) || \
(CONFIG_CODEC == SWCODEC)
void (*sound_set_pitch)(int32_t pitch);
#endif
/* MAS communication */
#if !defined(SIMULATOR) && (CONFIG_CODEC != SWCODEC)
int (*mas_readmem)(int bank, int addr, unsigned long* dest, int len);
int (*mas_writemem)(int bank, int addr, const unsigned long* src, int len);
int (*mas_readreg)(int reg);
int (*mas_writereg)(int reg, unsigned int val);
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
int (*mas_codec_writereg)(int reg, unsigned int val);
int (*mas_codec_readreg)(int reg);
void (*i2c_begin)(void);
void (*i2c_end)(void);
int (*i2c_write)(int address, const unsigned char* buf, int count );
#endif
#endif
/* menu */
int (*do_menu)(const struct menu_item_ex *menu, int *start_selected,
struct viewport parent[NB_SCREENS], bool hide_theme);
/* scroll bar */
struct gui_syncstatusbar *statusbars;
void (*gui_syncstatusbar_draw)(struct gui_syncstatusbar * bars, bool force_redraw);
/* options */
const struct settings_list* (*get_settings_list)(int*count);
const struct settings_list* (*find_setting)(const void* variable, int *id);
bool (*option_screen)(const struct settings_list *setting,
struct viewport parent[NB_SCREENS],
bool use_temp_var, unsigned char* option_title);
bool (*set_option)(const char* string, const void* variable,
enum optiontype type, const struct opt_items* options,
int numoptions, void (*function)(int));
bool (*set_bool_options)(const char* string, const bool* variable,
const char* yes_str, int yes_voice,
const char* no_str, int no_voice,
void (*function)(bool));
bool (*set_int)(const unsigned char* string, const char* unit, int voice_unit,
const int* variable, void (*function)(int), int step,
int min, int max,
const char* (*formatter)(char*, size_t, int, const char*) );
bool (*set_bool)(const char* string, const bool* variable );
#ifdef HAVE_LCD_COLOR
bool (*set_color)(struct screen *display, char *title,
unsigned *color, unsigned banned_color);
#endif
/* action handling */
int (*get_custom_action)(int context,int timeout,
const struct button_mapping* (*get_context_map)(int));
int (*get_action)(int context, int timeout);
#ifdef HAVE_TOUCHSCREEN
int (*action_get_touchscreen_press)(short *x, short *y);
#endif
bool (*action_userabort)(int timeout);
/* power */
int (*battery_level)(void);
bool (*battery_level_safe)(void);
int (*battery_time)(void);
#ifndef SIMULATOR
unsigned int (*battery_voltage)(void);
#endif
#if CONFIG_CHARGING
bool (*charger_inserted)(void);
# if CONFIG_CHARGING >= CHARGING_MONITOR
bool (*charging_state)(void);
# endif
#endif
#ifdef HAVE_USB_POWER
bool (*usb_powered)(void);
#endif
/* misc */
#if !defined(SIMULATOR) || defined(__MINGW32__) || defined(__CYGWIN__)
int* __errno;
#endif
void (*srand)(unsigned int seed);
int (*rand)(void);
void (*qsort)(void *base, size_t nmemb, size_t size,
int(*compar)(const void *, const void *));
int (*kbd_input)(char* buffer, int buflen);
struct tm* (*get_time)(void);
int (*set_time)(const struct tm *tm);
#if CONFIG_RTC
time_t (*mktime)(struct tm *t);
#endif
void* (*plugin_get_buffer)(size_t *buffer_size);
void* (*plugin_get_audio_buffer)(size_t *buffer_size);
void (*plugin_tsr)(bool (*exit_callback)(bool reenter));
char* (*plugin_get_current_filename)(void);
#ifdef PLUGIN_USE_IRAM
void (*plugin_iram_init)(char *iramstart, char *iramcopy, size_t iram_size,
char *iedata, size_t iedata_size);
#endif
#if defined(DEBUG) || defined(SIMULATOR)
void (*debugf)(const char *fmt, ...) ATTRIBUTE_PRINTF(1, 2);
#endif
#ifdef ROCKBOX_HAS_LOGF
void (*logf)(const char *fmt, ...) ATTRIBUTE_PRINTF(1, 2);
#endif
struct user_settings* global_settings;
struct system_status *global_status;
void (*talk_disable)(bool disable);
#if CONFIG_CODEC == SWCODEC
void (*codec_thread_do_callback)(void (*fn)(void),
unsigned int *audio_thread_id);
int (*codec_load_file)(const char* codec, struct codec_api *api);
const char *(*get_codec_filename)(int cod_spec);
#endif
bool (*get_metadata)(struct mp3entry* id3, int fd, const char* trackname);
bool (*mp3info)(struct mp3entry *entry, const char *filename);
int (*count_mp3_frames)(int fd, int startpos, int filesize,
void (*progressfunc)(int));
int (*create_xing_header)(int fd, long startpos, long filesize,
unsigned char *buf, unsigned long num_frames,
unsigned long rec_time, unsigned long header_template,
void (*progressfunc)(int), bool generate_toc);
unsigned long (*find_next_frame)(int fd, long *offset,
long max_offset, unsigned long last_header);
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
unsigned short (*peak_meter_scale_value)(unsigned short val,
int meterwidth);
void (*peak_meter_set_use_dbfs)(bool use);
bool (*peak_meter_get_use_dbfs)(void);
#endif
#ifdef HAVE_LCD_BITMAP
int (*read_bmp_file)(const char* filename, struct bitmap *bm, int maxsize,
int format, const struct custom_format *cformat);
int (*read_bmp_fd)(int fd, struct bitmap *bm, int maxsize,
int format, const struct custom_format *cformat);
#ifdef HAVE_JPEG
int (*read_jpeg_file)(const char* filename, struct bitmap *bm, int maxsize,
int format, const struct custom_format *cformat);
int (*read_jpeg_fd)(int fd, struct bitmap *bm, int maxsize,
int format, const struct custom_format *cformat);
#endif
void (*screen_dump_set_hook)(void (*hook)(int fh));
#endif
int (*show_logo)(void);
struct tree_context* (*tree_get_context)(void);
void (*set_current_file)(char* path);
void (*set_dirfilter)(int l_dirfilter);
#ifdef HAVE_WHEEL_POSITION
int (*wheel_status)(void);
void (*wheel_send_events)(bool send);
#endif
#ifdef IRIVER_H100_SERIES
/* Routines for the iriver_flash -plugin. */
bool (*detect_original_firmware)(void);
bool (*detect_flashed_ramimage)(void);
bool (*detect_flashed_romimage)(void);
#endif
void (*led)(bool on);
#if (CONFIG_CODEC == SWCODEC)
/* buffering API */
int (*bufopen)(const char *file, size_t offset, enum data_type type,
void *user_data);
int (*bufalloc)(const void *src, size_t size, enum data_type type);
bool (*bufclose)(int handle_id);
int (*bufseek)(int handle_id, size_t newpos);
int (*bufadvance)(int handle_id, off_t offset);
ssize_t (*bufread)(int handle_id, size_t size, void *dest);
ssize_t (*bufgetdata)(int handle_id, size_t size, void **data);
ssize_t (*bufgettail)(int handle_id, size_t size, void **data);
ssize_t (*bufcuttail)(int handle_id, size_t size);
ssize_t (*buf_get_offset)(int handle_id, void *ptr);
ssize_t (*buf_handle_offset)(int handle_id);
void (*buf_request_buffer_handle)(int handle_id);
void (*buf_set_base_handle)(int handle_id);
size_t (*buf_used)(void);
#endif
#ifdef HAVE_TAGCACHE
bool (*tagcache_search)(struct tagcache_search *tcs, int tag);
void (*tagcache_search_set_uniqbuf)(struct tagcache_search *tcs,
void *buffer, long length);
bool (*tagcache_search_add_filter)(struct tagcache_search *tcs,
int tag, int seek);
bool (*tagcache_get_next)(struct tagcache_search *tcs);
bool (*tagcache_retrieve)(struct tagcache_search *tcs, int idxid,
int tag, char *buf, long size);
void (*tagcache_search_finish)(struct tagcache_search *tcs);
long (*tagcache_get_numeric)(const struct tagcache_search *tcs, int tag);
#ifdef HAVE_TC_RAMCACHE
bool (*tagcache_fill_tags)(struct mp3entry *id3, const char *filename);
#endif
#endif
#ifdef HAVE_ALBUMART
bool (*search_albumart_files)(const struct mp3entry *id3, const char *size_string,
char *buf, int buflen);
#endif
#ifdef HAVE_SEMAPHORE_OBJECTS
void (*semaphore_init)(struct semaphore *s, int max, int start);
void (*semaphore_wait)(struct semaphore *s);
void (*semaphore_release)(struct semaphore *s);
#endif
const char *appsversion;
/* new stuff at the end, sort into place next time
the API gets incompatible */
#ifdef HAVE_LCD_BITMAP
bool (*is_diacritic)(const unsigned short char_code, bool *is_rtl);
#endif
#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_RECORDING) && \
(defined(HAVE_LINE_IN) || defined(HAVE_MIC_IN))
int (*round_value_to_list32)(unsigned long value,
const unsigned long list[],
int count,
bool signd);
#endif
};
/* plugin header */
struct plugin_header {
unsigned long magic;
unsigned short target_id;
unsigned short api_version;
unsigned char *load_addr;
unsigned char *end_addr;
enum plugin_status(*entry_point)(const void*);
const struct plugin_api **api;
};
#ifdef PLUGIN
#ifndef SIMULATOR
extern unsigned char plugin_start_addr[];
extern unsigned char plugin_end_addr[];
#define PLUGIN_HEADER \
const struct plugin_api *rb DATA_ATTR; \
const struct plugin_header __header \
__attribute__ ((section (".header")))= { \
PLUGIN_MAGIC, TARGET_ID, PLUGIN_API_VERSION, \
plugin_start_addr, plugin_end_addr, plugin_start, &rb };
#else /* SIMULATOR */
#define PLUGIN_HEADER \
const struct plugin_api *rb DATA_ATTR; \
const struct plugin_header __header \
__attribute__((visibility("default"))) = { \
PLUGIN_MAGIC, TARGET_ID, PLUGIN_API_VERSION, \
NULL, NULL, plugin_start, &rb };
#endif /* SIMULATOR */
#ifdef PLUGIN_USE_IRAM
/* Declare IRAM variables */
#define PLUGIN_IRAM_DECLARE \
extern char iramcopy[]; \
extern char iramstart[]; \
extern char iramend[]; \
extern char iedata[]; \
extern char iend[];
/* Initialize IRAM */
#define PLUGIN_IRAM_INIT(api) \
(api)->plugin_iram_init(iramstart, iramcopy, iramend-iramstart, \
iedata, iend-iedata);
#else
#define PLUGIN_IRAM_DECLARE
#define PLUGIN_IRAM_INIT(api)
#endif /* PLUGIN_USE_IRAM */
#endif /* PLUGIN */
int plugin_load(const char* plugin, const void* parameter);
void* plugin_get_audio_buffer(size_t *buffer_size);
#ifdef PLUGIN_USE_IRAM
void plugin_iram_init(char *iramstart, char *iramcopy, size_t iram_size,
char *iedata, size_t iedata_size);
#endif
/* plugin_tsr,
callback returns true to allow the new plugin to load,
reenter means the currently running plugin is being reloaded */
void plugin_tsr(bool (*exit_callback)(bool reenter));
/* defined by the plugin */
extern const struct plugin_api *rb;
enum plugin_status plugin_start(const void* parameter)
NO_PROF_ATTR;
#endif /* __PCTOOL__ */
#endif