rockbox/apps/playlist_menu.c
Jörg Hohensohn b1403ee024 New way of defining menus and options allows to declare them static const, which saves the code to runtime-assemble them. Rockbox just got 6 KB smaller.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4931 a1c6a512-1295-4272-9138-f99709370657
2004-07-23 23:01:20 +00:00

81 lines
2.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Björn Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <string.h>
#include "menu.h"
#include "file.h"
#include "keyboard.h"
#include "playlist.h"
#include "tree.h"
#include "settings.h"
#include "playlist_viewer.h"
#include "talk.h"
#include "lang.h"
#define DEFAULT_PLAYLIST_NAME "/dynamic.m3u"
static bool save_playlist(void)
{
char filename[MAX_PATH+1];
strncpy(filename, DEFAULT_PLAYLIST_NAME, sizeof(filename));
if (!kbd_input(filename, sizeof(filename)))
{
playlist_save(NULL, filename);
/* reload in case playlist was saved to cwd */
reload_directory();
}
return false;
}
static bool recurse_directory(void)
{
static const struct opt_items names[] = {
{ STR(LANG_OFF) },
{ STR(LANG_ON) },
{ STR(LANG_RESUME_SETTING_ASK)},
};
return set_option( str(LANG_RECURSE_DIRECTORY),
&global_settings.recursive_dir_insert, INT, names, 3,
NULL );
}
bool playlist_menu(void)
{
int m;
bool result;
static const struct menu_item items[] = {
{ ID2P(LANG_CREATE_PLAYLIST), create_playlist },
{ ID2P(LANG_VIEW_DYNAMIC_PLAYLIST), playlist_viewer },
{ ID2P(LANG_SAVE_DYNAMIC_PLAYLIST), save_playlist },
{ ID2P(LANG_RECURSE_DIRECTORY), recurse_directory },
};
m = menu_init( items, sizeof items / sizeof(struct menu_item), NULL,
NULL, NULL, NULL );
result = menu_run(m);
menu_exit(m);
return result;
}