c31d2f84b7
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8550 a1c6a512-1295-4272-9138-f99709370657
999 lines
30 KiB
C
999 lines
30 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Greyscale framework
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* Drawing functions
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*
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* This is a generic framework to use grayscale display within Rockbox
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* plugins. It obviously does not work for the player.
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*
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* Copyright (C) 2004-2005 Jens Arnold
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef SIMULATOR /* not for simulator by now */
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
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#include "gray.h"
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/*** low-level drawing functions ***/
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static void setpixel(unsigned char *address)
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{
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*address = _gray_info.fg_brightness;
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}
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static void clearpixel(unsigned char *address)
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{
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*address = _gray_info.bg_brightness;
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}
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static void flippixel(unsigned char *address)
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{
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*address = _gray_info.depth - *address;
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}
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static void nopixel(unsigned char *address)
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{
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(void)address;
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}
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void (* const _gray_pixelfuncs[8])(unsigned char *address) = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearpixel, nopixel, clearpixel
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};
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/*** Drawing functions ***/
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/* Clear the whole display */
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void gray_clear_display(void)
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{
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int brightness = (_gray_info.drawmode & DRMODE_INVERSEVID) ?
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_gray_info.fg_brightness : _gray_info.bg_brightness;
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_gray_rb->memset(_gray_info.cur_buffer, brightness,
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MULU16(_gray_info.width, _gray_info.height));
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}
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/* Set a single pixel */
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void gray_drawpixel(int x, int y)
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{
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if (((unsigned)x < (unsigned)_gray_info.width)
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&& ((unsigned)y < (unsigned)_gray_info.height))
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_gray_pixelfuncs[_gray_info.drawmode](&_gray_info.cur_buffer[MULU16(x,
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_gray_info.height) + y]);
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}
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/* Draw a line */
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void gray_drawline(int x1, int y1, int x2, int y2)
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{
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int numpixels;
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int i;
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int deltax, deltay;
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int d, dinc1, dinc2;
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int x, xinc1, xinc2;
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int y, yinc1, yinc2;
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void (*pfunc)(unsigned char *address) = _gray_pixelfuncs[_gray_info.drawmode];
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deltax = abs(x2 - x1);
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deltay = abs(y2 - y1);
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xinc2 = 1;
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yinc2 = 1;
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if (deltax >= deltay)
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{
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numpixels = deltax;
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d = 2 * deltay - deltax;
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dinc1 = deltay * 2;
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dinc2 = (deltay - deltax) * 2;
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xinc1 = 1;
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yinc1 = 0;
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}
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else
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{
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numpixels = deltay;
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d = 2 * deltax - deltay;
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dinc1 = deltax * 2;
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dinc2 = (deltax - deltay) * 2;
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xinc1 = 0;
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yinc1 = 1;
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}
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numpixels++; /* include endpoints */
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if (x1 > x2)
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{
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xinc1 = -xinc1;
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xinc2 = -xinc2;
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}
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if (y1 > y2)
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{
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yinc1 = -yinc1;
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yinc2 = -yinc2;
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}
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x = x1;
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y = y1;
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for (i = 0; i < numpixels; i++)
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{
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if (((unsigned)x < (unsigned)_gray_info.width)
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&& ((unsigned)y < (unsigned)_gray_info.height))
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pfunc(&_gray_info.cur_buffer[MULU16(x, _gray_info.height) + y]);
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if (d < 0)
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{
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d += dinc1;
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x += xinc1;
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y += yinc1;
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}
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else
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{
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d += dinc2;
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x += xinc2;
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y += yinc2;
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}
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}
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}
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/* Draw a horizontal line (optimised) */
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void gray_hline(int x1, int x2, int y)
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{
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int x;
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unsigned char *dst, *dst_end;
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void (*pfunc)(unsigned char *address);
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/* direction flip */
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if (x2 < x1)
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{
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x = x1;
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x1 = x2;
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x2 = x;
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}
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/* nothing to draw? */
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if (((unsigned)y >= (unsigned)_gray_info.height)
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|| (x1 >= _gray_info.width) || (x2 < 0))
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return;
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/* clipping */
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if (x1 < 0)
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x1 = 0;
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if (x2 >= _gray_info.width)
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x2 = _gray_info.width - 1;
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pfunc = _gray_pixelfuncs[_gray_info.drawmode];
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dst = &_gray_info.cur_buffer[MULU16(x1, _gray_info.height) + y];
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dst_end = dst + MULU16(x2 - x1, _gray_info.height);
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do
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{
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pfunc(dst);
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dst += _gray_info.height;
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}
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while (dst <= dst_end);
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}
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/* Draw a vertical line (optimised) */
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void gray_vline(int x, int y1, int y2)
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{
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int y, bits;
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unsigned char *dst;
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bool fillopt;
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void (*pfunc)(unsigned char *address);
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/* direction flip */
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if (y2 < y1)
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{
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y = y1;
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y1 = y2;
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y2 = y;
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}
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/* nothing to draw? */
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if (((unsigned)x >= (unsigned)_gray_info.width)
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|| (y1 >= _gray_info.height) || (y2 < 0))
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return;
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/* clipping */
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if (y1 < 0)
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y1 = 0;
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if (y2 >= _gray_info.height)
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y2 = _gray_info.height - 1;
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bits = _gray_info.fg_brightness;
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fillopt = (_gray_info.drawmode & DRMODE_INVERSEVID) ?
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(_gray_info.drawmode & DRMODE_BG) :
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(_gray_info.drawmode & DRMODE_FG);
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if (fillopt &&(_gray_info.drawmode & DRMODE_INVERSEVID))
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bits = _gray_info.bg_brightness;
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pfunc = _gray_pixelfuncs[_gray_info.drawmode];
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dst = &_gray_info.cur_buffer[MULU16(x, _gray_info.height) + y1];
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if (fillopt)
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_gray_rb->memset(dst, bits, y2 - y1 + 1);
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else
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{
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unsigned char *dst_end = dst + y2 - y1;
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do
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pfunc(dst++);
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while (dst <= dst_end);
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}
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}
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/* Draw a rectangular box */
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void gray_drawrect(int x, int y, int width, int height)
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{
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if ((width <= 0) || (height <= 0))
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return;
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int x2 = x + width - 1;
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int y2 = y + height - 1;
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gray_vline(x, y, y2);
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gray_vline(x2, y, y2);
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gray_hline(x, x2, y);
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gray_hline(x, x2, y2);
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}
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/* Fill a rectangular area */
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void gray_fillrect(int x, int y, int width, int height)
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{
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int bits;
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unsigned char *dst, *dst_end;
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bool fillopt;
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void (*pfunc)(unsigned char *address);
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= _gray_info.width)
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|| (y >= _gray_info.height) || (x + width <= 0) || (y + height <= 0))
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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y = 0;
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}
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if (x + width > _gray_info.width)
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width = _gray_info.width - x;
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if (y + height > _gray_info.height)
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height = _gray_info.height - y;
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bits = _gray_info.fg_brightness;
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fillopt = (_gray_info.drawmode & DRMODE_INVERSEVID) ?
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(_gray_info.drawmode & DRMODE_BG) :
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(_gray_info.drawmode & DRMODE_FG);
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if (fillopt &&(_gray_info.drawmode & DRMODE_INVERSEVID))
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bits = _gray_info.bg_brightness;
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pfunc = _gray_pixelfuncs[_gray_info.drawmode];
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dst = &_gray_info.cur_buffer[MULU16(x, _gray_info.height) + y];
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dst_end = dst + MULU16(width, _gray_info.height);
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do
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{
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if (fillopt)
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_gray_rb->memset(dst, bits, height);
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else
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{
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unsigned char *dst_col = dst;
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unsigned char *col_end = dst_col + height;
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do
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pfunc(dst_col++);
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while (dst_col < col_end);
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}
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dst += _gray_info.height;
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}
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while (dst < dst_end);
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}
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/* Draw a filled triangle */
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void gray_filltriangle(int x1, int y1, int x2, int y2, int x3, int y3)
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{
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int x, y;
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long fp_y1, fp_y2, fp_dy1, fp_dy2;
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/* sort vertices by increasing x value */
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if (x1 > x3)
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{
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if (x2 < x3) /* x2 < x3 < x1 */
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{
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x = x1; x1 = x2; x2 = x3; x3 = x;
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y = y1; y1 = y2; y2 = y3; y3 = y;
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}
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else if (x2 > x1) /* x3 < x1 < x2 */
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{
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x = x1; x1 = x3; x3 = x2; x2 = x;
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y = y1; y1 = y3; y3 = y2; y2 = y;
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}
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else /* x3 <= x2 <= x1 */
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{
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x = x1; x1 = x3; x3 = x;
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y = y1; y1 = y3; y3 = y;
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}
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}
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else
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{
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if (x2 < x1) /* x2 < x1 <= x3 */
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{
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x = x1; x1 = x2; x2 = x;
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y = y1; y1 = y2; y2 = y;
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}
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else if (x2 > x3) /* x1 <= x3 < x2 */
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{
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x = x2; x2 = x3; x3 = x;
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y = y2; y2 = y3; y3 = y;
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}
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/* else already sorted */
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}
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if (x1 < x3) /* draw */
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{
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fp_dy1 = ((y3 - y1) << 16) / (x3 - x1);
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fp_y1 = (y1 << 16) + (1<<15) + (fp_dy1 >> 1);
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if (x1 < x2) /* first part */
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{
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fp_dy2 = ((y2 - y1) << 16) / (x2 - x1);
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fp_y2 = (y1 << 16) + (1<<15) + (fp_dy2 >> 1);
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for (x = x1; x < x2; x++)
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{
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gray_vline(x, fp_y1 >> 16, fp_y2 >> 16);
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fp_y1 += fp_dy1;
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fp_y2 += fp_dy2;
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}
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}
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if (x2 < x3) /* second part */
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{
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fp_dy2 = ((y3 - y2) << 16) / (x3 - x2);
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fp_y2 = (y2 << 16) + (1<<15) + (fp_dy2 >> 1);
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for (x = x2; x < x3; x++)
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{
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gray_vline(x, fp_y1 >> 16, fp_y2 >> 16);
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fp_y1 += fp_dy1;
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fp_y2 += fp_dy2;
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}
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}
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}
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}
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/* About Rockbox' internal monochrome bitmap format:
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*
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* A bitmap contains one bit for every pixel that defines if that pixel is
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* foreground (1) or background (0). Bits within a byte are arranged
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* vertically, LSB at top.
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* The bytes are stored in row-major order, with byte 0 being top left,
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* byte 1 2nd from left etc. The first row of bytes defines pixel rows
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* 0..7, the second row defines pixel row 8..15 etc.
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*
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* This is similar to the internal lcd hw format. */
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/* Draw a partial monochrome bitmap */
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void gray_mono_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height)
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{
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const unsigned char *src_end;
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unsigned char *dst, *dst_end;
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void (*fgfunc)(unsigned char *address);
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void (*bgfunc)(unsigned char *address);
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= _gray_info.width)
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|| (y >= _gray_info.height) || (x + width <= 0) || (y + height <= 0))
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > _gray_info.width)
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width = _gray_info.width - x;
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if (y + height > _gray_info.height)
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height = _gray_info.height - y;
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src += MULU16(stride, src_y >> 3) + src_x; /* move starting point */
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src_y &= 7;
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src_end = src + width;
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dst = &_gray_info.cur_buffer[MULU16(x, _gray_info.height) + y];
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fgfunc = _gray_pixelfuncs[_gray_info.drawmode];
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bgfunc = _gray_pixelfuncs[_gray_info.drawmode ^ DRMODE_INVERSEVID];
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do
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{
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const unsigned char *src_col = src++;
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unsigned char *dst_col = dst;
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unsigned data = *src_col >> src_y;
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int numbits = 8 - src_y;
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dst_end = dst_col + height;
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do
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{
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if (data & 0x01)
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fgfunc(dst_col++);
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else
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bgfunc(dst_col++);
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data >>= 1;
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if (--numbits == 0)
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{
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src_col += stride;
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data = *src_col;
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numbits = 8;
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}
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}
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while (dst_col < dst_end);
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dst += _gray_info.height;
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}
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while (src < src_end);
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}
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/* Draw a full monochrome bitmap */
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void gray_mono_bitmap(const unsigned char *src, int x, int y, int width, int height)
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{
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gray_mono_bitmap_part(src, 0, 0, width, x, y, width, height);
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}
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/* Draw a partial greyscale bitmap, canonical format */
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void gray_gray_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height)
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{
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const unsigned char *src_end;
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unsigned char *dst, *dst_end;
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= _gray_info.width)
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|| (y >= _gray_info.height) || (x + width <= 0) || (y + height <= 0))
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > _gray_info.width)
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width = _gray_info.width - x;
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if (y + height > _gray_info.height)
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height = _gray_info.height - y;
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src += MULU16(stride, src_y) + src_x; /* move starting point */
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src_end = src + width;
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dst = &_gray_info.cur_buffer[MULU16(x, _gray_info.height) + y];
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do
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{
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const unsigned char *src_col = src++;
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unsigned char *dst_col = dst;
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dst_end = dst_col + height;
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do
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{
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unsigned data = MULU16(_gray_info.depth, *src_col) + 127;
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*dst_col++ = (data + (data >> 8)) >> 8; /* approx. data / 255 */
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src_col += stride;
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}
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while (dst_col < dst_end);
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dst += _gray_info.height;
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}
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while (src < src_end);
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}
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/* Draw a full greyscale bitmap, canonical format */
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void gray_gray_bitmap(const unsigned char *src, int x, int y, int width,
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int height)
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{
|
|
gray_gray_bitmap_part(src, 0, 0, width, x, y, width, height);
|
|
}
|
|
|
|
/* Put a string at a given pixel position, skipping first ofs pixel columns */
|
|
void gray_putsxyofs(int x, int y, int ofs, const unsigned char *str)
|
|
{
|
|
int ch;
|
|
struct font* pf = _gray_rb->font_get(_gray_info.curfont);
|
|
|
|
while ((ch = *str++) != '\0' && x < _gray_info.width)
|
|
{
|
|
int width;
|
|
const unsigned char *bits;
|
|
|
|
/* check input range */
|
|
if (ch < pf->firstchar || ch >= pf->firstchar+pf->size)
|
|
ch = pf->defaultchar;
|
|
ch -= pf->firstchar;
|
|
|
|
/* get proportional width and glyph bits */
|
|
width = pf->width ? pf->width[ch] : pf->maxwidth;
|
|
|
|
if (ofs > width)
|
|
{
|
|
ofs -= width;
|
|
continue;
|
|
}
|
|
|
|
bits = pf->bits + (pf->offset ?
|
|
pf->offset[ch] : ((pf->height + 7) / 8 * pf->maxwidth * ch));
|
|
|
|
gray_mono_bitmap_part(bits, ofs, 0, width, x, y, width - ofs, pf->height);
|
|
|
|
x += width - ofs;
|
|
ofs = 0;
|
|
}
|
|
}
|
|
|
|
/* Put a string at a given pixel position */
|
|
void gray_putsxy(int x, int y, const unsigned char *str)
|
|
{
|
|
gray_putsxyofs(x, y, 0, str);
|
|
}
|
|
|
|
/*** Unbuffered drawing functions ***/
|
|
|
|
/* Clear the greyscale display (sets all pixels to white) */
|
|
void gray_ub_clear_display(void)
|
|
{
|
|
_gray_rb->memset(_gray_info.plane_data, 0, MULU16(_gray_info.depth,
|
|
_gray_info.plane_size));
|
|
}
|
|
|
|
/* Write a pixel block, defined by their brightnesses in a greymap.
|
|
Address is the byte in the first bitplane, src is the greymap start address,
|
|
stride is the increment for the greymap to get to the next pixel, mask
|
|
determines which pixels of the destination block are changed. */
|
|
static void _writearray(unsigned char *address, const unsigned char *src,
|
|
int stride, unsigned mask)
|
|
{
|
|
#if (CONFIG_CPU == SH7034) && (LCD_DEPTH == 1)
|
|
unsigned long pat_stack[8];
|
|
unsigned long *pat_ptr = &pat_stack[8];
|
|
const unsigned char *_src;
|
|
unsigned char *addr, *end;
|
|
unsigned _mask, trash;
|
|
|
|
_mask = mask;
|
|
_src = src;
|
|
|
|
/* precalculate the bit patterns with random shifts
|
|
for all 8 pixels and put them on an extra "stack" */
|
|
asm volatile (
|
|
"mov #8,r3 \n" /* loop count in r3: 8 pixels */
|
|
|
|
".wa_loop: \n" /** load pattern for pixel **/
|
|
"mov #0,r0 \n" /* pattern for skipped pixel must be 0 */
|
|
"shlr %[mask] \n" /* shift out lsb of mask */
|
|
"bf .wa_skip \n" /* skip this pixel */
|
|
|
|
"mov.b @%[src],r0 \n" /* load src byte */
|
|
"extu.b r0,r0 \n" /* extend unsigned */
|
|
"mulu %[dpth],r0 \n" /* macl = byte * depth; */
|
|
"sts macl,r1 \n" /* r1 = macl; */
|
|
"add #127,r1 \n" /* byte += 127; */
|
|
"mov r1,r0 \n"
|
|
"shlr8 r1 \n"
|
|
"add r1,r0 \n" /* byte += byte >> 8; */
|
|
"shlr8 r0 \n" /* byte >>= 8; */
|
|
"shll2 r0 \n"
|
|
"mov.l @(r0,%[bpat]),r4\n" /* r4 = bitpattern[byte]; */
|
|
|
|
"mov #75,r0 \n"
|
|
"mulu r0,%[rnd] \n" /* multiply by 75 */
|
|
"sts macl,%[rnd] \n"
|
|
"add #74,%[rnd] \n" /* add another 74 */
|
|
/* Since the lower bits are not very random: */
|
|
"swap.b %[rnd],r1 \n" /* get bits 8..15 (need max. 5) */
|
|
"and %[rmsk],r1 \n" /* mask out unneeded bits */
|
|
|
|
"cmp/hs %[dpth],r1 \n" /* random >= depth ? */
|
|
"bf .wa_ntrim \n"
|
|
"sub %[dpth],r1 \n" /* yes: random -= depth; */
|
|
".wa_ntrim: \n"
|
|
|
|
"mov.l .ashlsi3,r0 \n" /** rotate pattern **/
|
|
"jsr @r0 \n" /* r4 -> r0, shift left by r5 */
|
|
"mov r1,r5 \n"
|
|
|
|
"mov %[dpth],r5 \n"
|
|
"sub r1,r5 \n" /* r5 = depth - r1 */
|
|
"mov.l .lshrsi3,r1 \n"
|
|
"jsr @r1 \n" /* r4 -> r0, shift right by r5 */
|
|
"mov r0,r1 \n" /* store previous result in r1 */
|
|
|
|
"or r1,r0 \n" /* rotated_pattern = r0 | r1 */
|
|
|
|
".wa_skip: \n"
|
|
"mov.l r0,@-%[patp]\n" /* push on pattern stack */
|
|
|
|
"add %[stri],%[src] \n" /* src += stride; */
|
|
"add #-1,r3 \n" /* decrease loop count */
|
|
"cmp/pl r3 \n" /* loop count > 0? */
|
|
"bt .wa_loop \n" /* yes: loop */
|
|
: /* outputs */
|
|
[src] "+r"(_src),
|
|
[rnd] "+r"(_gray_random_buffer),
|
|
[patp]"+r"(pat_ptr),
|
|
[mask]"+r"(_mask)
|
|
: /* inputs */
|
|
[stri]"r"(stride),
|
|
[dpth]"r"(_gray_info.depth),
|
|
[bpat]"r"(_gray_info.bitpattern),
|
|
[rmsk]"r"(_gray_info.randmask)
|
|
: /* clobbers */
|
|
"r0", "r1", "r3", "r4", "r5", "macl", "pr"
|
|
);
|
|
|
|
addr = address;
|
|
end = addr + MULU16(_gray_info.depth, _gray_info.plane_size);
|
|
_mask = mask;
|
|
|
|
/* set the bits for all 8 pixels in all bytes according to the
|
|
* precalculated patterns on the pattern stack */
|
|
asm volatile (
|
|
"mov.l @%[patp]+,r1\n" /* pop all 8 patterns */
|
|
"mov.l @%[patp]+,r2\n"
|
|
"mov.l @%[patp]+,r3\n"
|
|
"mov.l @%[patp]+,r6\n"
|
|
"mov.l @%[patp]+,r7\n"
|
|
"mov.l @%[patp]+,r8\n"
|
|
"mov.l @%[patp]+,r9\n"
|
|
"mov.l @%[patp],r10\n"
|
|
|
|
"not %[mask],%[mask] \n" /* "set" mask -> "keep" mask */
|
|
"extu.b %[mask],%[mask] \n" /* mask out high bits */
|
|
"tst %[mask],%[mask] \n" /* nothing to keep? */
|
|
"bt .wa_sloop \n" /* yes: jump to short loop */
|
|
|
|
".wa_floop: \n" /** full loop (there are bits to keep)**/
|
|
"shlr r1 \n" /* rotate lsb of pattern 1 to t bit */
|
|
"rotcl r0 \n" /* rotate t bit into r0 */
|
|
"shlr r2 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r3 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r6 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r7 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r8 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r9 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r10 \n"
|
|
"mov.b @%[addr],%[rx] \n" /* read old value */
|
|
"rotcl r0 \n"
|
|
"and %[mask],%[rx] \n" /* mask out unneeded bits */
|
|
"or %[rx],r0 \n" /* set new bits */
|
|
"mov.b r0,@%[addr] \n" /* store value to bitplane */
|
|
"add %[psiz],%[addr] \n" /* advance to next bitplane */
|
|
"cmp/hi %[addr],%[end] \n" /* last bitplane done? */
|
|
"bt .wa_floop \n" /* no: loop */
|
|
|
|
"bra .wa_end \n"
|
|
"nop \n"
|
|
|
|
".wa_sloop: \n" /** short loop (nothing to keep) **/
|
|
"shlr r1 \n" /* rotate lsb of pattern 1 to t bit */
|
|
"rotcl r0 \n" /* rotate t bit into r0 */
|
|
"shlr r2 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r3 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r6 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r7 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r8 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r9 \n"
|
|
"rotcl r0 \n"
|
|
"shlr r10 \n"
|
|
"rotcl r0 \n"
|
|
"mov.b r0,@%[addr] \n" /* store byte to bitplane */
|
|
"add %[psiz],%[addr] \n" /* advance to next bitplane */
|
|
"cmp/hi %[addr],%[end] \n" /* last bitplane done? */
|
|
"bt .wa_sloop \n" /* no: loop */
|
|
|
|
".wa_end: \n"
|
|
: /* outputs */
|
|
[addr]"+r"(addr),
|
|
[mask]"+r"(_mask),
|
|
[rx] "=&r"(trash)
|
|
: /* inputs */
|
|
[psiz]"r"(_gray_info.plane_size),
|
|
[end] "r"(end),
|
|
[patp]"[rx]"(pat_ptr)
|
|
: /* clobbers */
|
|
"r0", "r1", "r2", "r3", "r6", "r7", "r8", "r9", "r10"
|
|
);
|
|
#elif defined(CPU_COLDFIRE) && (LCD_DEPTH == 2)
|
|
unsigned long pat_stack[8];
|
|
unsigned long *pat_ptr = &pat_stack[8];
|
|
const unsigned char *_src;
|
|
unsigned char *addr, *end;
|
|
unsigned _mask, trash;
|
|
|
|
_mask = mask;
|
|
_src = src;
|
|
|
|
/* precalculate the bit patterns with random shifts
|
|
for all 8 pixels and put them on an extra "stack" */
|
|
asm volatile (
|
|
"moveq.l #8,%%d3 \n" /* loop count in d3: 8 pixels */
|
|
|
|
".wa_loop: \n" /** load pattern for pixel **/
|
|
"clr.l %%d2 \n" /* pattern for skipped pixel must be 0 */
|
|
"lsr.l #1,%[mask] \n" /* shift out lsb of mask */
|
|
"bcc.b .wa_skip \n" /* skip this pixel */
|
|
|
|
"clr.l %%d0 \n"
|
|
"move.b (%[src]),%%d0 \n" /* load src byte */
|
|
"mulu.w %[dpth],%%d0\n" /* byte = byte * depth; */
|
|
"add.l #127,%%d0 \n" /* byte += 127; */
|
|
"move.l %%d0,%%d1 \n"
|
|
"lsr.l #8,%%d1 \n"
|
|
"add.l %%d1,%%d0 \n" /* byte += byte >> 8; */
|
|
"lsr.l #8,%%d0 \n" /* byte >>= 8; */
|
|
"move.l (%%d0:l:4,%[bpat]),%%d2\n" /* d2 = bitpattern[byte]; */
|
|
|
|
"mulu.w #75,%[rnd] \n" /* multiply by 75 */
|
|
"add.l #74,%[rnd] \n" /* add another 74 */
|
|
/* Since the lower bits are not very random: */
|
|
"move.l %[rnd],%%d1 \n"
|
|
"lsr.l #8,%%d1 \n" /* get bits 8..15 (need max. 5) */
|
|
"and.l %[rmsk],%%d1\n" /* mask out unneeded bits */
|
|
|
|
"cmp.l %[dpth],%%d1\n" /* random >= depth ? */
|
|
"blo.b .wa_ntrim \n"
|
|
"sub.l %[dpth],%%d1\n" /* yes: random -= depth; */
|
|
".wa_ntrim: \n"
|
|
|
|
"move.l %%d2,%%d0 \n"
|
|
"lsl.l %%d1,%%d0 \n"
|
|
"sub.l %[dpth],%%d1\n"
|
|
"neg.l %%d1 \n" /* d1 = depth - d1 */
|
|
"lsr.l %%d1,%%d2 \n"
|
|
"or.l %%d0,%%d2 \n"
|
|
|
|
".wa_skip: \n"
|
|
"move.l %%d2,-(%[patp]) \n" /* push on pattern stack */
|
|
|
|
"add.l %[stri],%[src] \n" /* src += stride; */
|
|
"subq.l #1,%%d3 \n" /* decrease loop count */
|
|
"bne.b .wa_loop \n" /* yes: loop */
|
|
: /* outputs */
|
|
[src] "+a"(_src),
|
|
[patp]"+a"(pat_ptr),
|
|
[rnd] "+d"(_gray_random_buffer),
|
|
[mask]"+d"(_mask)
|
|
: /* inputs */
|
|
[stri]"r"(stride),
|
|
[bpat]"a"(_gray_info.bitpattern),
|
|
[dpth]"d"(_gray_info.depth),
|
|
[rmsk]"d"(_gray_info.randmask)
|
|
: /* clobbers */
|
|
"d0", "d1", "d2", "d3"
|
|
);
|
|
|
|
addr = address;
|
|
end = addr + MULU16(_gray_info.depth, _gray_info.plane_size);
|
|
_mask = mask;
|
|
|
|
/* set the bits for all 8 pixels in all bytes according to the
|
|
* precalculated patterns on the pattern stack */
|
|
asm volatile (
|
|
"movem.l (%[patp]),%%d2-%%d6/%%a0-%%a1/%[ax] \n"
|
|
/* pop all 8 patterns */
|
|
"not.l %[mask] \n" /* "set" mask -> "keep" mask */
|
|
"and.l #0xFF,%[mask] \n"
|
|
"beq.b .wa_sstart \n" /* yes: jump to short loop */
|
|
|
|
".wa_floop: \n" /** full loop (there are bits to keep)**/
|
|
"clr.l %%d0 \n"
|
|
"lsr.l #1,%%d2 \n" /* shift out mask bit */
|
|
"addx.l %%d0,%%d0 \n" /* puts bit into LSB, shifts left by 1 */
|
|
"lsr.l #1,%%d3 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"lsr.l #1,%%d4 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"lsr.l #1,%%d5 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"lsr.l #1,%%d6 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"move.l %%a0,%%d1 \n"
|
|
"lsr.l #1,%%d1 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"move.l %%d1,%%a0 \n"
|
|
"move.l %%a1,%%d1 \n"
|
|
"lsr.l #1,%%d1 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"move.l %%d1,%%a1 \n"
|
|
"move.l %[ax],%%d1 \n"
|
|
"lsr.l #1,%%d1 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"move.l %%d1,%[ax] \n"
|
|
|
|
"move.b (%[addr]),%%d1 \n" /* read old value */
|
|
"and.l %[mask],%%d1 \n" /* mask out unneeded bits */
|
|
"or.l %%d0,%%d1 \n" /* set new bits */
|
|
"move.b %%d1,(%[addr]) \n" /* store value to bitplane */
|
|
|
|
"add.l %[psiz],%[addr] \n" /* advance to next bitplane */
|
|
"cmp.l %[addr],%[end] \n" /* last bitplane done? */
|
|
"bhi.b .wa_floop \n" /* no: loop */
|
|
|
|
"bra.b .wa_end \n"
|
|
|
|
".wa_sstart: \n"
|
|
"move.l %%a0,%[mask]\n" /* mask isn't needed here, reuse reg */
|
|
|
|
".wa_sloop: \n" /** short loop (nothing to keep) **/
|
|
"clr.l %%d0 \n"
|
|
"lsr.l #1,%%d2 \n" /* shift out mask bit */
|
|
"addx.l %%d0,%%d0 \n" /* puts bit into LSB, shifts left by 1 */
|
|
"lsr.l #1,%%d3 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"lsr.l #1,%%d4 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"lsr.l #1,%%d5 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"lsr.l #1,%%d6 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"lsr.l #1,%[mask] \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"move.l %%a1,%%d1 \n"
|
|
"lsr.l #1,%%d1 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"move.l %%d1,%%a1 \n"
|
|
"move.l %[ax],%%d1 \n"
|
|
"lsr.l #1,%%d1 \n"
|
|
"addx.l %%d0,%%d0 \n"
|
|
"move.l %%d1,%[ax] \n"
|
|
|
|
"move.b %%d0,(%[addr]) \n" /* store byte to bitplane */
|
|
"add.l %[psiz],%[addr] \n" /* advance to next bitplane */
|
|
"cmp.l %[addr],%[end] \n" /* last bitplane done? */
|
|
"bhi.b .wa_sloop \n" /* no: loop */
|
|
|
|
".wa_end: \n"
|
|
: /* outputs */
|
|
[addr]"+a"(addr),
|
|
[mask]"+d"(_mask),
|
|
[ax] "=&a"(trash)
|
|
: /* inputs */
|
|
[psiz]"a"(_gray_info.plane_size),
|
|
[end] "a"(end),
|
|
[patp]"[ax]"(pat_ptr)
|
|
: /* clobbers */
|
|
"d0", "d1", "d2", "d3", "d4", "d5", "d6", "a0", "a1"
|
|
);
|
|
#elif defined(CPU_ARM) && (LCD_DEPTH == 1)
|
|
/* TODO: implement for iFP */
|
|
(void)address;
|
|
(void)src;
|
|
(void)stride;
|
|
(void)mask;
|
|
#endif
|
|
}
|
|
|
|
#if CONFIG_CPU == SH7034
|
|
/* References to C library routines used in _writearray() */
|
|
asm (
|
|
".align 2 \n"
|
|
".ashlsi3: \n" /* C library routine: */
|
|
".long ___ashlsi3 \n" /* shift r4 left by r5, return in r0 */
|
|
".lshrsi3: \n" /* C library routine: */
|
|
".long ___lshrsi3 \n" /* shift r4 right by r5, return in r0 */
|
|
/* both routines preserve r4, destroy r5 and take ~16 cycles */
|
|
);
|
|
#endif
|
|
|
|
/* Draw a partial greyscale bitmap, canonical format */
|
|
void gray_ub_gray_bitmap_part(const unsigned char *src, int src_x, int src_y,
|
|
int stride, int x, int y, int width, int height)
|
|
{
|
|
int shift, ny;
|
|
unsigned char *dst, *dst_end;
|
|
unsigned mask, mask_bottom;
|
|
|
|
/* nothing to draw? */
|
|
if ((width <= 0) || (height <= 0) || (x >= _gray_info.width)
|
|
|| (y >= _gray_info.height) || (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
/* clipping */
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
src_x -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
src_y -= y;
|
|
y = 0;
|
|
}
|
|
if (x + width > _gray_info.width)
|
|
width = _gray_info.width - x;
|
|
if (y + height > _gray_info.height)
|
|
height = _gray_info.height - y;
|
|
|
|
shift = y & (_PBLOCK-1);
|
|
src += MULU16(stride, src_y) + src_x - MULU16(stride, shift);
|
|
dst = _gray_info.plane_data + x
|
|
+ MULU16(_gray_info.width, y >> _PBLOCK_EXP);
|
|
ny = height - 1 + shift;
|
|
|
|
mask = 0xFFu << shift;
|
|
mask_bottom = 0xFFu >> (~ny & (_PBLOCK-1));
|
|
|
|
for (; ny >= _PBLOCK; ny -= _PBLOCK)
|
|
{
|
|
const unsigned char *src_row = src;
|
|
unsigned char *dst_row = dst;
|
|
|
|
dst_end = dst_row + width;
|
|
do
|
|
_writearray(dst_row++, src_row++, stride, mask);
|
|
while (dst_row < dst_end);
|
|
|
|
src += stride << _PBLOCK_EXP;
|
|
dst += _gray_info.width;
|
|
mask = 0xFFu;
|
|
}
|
|
mask &= mask_bottom;
|
|
dst_end = dst + width;
|
|
do
|
|
_writearray(dst++, src++, stride, mask);
|
|
while (dst < dst_end);
|
|
}
|
|
|
|
/* Draw a full greyscale bitmap, canonical format */
|
|
void gray_ub_gray_bitmap(const unsigned char *src, int x, int y, int width,
|
|
int height)
|
|
{
|
|
gray_ub_gray_bitmap_part(src, 0, 0, width, x, y, width, height);
|
|
}
|
|
|
|
|
|
#endif /* HAVE_LCD_BITMAP */
|
|
#endif /* !SIMULATOR */
|
|
|