5cebdcd06b
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24157 a1c6a512-1295-4272-9138-f99709370657
740 lines
18 KiB
C
740 lines
18 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Karl Kurbjun based on midi2wav by Stepan Moskovchenko
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "midi/guspat.h"
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#include "midi/midiutil.h"
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#include "midi/synth.h"
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#include "midi/sequencer.h"
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#include "midi/midifile.h"
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PLUGIN_HEADER
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PLUGIN_IRAM_DECLARE
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/* variable button definitions */
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#if CONFIG_KEYPAD == RECORDER_PAD
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#define BTN_QUIT BUTTON_OFF
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define BTN_QUIT BUTTON_OFF
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define BTN_QUIT BUTTON_OFF
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#define BTN_RC_QUIT BUTTON_RC_STOP
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define BTN_QUIT (BUTTON_SELECT | BUTTON_MENU)
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_SCROLL_FWD
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#define BTN_DOWN BUTTON_SCROLL_BACK
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
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(CONFIG_KEYPAD == SANSA_C200_PAD)
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#define BTN_QUIT BUTTON_POWER
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_SCROLL_UP
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#define BTN_DOWN BUTTON_SCROLL_DOWN
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#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
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#define BTN_QUIT BUTTON_PLAY
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#define BTN_RIGHT BUTTON_RIGHT
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#define BTN_UP BUTTON_UP
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#define BTN_DOWN BUTTON_DOWN
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#endif
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#define FRACTSIZE 10
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#ifndef SIMULATOR
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#if (HW_SAMPR_CAPS & SAMPR_CAP_22)
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#define SAMPLE_RATE SAMPR_22 // 44100 22050 11025
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#else
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#define SAMPLE_RATE SAMPR_44 // 44100 22050 11025
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#endif
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#define MAX_VOICES 20 // Note: 24 midi channels is the minimum general midi
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// spec implementation
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#else // Simulator requires 44100, and we can afford to use more voices
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#define SAMPLE_RATE SAMPR_44
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#define MAX_VOICES 48
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#endif
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#define BUF_SIZE 256
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#define NBUF 2
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#undef SYNC
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#ifdef SIMULATOR
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#define SYNC
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#endif
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struct MIDIfile * mf IBSS_ATTR;
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int numberOfSamples IBSS_ATTR;
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long bpm IBSS_ATTR;
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const unsigned char * drumNames[]={
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"Bass Drum 2 ",
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"Bass Drum 1 ",
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"Side Stick ",
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"Snare Drum 1 ",
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"Hand Clap ",
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"Snare Drum 2 ",
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"Low Tom 2 ",
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"Closed Hi-hat ",
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"Low Tom 1 ",
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"Pedal Hi-hat ",
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"Mid Tom 2 ",
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"Open Hi-hat ",
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"Mid Tom 1 ",
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"High Tom 2 ",
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"Crash Cymbal 1 ",
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"High Tom 1 ",
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"Ride Cymbal 1 ",
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"Chinese Cymbal ",
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"Ride Bell ",
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"Tambourine ",
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"Splash Cymbal ",
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"Cowbell ",
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"Crash Cymbal 2 ",
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"Vibra Slap ",
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"Ride Cymbal 2 ",
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"High Bongo ",
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"Low Bongo ",
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"Mute High Conga",
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"Open High Conga",
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"Low Conga ",
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"High Timbale ",
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"Low Timbale ",
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"High Agogo ",
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"Low Agogo ",
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"Cabasa ",
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"Maracas ",
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"Short Whistle ",
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"Long Whistle ",
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"Short Guiro ",
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"Long Guiro ",
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"Claves ",
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"High Wood Block",
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"Low Wood Block ",
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"Mute Cuica ",
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"Open Cuica ",
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"Mute Triangle ",
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"Open Triangle ",
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"Shaker ",
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"Jingle Bell ",
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"Bell Tree ",
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"Castenets ",
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"Mute Surdo ",
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"Open Surdo "
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};
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long gmbuf[BUF_SIZE*NBUF];
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int quit=0;
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#define STATE_STOPPED 0
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#define STATE_PAUSED 1
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#define STATE_PLAYING 2
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#define BEATBOX_UP BUTTON_UP
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#define BEATBOX_DOWN BUTTON_DOWN
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#define BEATBOX_LEFT BUTTON_LEFT
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#define BEATBOX_RIGHT BUTTON_RIGHT
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#define BEATBOX_SELECT BUTTON_SELECT
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#define BEATBOX_PLAY BUTTON_ON
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#define BEATBOX_STOP BUTTON_OFF
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#define VAL_NONE 0
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#define VAL_ENABLED 1
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#define VAL_LOOP 2
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#define H_NUMCELLS 24
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#define V_NUMCELLS 8
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#define HILIGHT_NONE 0
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#define HILIGHT_PLAY 1
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#define HILIGHT_USER 2
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#define CELL_XSIZE 9
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#define CELL_YSIZE 9
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#define GRID_XPOS 2
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#define GRID_YPOS 10
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#define COLOR_NAME_TEXT LCD_RGBPACK(0xFF,0xFF,0xFF)
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#define COLOR_NORMAL LCD_RGBPACK(0xFF,0xFF,0xFF)
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#define COLOR_PLAY LCD_RGBPACK(0xFF,0xFF,0x00)
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#define COLOR_DISABLED LCD_RGBPACK(0xA0,0xA0,0xA0)
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#define COLOR_LOOPCELL LCD_RGBPACK(0xC0,0xC0,0xC0)
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#define COLOR_EDIT LCD_RGBPACK(0x30,0x30,0xFF)
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#define COLOR_GRID LCD_RGBPACK(0xD0,0xD0,0xD0)
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#define EDITSTATE_PATTERN 0
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int xCursor=0, yCursor=0;
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int editState=EDITSTATE_PATTERN;
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int playState=STATE_STOPPED, stepFlag=0;
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enum plugin_status plugin_start(const void* parameter)
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{
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int retval = 0;
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PLUGIN_IRAM_INIT(rb)
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rb->lcd_setfont(0);
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#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
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rb->cpu_boost(true);
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#endif
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#ifdef RB_PROFILE
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rb->profile_thread();
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#endif
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if (initSynth(NULL, ROCKBOX_DIR "/patchset/patchset.cfg",
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ROCKBOX_DIR "/patchset/drums.cfg") == -1)
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{
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printf("\nINIT ERROR\n");
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return -1;
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}
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//#ifndef SIMULATOR
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rb->pcm_play_stop();
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#if INPUT_SRC_CAPS != 0
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/* Select playback */
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rb->audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
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rb->audio_set_output_source(AUDIO_SRC_PLAYBACK);
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#endif
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rb->pcm_set_frequency(SAMPLE_RATE); // 44100 22050 11025
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retval = beatboxmain();
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#ifdef RB_PROFILE
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rb->profstop();
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#endif
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rb->pcm_play_stop();
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rb->pcm_set_frequency(HW_SAMPR_DEFAULT);
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#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
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rb->cpu_boost(false);
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#endif
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if(retval == -1)
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return PLUGIN_ERROR;
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return PLUGIN_OK;
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}
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bool swap=0;
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bool lastswap=1;
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inline void synthbuf(void)
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{
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long *outptr;
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register int i;
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static int currentSample=0;
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int synthtemp[2];
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#ifndef SYNC
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if(lastswap==swap) return;
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lastswap=swap;
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outptr=(swap ? gmbuf : gmbuf+BUF_SIZE);
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#else
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outptr=gmbuf;
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#endif
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for(i=0; i<BUF_SIZE/2; i++)
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{
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synthSample(&synthtemp[0], &synthtemp[1]);
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currentSample++;
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*outptr=((synthtemp[0]&0xFFFF) << 16) | (synthtemp[1]&0xFFFF);
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outptr++;
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if(currentSample==numberOfSamples)
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{
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if(playState == STATE_PLAYING)
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{
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stepFlag=1;
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}
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currentSample=0;
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}
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}
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}
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unsigned char trackPos[V_NUMCELLS];
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unsigned char trackData[H_NUMCELLS][V_NUMCELLS];
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unsigned char trackMap[V_NUMCELLS] = {38, 39, 40, 41, 42, 43, 44, 56};
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struct Cell
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{
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unsigned char val;
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int color;
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};
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struct Cell pattern[H_NUMCELLS][V_NUMCELLS];
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struct Cell dispPattern[H_NUMCELLS][V_NUMCELLS];
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void advancePosition()
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{
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int i=0;
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for(i=0; i<V_NUMCELLS; i++)
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{
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trackPos[i]++;
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if(trackPos[i] == H_NUMCELLS || trackData[trackPos[i]][i] == VAL_LOOP)
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trackPos[i]=0;
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}
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}
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void sendEvents()
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{
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int i;
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for(i=0; i<V_NUMCELLS; i++)
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{
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if(trackData[trackPos[i]][i] == VAL_ENABLED)
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pressNote(9, trackMap[i], 127);
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}
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}
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#define NAME_POSX 10
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#define NAME_POSY 100
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void showDrumName(int trackNum)
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{
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rb->lcd_set_foreground(COLOR_NAME_TEXT);
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rb->lcd_putsxy(NAME_POSX, NAME_POSY, drumNames[trackMap[trackNum]-35]);
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}
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void updateDisplay()
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{
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int i, j;
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int grayOut=0;
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for(j=0; j<V_NUMCELLS; j++)
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{
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grayOut=0;
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for(i=0; i<H_NUMCELLS; i++)
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{
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pattern[i][j].color = COLOR_NORMAL;
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pattern[i][j].val = trackData[i][j];
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if(trackPos[j] == i)
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pattern[i][j].color = COLOR_PLAY;
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if(grayOut)
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pattern[i][j].color = COLOR_DISABLED;
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if(trackData[i][j] == VAL_LOOP)
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{
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pattern[i][j].color = COLOR_LOOPCELL;
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grayOut=1;
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}
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if(xCursor == i && yCursor == j && editState == EDITSTATE_PATTERN)
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pattern[i][j].color = COLOR_EDIT;
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}
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}
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}
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void resetPosition()
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{
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int i;
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for(i=0; i<V_NUMCELLS; i++)
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trackPos[i]=0;
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}
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void clearCells()
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{
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int i,j;
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for(i=0; i<H_NUMCELLS; i++)
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for(j=0; j<V_NUMCELLS; j++)
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{
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pattern[i][j].val=VAL_NONE;
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dispPattern[i][j].val=VAL_NONE;
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pattern[i][j].color = 0;
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dispPattern[i][j].color = 0;
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}
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}
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void drawGrid()
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{
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int i, j;
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rb->lcd_set_foreground(COLOR_GRID);
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for(i=0; i<H_NUMCELLS+1; i++)
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rb->lcd_vline(i*CELL_XSIZE+GRID_XPOS, GRID_YPOS, GRID_YPOS+CELL_YSIZE*V_NUMCELLS);
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for(i=0; i<V_NUMCELLS+1; i++)
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rb->lcd_hline(GRID_XPOS, GRID_XPOS+CELL_XSIZE*H_NUMCELLS, GRID_YPOS+i*CELL_YSIZE);
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rb->lcd_update();
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}
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void drawCell(int i, int j)
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{
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int cellX, cellY;
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cellX = GRID_XPOS + CELL_XSIZE*i+1;
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cellY = GRID_YPOS + CELL_YSIZE*j+1;
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rb->lcd_set_foreground(pattern[i][j].color);
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rb->lcd_fillrect(cellX, cellY, CELL_XSIZE-1, CELL_YSIZE-1);
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rb->lcd_set_foreground(0);
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if(pattern[i][j].val == VAL_LOOP)
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{
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rb->lcd_drawline(cellX, cellY, cellX+CELL_XSIZE-2, cellY+CELL_YSIZE-2);
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}
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if(pattern[i][j].val == VAL_ENABLED)
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{
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rb->lcd_fillrect(cellX+1, cellY+1, CELL_XSIZE-3, CELL_YSIZE-3);
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}
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}
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void redrawScreen(unsigned char force)
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{
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int i, j;
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for(i=0; i<H_NUMCELLS; i++)
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{
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for(j=0; j<V_NUMCELLS; j++)
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{
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if(force || (pattern[i][j].val != dispPattern[i][j].val || pattern[i][j].color != dispPattern[i][j].color))
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{
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drawCell(i, j);
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dispPattern[i][j].val = pattern[i][j].val;
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dispPattern[i][j].color = pattern[i][j].color;
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}
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}
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}
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rb->lcd_update();
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}
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void get_more(unsigned char** start, size_t* size)
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{
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#ifndef SYNC
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if(lastswap!=swap)
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{
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// printf("Buffer miss!"); // Comment out the printf to make missses less noticable.
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}
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#else
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synthbuf(); // For some reason midiplayer crashes when an update is forced
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#endif
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*size = BUF_SIZE*sizeof(short);
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#ifndef SYNC
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*start = (unsigned char*)((swap ? gmbuf : gmbuf + BUF_SIZE));
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swap=!swap;
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#else
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*start = (unsigned char*)(gmbuf);
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#endif
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}
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int beatboxmain()
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{
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int vol=0;
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numberOfSamples=44100/10;
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synthbuf();
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rb->pcm_play_data(&get_more, NULL, 0);
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rb->lcd_set_background(0x000000);
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rb->lcd_clear_display();
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resetPosition();
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int i, j;
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/* Start at 16 cells/loop for now. User can un-loop if more are needed */
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for(i=0; i<V_NUMCELLS; i++)
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trackData[16][i] = VAL_LOOP;
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/* Very very rough beat to 'Goodbye Horses'
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trackData[16][3] = VAL_LOOP;
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trackData[16][2] = VAL_LOOP;
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trackData[0][3] = 1;
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trackData[4][3] = 1;
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trackData[8][3] = 1;
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trackData[9][3] = 1;
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trackData[12][3] = 1;
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trackData[13][3] = 1;
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trackData[2][2] = 1;
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trackData[6][2] = 1;
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trackData[10][2] = 1;
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trackData[14][2] = 1;
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*/
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drawGrid();
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showDrumName(yCursor);
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updateDisplay();
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redrawScreen(1);
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|
|
while(!quit)
|
|
{
|
|
#ifndef SYNC
|
|
synthbuf();
|
|
#endif
|
|
rb->yield();
|
|
|
|
if(stepFlag)
|
|
{
|
|
advancePosition();
|
|
sendEvents();
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
stepFlag=0;
|
|
}
|
|
|
|
/* Prevent idle poweroff */
|
|
rb->reset_poweroff_timer();
|
|
|
|
/* Code taken from Oscilloscope plugin */
|
|
switch(rb->button_get(false))
|
|
{
|
|
/*
|
|
case BTN_UP:
|
|
case BTN_UP | BUTTON_REPEAT:
|
|
vol = rb->global_settings->volume;
|
|
if (vol < rb->sound_max(SOUND_VOLUME))
|
|
{
|
|
vol++;
|
|
rb->sound_set(SOUND_VOLUME, vol);
|
|
rb->global_settings->volume = vol;
|
|
}
|
|
break;
|
|
|
|
case BTN_DOWN:
|
|
case BTN_DOWN | BUTTON_REPEAT:
|
|
vol = rb->global_settings->volume;
|
|
if (vol > rb->sound_min(SOUND_VOLUME))
|
|
{
|
|
vol--;
|
|
rb->sound_set(SOUND_VOLUME, vol);
|
|
rb->global_settings->volume = vol;
|
|
}
|
|
break;
|
|
|
|
case BTN_RIGHT:
|
|
{
|
|
//pressNote(9, 40, 127);
|
|
// resetPosition();
|
|
advancePosition();
|
|
sendEvents();
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
break;
|
|
}
|
|
|
|
case BUTTON_LEFT:
|
|
{
|
|
|
|
// isPlaying=1;
|
|
resetPosition();
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
//pressNote(9, 39, 127);
|
|
break;
|
|
}
|
|
*/
|
|
|
|
case BEATBOX_UP:
|
|
case BEATBOX_UP | BUTTON_REPEAT:
|
|
{
|
|
if(editState == EDITSTATE_PATTERN)
|
|
{
|
|
if(yCursor > 0)
|
|
{
|
|
yCursor--;
|
|
showDrumName(yCursor);
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case BEATBOX_DOWN:
|
|
case BEATBOX_DOWN | BUTTON_REPEAT:
|
|
{
|
|
if(editState == EDITSTATE_PATTERN)
|
|
{
|
|
if(yCursor < V_NUMCELLS-1)
|
|
{
|
|
yCursor++;
|
|
showDrumName(yCursor);
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case BEATBOX_LEFT:
|
|
case BEATBOX_LEFT | BUTTON_REPEAT:
|
|
{
|
|
if(editState == EDITSTATE_PATTERN)
|
|
{
|
|
if(xCursor > 0)
|
|
{
|
|
xCursor--;
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case BEATBOX_RIGHT:
|
|
case BEATBOX_RIGHT | BUTTON_REPEAT:
|
|
{
|
|
if(editState == EDITSTATE_PATTERN)
|
|
{
|
|
if(xCursor < H_NUMCELLS-1)
|
|
{
|
|
xCursor++;
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case BEATBOX_SELECT:
|
|
{
|
|
if(editState == EDITSTATE_PATTERN)
|
|
{
|
|
int cv = trackData[xCursor][yCursor];
|
|
cv++;
|
|
if(cv > VAL_LOOP)
|
|
cv = VAL_NONE;
|
|
|
|
trackData[xCursor][yCursor] = cv;
|
|
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
}
|
|
break;
|
|
}
|
|
|
|
|
|
case BEATBOX_PLAY:
|
|
{
|
|
if(playState == STATE_PLAYING)
|
|
playState = STATE_PAUSED;
|
|
else
|
|
{
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
sendEvents();
|
|
playState = STATE_PLAYING;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case BEATBOX_STOP:
|
|
{
|
|
if(playState == STATE_STOPPED)
|
|
{
|
|
quit=1;
|
|
} else
|
|
{
|
|
playState =STATE_STOPPED;
|
|
resetPosition();
|
|
updateDisplay();
|
|
redrawScreen(0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|